mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-09-09 03:06:55 +00:00
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8
.github/FUNDING.yml
vendored
Normal file
8
.github/FUNDING.yml
vendored
Normal file
@ -0,0 +1,8 @@
|
||||
# These are supported funding model platforms
|
||||
|
||||
github: # Replace with up to 4 GitHub Sponsors-enabled usernames e.g., [user1, user2]
|
||||
patreon: pocketminemp
|
||||
open_collective: # Replace with a single Open Collective username
|
||||
ko_fi: # Replace with a single Ko-fi username
|
||||
tidelift: # Replace with a single Tidelift platform-name/package-name e.g., npm/babel
|
||||
custom: https://github.com/pmmp/PocketMine-MP#donate
|
48
.github/ISSUE_TEMPLATE.md
vendored
48
.github/ISSUE_TEMPLATE.md
vendored
@ -1,48 +0,0 @@
|
||||
### Issue description
|
||||
<!---
|
||||
THIS ISSUE TRACKER IS FOR BUG REPORTING, NOT FOR HELP & SUPPORT. If you need help, use the links below.
|
||||
- http://pmmp.readthedocs.io/en/rtfd/ - Documentation
|
||||
- https://forums.pmmp.io - PMMP Forums
|
||||
|
||||
Any issues requesting updates to new versions of MCPE will be treated as spam.
|
||||
Please do not create issues for missing/un-implemented gameplay features - they will be closed.
|
||||
-->
|
||||
|
||||
<!--- Write a short description about the issue -->
|
||||
|
||||
<!--- If you are reporting a regression or unexpected behaviour, please include the below information: -->
|
||||
- Expected result: What were you expecting to happen?
|
||||
- Actual result: What actually happened?
|
||||
|
||||
### Steps to reproduce the issue
|
||||
<!--- help us find the problem by adding steps to reproduce the issue -->
|
||||
1. ...
|
||||
2. ...
|
||||
|
||||
### OS and versions
|
||||
<!--- use the 'version' command in PocketMine-MP
|
||||
|
||||
NOTE: LATEST is not a valid version. PocketMine-MP version should include Jenkins build number and/or git commit hash.
|
||||
|
||||
NO support whatsoever will be provided for third-party modified variants of PocketMine-MP. Issues relating to third-party modifications will be closed as spam.
|
||||
|
||||
Note that 32-bit platforms are no longer supported by PocketMine-MP and issues concerning 32-bit platforms will be closed.
|
||||
-->
|
||||
* PocketMine-MP: <!-- LATEST IS NOT A VALID VERSION -->
|
||||
* PHP:
|
||||
* Server OS:
|
||||
* Game version: PE/Win10 (delete as appropriate)
|
||||
|
||||
### Plugins
|
||||
- Test on a clean server without plugins: is the issue reproducible without any plugins loaded?
|
||||
|
||||
If the issue is **not** reproducible without plugins:
|
||||
- Have you asked for help on our forums before creating an issue?
|
||||
- Can you provide sample, *minimal* reproducing code for the issue? If so, paste it in the bottom section
|
||||
- Paste your list of plugins here (use the 'plugins' command in PocketMine-MP)
|
||||
|
||||
### Crashdump, backtrace or other files
|
||||
- Do not paste crashdumps into an issue - please use our Crash Archive at https://crash.pmmp.io for submitting crash reports to not spam the issue tracker. Add links to your reports in the Crash Archive here.
|
||||
- Please use gist or anything else to add other files and add links here
|
||||
|
||||
* ...
|
19
.github/ISSUE_TEMPLATE/api-change-request.md
vendored
Normal file
19
.github/ISSUE_TEMPLATE/api-change-request.md
vendored
Normal file
@ -0,0 +1,19 @@
|
||||
---
|
||||
name: API change request
|
||||
about: Suggest a change, addition or removal to the plugin API
|
||||
title: ''
|
||||
labels: ''
|
||||
assignees: ''
|
||||
|
||||
---
|
||||
|
||||
<!--- tell us what you want -->
|
||||
## Description
|
||||
|
||||
|
||||
<!--- explain why you want this and why it's a good idea -->
|
||||
## Justification
|
||||
|
||||
|
||||
<!--- (optional) describe alternative methods you've explored to achieve your goal -->
|
||||
## Alternative methods
|
36
.github/ISSUE_TEMPLATE/bug_report.md
vendored
Normal file
36
.github/ISSUE_TEMPLATE/bug_report.md
vendored
Normal file
@ -0,0 +1,36 @@
|
||||
---
|
||||
name: Bug report
|
||||
about: Unexpected non-crash behaviour (except missing gameplay features)
|
||||
title: ''
|
||||
labels: ''
|
||||
assignees: ''
|
||||
|
||||
---
|
||||
|
||||
### Issue description
|
||||
|
||||
- Expected result: What were you expecting to happen?
|
||||
- Actual result: What actually happened?
|
||||
|
||||
### Steps to reproduce the issue
|
||||
1. ...
|
||||
2. ...
|
||||
|
||||
### OS and versions
|
||||
<!-- try the `version` command | LATEST IS NOT A VALID VERSION -->
|
||||
* PocketMine-MP:
|
||||
* PHP:
|
||||
* Server OS:
|
||||
* Game version: PE/Win10 (delete as appropriate)
|
||||
|
||||
### Plugins
|
||||
<!--- use the `plugins` command and paste the output below -->
|
||||
|
||||
- If you remove all plugins, does the issue still occur?
|
||||
- If the issue is **not** reproducible without plugins:
|
||||
- Have you asked for help on our forums before creating an issue?
|
||||
- Can you provide sample, *minimal* reproducing code for the issue? If so, paste it in the bottom section
|
||||
|
||||
### Crashdump, backtrace or other files
|
||||
<!--- Submit crashdumps at https://crash.pmmp.io and paste a link -->
|
||||
<!--- Use gist or anything else to add other files and add links here -->
|
15
.github/ISSUE_TEMPLATE/crash.md
vendored
Normal file
15
.github/ISSUE_TEMPLATE/crash.md
vendored
Normal file
@ -0,0 +1,15 @@
|
||||
---
|
||||
name: Crash
|
||||
about: Report a crash in PocketMine-MP (not plugins)
|
||||
title: Server crashed
|
||||
labels: ''
|
||||
assignees: ''
|
||||
|
||||
---
|
||||
|
||||
<!--- submit crashdump files to https://crash.pmmp.io -->
|
||||
<!--- or, copy the data between ===BEGIN CRASH DUMP=== and ===END CRASH DUMP and paste it on a site like https://pastebin.com -->
|
||||
Link to crashdump:
|
||||
|
||||
<!--- write additional information about the crash to help us find the problem -->
|
||||
### Additional comments (optional)
|
14
.github/ISSUE_TEMPLATE/help---support.md
vendored
Normal file
14
.github/ISSUE_TEMPLATE/help---support.md
vendored
Normal file
@ -0,0 +1,14 @@
|
||||
---
|
||||
name: Help & support
|
||||
about: We don't accept support requests here. Try the links on the README.
|
||||
title: ''
|
||||
labels: Support request
|
||||
assignees: ''
|
||||
|
||||
---
|
||||
|
||||
We don't accept support requests on the issue tracker. Please try the following links instead:
|
||||
|
||||
Documentation: http://pmmp.rtfd.io
|
||||
Forums: https://forums.pmmp.io
|
||||
Discord: https://discord.gg/bge7dYQ
|
12
.github/ISSUE_TEMPLATE/security-dos-vulnerability.md
vendored
Normal file
12
.github/ISSUE_TEMPLATE/security-dos-vulnerability.md
vendored
Normal file
@ -0,0 +1,12 @@
|
||||
---
|
||||
name: Security/DoS vulnerability
|
||||
about: 'Bug or exploit that can be used to attack servers (hint: don''t report it
|
||||
on a public issue tracker)'
|
||||
title: ''
|
||||
labels: 'Auto: Spam'
|
||||
assignees: ''
|
||||
|
||||
---
|
||||
|
||||
Please DO NOT report security vulnerabilities here.
|
||||
Instead, send an email to team@pmmp.io or contact a developer directly, IN PRIVATE.
|
6
.github/support.yml
vendored
6
.github/support.yml
vendored
@ -5,7 +5,11 @@ supportLabel: "Support request"
|
||||
# Comment to post on issues marked as support requests. Add a link
|
||||
# to a support page, or set to `false` to disable
|
||||
supportComment: >
|
||||
This issue tracker is not a support forum. Please use the [forums](https://forums.pmmp.io) for support.
|
||||
Thanks, but this issue tracker not intended for support requests. Please read the guidelines on [submitting an issue](https://github.com/pmmp/PocketMine-MP/blob/master/CONTRIBUTING.md#creating-an-issue).
|
||||
|
||||
|
||||
[Docs](https://pmmp.rtfd.io) | [Discord](https://discord.gg/bge7dYQ) | [Forums](https://forums.pmmp.io)
|
||||
|
||||
# Whether to close issues marked as support requests
|
||||
close: true
|
||||
# Whether to lock issues marked as support requests
|
||||
|
1
.gitignore
vendored
1
.gitignore
vendored
@ -12,6 +12,7 @@ server.properties
|
||||
/pocketmine.yml
|
||||
memory_dumps/*
|
||||
resource_packs/
|
||||
server.lock
|
||||
|
||||
# Common IDEs
|
||||
.idea/
|
||||
|
2
.gitmodules
vendored
2
.gitmodules
vendored
@ -2,7 +2,7 @@
|
||||
path = src/pocketmine/lang/locale
|
||||
url = https://github.com/pmmp/PocketMine-Language.git
|
||||
[submodule "tests/preprocessor"]
|
||||
path = tests/preprocessor
|
||||
path = build/preprocessor
|
||||
url = https://github.com/pmmp/preprocessor.git
|
||||
[submodule "tests/plugins/PocketMine-DevTools"]
|
||||
path = tests/plugins/PocketMine-DevTools
|
||||
|
49
README.md
49
README.md
@ -1,45 +1,32 @@
|
||||
# [](https://pmmp.io)
|
||||
|
||||
__A highly customisable, open source server software for Minecraft: Bedrock Edition written in PHP__
|
||||
<p align="center">
|
||||
<a href="https://pmmp.io"><img src="http://cdn.pocketmine.net/img/PocketMine-MP-h.png"></img></a><br>
|
||||
<b>A highly customisable, open source server software for Minecraft: Bedrock Edition written in PHP</b>
|
||||
</p>
|
||||
|
||||
[](https://travis-ci.org/pmmp/PocketMine-MP)
|
||||
|
||||
### Setup, help & support, FAQs
|
||||
Head over to the [documentation site](http://pmmp.readthedocs.org/).
|
||||
If you don't find what you're looking for there, [talk to a human](#discussion). Please do not use our issue tracker for support requests.
|
||||
### Getting started
|
||||
- [Documentation](http://pmmp.readthedocs.org/)
|
||||
- [Installation instructions](https://pmmp.readthedocs.io/en/rtfd/installation.html)
|
||||
- [Docker image](https://hub.docker.com/r/pmmp/pocketmine-mp)
|
||||
- [Plugin repository](https://poggit.pmmp.io/plugins)
|
||||
|
||||
### Discussion
|
||||
- [Forums](https://forums.pmmp.io/)
|
||||
|
||||
### Plugins
|
||||
There are a very wide range of already-written plugins available which you can use to customise your server. Check out [Poggit](https://poggit.pmmp.io), or just search GitHub.
|
||||
- [Community Discord](https://discord.gg/bge7dYQ)
|
||||
|
||||
### For developers
|
||||
* [Latest API documentation](https://jenkins.pmmp.io/job/PocketMine-MP-doc/doxygen/) - Doxygen documentation generated from development
|
||||
* [DevTools](https://github.com/pmmp/PocketMine-DevTools/) - A development tools plugin for creating plugins.
|
||||
* [DevTools](https://github.com/pmmp/PocketMine-DevTools/) - Development tools plugin for creating plugins
|
||||
* [ExamplePlugin](https://github.com/pmmp/ExamplePlugin/) - Example plugin demonstrating some basic API features
|
||||
* [Contributing Guidelines](CONTRIBUTING.md)
|
||||
|
||||
### Can I contribute?
|
||||
Yes you can! Contributions are welcomed provided that they comply with our [Contributing Guidelines](CONTRIBUTING.md). Please ensure you read the relevant sections of the guidelines carefully before making a Pull Request or opening an Issue.
|
||||
|
||||
### Where can I get the latest .phar?
|
||||
- Latest release builds can be found in our [GitHub releases](https://github.com/pmmp/PocketMine-MP/releases).
