Commit Graph

13325 Commits

Author SHA1 Message Date
Dylan K. Taylor
6375139d0b DefaultPermissions: improve readability slightly 2022-12-24 17:47:17 +00:00
Dylan T
567bd8abb5 Add .self and .other permissions for gameplay-altering commands (#5470)
I'm not quite sure this is the best way to enable such functionality, but it's already used for some other stuff, so I'm not too worried for now.

This allows the following commands to have their usage limited to self or others:
- /effect
- /enchant
- /gamemode
- /give
- /spawnpoint
- /teleport
- /title

I envision this being useful for creative mode servers, and test servers such as test.pmmp.io.
2022-12-24 17:22:18 +00:00
Dylan K. Taylor
3d038b28ff SplashPotion: const-ify missed NBT key 2022-12-24 15:19:56 +00:00
Dylan K. Taylor
0c9b6a6797 DatFilePlayerDataProvider: added documentation 2022-12-23 19:00:45 +00:00
Dylan K. Taylor
639f089c55 .. 2022-12-23 18:59:36 +00:00
Dylan K. Taylor
9010b2743c Move player data storage handling behind an interface 2022-12-23 18:58:49 +00:00
Dylan K. Taylor
4c91c4aaf1 ÂMemoryManager: replace switch with match 2022-12-23 17:36:08 +00:00
Dylan K. Taylor
17125ce0e3 Merge branch 'stable' into next-minor 2022-12-23 16:56:54 +00:00
Dylan K. Taylor
3987ee6cb2 PluginDescription: const-ify plugin.yml parsing keys 2022-12-23 16:11:03 +00:00
Dylan K. Taylor
51a684c0ea PermissionParser: remove hardcoded default strings in defaultFromString() 2022-12-23 16:03:01 +00:00
Dylan K. Taylor
43e69041fc PermissionParser: use constants for keys 2022-12-23 16:00:38 +00:00
Dylan K. Taylor
5d2b0acfc8 GamemodeCommand: report failure if the target's game mode is already the desired game mode
this has irritated me for years.
2022-12-22 18:38:10 +00:00
Dylan K. Taylor
b03733442b Move translation flattening logic from Player to NetworkSession
this is network-specific stuff, so it doesn't belong in Player.
2022-12-22 16:51:09 +00:00
Dylan K. Taylor
9c9929ff39 Player: break cycle between sendMessage() and sendTranslation() 2022-12-22 16:37:36 +00:00
Dylan K. Taylor
566a8a261f Player: deprecate sendTranslation() in favour of sendMessage() 2022-12-22 16:32:54 +00:00
IvanCraft623
a9e5f92958 Show death message on death screen (#5386) 2022-12-22 15:36:31 +00:00
Dylan K. Taylor
ee7d4728d8 World: added cache for isChunkTickable()
this considerably reduces the amount of work done by the function, since it's usually checking the same chunks over and over again.
2022-12-19 21:20:21 +00:00
Dylan K. Taylor
923dcec4e7 Revert "World: do not refresh ticked chunks list every tick"
This reverts commit aebcfc516f.

this has edge cases in the handling of adjacent chunk locks which I
didn't consider at the time. Once accounting for those edge cases, it
became significantly more complex to the point that I realized this
needed more planning.
2022-12-19 20:57:51 +00:00
Dylan K. Taylor
1e5597f0d5 World: account for null chunk edge case in tickChunk()
the target chunk may no longer be loaded if it was unloaded during a previous chunk's tick (e.g. during BlockGrowEvent).
Since the parent function iterates over a pre-selected array of chunks, the chunk will still be present in the list even if it's no longer loaded by the time it's reached.
2022-12-19 20:20:52 +00:00
Dylan K. Taylor
aebcfc516f World: do not refresh ticked chunks list every tick
this is just wasting CPU time, since the effects aren't noticeable on such a small timescale anyway.
This reduces the CPU impact of chunk selection by 95%. However, this is the lesser part of chunk ticking, and the lion's share of the performance impact still comes from actually ticking the chunks.
2022-12-19 20:17:29 +00:00
Dylan K. Taylor
97ef209c5f HandlerList: added missing class-string type for constructor 2022-12-19 16:26:36 +00:00
Dylan K. Taylor
99faeb8d05 Merge remote-tracking branch 'origin/stable' into next-minor 2022-12-19 15:55:59 +00:00
Dylan K. Taylor
529700bb8b PotionTypeIdMap: fixed uninitialized fields
I have no idea why this didn't ever cause a problem before... probably an edge-case in the typed properties implementation
2022-12-19 15:33:15 +00:00
Dylan K. Taylor
b2017c8462 and more 2022-12-18 22:14:31 +00:00
Dylan K. Taylor
bf44edd179 Constify a bunch of NBT keys, pass 1 2022-12-18 22:12:15 +00:00
Dylan K. Taylor
8c0d3943d8 Added length validation for resource pack encryption keys 2022-12-15 22:36:06 +00:00
Dylan K. Taylor
d02c6668b2 ResourcePackManager: added setPackEncryptionKey()
this allows plugins to install their own encrypted resource packs
2022-12-15 22:29:34 +00:00
Dylan K. Taylor
880d01daea ResourcePackManager: added setResourceStack()
this enables plugins to modify the resource pack stack however they see fit.

