Commit Graph

13461 Commits

Author SHA1 Message Date
Dylan K. Taylor
b56b35b10d ItemEntity: fixed a bunch of suspicious logic in entityBaseTick()
closes #5580
2023-02-17 20:14:38 +00:00
Dylan K. Taylor
324bc27b5a Merge branch 'stable' into next-minor 2023-02-17 19:59:28 +00:00
Dylan K. Taylor
71aad310c6 stfu 2023-02-17 16:39:46 +00:00
Dylan K. Taylor
38828e2b42 4.15.1 is next 2023-02-17 16:37:34 +00:00
Dylan K. Taylor
9a6d7b505c Release 4.15.0 2023-02-17 16:37:34 +00:00
Dylan K. Taylor
1e3b025916 1.19.62 2023-02-17 16:36:32 +00:00
Dylan K. Taylor
396d64c60b 4.14.2 is next 2023-02-15 15:19:39 +00:00
Dylan K. Taylor
d7a0f5362e Release 4.14.1 2023-02-15 15:19:38 +00:00
Dylan K. Taylor
c5dcd268ad CS 2023-02-15 15:04:41 +00:00
Dylan K. Taylor
2fd6e769e6 NetworkSession: Improved packet budgeting
this fixes players getting kicked during server lag spikes.

closes #5532
2023-02-15 14:59:05 +00:00
Dylan K. Taylor
2c413768a5 Merge branch 'stable' into next-minor 2023-02-11 17:15:12 +00:00
Dylan K. Taylor
c62845e92a 4.14.1 is next 2023-02-08 20:21:43 +00:00
Dylan K. Taylor
c7930ce9ec Release 4.14.0 2023-02-08 20:21:42 +00:00
Dylan K. Taylor
475888b031 InGamePacketHandler: do not process repeated skin change requests for the same full skin ID
this fixes a feedback loop with persona skins in 1.19.60.
2023-02-08 20:16:41 +00:00
Dylan K. Taylor
40b90bb722 InGamePacketHandler: log a debug when processing skin change requests 2023-02-08 19:47:12 +00:00
Dylan K. Taylor
5a4550a4fc CS 2023-02-08 18:55:49 +00:00
Dylan K. Taylor
7bbc04e6de Silence PlayerSkinPacket debug messages during spawn response stage
the client sends its skin here in 1.19.60 for some reason, which makes no sense - I can only assume it's a bug
2023-02-08 18:55:38 +00:00
Dylan K. Taylor
3ba662f64f 1.19.60 2023-02-08 18:46:37 +00:00
Dylan K. Taylor
41ab698f93 wrong filename 2023-02-06 12:29:54 +00:00
alvin0319
981385cf4a GeneratorManager: Removed redundant Closure wrapping (#5551) 2023-02-04 14:04:31 +00:00
Dylan K. Taylor
cfa1e7486a Move legacy recipes and creative items in-house
having them here allows BedrockData to represent latest versions freely, without being limited by technical limitations of PM4.
2023-02-02 15:25:03 +00:00
Dylan K. Taylor
3c46bf01c6 Begin removing dependence on obsolete files from BedrockData
these files were only kept for backwards compatibility, and aren't actively maintained. They are only needed for legacy conversions in the modern day era.
2023-02-02 14:47:38 +00:00
Dylan K. Taylor
4562cfb85b 4.13.1 is next 2023-01-30 21:55:26 +00:00
Dylan K. Taylor
cb1aac3cd4 Release 4.13.0 2023-01-30 21:55:26 +00:00
Dylan K. Taylor
96c32d24ba Update composer dependencies 2023-01-30 13:23:40 +00:00
zSALLAZAR
7eca3e8081 Fix typo
closes #5533
2023-01-26 14:52:50 +00:00
Dylan K. Taylor
644881372d Merge branch 'stable' into next-minor 2023-01-23 19:37:02 +00:00
Dylan K. Taylor
f948cb0086 PocketMine.php: refuse pthreads 5.0 2023-01-21 15:30:36 +00:00
Dylan K. Taylor
6c52723d97 Merge branch 'stable' into next-minor 2023-01-20 15:40:32 +00:00
Dylan K. Taylor
74e052de51 Terminal: fix deprecation error on PHP 8.2 2023-01-20 01:30:39 +00:00
Dylan K. Taylor
78aea5c34c Merge branch 'stable' into next-minor 2023-01-18 20:46:10 +00:00
Dylan K. Taylor
d7f40f75d2 PlayerPreLoginEvent: fixed documentation errors 2023-01-18 20:45:49 +00:00
Dylan K. Taylor
d9324b9951 4.13.0-BETA2 is next 2023-01-18 16:15:47 +00:00
Dylan K. Taylor
1d9336ed67 Release 4.13.0-BETA1 2023-01-18 16:15:43 +00:00
Dylan K. Taylor
d37142af4b Merge branch 'stable' into next-minor 2023-01-18 15:30:42 +00:00
Dylan K. Taylor
7c068101b7 CSÂ 2023-01-18 15:17:37 +00:00
Dylan K. Taylor
217f9aea02 4.12.11 is next 2023-01-18 15:16:33 +00:00
Dylan K. Taylor
2f5e08067d Release 4.12.10 2023-01-18 15:16:30 +00:00
Dylan K. Taylor
a8556dff02 RakLibInterface: include Snooze events in Connection Handler timings 2023-01-18 15:02:33 +00:00
Dylan K. Taylor
edb8f19a0c Merge branch 'stable' into next-minor 2023-01-16 19:56:38 +00:00
Dylan K. Taylor
6c0254c1eb Block: document parameters of place() 2023-01-16 19:49:24 +00:00
Dylan K. Taylor
0bb9fb09cc CS again 2023-01-16 19:39:24 +00:00
Dylan K. Taylor
ab21fcdd67 Server: fixed load statistics not including Snooze processing time
this has been a bug ever since Snooze was first introduced. The load statistic, similarly to timings, did not account for time spent processing notifications between ticks. The problem is that this is often where a significant amoutn of the load actually comes from, because Snooze is most often activated due to incoming packets.

This change fixes the problem by including the time spent processing notifications since the previous tick in the current tick's usage metric.
2023-01-16 19:26:32 +00:00
Dylan K. Taylor
ad6a423d12 Merge branch 'stable' into next-minor 2023-01-16 18:30:13 +00:00
Dylan K. Taylor
0a2a6e2b3a 4.12.10 is next 2023-01-16 18:25:20 +00:00
Dylan K. Taylor
0eb751c1c9 Release 4.12.9 2023-01-16 18:25:17 +00:00
Dylan K. Taylor
7e16f9be8f InGamePacketHandler: handle block actions before use item transactions
the START_BREAK and transaction to break the block may arrive in the same packet, causing events to be fired in the wrong order.

fixes #5490
2023-01-16 17:50:11 +00:00
Dylan K. Taylor
768650cee0 CS 2023-01-16 17:46:50 +00:00
Dylan K. Taylor
c2c529e2da Include Snooze interrupts in timings results
fixes #5511

This requires any Timings instances to be updated to
pmmp/timings@5410f62436, otherwise the TPS
reported will be incorrect.
2023-01-16 17:40:39 +00:00
Dylan K. Taylor
289e86e899 Make use of World::requestSafeSpawn() 2023-01-14 17:55:00 +00:00