|
||||
- Latest bleeding-edge development builds (and other builds in the build job channels) can be found on our [Jenkins server](https://jenkins.pmmp.io/).
|
||||
|
||||
**Note: Please avoid development builds unless there is no other alternative for what you need.** Development builds are subject to changes at any time without notice, and it is likely that your server or plugins might break without warning.
|
||||
### Donate
|
||||
- Bitcoin Cash (BCH): `qq3r46hn6ljnhnqnfwxt5pg3g447eq9jhvw5ddfear`
|
||||
- Bitcoin (BTC): `171u8K9e4FtU6j3e5sqNoxKUgEw9qWQdRV`
|
||||
- [Patreon](https://www.patreon.com/pocketminemp)
|
||||
|
||||
## Licensing information
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
This project is licensed under LGPL-3.0. Please see the [LICENSE](/LICENSE) file for details.
|
||||
|
||||
pmmp/PocketMine are not affiliated with Mojang. All brands and trademarks belong to their respective owners. PocketMine-MP is not a Mojang-approved software, nor is it associated with Mojang.
|
||||
|
76
build/make-release.php
Normal file
76
build/make-release.php
Normal file
@ -0,0 +1,76 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\build_script;
|
||||
|
||||
use pocketmine\utils\VersionString;
|
||||
use function dirname;
|
||||
use function fgets;
|
||||
use function file_get_contents;
|
||||
use function file_put_contents;
|
||||
use function preg_quote;
|
||||
use function preg_replace;
|
||||
use function sleep;
|
||||
use function sprintf;
|
||||
use function system;
|
||||
use const pocketmine\BASE_VERSION;
|
||||
use const STDIN;
|
||||
|
||||
require_once dirname(__DIR__) . '/src/pocketmine/VersionInfo.php';
|
||||
require_once dirname(__DIR__) . '/vendor/autoload.php';
|
||||
|
||||
if(isset($argv[1])){
|
||||
$nextVer = new VersionString($argv[1]);
|
||||
}else{
|
||||
$currentVer = new VersionString(BASE_VERSION);
|
||||
$nextVer = new VersionString(sprintf(
|
||||
"%u.%u.%u",
|
||||
$currentVer->getMajor(),
|
||||
$currentVer->getMinor(),
|
||||
$currentVer->getPatch() + 1
|
||||
));
|
||||
}
|
||||
|
||||
$versionInfoPath = dirname(__DIR__) . '/src/pocketmine/VersionInfo.php';
|
||||
$versionInfo = file_get_contents($versionInfoPath);
|
||||
|
||||
file_put_contents($versionInfoPath, preg_replace(
|
||||
'/^const IS_DEVELOPMENT_BUILD = true;$/m',
|
||||
'const IS_DEVELOPMENT_BUILD = false;',
|
||||
$versionInfo
|
||||
));
|
||||
echo "please add appropriate notes to the changelog and press enter...";
|
||||
fgets(STDIN);
|
||||
system('git add "' . dirname(__DIR__) . '/changelogs"');
|
||||
system('git commit -m "Release ' . BASE_VERSION . '" --include "' . $versionInfoPath . '"');
|
||||
system('git tag ' . BASE_VERSION);
|
||||
file_put_contents($versionInfoPath, $mod = preg_replace(
|
||||
$pattern = '/^const BASE_VERSION = "' . preg_quote(BASE_VERSION, '/') . '";$/m',
|
||||
'const BASE_VERSION = "' . $nextVer->getBaseVersion() . '";',
|
||||
$versionInfo
|
||||
));
|
||||
system('git add "' . $versionInfoPath . '"');
|
||||
system('git commit -m "' . $nextVer->getBaseVersion() . ' is next" --include "' . $versionInfoPath . '"');
|
||||
echo "pushing changes in 10 seconds\n";
|
||||
sleep(10);
|
||||
system('git push origin HEAD ' . BASE_VERSION);
|
1
build/preprocessor
Submodule
1
build/preprocessor
Submodule
Submodule build/preprocessor added at b01f50c50e
182
changelogs/1.3.md
Normal file
182
changelogs/1.3.md
Normal file
@ -0,0 +1,182 @@
|
||||
# 1.3.3
|
||||
- Minecraft: Pocket Edition alpha 0.7.2 compatible!
|
||||
- Unicode support
|
||||
- Fixed /difficulty command
|
||||
- Fixed a few flying kicks
|
||||
- Fixed async. operations thread
|
||||
- Added whitelist enabled property to Query
|
||||
|
||||
# 1.3.4
|
||||
**This is a compatibility update for Minecraft: Pocket Edition v0.7.3 alpha.**
|
||||
|
||||
Double chests do not work yet, we will fix more bugs and add them when MCPE 0.7.4 is released. There were too many bugs in 0.7.3 to test double chests properly.
|
||||
|
||||
#### Including in this release:
|
||||
- Fixed armor crash
|
||||
- Fixed ghost armor
|
||||
- Fixed packets being received after player disconnection
|
||||
- Fixed player count bug
|
||||
- Added compatibility with encrypted login
|
||||
- Fixed flying check on fences
|
||||
- Fixed players connecting with empty usernames
|
||||
- Fixed several crashes related to Items
|
||||
- Added temporal water flowing. Really buggy
|
||||
- Automatic recovery of index-corrupted maps
|
||||
- Fixed hotbar reset when changing armor
|
||||
- Fixed some hotbar reset bugs on block placement
|
||||
- Added basic tool durability and breaking
|
||||
- Chests now have opening/closing animation.
|
||||
- Fixed /difficulty
|
||||
- In-game player list is now handled correctly
|
||||
- Player entities are saved in all worlds to remove join/leave spam
|
||||
- Quartz slabs
|
||||
|
||||
# 1.3.5
|
||||
#### Including in this release:
|
||||
- Fixed block durability (blocks being replaced)
|
||||
- Added armor replacing (changing the armor while you have other)
|
||||
- Added proper Player object cleanups as a fix to a memory leak
|
||||
|
||||
# 1.3.7
|
||||
**This update is compatible with Minecraft: Pocket Edition v0.7.4 alpha.** Older versions won't work.
|
||||
|
||||
In Minecraft: PE 0.7.4 you can add External servers directly. [How to add servers](https://github.com/PocketMine/PocketMine-MP/wiki/How-to-add-servers)
|
||||
|
||||

|
||||
|
||||
### Changelog
|
||||
- **Updated for 0.7.4 alpha**
|
||||
- **New API version 10**
|
||||
- Adds Tile methods
|
||||
- Changes message events to use new Minecraft protocol
|
||||
- Added Level::getSafeSpawn()
|
||||
- Linux now uses PHP 5.5.3
|
||||
- Removed water updating
|
||||
- Fixes for Player teleporting
|
||||
- Removed invalid Cookie and fish items
|
||||
- Fixed Stone brick and quartz slab recipes
|
||||
- Shears now are used to drop leaves
|
||||
- Fixed a crash on Windows XP
|
||||
- Cake is removed when the bottom block is broken
|
||||
- Added new NBT parser/writer
|
||||
- Fixed chests and furnaces drops when broken.
|
||||
- Fixed signs not spawning on world load
|
||||
- Fixed actions not being deleted (memory leak)
|
||||
- Chests now are spawned correctly
|
||||
- Double chests
|
||||
- Added random x,z offset to item drops
|
||||
|
||||
# 1.3.8
|
||||
This release consists of a few bugfixes and several features added. It is compatible with MCPE 0.7.4 and 0.7.5
|
||||
|
||||
**Changelog:**
|
||||
- No API changes
|
||||
- Fixed x,y,z indexes when opening a Furnace
|
||||
- Fixed invalid fix for CPU usage limiter on idle
|
||||
- Fixed cross-compiling
|
||||
- Fixed some Stonecutter recipes
|
||||
- Fixed a few items stack sizes
|
||||
- Fixed TimeAPI bugs
|
||||
- Forces position on teleport, blocks fast teleport mods
|
||||
- Fixed some blocks havin a send lag on place/break
|
||||
- Fixed Sign Posts not deleting the Tile data when broken by update
|
||||
- Fixed Ice converting to Water on creative mode
|
||||
- Added beds
|
||||
- Added scheduled teleport on spawn to fix spawning underground
|
||||
- Added date to console logs
|
||||
|
||||
# 1.3.9
|
||||
This release is compatible with MCPE 0.7.4 and 0.7.5.
|
||||
|
||||
**Changelog:**
|
||||
- Fixed server crash related to beds
|
||||
- Player movement is less laggy
|
||||
- Added new text formatting system for future updates
|
||||
- New Terminal Emulator for Windows
|
||||
- More colors! Less warnings!
|
||||
|
||||
# 1.3.10
|
||||
**Changelog:**
|
||||
- Added door sounds
|
||||
- Fixed bed sleeping position offset
|
||||
- Added explosions
|
||||
- Flint & Steel on Creative Mode (replaces Eggs)
|
||||
- Changed the Sword and Hoe to the diamond tier on the Creative inventory
|
||||
- Fixed colors on MacOS
|
||||
- Water flow
|
||||
- Fixed Windows console input not being accepted when using special keys
|
||||
- Added a way to disable console colors
|
||||
- Updated PHP to 5.5.6, pthreads to 0.0.55, and cURL
|
||||
- Armor drops
|
||||
- Fixed plugin issues
|
||||
- Fixed some block drops
|
||||
- Fixed a crash when @all is used in console, and only usable for OPs
|
||||
- Fixed some issues regarding teleporting
|
||||
- deop no longer op the player again
|
||||
|
||||
# 1.3.11
|
||||
And here it comes the stable release for **MCPE v0.8.1 alpha**. We decided to remove the improved networking that was delaying this release, but you should see it in the next one. Minecarts couldn't be added for the same reason as mobs, but we will try to implement "fake" minecarts that behave correctly inside rails, but not outside of them.
|
||||
|
||||
Starting with this release, all PocketMine-MP versions will be given a codename. This one received the codename 「甘いビートルート」_(Amai Beetroot)_.
|
||||
|
||||
**Changelog:**
|
||||
- Fixed existing Packets of Death
|
||||
- Fixed lots of bugs related to crafting
|
||||
- Fixed block placement bugs
|
||||
- Redstone ore drops redstone dust
|
||||
- Sideway logs
|
||||
- Sponges
|
||||
- Added new wooden planks & stairs
|
||||
- Added iron bars, cobblestone walls and pumpkins
|
||||
- Added carpets, hay bales and coal blocks
|
||||
- Added potatoes, carrots and beetroots
|
||||
- Additional tall grass drops
|
||||
- Achievements
|
||||
- Added multiple orders for _/gamemode_ command
|
||||
- Chat plugins can work with each other #975
|
||||
- Fixed internal world chunks bug
|
||||
- Private messages are now hidden on console except when the console is the target/origin
|
||||
- PHP plugins are now loaded with include()
|
||||
- Fixed plugin paths
|
||||
- Added source SHA1 sum to crash reports
|
||||
- Added Level::startTime() and Level::stopTime()
|
||||
- Fixed server not being able to start on several OS when offline
|
||||
- More small fixes and small additions
|
||||
|
||||
For more information, check the [complete changelog](https://github.com/PocketMine/PocketMine-MP/compare/Alpha_1.3.10...Alpha_1.3.11).
|
||||
|
||||
# 1.3.12
|
||||
Before starting to rewrite even more parts of the code, we are releasing the last version of the Alpha_1.3.x Amai Beetroot「甘いビートルート」. Next one will be Alpha_1.4 with more rewrite!
|
||||
We have included the new Event API that will be used on the next release, but now it is only used to hook on packets.
|
||||
|
||||
**API Changelog:**
|
||||
- **Full network rewrite.** Plugins can work with packets easily now.
|
||||
- **New Event API,** only implemented for packets right now.
