Commit Graph

13325 Commits

Author SHA1 Message Date
Dylan K. Taylor
2fd6e769e6 NetworkSession: Improved packet budgeting
this fixes players getting kicked during server lag spikes.

closes #5532
2023-02-15 14:59:05 +00:00
Dylan K. Taylor
c62845e92a 4.14.1 is next 2023-02-08 20:21:43 +00:00
Dylan K. Taylor
c7930ce9ec Release 4.14.0 2023-02-08 20:21:42 +00:00
Dylan K. Taylor
475888b031 InGamePacketHandler: do not process repeated skin change requests for the same full skin ID
this fixes a feedback loop with persona skins in 1.19.60.
2023-02-08 20:16:41 +00:00
Dylan K. Taylor
40b90bb722 InGamePacketHandler: log a debug when processing skin change requests 2023-02-08 19:47:12 +00:00
Dylan K. Taylor
5a4550a4fc CS 2023-02-08 18:55:49 +00:00
Dylan K. Taylor
7bbc04e6de Silence PlayerSkinPacket debug messages during spawn response stage
the client sends its skin here in 1.19.60 for some reason, which makes no sense - I can only assume it's a bug
2023-02-08 18:55:38 +00:00
Dylan K. Taylor
3ba662f64f 1.19.60 2023-02-08 18:46:37 +00:00
Dylan K. Taylor
4562cfb85b 4.13.1 is next 2023-01-30 21:55:26 +00:00
Dylan K. Taylor
cb1aac3cd4 Release 4.13.0 2023-01-30 21:55:26 +00:00
Dylan K. Taylor
96c32d24ba Update composer dependencies 2023-01-30 13:23:40 +00:00
zSALLAZAR
7eca3e8081 Fix typo
closes #5533
2023-01-26 14:52:50 +00:00
Dylan K. Taylor
644881372d Merge branch 'stable' into next-minor 2023-01-23 19:37:02 +00:00
Dylan K. Taylor
f948cb0086 PocketMine.php: refuse pthreads 5.0 2023-01-21 15:30:36 +00:00
Dylan K. Taylor
6c52723d97 Merge branch 'stable' into next-minor 2023-01-20 15:40:32 +00:00
Dylan K. Taylor
74e052de51 Terminal: fix deprecation error on PHP 8.2 2023-01-20 01:30:39 +00:00
Dylan K. Taylor
78aea5c34c Merge branch 'stable' into next-minor 2023-01-18 20:46:10 +00:00
Dylan K. Taylor
d7f40f75d2 PlayerPreLoginEvent: fixed documentation errors 2023-01-18 20:45:49 +00:00
Dylan K. Taylor
d9324b9951 4.13.0-BETA2 is next 2023-01-18 16:15:47 +00:00
Dylan K. Taylor
1d9336ed67 Release 4.13.0-BETA1 2023-01-18 16:15:43 +00:00
Dylan K. Taylor
d37142af4b Merge branch 'stable' into next-minor 2023-01-18 15:30:42 +00:00
Dylan K. Taylor
7c068101b7 CSÂ 2023-01-18 15:17:37 +00:00
Dylan K. Taylor
217f9aea02 4.12.11 is next 2023-01-18 15:16:33 +00:00
Dylan K. Taylor
2f5e08067d Release 4.12.10 2023-01-18 15:16:30 +00:00
Dylan K. Taylor
a8556dff02 RakLibInterface: include Snooze events in Connection Handler timings 2023-01-18 15:02:33 +00:00
Dylan K. Taylor
edb8f19a0c Merge branch 'stable' into next-minor 2023-01-16 19:56:38 +00:00
Dylan K. Taylor
6c0254c1eb Block: document parameters of place() 2023-01-16 19:49:24 +00:00
Dylan K. Taylor
0bb9fb09cc CS again 2023-01-16 19:39:24 +00:00
Dylan K. Taylor
ab21fcdd67 Server: fixed load statistics not including Snooze processing time
this has been a bug ever since Snooze was first introduced. The load statistic, similarly to timings, did not account for time spent processing notifications between ticks. The problem is that this is often where a significant amoutn of the load actually comes from, because Snooze is most often activated due to incoming packets.

This change fixes the problem by including the time spent processing notifications since the previous tick in the current tick's usage metric.
2023-01-16 19:26:32 +00:00
Dylan K. Taylor
ad6a423d12 Merge branch 'stable' into next-minor 2023-01-16 18:30:13 +00:00
Dylan K. Taylor
0a2a6e2b3a 4.12.10 is next 2023-01-16 18:25:20 +00:00
Dylan K. Taylor
0eb751c1c9 Release 4.12.9 2023-01-16 18:25:17 +00:00
Dylan K. Taylor
7e16f9be8f InGamePacketHandler: handle block actions before use item transactions
the START_BREAK and transaction to break the block may arrive in the same packet, causing events to be fired in the wrong order.

fixes #5490
2023-01-16 17:50:11 +00:00
Dylan K. Taylor
768650cee0 CS 2023-01-16 17:46:50 +00:00
Dylan K. Taylor
c2c529e2da Include Snooze interrupts in timings results
fixes #5511

This requires any Timings instances to be updated to
pmmp/timings@5410f62436, otherwise the TPS
reported will be incorrect.
2023-01-16 17:40:39 +00:00
Dylan K. Taylor
289e86e899 Make use of World::requestSafeSpawn() 2023-01-14 17:55:00 +00:00
Dylan K. Taylor
7d59bafd83 World: added requestSafeSpawn() (async)
this simplifies usages of safe spawns, since the caller doesn't need to know which chunks will be needed for the spawn to be selected.

We'll need this in the future, because safe spawns may also get diverted horizontally as well as vertically, which might require loading adjacent chunks as well as the chunk the position is actually in.
2023-01-14 17:42:17 +00:00
Dylan K. Taylor
1bbe053848 Language: fixed another couple of hardcoded translation keys 2023-01-13 17:52:20 +00:00
Dylan K. Taylor
2ed48c8469 ... 2023-01-13 17:46:16 +00:00
Dylan K. Taylor
d786ed5ebf WorldManager: fixed debug spam 2023-01-13 17:43:02 +00:00
Dylan K. Taylor
a9f06fc5f4 Replaced hardcoded record.nowPlaying with KnownTranslationKeys 2023-01-13 17:27:57 +00:00
Dylan K. Taylor
dff3f45d22 Constify more tick-related things 2023-01-13 16:29:09 +00:00
Dylan K. Taylor
1e17d86421 Constify server TPS and server tick time
this makes it significantly easier to perform experiments involving the server TPS.
2023-01-13 16:03:15 +00:00
Dylan K. Taylor
ba18a81e88 NetworkSession: fixed rate limit getting exhausted after 2.5 seconds during PvP 2023-01-13 15:28:03 +00:00
Dylan K. Taylor
39218017ca Fixed walls and thin blocks not connecting to each other
closes #5498
2023-01-12 22:16:41 +00:00
Dylan K. Taylor
fc487b17be DumpMemoryCommand: use localized description 2023-01-12 22:10:13 +00:00
Dylan K. Taylor
91ac47ecba Merge branch 'stable' into next-minor 2023-01-12 21:47:37 +00:00
Dylan K. Taylor
f4a1d69075 Bell: fixed support requirements
this somehow got overlooked in the support types refactor.
2023-01-12 21:45:25 +00:00
Dylan K. Taylor
cbeae906e1 Torch: remove unused variable 2023-01-12 21:34:44 +00:00
Dylan K. Taylor
b25e8e26f0 BaseBanner: fixed incorrect support requirements 2023-01-12 21:31:50 +00:00