Dylan K. Taylor 7e16f9be8f
InGamePacketHandler: handle block actions before use item transactions
the START_BREAK and transaction to break the block may arrive in the same packet, causing events to be fired in the wrong order.

fixes #5490
2023-01-16 17:50:11 +00:00
..
CS
2023-01-16 17:46:50 +00:00
2023-01-09 00:04:40 +00:00