|
||||
- Added player.block.place.bypass and player.block.break.bypass
|
||||
- Level included in data for event item.drop
|
||||
- Added Utils::getUniqueID()
|
||||
- **Added default support in PHP binaries for MySQLi**
|
||||
- Removed Spyc
|
||||
- Call Plugin::__destruct() on PluginAPI::__destruct()
|
||||
- Added more OS detection on Utils::getOS()
|
||||
|
||||
**Changelog:**
|
||||
- New set-up wizard in multiple languages. Help translate it to more languages on http://translate.pocketmine.net/
|
||||
- Updated pthreads and PHP binaries
|
||||
- New font for MinTTY console on Windows
|
||||
- Send partial hotbar history
|
||||
- Fixed Tile saving indexes
|
||||
- Fixed a few teleport bugs
|
||||
- Improved crash dumps
|
||||
- Increased apple health restore
|
||||
- Fixed players being invincible after death
|
||||
- Fixed Level::unloadChunk() not using saveEnabled
|
||||
- Show player name on bad username kick
|
||||
- Fixed item duplication on void #1100
|
||||
- OPs can bypass the player limit
|
||||
- Fixed item replacing on furnace #1114
|
||||
- Fixed multiple small bugs #1058 #1032 #854 #823 #1135 #1150 #1172 #1173 #486 #466 #483
|
||||
- Fixed PHP compilation on 64-bit linux #519 #861 #940 #505 #590 #761 #129
|
||||
- Included OPCache to optimize opcodes
|
||||
|
||||
If you are on Linux, you can use `wget -q -O - http://cdn.pocketmine.net/installer.sh | bash -s - -v Alpha_1.3.12` to update. If you are on a MacOS, use `curl -sL http://cdn.pocketmine.net/installer.sh | bash -s - -v Alpha_1.3.12`
|
1278
changelogs/1.4.md
Normal file
1278
changelogs/1.4.md
Normal file
File diff suppressed because it is too large
Load Diff
72
changelogs/1.6.md
Normal file
72
changelogs/1.6.md
Normal file
@ -0,0 +1,72 @@
|
||||
# 1.6.1dev-87
|
||||
**For Minecraft PE 0.16.0.5 alpha**
|
||||
|
||||
**THIS IS A PRE RELEASE. Do not use it in production unless you are sure you know what you are doing.**
|
||||
|
||||
Only changes since the 1.6dev tag will be documented here. Changes between 1.4.1 and 1.6dev are far too extensive to document effectively.
|
||||
|
||||
## Core
|
||||
- New RNG, based on XorShift128 from the php-random library. This fixes issue with repeating terrain on 32-bit systems. _Note however that new generation into existing worlds will not be seamless._
|
||||
- Block and Item IDs have been moved to interfaces for better consistency
|
||||
- Better method for synchronisation of client/server time (less packet spam)
|
||||
- Utils::getRandomBytes() has been deprecated in favour of php7's random_bytes() function.
|
||||
- `<player>.dat` saving/reading can now be disabled in `pocketmine.yml` (set `player.save-player-data` to `false`)
|
||||
|
||||
## Gameplay/game features
|
||||
- Added Flower Pots
|
||||
- Containers can now be opened in creative
|
||||
- Trapdoors can now be placed without a supporting block
|
||||
|
||||
## API
|
||||
|
||||
This release has API changes, bumping the version to 2.1.0.
|
||||
|
||||
### Entity metadata (0.16)
|
||||
|
||||
Many changes have been made to entity metadata. Many true/false data properties are now entity status flags, such as NoAI, NametagVisible and various others. Entity status flags can be set using:
|
||||
`$entity->setDataFlag(Entity::DATA_FLAGS, Entity::INSERT_DATA_FLAG_NAME, true/false);`
|
||||
|
||||
**Breaking** changes are detailed here. Additions are not documented. https://gist.github.com/dktapps/76b291b7a861762b54f7a8b834389883
|
||||
|
||||
**NOTE: It's strongly recommended to use provided API methods where possible instead of tampering with metadata directly.**
|
||||
|
||||
### AsyncTask API additions
|
||||
- Main thread local storage: Developers can pass any data including objects to the constructor of AsyncTask such that the data can be retrieved after the AsyncTask completes using the new `AsyncTask::fetchLocal()` method, or use the `AsyncTask::peekLocal()` method to get the data without removing it.
|
||||
- Progress updates: Developers can use the new `AsyncTask::publishProgress() method and override`AsyncTask::onProgressUpdated()` to handle AsyncTask progress information in the main thread.
|
||||
|
||||
Refer to #1 and #100 for details.
|
||||
|
||||
### WeakPosition
|
||||
|
||||
WeakPosition was added in 1.6.1 to fix bugs with unloading levels which have player spawn points set in them. This type of position holds a level ID instead of a direct reference. Use this when your position may outlive the level it is in.
|
||||
|
||||
### Removal of Item/NBT circular dependency
|
||||
|
||||
Refer to #121 for details.
|
||||
|
||||
### Other
|
||||
- Added Player->sendWhisper() (#73).
|
||||
- Removed LargeExplodeParticle due to incorrect name - use HugeExplodeParticle. Added HugeExplodeSeedParticle and BlockForceFieldParticle (7314aaf7f7bdae582f674c085c7ae879985bf847)
|
||||
|
||||
## Fixes
|
||||
- Fixed the infamous hotbar spaz bug
|
||||
- Creative/spectator inventory now sends correctly
|
||||
- Fixed spectator flight controls
|
||||
- Fixed issues with items going past the end of the regular inventory
|
||||
- Fixed furnace client crashes
|
||||
- Fixed inventory windows for anvils and enchanting tables
|
||||
- Fixed kicked for walking on lily pads (#blameshoghicp)
|
||||
- Fixed a nasty entity-related memory leak on chunk unload
|
||||
- Fixed sleeping players floating above beds and teleportation of sleeping players.
|
||||
- Fixed a bug in Level::updateAround() where only one block would update
|
||||
- Fixed some slab placement issues (#31)
|
||||
- Fixed crash loading 1.11 worlds (#32)
|
||||
- Fixed broken `--disable-readline` command-line option (#34)
|
||||
- Fixed world unload crash when players have spawnpoints set in that world (#24)
|
||||
- Fixed start.sh detection of system PHP binaries (#66)
|
||||
- Fixed anvil rotation when placed and variant drops (d696049a0ad5e3b878a8f902e4ef75f19ec8cecc)
|
||||
- /timings command is now more verbose about paste errors (#95)
|
||||
- Fixed server crash at shutdown when RCON is enabled (#101)
|
||||
- Fixed server name is always "Minecraft: PE Server" when running setup wizard (92bd1a755d4b171b687538db83893b9bd9c70420)
|
||||
- Fixed CraftItemEvent->getInput() does not return used items (7eb9530346e953d1555623ff871086f85447b6c6)
|
||||
- Fixed useless ServerKiller (#122)
|
1155
changelogs/3.0-alpha.md
Normal file
1155
changelogs/3.0-alpha.md
Normal file
File diff suppressed because it is too large
Load Diff
264
changelogs/3.0.md
Normal file
264
changelogs/3.0.md
Normal file
@ -0,0 +1,264 @@
|
||||
**For Minecraft: Bedrock Edition 1.4.0**
|
||||
|
||||
Plugin scheduler rewrite, RCON rewrite, performance improvements, improved idle memory usage
|
||||
|
||||
**While this release is nominally not an alpha, it is still not feature complete and does not include all gameplay features. Please do not create issues for missing gameplay features.**
|
||||
|
||||
This build has breaking API changes.
|
||||
This release is the first to use the new merged versioning system. The PocketMine-MP version and the API version are now one and the same.
|
||||
|
||||
Please use our issue tracker to report bugs.
|
||||
|
||||
# 3.0.0
|
||||
## Core
|
||||
### General
|
||||
- This release introduces a new dependency library called `Snooze`, which PocketMine-MP utilizes for managing notifications between threads. This library is currently utilized by command reading, RCON and RakLib, allowing faster response times to commands, reduced network latency, and better performance due to lack of need for polling.
|
||||
- Fixed race condition causing `ServerKiller` to sometimes kill the server for no reason on shutdown.
|
||||
|
||||
### Dependency libraries
|
||||
Requires the following libraries:
|
||||
- [`pocketmine/raklib` `^0.12.0`](https://github.com/pmmp/RakLib/releases/0.12.0)
|
||||
- [`pocketmine/spl` `^0.3.0`](https://github.com/pmmp/SPL/releases/0.3.0)
|
||||
- [`pocketmine/binaryutils` `^0.1.0`](https://github.com/pmmp/BinaryUtils/releases/0.1.0)
|
||||
- [`pocketmine/nbt` `^0.2.0`](https://github.com/pmmp/NBT/releases/0.2.0)
|
||||
- [`pocketmine/math` `^0.2.0`](https://github.com/pmmp/Math/releases/0.2.0)
|
||||
- [`pocketmine/snooze` `^0.1.0`](https://github.com/pmmp/Snooze/releases/0.1.0)
|
||||
|
||||
These libraries may individually have changes which are not recorded here. See their independent repository releases for their changelogs.
|
||||
|
||||
### Async pooling
|
||||
- Async workers are now started dynamically when they are needed only, instead of being started immediately on startup. This allows reducing idle memory usage.
|
||||
- AsyncPool now appropriately shuts down the workers when instructed to, instead of leaving it up to the ThreadManager to clean it up. This eliminates debug messages of shutting down async workers on server shutdown.
|
||||
- Default maximum async worker memory limit has been lowered from 1024MB to 256MB.
|
||||
- Async workers are now started using the options `PTHREADS_INHERIT_CONSTANTS | PTHREADS_INHERIT_INI`, which reduces idle memory wastage and works around some bugs in pthreads.
|
||||
|
||||
### Entities
|
||||
- Fixed entities not being despawned when flagged, if they weren't scheduled for an update.
|
||||
|
||||
### Levels
|
||||
- Seed handling is now always consistent between `pocketmine.yml` and `server.properties`.
|
||||
- Fixed generation bugs in imported LevelDB worlds where the classpath was saved into level.dat.
|
||||
- Generators for levels are no longer created on the main thread, reducing memory usage.
|
||||
|
||||
### Plugins
|
||||
- Plugin data is now stored under `<data dir>/plugin_data` by default on new installations, instead of in `<plugins dir>`. This behaviour does not affect existing installations by default - if you want to enable it, set `plugins.legacy-data-dir` to `false` in `pocketmine.yml`.
|
||||
|
||||
### RCON
|
||||
RCON has been almost completely rewritten in this release.
|
||||
- Now event-driven (using Snooze) instead of poll-based, improving performance.
|
||||
- Fixed segmentation fault when stopping the server with RCON enabled.
|
||||
|
||||
## API
|
||||
**WARNING: Dependency library API changes are not listed here. See their individual release notes for changes (linked above in the Core section).**
|
||||
|
||||
### API versioning changes for plugins
|
||||
The way that the API versioning is done has changed. Now the API version is synonymous with the PocketMine-MP version.
|
||||
Plugin compatibility is determined by the following:
|
||||
- Take the base version, and strip any metadata (everything after the `+` sign, for example `3.0.0+dev.1191` becomes `3.0.0`).
|
||||
- Assert that:
|
||||
- The major versions is the same
|
||||
- The server's minor version is greater than or equal to the plugin's
|
||||
- The server's patch version is greater than or equal to the plugin's
|
||||
|
||||
Currently there is no support for locking version by metadata, although this could be implemented if it is a wanted feature.
|
||||
|
||||
### General
|
||||
- `Server->getCodename()` and `\pocketmine\CODENAME` have been removed.
|
||||
- Added API method `Server->getTickSleeper()`, which returns a `\pocketmine\snooze\SleeperHandler` instance.
|
||||
- `Server->getIp()` now returns `0.0.0.0` if not set.
|
||||
|
||||
### Block
|
||||
- Added `Block->getXpDropForTool()`.
|
||||
|
||||
### Entity
|
||||
- Calling `scheduleUpdate()` on an `Entity` after it has been `close()`d will now cause an exception to be thrown.
|
||||
- `Entity->motionX`, `Entity->motionY` `Entity->motionZ` have been removed in favour of an `Entity->motion` `Vector3` field. This also applies for the `lastMotion` fields.
|
||||
- `Entity->isInsideOfWater()` has been renamed to `isUnderwater()`.
|
||||
|
||||
### Events
|
||||
- Added support for `@softDepend` annotation on event handlers, which allows the event handler to not be registered if the dependency plugin is not loaded.
|
||||
- Added support for `@notHandler` annotation for `Listener` methods to indicate that such methods are not event handlers.
|
||||
- Typehints have been applied to the events API to PHP 7.2 standards.
|
||||
- Fixed preventing effect expiry using `EntityEffectRemoveEvent` not being reflected on the client.
|
||||
- `EntityDamageEvent` API has significant changes. The general purpose of this is to split up base damage from modifiers.
|
||||
- Added methods `getBaseDamage()`, `setBaseDamage()`, `getOriginalBaseDamage()`, `getModifiers()`, `getOriginalModifiers()`
|
||||
- `setDamage()` renamed to `setModifier()`, and type parameter is now mandatory
|
||||
- `getDamage()` renamed to `getModifier()`, and type parameter is now mandatory
|
||||
- `getOriginalDamage()` renamed to `getOriginalModifier()`, and type parameter is now mandatory
|
||||
- Removed `MODIFIER_BASE` constant
|
||||
- Constructors now accept: `float baseDamage`, `float[] modifiers` instead of just `float[] modifiers`
|
||||
- Added `BlockBreakEvent->getXpDropAmount()` and `BlockBreakEvent->setXpDropAmount()`.
