Shoghi Cervantes
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0af3dfedd5
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Improved Living entity ticking
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2014-10-11 17:35:13 +02:00 |
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Shoghi Cervantes
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8b585fd9f7
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Deprecated Level->getSpawn() in favor of Level->getSpawnLocation()
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2014-10-10 11:43:54 +02:00 |
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Shoghi Cervantes
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62af784d37
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Removed unused imports
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2014-10-08 17:00:23 +02:00 |
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Shoghi Cervantes
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582c165479
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Implemented Explosion and PrimedTNT, closes #2139
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2014-10-07 17:46:01 +02:00 |
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Shoghi Cervantes
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35de331b74
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Fixed Level->getCollidingEntities() when called with a null Entity
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2014-10-06 13:18:05 +02:00 |
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Shoghi Cervantes
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de11cce154
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Improved entity ticking
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2014-10-06 13:10:59 +02:00 |
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Shoghi Cervantes
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6b65b68ebc
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Possible fix for #1661
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2014-10-05 16:32:15 +02:00 |
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Shoghi Cervantes
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602bdf27a5
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Compatibility with pthreads > 2.0.8
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2014-10-02 16:58:37 +02:00 |
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Shoghi Cervantes
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539fa232f8
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Added individual object timings to Entities / Tile Entities
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2014-09-30 16:09:21 +02:00 |
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Shoghi Cervantes
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f8378c09ba
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Fixed entities getting OnGround default to true
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2014-09-30 13:13:31 +02:00 |
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Shoghi Cervantes
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9cd66dc969
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Some changes
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2014-09-29 16:37:56 +02:00 |
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Shoghi Cervantes
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b0bd927545
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Improved entity base ticks
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2014-09-29 12:55:10 +02:00 |
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Shoghi Cervantes
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fde61b7d21
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Improved single-threaded chunk generation efficiency
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2014-09-29 12:48:11 +02:00 |
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Shoghi Cervantes
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2ded2013bf
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Fixed auto-save configuration, made it global
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2014-09-28 10:50:43 +02:00 |
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Shoghi Cervantes
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05a81bebf4
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Fixed server crash when Tile Entities / Entities were loaded and requested the same chunk
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2014-09-28 00:39:49 +02:00 |
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Shoghi Cervantes
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48041b2f19
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Basic entity motion on water
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2014-09-27 00:09:38 +02:00 |
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Shoghi Cervantes
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474091c013
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Improved Level block update scheduling for repeated updates
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2014-09-26 16:55:34 +02:00 |
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Shoghi Cervantes
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666e5553c2
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Fixed Level->scheduleUpdate() tick calculation
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2014-09-26 16:04:51 +02:00 |
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Shoghi Cervantes
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d720113ac9
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Added non-threaded chunk generation, toggleable on pocketmine.yml
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2014-09-26 11:18:46 +02:00 |
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Shoghi Cervantes
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5db45222c6
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Deprecated Level->getChunkAt() in favor of Level->getChunk()
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2014-09-26 10:31:32 +02:00 |
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Shoghi Cervantes
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2975509d0f
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Improved chunk unload queue, possible fix for #1661
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2014-09-25 23:03:56 +02:00 |
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Shoghi Cervantes
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ef3674a296
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Possible fix for #1661
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2014-09-24 16:47:53 +02:00 |
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Shoghi Cervantes
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b88f19bb74
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Improved Level::getSafeSpawn()
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2014-09-23 20:16:16 +02:00 |
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Shoghi Cervantes
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0907aedcef
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Fixed Entity/Block issues on negative coordinates, closes #2100
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2014-09-22 11:48:39 +02:00 |
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Shoghi Cervantes
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0a29e66b62
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Fixed #2114 Removed Player collisions with other entities
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2014-09-22 11:26:12 +02:00 |
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Shoghi Cervantes
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b880bf13f8
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Documented tool usage in Level::useBreakOn()
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2014-09-20 18:25:53 +02:00 |
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Shoghi Cervantes
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689b2ea877
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Fixed #2104 Can't place blocks where non-solid entities exist
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2014-09-20 11:10:46 +02:00 |
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Shoghi Cervantes
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d312d2a143
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Possible fix for #2046, removed embedded class names
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2014-09-19 09:44:58 +02:00 |
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Shoghi Cervantes
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6fb7170556
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Handle force parameter properly on Level::unload()
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2014-09-18 11:38:03 +02:00 |
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Shoghi Cervantes
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f9d5c5bd37
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Improved event checking on PlayerInteractEvent
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2014-09-16 17:49:44 +02:00 |
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Shoghi Cervantes
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7d51bc0004
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Possible fix for #2077
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2014-09-15 22:14:05 +02:00 |
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Shoghi Cervantes
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fba12c6ddf
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Fixed EntityMoveEvent not being cancelled correctly on players
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2014-09-10 20:06:30 +02:00 |
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Shoghi Cervantes
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8940360df4
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Possible fix for #2061
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2014-09-10 10:43:24 +02:00 |
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Shoghi Cervantes
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57373b8c5e
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TPS measurement improvement, moved interface handling to tick
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2014-09-09 18:07:27 +02:00 |
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Shoghi Cervantes
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0a4e0e3228
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Fixed Item drop delay
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2014-09-08 07:40:19 +02:00 |
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Shoghi Cervantes
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ac4b4b08fd
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Fixed Level::setBlock() old calls
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2014-09-05 11:00:13 +02:00 |
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Shoghi Cervantes
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f140fef52d
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Possible fix for level save issues, related to #1985 #1982 #1758
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2014-09-04 12:37:27 +02:00 |
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Shoghi Cervantes
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0eac084aa7
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Added extra documentation to Level::setBlock()
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2014-09-03 11:44:30 +02:00 |
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Shoghi Cervantes
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e94ddcabe0
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Fixed dropped items going too fast
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2014-09-01 23:37:31 +02:00 |
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Shoghi Cervantes
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acf7eb1ce9
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Remove scheduled updates from entities
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2014-09-01 23:30:35 +02:00 |
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Shoghi Cervantes
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dcfb7a7ac4
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Fixed #2037
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2014-09-01 17:47:28 +02:00 |
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Shoghi Cervantes
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97c87aa8fa
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Added __debugInfo() to Server and Level
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2014-09-01 17:37:28 +02:00 |
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Shoghi Cervantes
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ff48eb3d4d
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Added better Entity/Tile scheduled updates
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2014-09-01 11:59:46 +02:00 |
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Shoghi Cervantes
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705e4da789
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Tick entities on Level, show correct timing reports
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2014-09-01 01:56:13 +02:00 |
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Shoghi Cervantes
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23793e0fc4
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Added check for invalid entity attack
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2014-08-30 18:24:24 +02:00 |
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Shoghi Cervantes
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bf839e821c
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Added proper arrows and damage
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2014-08-30 01:22:46 +02:00 |
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Shoghi Cervantes
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7a1d25617f
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Fixed physics sneak flag
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2014-08-29 13:02:08 +02:00 |
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Shoghi Cervantes
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e2986992c7
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Fixed AxisAlignedBB infinite expansion
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2014-08-28 21:11:49 +02:00 |
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Shoghi Cervantes
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eab86f5f90
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Replaced array() with []
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2014-08-28 17:04:22 +02:00 |
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Shoghi Cervantes
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e473cd5e67
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Improved unloaded tile entity handling
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2014-08-27 18:18:33 +02:00 |
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