427 Commits

Author SHA1 Message Date
Shoghi Cervantes
962c28aaca
BatchPacket, compress any packet depending on the size, really fast threaded chunk sending 2015-03-26 00:06:46 +01:00
Shoghi Cervantes
4e934654ef More awesomeness, No AI flag! 2015-03-23 14:44:04 +01:00
Shoghi Cervantes
38f3dda13b Oops! 2015-03-23 11:15:03 +01:00
Shoghi Cervantes
9da26fdb88
World generation with biomes! 2015-03-22 22:57:40 +01:00
Shoghi Cervantes
d2bf92c3ed
New batched UpdateBlockPacket, added Level->sendBlocks() 2015-03-22 02:44:39 +01:00
Shoghi Cervantes
add380c7ed
A few fixes! 2015-03-21 00:45:29 +01:00
Shoghi Cervantes
58253be0a0 Implemented swiftness, added invisible status to FloatingTextParticle 2015-03-20 17:19:06 +01:00
Shoghi Cervantes
b42424eb22 Sounds! 2015-03-20 16:42:50 +01:00
Shoghi Cervantes
c882df7465
Fixed destroyblock particle duplicating on clients 2015-03-19 08:30:07 +01:00
Shoghi Cervantes
c2a3298a7e Particles. 2015-03-18 16:34:19 +01:00
Shoghi Cervantes
b31604a536 Fixed data sending, more particles 2015-03-18 12:11:44 +01:00
Shoghi Cervantes
c00370cfbf
Added experimental particles 2015-03-18 08:51:38 +01:00
Shoghi Cervantes
d5601b0c9f
Generator works! 2015-03-15 16:40:18 +01:00
Shoghi Cervantes
328cd585c0
Merge branch 'biome-generation' into mcpe-0.11 2015-03-14 15:52:38 +01:00
Shoghi Cervantes
9e0b9a6e5b Added right and left click interaction events 2015-03-13 14:39:37 +01:00
Shoghi Cervantes
e48a3e5713 Added some types of Particles, Block break particles 2015-03-13 14:24:19 +01:00
Shoghi Cervantes
eb0525e892
Ignore spawn protection when no ops are set 2015-02-22 19:07:45 +01:00
Shoghi Cervantes
3a157d0f02
Future workaround for #2626 2015-02-15 18:45:25 +01:00
Shoghi Cervantes
9886eb4768
Return on Level->getSafeSpawn() in case of invalid position 2015-01-25 10:23:04 +01:00
Shoghi Cervantes
9173f930ca
Fixed #2541 server not saving chunks on chunk unloading 2015-01-24 10:35:08 +01:00
Shoghi Cervantes
f30986d187
Block saving chunks too big 2015-01-11 15:48:08 +01:00
Shoghi Cervantes
c61e4adcf1
Improved chunk ticking a bit more 2015-01-08 23:27:14 +01:00
Shoghi Cervantes
5a55040ab9
Improved chunk ticking 2015-01-08 23:22:47 +01:00
Shoghi Cervantes
a76be6cf38
First biome based generator iteration 2015-01-07 04:07:11 +01:00
Shoghi Cervantes
042a143dd6
Unload unused regions after 5 minutes 2015-01-06 18:59:21 +01:00
Shoghi Cervantes
f37e79b611
Added Level->getChunks(), fixed some Doc Comments 2015-01-04 23:16:03 +01:00
Shoghi Cervantes
074c8b876d
Cleaned up code 2015-01-03 16:07:49 +01:00
Shoghi Cervantes
767800662c
Added chunk check on Level 2014-12-30 15:54:12 +01:00
Shoghi Cervantes
d800a21bd4
Higher chunk defaults 2014-12-28 02:58:17 +01:00
Shoghi Cervantes
8d9fbec4ce
Fixed memory leak issues on chunk generation under 32-bit hosts, fixed issue with generated chunks not having a provider. Closes #2419, fixes #2308, closes #2421 2014-12-28 02:22:13 +01:00
Shoghi Cervantes
1ac17abec0
Fixed #2446 2014-12-24 23:00:11 +01:00
Shoghi Cervantes
7ecac019a9 Bitmask block state 2014-12-23 13:58:30 +01:00
Shoghi Cervantes
6cb88afe1a
Improved block breaking time and event handling 2014-12-22 23:49:17 +01:00
Shoghi Cervantes
a605e90dfc Added experimental LevelDB support, fixed a few issues with NBT, spawning and Binary R/W 2014-12-19 00:28:50 +01:00
Shoghi Cervantes
8e47c93fbc Fixed some issues with chunks being generated on a loop 2014-12-16 02:57:44 +01:00
Shoghi Cervantes
71d602a4cf Faster chunk setting on provider 2014-12-12 15:51:31 +01:00
Shoghi Cervantes
fe900b417e Less calls! 2014-12-10 02:42:02 +01:00
Shoghi Cervantes
4c30b6b8a1 Optimized Liquid spreading, optimized light updates, improved side block get/update, fixed raw set not cleaning Block cache (TNT explosions) 2014-12-10 00:37:04 +01:00
Shoghi Cervantes
04ecbd1a76 Level optimization, added new chunk/block hashes 2014-12-09 14:55:21 +01:00
Shoghi Cervantes
a4735eaf76 Replaced some instanceof to null checks 2014-12-09 02:22:18 +01:00
Shoghi Cervantes
5e5f8bf33d Better block creation on Level 2014-12-08 22:02:36 +01:00
Shoghi Cervantes
3bb2f12cde Improved block reading
* Created global block states array
* Improved Level->getBlock() using block states
* Improved Level->getBlock() for 64-bit systems
* Added Level->getFullBlock()
* Added FullChunk->getFullBlock()
* Added Chunk->getFullBlock()
* Added ChunkSection->getFullBlock()
* Deprecated FullChunk->getBlock()
* Deprecated Chunk->getBlock()
* Deprecated ChunkSection->getBlock()
2014-12-08 20:54:47 +01:00
Shoghi Cervantes
68da4b5b39 Collect unallocated chunks from the Level provider 2014-12-07 18:27:11 +01:00
Shoghi Cervantes
e4557a2e8e Added HeightMap get/set methods on chunks, Level 2014-12-07 18:02:07 +01:00
Shoghi Cervantes
747f7685e7 Fix formatting issues due to bad IDE settings 2014-12-07 16:30:04 +01:00
Shoghi Cervantes
7506f01302 Improved Item property handling 2014-12-07 15:51:00 +01:00
Shoghi Cervantes
a98da3bab1 Renamed old getID() calls to getId() 2014-12-07 15:21:32 +01:00
Shoghi Cervantes
af82d616c1 Block creating and property handling rewrite, part2 2014-12-07 02:20:26 +01:00
Shoghi Cervantes
e44ed4da3b Enabled batch block sending again 2014-11-29 12:58:31 +01:00
Shoghi Cervantes
3930f379cf Updated light filter values 2014-11-29 11:58:50 +01:00