|
||||
|
||||
### Inventory
|
||||
- `InventoryTransaction->getCreationTime()` has been removed.
|
||||
- `EntityInventoryChangeEvent` and `EntityArmorChangeEvent` are no longer fired during entity inventory intialization.
|
||||
|
||||
### Item
|
||||
- Methods `isPickaxe()`, `isAxe()`, `isSword()`, `isShovel()`, `isHoe()`, `isShears()` have been removed. These should be replaced with `instanceof` checks for the relevant classes.
|
||||
- Removed `Item->useOn()`. This has been superseded by new methods used for handling durability changes.
|
||||
- Added hooks `Item->onDestroyBlock()` and `Item->onAttackEntity()`. These are called when a player uses the item to destroy a block or attack an entity respectively. This is used in the core code for updating durability.
|
||||
- `Item->pop()` now accepts an optional count parameter.
|
||||
- `Enchantment` now has separated primary items (which can be enchanted directly) and secondary items (which can be enchanted on an anvil). The constructor of `Enchantment` has been updated to reflect this.
|
||||
- Removed `Enchantment->getSlot()` and `Enchantment->hasSlot()`.
|
||||
- Added `Enchantment->getPrimaryItemFlags()`, `Enchantment->hasPrimaryItemFlag()`, `Enchantment->getSecondaryItemFlags()` and `Enchantment->hasSecondaryItemFlag()`
|
||||
|
||||
### Level
|
||||
- `Biome` classes have been moved to `pocketmine\level\biome` namespace. This is in preparation for future work on Levels which requires biome information (such as weather conditions).
|
||||
- `WeakPosition` has been removed.
|
||||
- Added `Level->getBiome()`.
|
||||
- `Level->getSafeSpawn()` now always returns a `Position` instance.
|
||||
- `Level->getBlockExtraData()` and `Level->setBlockExtraData()` have been removed (as well as their associated `Chunk` methods).
|
||||
- `ChunkManager->isInWorld()` now accepts integers instead of floats.
|
||||
- Added `SubChunkIteratorManager->invalidate()`.
|
||||
|
||||
#### Generator
|
||||
- `BiomeSelector` has been refactored to make it simpler and more robust.
|
||||
- Generator-management methods `registerDefaultGenerators()`, `addGenerator()`, `getGeneratorList()`, `getGenerator()`, and `getGeneratorName()` have been moved from `Generator` to a new `GeneratorManager` class.
|
||||
- Static noise functions in the `Generator` base class have been moved to `Noise` instance methods.
|
||||
- Added static method `Generator::convertSeed()`, which converts an int or string into a numeric seed for generation.
|
||||
|
||||
### Network
|
||||
- `SourceInterface->process()` no longer returns a value.
|
||||
|
||||
### Plugin
|
||||
- `PluginBase->getResources()` now returns an associative array where the index is the path to the resource relative to the plugin's `resources` directory.
|
||||
- `PluginLoader`s have been almost completely rewritten to make them simpler and more robust.
|
||||
- `PluginManager->registerInterface()` does not return anything, and now accepts a `PluginLoader` instance instead of a `string`.
|
||||
- `PluginLoader`:
|
||||
- `getPluginFilters()`, `enablePlugin()` and `disablePlugin()` are removed.
|
||||
- `loadPlugin()` responsibilities are now solely confined to doing whatever is necessary to make the plugin's classes visible by the server, and does not emit log messages or check for data directories.
|
||||
- Added method `getAccessProtocol()` which determines what prefix to apply to the plugin path to access the files inside it (for example `phar://`).
|
||||
- `PluginBase->init()` and `PluginBase->isInitialized()` have been removed.
|
||||
- `Plugin` interface now declares a signature for the constructor which implementations must comply with.
|
||||
- `Plugin` interface now declares `setEnabled()`.
|
||||
- It is now possible to create a custom `Plugin` implementation without requiring a custom `PluginLoader`.
|
||||
|
||||
### Scheduler
|
||||
This release features major changes to how plugin task scheduling works.
|
||||
- Removed `Server->getScheduler()`. All plugins now have their own scheduler which is accessible using `Plugin->getScheduler()`. Aside from being syntactically more concise and pleasant, this also allows much more effective management of tasks when plugins are disabled.
|
||||
- Removed `PluginTask` class, because it's now unnecessary. Previously it was required to allow the server to delete tasks associated with a plugin when the plugin was disabled. With plugin-owned schedulers, this is no longer a requirement. Plugins may now utilize the `Task` class as a base if they like.
|
||||
- Added `Server->getAsyncPool()`. Since the global scheduler does not exist any more, it does not manage the server's `AsyncPool` any more. Additionally, `ServerScheduler` was previously bloated by a lot of `AsyncTask` related methods, which are now not necessary because direct access to `AsyncPool` is granted instead.
|
||||
- `ServerScheduler`:
|
||||
- `ServerScheduler` has been renamed to `TaskScheduler` since it is now a general-purpose task scheduler which is non-dependent on the user. This allows much greater flexibility and also makes it possible to unit-test.
|
||||
- All `AsyncTask`/`AsyncPool` related methods have been removed - the task scheduler does not manage the async pool anymore.
|
||||
- Calls to `Server->getScheduler()->scheduleAsyncTask()` should be replaced with `Server->getAsyncPool()->submitTask()`.
|
||||
- Calls to `Server->getScheduler()->scheduleAsyncTaskToWorker()` should be replaced with and `Server->getAsyncPool()->submitTaskToWorker()`.
|
||||
|
||||
### Tile
|
||||
- Calling `scheduleUpdate()` on a `Tile` after it has been `close()`d will now cause an exception to be thrown.
|
||||
- Tile NBT is now ephemeral and is not retained after creating the tile.
|
||||
- `Tile->namedtag` has been removed.
|
||||
- `Tile->saveNBT()` now returns a new `CompoundTag` containing saved data.
|
||||
- Added new protected methods `Tile->readSaveData()` and `Tile->writeSaveData()`. These should be overridden to add or read tile-specific data, instead of overriding `saveNBT()` and `__construct()`.
|
||||
|
||||
### Utils
|
||||
- Added `MainLogger->getFormat()` and `MainLogger->setFormat()` to allow manipulating console output format.
|
||||
|
||||
## Gameplay
|
||||
### General
|
||||
- Fixed a range of block collision issues stemming from off-by-one errors when fetching areas.
|
||||
|
||||
### Blocks
|
||||
- Fixed a crash which occurred when leaving a bed which was broken and replaced during sleep.
|
||||
- Fixed dark oak and acacia saplings growing into oak trees - now they will not grow at all (they need to be implemented).
|
||||
- Saplings now take light level into account when trying to grow.
|
||||
- Ores and other blocks now drop experience when broken with an appropriate tool.
|
||||
|
||||
### Entities
|
||||
- Fixed dropped items not being correctly destroyed by fire, cacti and other damage sources.
|
||||
|
||||
### Generation
|
||||
- Grass no longer generates as the top layer of ground cover in river biomes.
|
||||
- Ocean biomes now use gravel instead of grass+dirt for ground cover.
|
||||
- Reduced maximum elevation of plains biomes to make them less bumpy.
|
||||
- Snow layers and other can-be-flowed-into blocks no longer generate underwater.
|
||||
|
||||
### Items
|
||||
- Buckets are no longer able to delete any block by replacing it with water.
|
||||
- Dried Kelp, Bleach, Nautilus Shell and Heart of the Sea items are registered (although crafting recipes for these are not yet available).
|
||||
- Implemented `Vanishing` enchantment.
|
||||
- Implemented Totems.
|
||||
|
||||
### World
|
||||
- Fixed explosions sometimes leaving behind air blocks with non-zero damage values.
|
||||
|
||||
# 3.0.1
|
||||
- Fixed error when players move things around in the crafting grid after plugins cancel `PlayerInteractEvent` on crafting tables.
|
||||
|
||||
# 3.0.2
|
||||
- Fixed memory dumps not showing private properties of parent classes.
|
||||
- Fixed a memory leak when cancelling all tasks in the `TaskScheduler`.
|
||||
- Fixed scheduled task timings showing `Unknown` as the plugin name.
|
||||
|
||||
# 3.0.3
|
||||
- Fixed possible crash in Sign when placed by a plugin.
|
||||
- Fixed slightly-damaged and very-damaged anvils dropping incorrect items.
|
||||
- `Living->applyPostDamageEffects()` is no longer called if the mob died from an attack.
|
||||
- Cooldown for mob attack is now reset prior to applying post-damage effects.
|
||||
- Added constant `ItemIds::MUTTON` to resolve crashes using PC worlds.
|
||||
- Fixed emerald ore not dropping XP when broken with a valid tool.
|
||||
- Fixed mobs getting crazy vertical knockback if attacked while airborne.
|
||||
- Fixed XP orbs continuing to follow dead players.
|
||||
|
||||
# 3.0.4
|
||||
- Fixed RCON spamming the console when a client does not disconnect correctly.
|
||||
- Fixed dropping chunk cache unnecessarily when no blocks need to be updated on a chunk.
|
||||
- Fixed outdated block updates getting sent on chunks replaced using `setBlock()`.
|
||||
|
||||
# 3.0.5
|
||||
- Fixed not being able to place blocks where a player died and has not yet respawned (#2265).
|
||||
- Fixed mob death animation not being played when `Entity->kill()` is called directly or `/kill` is used.
|
||||
- Fixed viewers of different halves of double chests not seeing changes made by viewers who opened the other half (#2261).
|
||||
- Fixed bugs setting items into wrong indexes when double chest halves have differently sized inventories.
|
||||
- Fixed `getConfig()` crashing when called when the plugin's data directory doesn't exist.
|
||||
- Fixed a possible exploit with keychain signing for XBL login.
|
||||
|
||||
# 3.0.6
|
||||
- Fixed invalid keys in `.properties` config files being considered as invalid strings.
|
||||
- Fixed whitespace between key and value `key = value` being invalid in `.properties` config files.
|
||||
- Fixed a bug in exception message when an invalid permission type is written for a command in plugin.yml.
|
||||
- Properly fixed newline issues when parsing event handler annotations - `@notHandler` will now work as expected when CRLF line endings are used.
|
||||
- Fixed `PluginManager->registerEvents()` registering functions as event handlers declared by parent classes which are not `Listener` instances (#2293).
|
||||
|
||||
# 3.0.7
|
||||
- Fixed setting spawn points in un-generated chunks causing the player to fall out of the world.
|
||||
- Fixed spawn protection deactivating when there are no ops set (this was an unwanted/unexpected feature, so it's considered a bug).
|
||||
- Fixed cursor items not getting dropped when closing the inventory or dying.
|
||||
- Fixed more issues with blocks with invalid metadata appearing as update! blocks.
|
||||
- `Entity->setNameTagAlwaysVisible()` now works (although nametags will still not be shown if the entity is invisible, due to a behavioural change in Minecraft PE).
|
||||
- Fixed errors passing zero motions to projectiles in some cases.
|
||||
|
||||
# 3.0.8
|
||||
- Fixed player on-ground state not updating when moving horizontally. This allowed fly hacks with the built in anti-cheat, and also affected some third party anti-cheat plugins due to the effect on `inAirTicks`.
|
||||
- Fixed knockback. PC 1.9-style knockback was mistakenly introduced in 3.0.3. This has now been reverted back to the old 1.8-style behaviour.
|
||||
|
||||
# 3.0.9
|
||||
- Cleaned up odd behaviour of `/kill` due to old broken code.
|
||||
- Fixed patch level check for plugin APIs not allowing lesser patch versions on greater minor versions.
|
||||
- Fixed `/timings paste`. This now reports directly to the timings host instead of using Ubuntu Pastebin.
|
||||
- Minor code cleanups in various places.
|
||||
- Zip resource packs will now give slightly less useless errors - errors for broken manifest have been separated from those with fields missing, and now reports why decoding failed if it failed.
|
||||
|
||||
# 3.0.10
|
||||
- Syntax error crashdumps will no longer be reported to the crash archive.
|
||||
- Chunk sending is now fault-tolerant. Before this release, any error on a worker during async chunk sending (such as memory errors caused by pthreads) would cause that chunk to never get sent, resulting in invisible and missing chunks. Levels will now attempt to retry chunk prepare when a task crashes, which should fix most invisible chunk bugs.
|
||||
- `MainLogger` now logs exception stack traces in a synchronized block to ensure that they are coherent when log messages are emitted from multiple threads at once.
