ItemEntity: fixed a bunch of suspicious logic in entityBaseTick()

closes #5580
This commit is contained in:
Dylan K. Taylor 2023-02-17 20:14:38 +00:00
parent 71aad310c6
commit b56b35b10d
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GPG Key ID: 8927471A91CAFD3D

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@ -113,33 +113,42 @@ class ItemEntity extends Entity{
$hasUpdate = parent::entityBaseTick($tickDiff);
if(!$this->isFlaggedForDespawn() && $this->pickupDelay !== self::NEVER_DESPAWN){ //Infinite delay
if($this->isFlaggedForDespawn()){
return $hasUpdate;
}
if($this->pickupDelay !== self::NEVER_DESPAWN && $this->pickupDelay > 0){ //Infinite delay
$hasUpdate = true;
$this->pickupDelay -= $tickDiff;
if($this->pickupDelay < 0){
$this->pickupDelay = 0;
}
if($this->hasMovementUpdate() && $this->despawnDelay % self::MERGE_CHECK_PERIOD === 0){
$mergeable = [$this]; //in case the merge target ends up not being this
$mergeTarget = $this;
foreach($this->getWorld()->getNearbyEntities($this->boundingBox->expandedCopy(0.5, 0.5, 0.5), $this) as $entity){
if(!$entity instanceof ItemEntity || $entity->isFlaggedForDespawn()){
continue;
}
}
if($entity->isMergeable($this)){
$mergeable[] = $entity;
if($entity->item->getCount() > $mergeTarget->item->getCount()){
$mergeTarget = $entity;
}
}
if($this->hasMovementUpdate() && $this->despawnDelay % self::MERGE_CHECK_PERIOD === 0){
$mergeable = [$this]; //in case the merge target ends up not being this
$mergeTarget = $this;
foreach($this->getWorld()->getNearbyEntities($this->boundingBox->expandedCopy(0.5, 0.5, 0.5), $this) as $entity){
if(!$entity instanceof ItemEntity || $entity->isFlaggedForDespawn()){
continue;
}
foreach($mergeable as $itemEntity){
if($itemEntity !== $mergeTarget){
$itemEntity->tryMergeInto($mergeTarget);
if($entity->isMergeable($this)){
$mergeable[] = $entity;
if($entity->item->getCount() > $mergeTarget->item->getCount()){
$mergeTarget = $entity;
}
}
}
foreach($mergeable as $itemEntity){
if($itemEntity !== $mergeTarget){
$itemEntity->tryMergeInto($mergeTarget);
}
}
}
if(!$this->isFlaggedForDespawn() && $this->despawnDelay !== self::NEVER_DESPAWN){
$hasUpdate = true;
$this->despawnDelay -= $tickDiff;
if($this->despawnDelay <= 0){
$ev = new ItemDespawnEvent($this);
@ -148,7 +157,6 @@ class ItemEntity extends Entity{
$this->despawnDelay = self::DEFAULT_DESPAWN_DELAY;
}else{
$this->flagForDespawn();
$hasUpdate = true;
}
}
}