427 Commits

Author SHA1 Message Date
Shoghi Cervantes
0af3dfedd5 Improved Living entity ticking 2014-10-11 17:35:13 +02:00
Shoghi Cervantes
8b585fd9f7 Deprecated Level->getSpawn() in favor of Level->getSpawnLocation() 2014-10-10 11:43:54 +02:00
Shoghi Cervantes
62af784d37 Removed unused imports 2014-10-08 17:00:23 +02:00
Shoghi Cervantes
582c165479 Implemented Explosion and PrimedTNT, closes #2139 2014-10-07 17:46:01 +02:00
Shoghi Cervantes
35de331b74 Fixed Level->getCollidingEntities() when called with a null Entity 2014-10-06 13:18:05 +02:00
Shoghi Cervantes
de11cce154 Improved entity ticking 2014-10-06 13:10:59 +02:00
Shoghi Cervantes
6b65b68ebc Possible fix for #1661 2014-10-05 16:32:15 +02:00
Shoghi Cervantes
602bdf27a5 Compatibility with pthreads > 2.0.8 2014-10-02 16:58:37 +02:00
Shoghi Cervantes
539fa232f8 Added individual object timings to Entities / Tile Entities 2014-09-30 16:09:21 +02:00
Shoghi Cervantes
f8378c09ba Fixed entities getting OnGround default to true 2014-09-30 13:13:31 +02:00
Shoghi Cervantes
9cd66dc969 Some changes 2014-09-29 16:37:56 +02:00
Shoghi Cervantes
b0bd927545 Improved entity base ticks 2014-09-29 12:55:10 +02:00
Shoghi Cervantes
fde61b7d21 Improved single-threaded chunk generation efficiency 2014-09-29 12:48:11 +02:00
Shoghi Cervantes
2ded2013bf Fixed auto-save configuration, made it global 2014-09-28 10:50:43 +02:00
Shoghi Cervantes
05a81bebf4 Fixed server crash when Tile Entities / Entities were loaded and requested the same chunk 2014-09-28 00:39:49 +02:00
Shoghi Cervantes
48041b2f19 Basic entity motion on water 2014-09-27 00:09:38 +02:00
Shoghi Cervantes
474091c013 Improved Level block update scheduling for repeated updates 2014-09-26 16:55:34 +02:00
Shoghi Cervantes
666e5553c2 Fixed Level->scheduleUpdate() tick calculation 2014-09-26 16:04:51 +02:00
Shoghi Cervantes
d720113ac9 Added non-threaded chunk generation, toggleable on pocketmine.yml 2014-09-26 11:18:46 +02:00
Shoghi Cervantes
5db45222c6 Deprecated Level->getChunkAt() in favor of Level->getChunk() 2014-09-26 10:31:32 +02:00
Shoghi Cervantes
2975509d0f Improved chunk unload queue, possible fix for #1661 2014-09-25 23:03:56 +02:00
Shoghi Cervantes
ef3674a296 Possible fix for #1661 2014-09-24 16:47:53 +02:00
Shoghi Cervantes
b88f19bb74 Improved Level::getSafeSpawn() 2014-09-23 20:16:16 +02:00
Shoghi Cervantes
0907aedcef Fixed Entity/Block issues on negative coordinates, closes #2100 2014-09-22 11:48:39 +02:00
Shoghi Cervantes
0a29e66b62 Fixed #2114 Removed Player collisions with other entities 2014-09-22 11:26:12 +02:00
Shoghi Cervantes
b880bf13f8 Documented tool usage in Level::useBreakOn() 2014-09-20 18:25:53 +02:00
Shoghi Cervantes
689b2ea877 Fixed #2104 Can't place blocks where non-solid entities exist 2014-09-20 11:10:46 +02:00
Shoghi Cervantes
d312d2a143 Possible fix for #2046, removed embedded class names 2014-09-19 09:44:58 +02:00
Shoghi Cervantes
6fb7170556 Handle force parameter properly on Level::unload() 2014-09-18 11:38:03 +02:00
Shoghi Cervantes
f9d5c5bd37 Improved event checking on PlayerInteractEvent 2014-09-16 17:49:44 +02:00
Shoghi Cervantes
7d51bc0004 Possible fix for #2077 2014-09-15 22:14:05 +02:00
Shoghi Cervantes
fba12c6ddf Fixed EntityMoveEvent not being cancelled correctly on players 2014-09-10 20:06:30 +02:00
Shoghi Cervantes
8940360df4 Possible fix for #2061 2014-09-10 10:43:24 +02:00
Shoghi Cervantes
57373b8c5e TPS measurement improvement, moved interface handling to tick 2014-09-09 18:07:27 +02:00
Shoghi Cervantes
0a4e0e3228 Fixed Item drop delay 2014-09-08 07:40:19 +02:00
Shoghi Cervantes
ac4b4b08fd Fixed Level::setBlock() old calls 2014-09-05 11:00:13 +02:00
Shoghi Cervantes
f140fef52d Possible fix for level save issues, related to #1985 #1982 #1758 2014-09-04 12:37:27 +02:00
Shoghi Cervantes
0eac084aa7 Added extra documentation to Level::setBlock() 2014-09-03 11:44:30 +02:00
Shoghi Cervantes
e94ddcabe0 Fixed dropped items going too fast 2014-09-01 23:37:31 +02:00
Shoghi Cervantes
acf7eb1ce9 Remove scheduled updates from entities 2014-09-01 23:30:35 +02:00
Shoghi Cervantes
dcfb7a7ac4 Fixed #2037 2014-09-01 17:47:28 +02:00
Shoghi Cervantes
97c87aa8fa Added __debugInfo() to Server and Level 2014-09-01 17:37:28 +02:00
Shoghi Cervantes
ff48eb3d4d Added better Entity/Tile scheduled updates 2014-09-01 11:59:46 +02:00
Shoghi Cervantes
705e4da789 Tick entities on Level, show correct timing reports 2014-09-01 01:56:13 +02:00
Shoghi Cervantes
23793e0fc4 Added check for invalid entity attack 2014-08-30 18:24:24 +02:00
Shoghi Cervantes
bf839e821c Added proper arrows and damage 2014-08-30 01:22:46 +02:00
Shoghi Cervantes
7a1d25617f Fixed physics sneak flag 2014-08-29 13:02:08 +02:00
Shoghi Cervantes
e2986992c7 Fixed AxisAlignedBB infinite expansion 2014-08-28 21:11:49 +02:00
Shoghi Cervantes
eab86f5f90 Replaced array() with [] 2014-08-28 17:04:22 +02:00
Shoghi Cervantes
e473cd5e67 Improved unloaded tile entity handling 2014-08-27 18:18:33 +02:00