|
||||
- `AsyncTask->isCrashed()` now returns `true` if a fatal error occurred during the task execution.
|
||||
|
||||
# 3.0.11
|
||||
- `DropItemAction` will now consider itself invalid if attempting to drop a null item.
|
||||
- Fixed leaking globally broadcasted Level packets when no players are on the server.
|
||||
- Fixed title bar not being cleared on server stop on some terminals.
|
||||
- Fixed `FallingBlock` saving corrupted data.
|
||||
- Fixed the structure of `GuiDataPickItemPacket`.
|
||||
- Cleaned up some code in `OfflinePlayer`.
|
||||
- Splash potions no longer apply effects to dead (but not yet respawned) players.
|
||||
- Coal ore no longer drops XP when mined with a silk touch tool.
|
||||
- Item entities now cannot be picked up when a negative pickup delay is used.
|
||||
|
||||
# 3.0.12
|
||||
- `Config` keys which are considered bools by YAML 1.1 will no longer be transformed into 1 or 0.
|
||||
- Fixed painting motives not getting saved.
|
||||
- Fixed cacti spewing items when placed in some invalid locations.
|
||||
- Fixed entity fire damage not applying in the void.
|
||||
- Fixed entities not getting updated appropriately in some conditions.
|
68
changelogs/3.1.md
Normal file
68
changelogs/3.1.md
Normal file
@ -0,0 +1,68 @@
|
||||
**For Minecraft: Bedrock Edition 1.5.0**
|
||||
|
||||
### Note
|
||||
Plugins compatible with any previous 3.x.y version will also run on this build and do not need API bumps. Plugin developers should **only** update their required API to this version if you need the changes in this build.
|
||||
|
||||
**This build contains changes to the **protocol** which are not covered by the API version. To lock your plugin to a specific protocol version, declare the `mcpe-protocol` attribute in your `plugin.yml`.
|
||||
|
||||
# 3.1.0
|
||||
- Support for Minecraft: Bedrock Edition version 1.5.0
|
||||
|
||||
# 3.1.1
|
||||
- Fixed player on-ground state not updating when moving horizontally. This allowed fly hacks with the built in anti-cheat, and also affected some third party anti-cheat plugins due to the effect on `inAirTicks`.
|
||||
- Fixed knockback. PC 1.9-style knockback was mistakenly introduced in 3.0.3. This has now been reverted back to the old 1.8-style behaviour.
|
||||
|
||||
# 3.1.2
|
||||
- Cleaned up odd behaviour of `/kill` due to old broken code.
|
||||
- Fixed patch level check for plugin APIs not allowing lesser patch versions on greater minor versions.
|
||||
- Fixed `/timings paste`. This now reports directly to the timings host instead of using Ubuntu Pastebin.
|
||||
- Minor code cleanups in various places.
|
||||
- Zip resource packs will now give slightly less useless errors - errors for broken manifest have been separated from those with fields missing, and now reports why decoding failed if it failed.
|
||||
- Added constant `Entity::DATA_FLAG_SHOW_TRIDENT_ROPE`.
|
||||
|
||||
# 3.1.3
|
||||
- Syntax error crashdumps will no longer be reported to the crash archive.
|
||||
- Chunk sending is now fault-tolerant. Before this release, any error on a worker during async chunk sending (such as memory errors caused by pthreads) would cause that chunk to never get sent, resulting in invisible and missing chunks. Levels will now attempt to retry chunk prepare when a task crashes, which should fix most invisible chunk bugs.
|
||||
- `MainLogger` now logs exception stack traces in a synchronized block to ensure that they are coherent when log messages are emitted from multiple threads at once.
|
||||
- `AsyncTask->isCrashed()` now returns `true` if a fatal error occurred during the task execution.
|
||||
|
||||
# 3.1.4
|
||||
- `DropItemAction` will now consider itself invalid if attempting to drop a null item.
|
||||
- Fixed leaking globally broadcasted Level packets when no players are on the server.
|
||||
- Fixed title bar not being cleared on server stop on some terminals.
|
||||
- Fixed `FallingBlock` saving corrupted data.
|
||||
- Fixed the structure of `GuiDataPickItemPacket`.
|
||||
- Cleaned up some code in `OfflinePlayer`.
|
||||
- Splash potions no longer apply effects to dead (but not yet respawned) players.
|
||||
- Coal ore no longer drops XP when mined with a silk touch tool.
|
||||
- Item entities now cannot be picked up when a negative pickup delay is used.
|
||||
- Fixed extra byte at the end of `PlayerSkinPacket` not being read (1.5 protocol change that somehow got lost).
|
||||
|
||||
# 3.1.5
|
||||
- `Config` keys which are considered bools by YAML 1.1 will no longer be transformed into 1 or 0.
|
||||
- Fixed painting motives not getting saved.
|
||||
- Fixed cacti spewing items when placed in some invalid locations.
|
||||
- Fixed entity fire damage not applying in the void.
|
||||
- Fixed entities not getting updated appropriately in some conditions.
|
||||
|
||||
# 3.1.6
|
||||
- Fixed players disconnected during login verification getting leaked and not destroyed correctly.
|
||||
- Updated NBT dependency to 0.2.1 to receive bug fixes (see https://github.com/pmmp/NBT/releases/tag/0.2.1).
|
||||
|
||||
# 3.1.7
|
||||
- Errors thrown during level tick will now crash the server instead of spamming the console.
|
||||
- Fixed arrows despawning too soon after hitting the ground.
|
||||
- Fixed projectiles despawning before colliding if they were airborne for > 60 seconds.
|
||||
|
||||
# 3.1.8
|
||||
- Fixed levels unloaded during an earlier level's tick on the same tick causing a crash.
|
||||
- PermissibleBase->clearPermissions() now properly unsubscribes from all permissions.
|
||||
- Fixed incorrect break check for standing torch.
|
||||
- Fixed drops for brewing stand.
|
||||
- Fixed block picking brewing stand, bed, double slab, cake, farmland, and mob heads giving the wrong items.
|
||||
- Fixed blocks not placing correctly when clicking on redstone ore.
|
||||
- Fixed unknown PC items in tile inventories crashing the server - now they'll be quietly removed instead.
|
||||
- Fixed server freezing when eating chorus fruit from high altitude.
|
||||
- `readline` is now disabled by default on Windows and must be explicitly enabled with `--enable-readline` due to thread-safety issues.
|
||||
- Fixed server crash when trying to use non-implemented splash potions.
|
||||
- Removed incorrect maximum region file size cap which may have caused some worlds to be incorrectly detected as corrupted.
|
121
changelogs/3.2.md
Normal file
121
changelogs/3.2.md
Normal file
@ -0,0 +1,121 @@
|
||||
**For Minecraft: Bedrock Edition 1.6.0**
|
||||
|
||||
This is a minor feature release, including support for Minecraft Bedrock 1.6.0, some new minor gameplay features and some API deprecations and additions.
|
||||
|
||||
### Note
|
||||
Plugins compatible with any previous 3.x.y version will also run on this build and do not need API bumps.
|
||||
|
||||
However, some API features have been deprecated in this version. Plugin developers do not need to do anything about these deprecations immediately, however they may raise harmless warnings if used.
|
||||
|
||||
Features marked **`@deprecated`** are **recommended** not to be used, but will continue to work for any future 3.x.y versions. They will be removed in the next major release (4.0).
|
||||
|
||||
# 3.2.0
|
||||
### Core
|
||||
- `Level` generators are now registered only when needed instead of as soon as a worker starts. This drastically reduces memory consumption on servers with lots of workers.
|
||||
- Async workers are now garbage-collected along with everything else on the default schedule. Idle workers with 0 queued tasks will be shutdown and removed from the pool to reduce memory usage.
|
||||
- UPnP error messages are now more informative of troubleshooting steps.
|
||||
- Errors are no longer caught in cases where they are unrecoverable.
|
||||
|
||||
### API
|
||||
#### Entity
|
||||
- Arrow pickup mode can now be controlled via `Arrow->setPickupMode()`. This accepts one of three `Arrow` constants: `PICKUP_NONE`, `PICKUP_ANY`, `PICKUP_CREATIVE`.
|
||||
- Added new API methods `Projectile->getBaseDamage()` and `Projectile->setBaseDamage()`.
|
||||
- Added new API methods `Entity->getScoreTag()` and `Entity->setScoreTag()`.
|
||||
|
||||
#### Events
|
||||
- The `Listener` interface has now received in-depth documentation about its behaviour and uses. See the top of the `Listener` class to read it.
|
||||
- It is now possible to declare `@ignoreCancelled` on an event handler without specifying `true` or `false`. If no value is found, `true` will be assumed.
|
||||
- `ServerCommandEvent` and `RemoteServerCommandEvent` are now **`@deprecated`** and their usage discouraged. A new generic `CommandEvent` has been introduced in its place, which allows capturing commands from any type of command sender. This was done in response to difficulties of code duplication when wanting to intercept commands from both console and players.
|
||||
- `EntityDamageEvent`
|
||||
- Added `MODIFIER_WEAPON_ENCHANTMENTS` constant for attack damage bonuses due to enchantments like Sharpness.
|
||||
- Added new API methods `getAttackCooldown()` and `setAttackCooldown()` to allow controlling Living entities attack cooldown times (default 10 ticks).
|
||||
- `PlayerDeathEvent`: Added new static method `deriveMessage()`.
|
||||
- `PlayerKickEvent`: Added new method `setReason()`.
|
||||
|
||||
#### Forms
|
||||
- Added a new `pocketmine\form\Form` interface. Implementing this interface permits custom form implementations to make use of `Player->sendForm()`, eliminating the need to handle packets directly and also solving the form ID collision problem.
|
||||
|
||||
#### Items
|
||||
- `Item` and `ItemFactory` now support negative item IDs (needed for future extended blocks support).
|
||||
- Updated `ItemIds` interface with new constants.
|
||||
|
||||
#### Permission
|
||||
- Added a new `PermissionManager` class which encapsulates all of the permission-management functionality originally bloating `PluginManager`. The API is identical to that of `PluginManager`'s permission API. All methods moved to `PermissionManager` have **`@deprecated`** redirects remaining behind in `PluginManager`, which will be removed in the next major release (4.0).
|
||||
|
||||
#### Plugin
|
||||
- `PluginBase->getConfig()` will now automatically save the default config if it does not already exist.
|
||||
- Plugin data directories will now be automatically created on plugin load, eliminating the need for boilerplate `@mkdir($this->getDataFolder())` calls at the top of every plugin.
|
||||
|
||||
#### Tile
|
||||
- `Tile::createNBT()` will now throw a `BadMethodCallException` when called directly.
|
||||
|
||||
#### Utils
|
||||
- `Utils::getURL()`, `Utils::postURL()`, `Utils::simpleCurl()` and `Utils::getIP()` have been moved to a new `pocketmine\utils\Internet` class. The original methods are **`@deprecated`** and will be removed for the next major version (4.0).
|
||||
- Removed the ability for `Config` to be asynchronously saved. This was discussed for removal because of various problems that it causes. It was deemed not worth fixing since `Config` saving should not be significant enough to cause problems anyway. See #2298 for details.
|
||||
|
||||
#### Server
|
||||
- Deprecated `level` parameter of `findEntity()`. This parameter was premature optimization. Code using it will continue to work as before.
|
||||
|
||||
### Gameplay
|
||||
#### General
|
||||
- Air bubbles are now regenerated at the same speed as vanilla UpdateAquatic, instead of instantly when leaving water.
|
||||
- Implemented Conduit Power effect.
|
||||
|
||||
#### Enchantments
|
||||
- Implemented the following enchantments: Thorns, Sharpness, Knockback, Fire Aspect, Power, Punch, Flame, Infinity, Mending.
|
||||
|
||||
#### Items
|
||||
- Added the following new items: `Scute`
|
||||
|
||||
# 3.2.1
|
||||
- Fixed `VerifyLoginTask` completion bug when players get disconnected prior to the task completing.
|
||||
- Fixed client crash issue due to outdated runtime ID mappings.
|
||||
|
||||
# 3.2.2
|
||||
- Updated NBT dependency to 0.2.1 to receive bug fixes (see https://github.com/pmmp/NBT/releases/tag/0.2.1).
|
||||
|
||||
# 3.2.3
|
||||
- Errors thrown during level tick will now crash the server instead of spamming the console.
|
||||
- Fixed arrows despawning too soon after hitting the ground.
|
||||
- Fixed projectiles despawning before colliding if they were airborne for > 60 seconds.
|
||||
- Fixed crash related to Flame enchantment when the player shooting the arrow was on fire.