Modifying the existing stack can be done by doing array modifications on the result of getResourceStack() and then setting it back again using this method.
2022-12-15 22:10:53 +00:00
Dylan K. Taylor
50b70708fb ResourcePackManager: extracted loadPackFromPath() private method from constructor body 2022-12-15 21:59:54 +00:00
Dylan K. Taylor
437fa615b8 4.12.3 is next 2022-12-15 21:08:28 +00:00
Dylan K. Taylor
0ee6cdb058 Release 4.12.2 2022-12-15 21:08:23 +00:00
Javier León
c5d716dc9d Added keep on death methods for items (#5395) 2022-12-15 20:10:20 +00:00
Dylan K. Taylor
95d0a3bf41 Merge branch 'stable' into next-minor 2022-12-15 19:38:22 +00:00
Dylan K. Taylor
cf707e15c2 fix 2022-12-15 19:36:16 +00:00
! Bryan
1308cda5c2 Implemented hook method Item::onInteractEntity() (#5432)
this is called when the player right-clicks on an entity to do some action, such as shearing, naming etc.
2022-12-15 19:30:52 +00:00
Rush2929
31465525e3 Fixed PHP-CS-Fixer not import global constants. (#5449) 2022-12-12 17:12:33 +00:00
Dylan K. Taylor
1cefe24414 InGamePacketHandler: fixed transaction predictions not getting rolled back for failed use/release/interact transactions
this was caused by b5cfab497d.
2022-12-10 21:16:08 +00:00
Armen Deroian
4357c110c8 Add the event: WorldParticleEvent (#5428) 2022-12-06 14:19:14 +00:00
Dylan K. Taylor
8bf85d4a18 bootstrap: avoid using is_writable() to check for data directory access permissions
closes #5440
2022-12-06 14:13:37 +00:00
Dylan K. Taylor
b5e6dec0c6 Filesystem: capture error information from attempted lock file creation 2022-12-06 14:06:08 +00:00
Dylan K. Taylor
a3306914cc bootstrap: do not require the plugins dir to be writable
on a modern installation, the plugins folder does not need to be writable by the server. Perhaps DevTools should be checking this for /genplugin, but it's not required otherwise.
2022-12-06 13:58:50 +00:00
Dylan K. Taylor
99996b62d6 Align PhpDoc @param tags according to PHP-CS-Fixer 2022-12-06 13:21:20 +00:00
Armen Deroian
fed2a6d917 Add the event: WorldSoundEvent (#5322) 2022-12-06 13:06:40 +00:00
Rush2929
1d4b6dc66e Only reduce durability when armor reduced damage. (#5444)
https://minecraft.fandom.com/wiki/Durability#Armor_durability
2022-12-05 21:10:36 +00:00
Dylan K. Taylor
174c9a48f5 Merge branch 'next-minor' of github.com:pmmp/PocketMine-MP into next-minor 2022-12-05 14:12:45 +00:00
Dylan K. Taylor
0a9b52618d 4.12.2 is next 2022-12-04 23:11:48 +00:00
Dylan K. Taylor
7ae6425d05 Release 4.12.1 2022-12-04 23:11:48 +00:00
Dylan K. Taylor
b5cfab497d Clean up inventory content syncing, fixes #5441
these remnants should have been cleaned up in 4.11, but I somehow managed to skip over them.
2022-12-04 23:05:30 +00:00
Javier León
3984d220bb Implemented the swift sneak enchantment (#5404)
Co-authored-by: Dylan T <dktapps@pmmp.io>

closes #5301
2022-12-01 20:38:41 +00:00
Dylan K. Taylor
eb62dc3294 Added documentation for RegistryTrait, EnumTrait and CloningRegistryTrait 2022-11-30 21:04:17 +00:00