|
||||
|
||||
# 3.2.4
|
||||
- Fixed levels unloaded during an earlier level's tick on the same tick causing a crash.
|
||||
- PermissibleBase->clearPermissions() now properly unsubscribes from all permissions.
|
||||
- Fixed incorrect break check for standing torch.
|
||||
- Fixed drops for brewing stand.
|
||||
- Fixed block picking brewing stand, bed, double slab, cake, farmland, and mob heads giving the wrong items.
|
||||
- Fixed blocks not placing correctly when clicking on redstone ore.
|
||||
- Fixed unknown PC items in tile inventories crashing the server - now they'll be quietly removed instead.
|
||||
- Fixed server freezing when eating chorus fruit from high altitude.
|
||||
- `readline` is now disabled by default on Windows and must be explicitly enabled with `--enable-readline` due to thread-safety issues.
|
||||
- Fixed server crash when trying to use non-implemented splash potions.
|
||||
- Removed incorrect maximum region file size cap which may have caused some worlds to be incorrectly detected as corrupted.
|
||||
|
||||
# 3.2.5
|
||||
- `Player->sendForm()` now throws a proper exception when failing to JSON-encode `Form` objects given to it.
|
||||
- Fixed crash when handling later packets in a batch when an earlier packet triggered termination of the player's connection.
|
||||
- Fixed a race condition causing progress updates in `AsyncTasks` to be lost when published near completion.
|
||||
- Fixed bad decoding for some packets with unsupported structures.
|
||||
- Crash dumps no longer report 20 empty lines when an error occurs in `eval()`'d code.
|
||||
- `pocketmine/nbt` dependency updated to `0.2.2` to fix bugs (see NBT repo for changelog).
|
||||
|
||||
# 3.2.6
|
||||
- Chunk ticking no longer occurs in chunks which have an adjacent unloaded chunks, fixing things like grass ticking triggering unintentional chunk loading.
|
||||
- Fixed some lighting propagation issues where step count is the same but light level is different.
|
||||
- Fixed full-chunk light repopulation producing broken lighting when the generator hasn't been registered on a worker.
|
||||
- Fixed a missing field in `MoveEntityDeltaPacket`.
|
||||
- Added client-sided rate limiting for crashdump reporting to mitigate involuntary DDoS of the crash archive.
|
||||
- Fixed a bug in `start.cmd` where quotes would appear around the "couldn't find installation" message.
|
||||
|
||||
# 3.2.7
|
||||
- Added a network-layer check for item NBT size to avoid unexplained client-sided crashes due to length overflow.
|
||||
- Fixed some desync bugs with double chests when one half of a double chest is unloaded.
|
||||
- Anonymous class timings will now have a cleaned path for the identifier relative to the plugins directory.
|
||||
- Anonymous class timings now render correctly on timings.pmmp.io.
|
||||
- Fixed empty garbage subchunks not getting removed from long-life chunks.
|
||||
- `start.ps1`, `start.sh` and `start.cmd` no longer recognize source-code installations. Since source-code installations should only be used by developers who know what they are doing anyway, this was considered unwise to keep.
|
||||
- Fixed a bug/oversight in network chunk preparation that caused chunk prepare to be 4x slower than necessary.
|
||||
- `Chunk->fastSerialize()` now doesn't serialize useless data (data is omitted based on chunk flags). This significantly reduces the amount of useless data getting copied for generation, population and light calculation.
|
||||
- `TaskHandler->cancel()` was incorrectly marked as `@internal` in 2014. This has been fixed. Plugin developers should in fact prefer `TaskHandler->cancel()` since it does not require a task to have a circular dependency on its own executor.
|
44
changelogs/3.3.md
Normal file
44
changelogs/3.3.md
Normal file
@ -0,0 +1,44 @@
|
||||
**For Minecraft: Bedrock Edition 1.7.0**
|
||||
|
||||
### Note
|
||||
Plugins compatible with any previous 3.x.y version will also run on these releases and do not need API bumps. Plugin developers should **only** update their required API to this version if you need the bug fixes in this build.
|
||||
|
||||
# 3.3.0
|
||||
- Compatibility with Minecraft: Bedrock Edition 1.7.0
|
||||
- Removed compatibility with 1.6.0
|
||||
- `Player->sendForm()` now throws a proper exception when failing to JSON-encode `Form` objects given to it.
|
||||
- Fixed crash when handling later packets in a batch when an earlier packet triggered termination of the player's connection.
|
||||
- Fixed a race condition causing progress updates in `AsyncTasks` to be lost when published near completion.
|
||||
- Fixed bad decoding for some packets with unsupported structures.
|
||||
- Crash dumps no longer report 20 empty lines when an error occurs in `eval()`'d code.
|
||||
- `pocketmine/nbt` dependency updated to `0.2.2` to fix bugs (see NBT repo for changelog).
|
||||
|
||||
# 3.3.1
|
||||
- Chunk ticking no longer occurs in chunks which have an adjacent unloaded chunks, fixing things like grass ticking triggering unintentional chunk loading.
|
||||
- Fixed some lighting propagation issues where step count is the same but light level is different.
|
||||
- Fixed full-chunk light repopulation producing broken lighting when the generator hasn't been registered on a worker.
|
||||
- Fixed a missing field in `MoveEntityDeltaPacket`.
|
||||
- Added client-sided rate limiting for crashdump reporting to mitigate involuntary DDoS of the crash archive.
|
||||
- Fixed a bug in `start.cmd` where quotes would appear around the "couldn't find installation" message.
|
||||
|
||||
# 3.3.2
|
||||
- Added a network-layer check for item NBT size to avoid unexplained client-sided crashes due to length overflow.
|
||||
- Fixed some desync bugs with double chests when one half of a double chest is unloaded.
|
||||
- Anonymous class timings will now have a cleaned path for the identifier relative to the plugins directory.
|
||||
- Anonymous class timings now render correctly on timings.pmmp.io.
|
||||
- Fixed empty garbage subchunks not getting removed from long-life chunks.
|
||||
- `start.ps1`, `start.sh` and `start.cmd` no longer recognize source-code installations. Since source-code installations should only be used by developers who know what they are doing anyway, this was considered unwise to keep.
|
||||
- Fixed a bug/oversight in network chunk preparation that caused chunk prepare to be 4x slower than necessary.
|
||||
- `Chunk->fastSerialize()` now doesn't serialize useless data (data is omitted based on chunk flags). This significantly reduces the amount of useless data getting copied for generation, population and light calculation.
|
||||
- `TaskHandler->cancel()` was incorrectly marked as `@internal` in 2014. This has been fixed. Plugin developers should in fact prefer `TaskHandler->cancel()` since it does not require a task to have a circular dependency on its own executor.
|
||||
|
||||
# 3.3.3
|
||||
- Development build error messages are now more user friendly.
|
||||
- Fixed meta-only changes not getting saved correctly in `SubChunk->setBlock()`.
|
||||
- Server will now sleep for up to 120 seconds on a crash if the uptime was less than 120 seconds. This delay is intended to reduce crash archive spam and can be skipped by the user if attended by pressing CTRL+C.
|
||||
- Fixed preprocessed builds sometimes having `new ` calls treated as function calls.
|
||||
- Fixed a rare corruption case where player data could be written incorrectly due to a race condition.
|
||||
- `DataPacket` will now throw errors when attempting to read/write nonexisting fields to make it easier to debug protocol change errors.
|
||||
|
||||
# 3.3.4
|
||||
- Fixed an undefined `DataPacket` field making the previous release unusable.
|
97
changelogs/3.4.md
Normal file
97
changelogs/3.4.md
Normal file
@ -0,0 +1,97 @@
|
||||
**For Minecraft: Bedrock Edition 1.7.0**
|
||||
|
||||
This is a cumulative minor release featuring performance improvements, memory usage improvements, some new minor gameplay features, some API deprecations and additions, and significant changes to error handling.
|
||||
|
||||
### Note
|
||||
Plugins compatible with any previous 3.x.y version will also run on these releases and do not need API bumps.
|
||||
|
||||
However, some API features have been deprecated in this version. Plugin developers do not need to do anything about these deprecations immediately, however they may raise harmless warnings if used.
|
||||
|
||||
Features marked **`@deprecated`** are **recommended** not to be used, but will continue to work for any future 3.x.y versions. They will be removed in the next major release (4.0).
|
||||
|
||||
# 3.4.0
|
||||
## Core changes
|
||||
### Performance & memory improvements
|
||||
- Entity `EXHAUSTION` attribute is no longer synced to the client, which reduces network traffic for survival players and reduces client-sided lag.
|
||||
- A redundant call was removed from an `Event` call hot path which improves event calling performance by ~15% per event handler executed.
|
||||
- Light updates are now batched together and executed on the end of each tick. The effects of this are noticeable when setting a large number of blocks in a close area - significant performance improvements should be noticeable for world editors (the ones that didn't disable light updates) and liquid flow is now significantly less expensive.
|
||||
- Internal enhancements have been made to subchunk light array interfacing to reduce branching and improve access performance.
|
||||
- Memory usage of most chunks has dropped by ~30-40% due to some improvements to internal storage of unlit subchunks. In real terms this translates to ~30% memory usage reduction for a freshly generated world.
|
||||
|
||||
### Error handling
|
||||
The most notable core change in this release revolves around error handling. Internals have been cleaned up substantially to improve the server behaviour under occurrence of unexpected behaviour. The goal of this is to improve consistency and quality while reducing undefined runtime behaviour.
|
||||
The following changes have been made:
|
||||
- Throwing **unexpected** `Throwable`s in the following cases will now cause a server crash (except on network (this will be changed in the future)):
|
||||
- Event handlers
|
||||
- `Task->onRun()` on a scheduler
|
||||
- `AsyncTask->onCompletion()`
|
||||
- `Command->execute()` and `CommandExecutor->onCommand()`
|
||||
- Unexpected `Throwable`s thrown during packet handling will now cause the target player to be disconnected with an `Internal server error` message.
|
||||
|
||||
### Other changes
|
||||
- Anti-flight has been removed, along with the `allow-flight` directive in `server.properties`.
|
||||
- Server language is now controlled by the `language` directive in `server.properties`.
|
||||
- Added `unban` and `unban-ip` as aliases of `pardon` and `pardon-ip` commands respectively.
|
||||
|
||||
## API changes
|
||||
### Block
|
||||
- `BlockSpreadEvent` is now fired when lava or water tries to flow into a block.
|
||||
- `BlockFormEvent` is now fired when lava and water collide to form cobblestone, obsidian or stone.
|
||||
|
||||
### Event
|
||||
- Added new method `Event->call()`. This should be used instead of `PluginManager->callEvent()` in plugins only supporting 3.4+.
|
||||
- `PluginManager->callEvent()` has been `@deprecated`.
|
||||
|
||||
### Level
|
||||
- Attempting to unload a level during its tick will now throw an `InvalidStateException`.
|
||||
- Added the following new methods:
|
||||
- `Level->broadcastPacketToViewers()`
|
||||
- `Level->getViewersForPosition()`
|
||||
- `Level->broadcastGlobalPacket()`
|
||||
- `Level->getChunkAtPosition()`
|
||||
- `Level->isInLoadedTerrain()`
|
||||
- `Level->addGlobalPacket()` has been `@deprecated`.
|
||||
- `LightUpdate` now allows calling `setAndUpdateLight()` for the same position multiple times (needed for light update batching).
|
||||
|
||||
### Permission
|
||||
- `Permission::getByName()` now throws an exception on invalid values instead of silently returning `DEFAULT_FALSE`. This may cause new errors to appear if your plugins had broken permission defaults in `plugin.yml`.
|
||||
|
||||
### Player
|
||||
- `addWindow()` now has stricter validity checks and will now throw exceptions in the following cases: No window IDs left to use, and when a forced window ID collides with an existing window.
|
||||
- The public `$speed` field has been removed (this was only used by anti-cheat which has now been removed).
|
||||
|
||||
### Scheduler
|
||||
- `AsyncTask->setResult()` has had the `$serialize` parameter removed - now it will automatically serialize (or not) as appropriate.
|
||||
- Added a new `ClosureTask` which allows concisely scheduling closure execution on a `TaskScheduler`.
|
||||
- `TaskScheduler->__construct()` `$logger` parameter has been `@deprecated` and will be removed in a future major version.
|
||||
|
||||
### Server
|
||||
- Added new method `Server->hasOfflinePlayerData(string $name) : bool`.
|
||||
- `Server->getAllowFlight()` has been `@deprecated`.
|
||||
|
||||
### Utils
|
||||
- `Config->save()` will no longer catch unexpected exceptions thrown while encoding data.
|
||||
|
||||
## Gameplay changes
|
||||
### Blocks
|
||||
- Rail connectivity has been implemented for normal, powered, detector and activator rails (but there are currently no minecarts).
|
||||
|
||||
# 3.4.1
|
||||
- Updated crashdump format to be compatible with newest CA. This version or newer is required if you want to be able to submit crashdumps to crash.pmmp.io.
|
||||
|
||||
# 3.4.2
|
||||
- `DataPacket` errors when writing to undefined fields are now more clear.
|
||||
- Fixed trees being able to overwrite the log parts of other trees.
|
||||
- Fixed `Player->sendForm()` not working during `PlayerJoinEvent`.
|
||||
- `Entity->setScale()` now explicitly requires a scale larger than 0.
|
||||
- Adding invisible `FloatingTextParticle` to a level no longer causes an error.
|
||||
|
||||
# 3.4.3
|
||||
- Fixed burning TNT setting hurt entities on fire when exploding.
|
||||
- `~` relative coordinates now work in the `/particle` command.
|
||||
- Various boring fixes to error stack trace reporting.
|
||||
- `Level->setChunk()` no longer deletes tiles and entities when replacing a chunk with itself.
|
||||
- Fixed a generator race condition causing rare appearances of half-trees on the client in freshly generated terrain.
|
||||
- `Attribute->resetToDefault()` now fits the default per the min/max bounds, fixing crashes when the bounds are changed to exclude the default.
|
||||
- Fixed a crash with LevelDB worlds when the `TAG_2D_MAPS` tag is missing.
|
||||
- Fixed `Utils::getCoreCount()` crashing on some Debian variants.
|
149
changelogs/3.5.md
Normal file
149
changelogs/3.5.md
Normal file
@ -0,0 +1,149 @@
|
||||
**For Minecraft: Bedrock Edition 1.8.0**
|
||||
|
||||
### Note
|
||||
Plugins compatible with any previous 3.x.y version will also run on these releases and do not need API bumps. Plugin developers should **only** update their required API to this version if you need the changes in this build.
|
||||
|
||||
# 3.5.0
|
||||
- Compatibility with Minecraft: Bedrock Edition 1.8.0
|
||||
- Removed compatibility with 1.7.0
|
||||
|
||||
# 3.5.1
|
||||
- Fixed internal server errors when attempting to craft.
|
||||
- `DataPacket` errors when writing to undefined fields are now more clear.
|
||||
- Fixed trees being able to overwrite the log parts of other trees.
|
||||
- Fixed `Player->sendForm()` not working during `PlayerJoinEvent`.
|
||||
- `Entity->setScale()` now explicitly requires a scale larger than 0.
|
||||
- Adding invisible `FloatingTextParticle` to a level no longer causes an error.
|
||||
|
||||
# 3.5.2
|
||||
- Updated some misc protocol magic numbers.
|
||||
- Fixed burning TNT setting hurt entities on fire when exploding.
|
||||
- `~` relative coordinates now work in the `/particle` command.
|
||||
- Various boring fixes to error stack trace reporting.
|
||||
- `Level->setChunk()` no longer deletes tiles and entities when replacing a chunk with itself.
|
||||
- Fixed a generator race condition causing rare appearances of half-trees on the client in freshly generated terrain.
|
||||
- `Attribute->resetToDefault()` now fits the default per the min/max bounds, fixing crashes when the bounds are changed to exclude the default.
|
||||
- Fixed a crash with LevelDB worlds when the `TAG_2D_MAPS` tag is missing.
|
||||
- Fixed `Utils::getCoreCount()` crashing on some Debian variants.
|
||||
|
||||
# 3.5.3
|
||||
- Rewritten documentation of `PlayerPreLoginEvent`, `PlayerLoginEvent` and `PlayerJoinEvent`. They are now much more detailed and no longer misleading.
|
||||
- Chest items block-picked from double chests will no longer place chests that crash the server when opened.
|
||||
- Ender chests now make the correct sounds when opening and closing.
|
||||
- Fixed Sign errors when a buggy or malicious client sent broken NBT with the wrong tags or wrong number of lines.
|
||||
- Resource packs with comments in the manifest will now load correctly. (MOJANG!!!)
|
||||
- Placement of unknown blocks is now disallowed. This solves a range of problems with invalid blocks in the world, such as #2260 .
|
||||
- Errors thrown during `PlayerQuitEvent` or other `Player->close()` errors will now crash the server instead of causing cryptic bugs later on.
|
||||
- Fixed large chunks (>= 1044476 bytes) becoming corrupted when saved in Region-based worlds - now an exception is thrown instead.
|
||||
- Reduced the range of exceptions caught during chunk loading. Now, only chunk corruption errors are caught, and anything else will produce a crash.
|
||||
- Removed catch-all block on chunk saving. Unexpected errors thrown during chunk save will now create a crash.
|
||||
- Fixed some asserts in packet decode methods.
|
||||
- `Attribute` now throws exceptions with more informative messages on errors.
|
||||
- Properly handled some remaining `Uninitialized string offset` bugs when decoding packets.
|
||||
- Fixed chunk updates taking several seconds to show up on the client. This bug was most apparent during generation and some world editing tools using asynchronous tasks.
|
||||
- Fixed CPU waste ordering chunks for non-moving players.
|
||||
|
||||
# 3.5.4
|
||||
### Fixes
|
||||
- Fixed server crash when a block update occurs on a torch with corrupted metadata.
|
||||
- Added a hack to mitigate client-side right-click spam bug. This mostly eliminates spam of `PlayerInteractEvent` on right-click.
|
||||
- Players will no longer see commands they don't have permission to use in client-sided hints when typing a `/` in the chat window.
|
||||
- `Event->isCancelled()` and `Event->setCancelled()` now throw more informative errors.
|
||||
- Errors thrown during a network interface processing will now _actually_ crash the server.
|
||||
|
||||
### API changes
|
||||
- Deprecated `NetworkInterfaceCrashEvent`. Nobody should have been using this anyway.
|
||||
- Deprecated `Network->processInterface()`
|
||||
- Deprecated `SourceInterface->emergencyShutdown()`
|
||||
|
||||
# 3.5.5
|
||||
- Mobs no longer spawn with their heads facing a different direction to their bodies.
|
||||
- Added a console message when the crash strangler sleeps to stop crash spam.
|
||||
- Fixed crash in `/title` command `times` subcommand when not enough arguments were passed.
|
||||
- AsyncWorkers will now not be shut down on GC unless they have not been used for the last 5 minutes. This reduces lag spikes on garbage collection.
|
||||
- Fixed some unhandled error cases in `AddEntityPacket` encoding.
|
||||
- Fixed `LogicException` descendents being thrown from some packet decoding methods when encountering bad userdata.
|
||||
- Player network inventory transaction processing now catches more specific errors.
|
||||
- Fixed missing decode for `TakeItemEntityPacket`.
|
||||
- Fixed `/gc` and `/status` truncating memory statistics - now they report to 0.01 precision.
|
||||
- Global functions and constants are now imported to improve performance.
|
||||
- Fixed a typo in `pocketmine.command.op.take` description.
|
||||
- Ice no longer creates water when a creative player breaks it.
|
||||
- `spawn-mobs` and `spawn-animals` no longer appear in generated `server.properties` on a newly-installed server.
|
||||
- Added a hack to disable pre-spawn client-sided movement.
|
||||
- Assertions enabled warning now always shows when `zend.assertions` is not `-1`. The config option to disable this warning has been removed.
|
||||
- `/status`,`/dumpmemory` and `/gc` are now enabled by default. The `debug.commands` config option has been removed.
|
||||
- Crash dumps are now more thorough at catching plugin-related crashes.
|
||||
|
||||
# 3.5.6
|
||||
- Fixed `#`-commenting properties in `.properties` files not working.
|
||||
- `pocketmine.yml` now permits writing `worldname:` with no generation settings in the `worlds` section to force a world to be loaded.
|
||||
- Fixed Bow force being too low - now it's consistent with Minecraft Java (but not with Bedrock due to a vanilla bug).
|
||||
- Fixed `recursion detected` bug when encoding crashdumps in some cases.
|
||||
- Items with too-large NBT tags on network will now have their tags ignored when sending over network, instead of crashing the server. This is a workaround for a protocol bug which will be addressed in a future Minecraft release.
|
||||
- `/enchant` no longer crashes the server when out-of-bounds enchantment levels are used.
|
||||
- Fixed some crashes loading Region-based worlds when encountering unexpected EOF.
|
||||
- `Entity->fireTicks` is now protected (but accessible by magic method for BC purposes) and will now throw an exception when written to if the value is > 32767 or < 0.
|
||||
- Fixed Signs asserting on corrupted world data with more than 4 lines of text per sign.
|
||||
|
||||
# 3.5.7
|
||||
- Fixed several bugs in RCON packet receive that would allow an attacker to block or crash the RCON thread, denying service to other legitimate RCON clients.
|
||||
- Fixed RCON connections not working (timing out with no response) on some platforms.
|
||||
- Logins are now permitted to have up to 60 seconds clock drift on the `nbf` and `exp` timestamps in the login JWT.
|
||||
- Fixed XP orbs following players who switched to a location spatially nearby in a different world.
|
||||
- `Player->removeWindow()` now throws `InvalidArgumentException` instead of `BadMethodCallException` when trying to non-forcefully remove a fixed window ID.
|
||||
|
||||
# 3.5.8
|
||||
- Fixed player XP not dropping if a player was fast enough to respawn.
|
||||
- Player XP drop amount now matches vanilla (7x level points, incurs some loss of points for higher levels)
|
||||
- Fixed Doxygen configuration including test sources.
|
||||
- Improved performance of block-cache accesses.
|
||||
- Improved performance of random block-ticking.
|
||||
- Closure tasks will now show the correctly formatted name on timings.
|
||||
- Fixed a crash when a local update happens next to an `ItemFrame` with invalid metadata.
|
||||
- Fixed player being subscribed to broadcast permissions too early when permissions are modified before spawn.
|
||||
- Block-picking is now disallowed on unknown blocks.
|
||||
- Internal IP detection now works correctly on all platforms.
|
||||
- Fixed UPnP portforwarding not working correctly when multiple network adapters are installed.
|
||||
- Starting or stopping flight now resets fall distance and in-air ticks.
|
||||
- Fixed falling causing starvation.
|
||||
- Fixed crops consuming bone meal when fully grown.
|
||||
- Users are no longer able to avoid agreeing to the license by restarting the server.
|
||||
- Explosions no longer create broken double chests which crash the server. Existing chests affected by this bug will continue to crash. This will be addressed in a future release.
|
||||
- Cactus and sugarcane no longer grow through non-air blocks.
|
||||
- Fixed a memory leak in `setChunk()` when the `unload` parameter is true.
|
||||
- Generator will now crash if preset is invalid, instead of producing unexpected results.
|
||||
|
||||
# 3.5.9
|
||||
- Fixed a `setChunk()` bug introduced by 3.5.8.
|
||||
- Applied a hack to disable client-sided automatic regeneration.
|
||||
- `Level->getChunkPlayers()` is now deprecated.
|
||||
|
||||
# 3.5.10
|
||||
- Some internal `Level` functions are now correctly marked `@internal`.
|
||||
- Fixed splash potion distance being measured from player feet instead of eye height.
|
||||
- Fixed tall grass being unplaceable on dirt.
|
||||
- A debug message is now recorded when a chunk is loaded with no associated loaders.
|
||||
- Composer dependencies have been updated to fix bugs in some dependencies.
|
||||
|
||||
# 3.5.11
|
||||
- Fixed crashing when items with negative IDs are found in the inventory (caused by downgrading from dev builds).
|
||||
- Updated creative inventory and crafting recipes.
|
||||
|
||||
# 3.5.12
|
||||
- Fixed crash when too-large values are given to `/effect` for duration.
|
||||
- `/op` and other commands no longer crash when an invalid player name is given.
|
||||
- Startup time no longer includes the time spent in the setup wizard.
|
||||
- `TextFormat::clean()` is now UTF-8 aware, and will scrub any invalid UTF-8 characters from the given string.
|
||||
- Fixed `TextFormat::clean()` not fully removing ANSI escape codes in some cases.
|
||||
- Fixed Korean command arguments failing to parse.
|
||||
- `Sign->setText()` and `Sign->setLine()` now enforce that the given text must be UTF-8 text, or an exception will be thrown.
|
||||
- Sign text is now processed by `mb_scrub()` immediately after loading to remove invalid UTF-8 characters that could crash the client.
|
||||
- `Human->exhaust()` no longer underflows when the hunger attribute has a fractional value.
|
||||
|
||||
# 3.5.13
|
||||
- Added a hack to disable client sided AI for non-moving entities. This fixes items floating in water despite it not being implemented server-side yet.
|
||||
- Fixed max health not working as expected on respawn if changed by plugins.
|
||||
- Fixed Item Frame hardness (0.25 instead of 0).
|
||||
- Fire Aspect tools will now light TNT when right-clicked with.
|
||||
- Fixed incorrect nullable typehints on `TaskScheduler` return values.
|
65
changelogs/3.6.md
Normal file
65
changelogs/3.6.md
Normal file
@ -0,0 +1,65 @@
|
||||
**For Minecraft: Bedrock Edition 1.9.0**
|
||||
|
||||
### Note
|
||||
Plugins compatible with any previous 3.x.y version will also run on these releases and do not need API bumps. Plugin developers should **only** update their required API to this version if you need the changes in this build.
|
||||
|
||||
This changelog **does not account for protocol changes**. If your plugin uses the protocol, you're not shielded by API change constraints.
|
||||
|
||||
# 3.6.0
|
||||
- Compatibility with Minecraft: Bedrock Edition 1.9.0
|
||||
- Removed compatibility with 1.8.0
|
||||
- `Item->getCompoundTag()` is now `@deprecated`.
|
||||
- `Item->setCompoundTag()` now accepts NULL as a possible value.
|
||||
- `ItemFactory::fromString()` now accepts NULL for the `tags` parameter.
|
||||
|
||||
# 3.6.1
|
||||
- Fixed crashing when items with negative IDs are found in the inventory (caused by downgrading from dev builds).
|
||||
- Updated creative inventory and crafting recipes.
|
||||
- Fixed handling for some new blocks which magically appeared without appropriate implementations (extra meta values).
|
||||
|
||||
# 3.6.2
|
||||
- Fixed client-sided crash when upper-case letters appear in command names.
|
||||
- Fixed crash when too-large values are given to `/effect` for duration.
|
||||
- `/op` and other commands no longer crash when an invalid player name is given.
|
||||
- Startup time no longer includes the time spent in the setup wizard.
|
||||
- `TextFormat::clean()` is now UTF-8 aware, and will scrub any invalid UTF-8 characters from the given string.
|
||||
- Fixed `TextFormat::clean()` not fully removing ANSI escape codes in some cases.
|
||||
- Fixed Korean command arguments failing to parse.
|
||||
- `Sign->setText()` and `Sign->setLine()` now enforce that the given text must be UTF-8 text, or an exception will be thrown.
|
||||
- Sign text is now processed by `mb_scrub()` immediately after loading to remove invalid UTF-8 characters that could crash the client.
|
||||
- `Human->exhaust()` no longer underflows when the hunger attribute has a fractional value.
|
||||
|
||||
# 3.6.3
|
||||
- Added a hack to disable client sided AI for non-moving entities. This fixes items floating in water despite it not being implemented server-side yet.
|
||||
- Fixed max health not working as expected on respawn if changed by plugins.
|
||||
- Fixed Item Frame hardness (0.25 instead of 0).
|
||||
- Fire Aspect tools will now light TNT when right-clicked with.
|
||||
- Fixed incorrect nullable typehints on `TaskScheduler` return values.
|
||||
|
||||
# 3.6.4
|
||||
- `NetworkStackLatencyPacket` unhandled debug has been silenced.
|
||||
- Fixed `Player->removeWindow()` removing GUI or crashing clients when removing a window which was not added.
|
||||
- Fixed packed ice dropping itself when mined without a silk touch pickaxe.
|
||||
- Fixed players not taking fall damage when falling off the side of a ladder when their AABB was intersecting with the ladder's full block area.
|
||||
- Fixed arrows reloaded from disk never despawning.
|
||||
- Fixed player XP not dropping on death.
|
||||
- Fixed player's held slot being out of sync when respawning.
|
||||
- Fixed items with different NBT being considered stackable in some cases by `BaseInventory->canAddItem()`.
|
||||
|
||||
# 3.6.5
|
||||
- Fixed stdout silence on crash if a crash occurs when PHP output buffering is enabled.
|
||||
- Fixed `RegionLoader` considering a range of invalid chunk coordinates as valid.
|
||||
- Fixed `RegionLoader` causing region header corruption when an oversized chunk was discovered. This was causing entire regions to be discarded next time they were freshly loaded.
|
||||
- Fixed performance issue loading old LevelDB worlds (from before MCPE 1.0) due to unmodified chunks being converted every time they were loaded.
|
||||
- Added new debug messages when a world takes too long (longer than 50ms) to complete a tick.
|
||||
- Debug messages are now logged when autosave kicks in (with time measurements), which helps debugging unexplained lag spikes.
|
||||
- Level "auto tick rate" anti-feature and its associated `pocketmine.yml` settings have been removed (see #2665). The settings will persist in old configurations, but will be ignored by this version and future versions.
|
||||
- The `/save-all` command now outputs custom (non-vanilla) messages informing the user how long it took to complete autosaving.
|
||||
- The word `level` has been replaced with `world` (where appropriate) throughout language strings and general user interface messages.
|
||||
|
||||
# 3.6.6
|
||||
- Fixed protocol argument types for commands.
|
||||
- Autosave debug message will now report in milliseconds when the time taken is less than 1 second.
|
||||
- Flatworld presets now allow `*` as a multiplier symbol (fixes PC compatibility).
|
||||
- Network runtimeIDs for blocks are now randomized to prevent things (like plugins) relying on them.
|
||||
- Updated NBT dependency to 0.2.7 for some bug fixes.
|
33
changelogs/3.7.md
Normal file
33
changelogs/3.7.md
Normal file
@ -0,0 +1,33 @@
|
||||
**For Minecraft: Bedrock Edition 1.10.0**
|
||||
|
||||
### Note
|
||||
Plugins compatible with any previous 3.x.y version will also run on these releases and do not need API bumps. Plugin developers should **only** update their required API to this version if you need the changes in this build.
|
||||
|
||||
This changelog **does not account for protocol changes**. If your plugin uses the protocol, you're not shielded by API change constraints.
|
||||
|
||||
# 3.7.0
|
||||
- Compatibility with Minecraft: Bedrock Edition 1.10.0
|
||||
- Removed compatibility with 1.9.0
|
||||
|
||||
# 3.7.1
|
||||
- Fixed protocol argument types for commands.
|
||||
- Autosave debug message will now report in milliseconds when the time taken is less than 1 second.
|
||||
- Flatworld presets now allow `*` as a multiplier symbol (fixes PC compatibility).
|
||||
- Network runtimeIDs for blocks are now randomized to prevent things (like plugins) relying on them.
|
||||
- Updated NBT dependency to 0.2.7 for some bug fixes.
|
||||
|
||||
# 3.7.2
|
||||
- Fixed a memory leak when `PlayerLoginEvent` is cancelled.
|
||||
- Fixed permissions `pocketmine.command.ban.list`, `pocketmine.command.difficulty`, `pocketmine.command.whitelist.enable` and `pocketmine.command.whitelist.disable` always being granted to operators.
|
||||
- Fixed some commands outputting `commands.generic.permission` instead of the proper message when running commands that the sender doesn't have permission to use.
|
||||
- Worlds with unknown generator types will now refuse to load instead of getting incorrect terrain generation ruining them.
|
||||
- `TextFormat::tokenize()` no longer corrupts Unicode sequences.
|
||||
- `TextFormat::clean()` now removes non-printable Unicode code points in the private-use area.
|
||||
- Running two servers in the same data directory is no longer allowed and will gracefully halt instead of corrupting your data.
|
||||
- Sign text length is now soft-capped at 1000 characters.
|
||||
|
||||
# 3.7.3
|
||||
- World save timings now include saves that are triggered by chunk unloading.
|
||||
- Fixed several network denial-of-service bugs.
|
||||
- A warning is now emitted when the `ChunkUtils` extension is not loaded.
|
||||
- Moved version constants to a separate `VersionInfo` file for easier parsing and handling.
|
69
changelogs/3.8.md
Normal file
69
changelogs/3.8.md
Normal file
@ -0,0 +1,69 @@
|
||||
**For Minecraft: Bedrock Edition 1.11.0**
|
||||
|
||||
### Note
|
||||
Plugins compatible with any previous 3.x.y version will also run on these releases and do not need API bumps. Plugin developers should **only** update their required API to this version if you need the changes in this build.
|
||||
|
||||
This changelog **does not account for protocol changes**. If your plugin uses the protocol, you're not shielded by API change constraints.
|
||||
|
||||
# 3.8.0
|
||||
- Compatibility with Minecraft: Bedrock Edition 1.11.0
|
||||
- Removed compatibility with 1.10.0
|
||||
|
||||
# 3.8.1
|
||||
- Fixed furnace smelting recipes not working.
|
||||
- Reduced legacy hacks dealing with `BatchPacket` to fix possible ID collisions.
|
||||
- Reduced release phar size by minifying JSON data blobs.
|
||||
- Moved some MCPE-specific JSON blobs to submodule.
|
||||
|
||||
# 3.8.2
|
||||
- Fixed --enable-ansi and --disable-ansi not being respected on threads.
|
||||
- Fixed a crash that could occur when decoding `AvailableCommandsPacket`.
|
||||
- Fixed a crash when loading worlds with entities with missing `Motion` NBT tag.
|
||||
- Fixed a crash when world time overflows signed int64 max.
|
||||
- Fixed world generators and providers being registered too late (this was causing plugin issues).
|
||||
- Updated RakLib version to get a security fix.
|
||||
- Fixed errors when custom clients fill the wrong information in `ResourcePackClientResponsePacket`.
|
||||
- Fixed `setImmobile()` getting overridden directly after `PlayerJoinEvent`.
|
||||
- Fixed air being breakable by creative players.
|
||||
- Fixed performance loss caused by bugs in the preprocessor.
|
||||
|
||||
# 3.8.3
|
||||
- Fixed infinite recursion when using `Entity->close()` during `EntityDespawnEvent`.
|
||||
- Fixed crash reports caused by folder plugins being reported to the crash archive.
|
||||
- Fixed spawning entities on unloaded chunks during spawn sequence (possible client crash cause).
|
||||
- Fixed `/time query` output message.
|
||||
- Fixed `Server->hasOfflinePlayerData()` being case-sensitive.
|
||||
- Improved error messages for skin validation in some places.
|
||||
- Fixed classic stonecutter hardness.
|
||||
- Fixed iron trapdoors being considered a valid furnace fuel.
|
||||
- Fixed apple dropping from leaves happening less frequently than intended.
|
||||
- Fixed tall plants like sunflower being replaceable by the top half.
|
||||
|
||||
# 3.8.4
|
||||
- Plugin load order is now randomised to remove the ability to implicitly depend on filesystem-specific ordering.
|
||||
- Packet logging in debug messages now uses base64 instead of hex (uses less space).
|
||||
- Array and string size are now shown in error stack trace logs.
|
||||
- Stack traces now render a maximum of 80 characters when making string parameters printable.
|
||||
- Improved documentation for some transaction classes.
|
||||
- Action order in inventory transactions is now randomised to prevent dependencies on any accidental or client-dependent ordering. Since the transaction system is specifically designed to avoid depending on order, this does not affect any core functionality.
|
||||
|
||||
# 3.8.5
|
||||
- Moved preprocessor to build/ directory.
|
||||
- Added documentation for `Server->getPlayer()`, `Server->getPlayerExact()` and `Server->matchPlayer()`.
|
||||
- `server.lock` now contains the PID of the currently-running server.
|
||||
- PID of server is now reported in the error message when attempting to run two servers from the same data directory at once.
|
||||
- Fixed sluggish playercount updating on MOTD.
|
||||
- Added new MultiRecipe UUIDs.
|
||||
- Added an extra field to `StartGamePacket` to resolve minor incompatibility issues on different 1.11.x patch versions.
|
||||
|
||||
# 3.8.6
|
||||
- Fixed `Entity->isNameTagAlwaysVisible()` not working.
|
||||
- Log messages are now cleaned of invalid UTF-8 sequences before emitting them.
|
||||
- Fixed negative integers being considered as strings for world seeds.
|
||||
- Fixed out-of-bounds access on invalid inventory data in player data saves.
|
||||
- Fixed crash when custom liquids have flow decays which aren't factors of 4.
|
||||
- Fixed `Entity->noDamageTicks` not working when the entity had no previous damage cause.
|
||||
|
||||
# 3.8.7
|
||||
- Improved documentation of `Player->getDisplayName()` and `Player::isValidUserName()`.
|
||||
- Fixed a bug in `SetScorePacket` decoding causing the entry list to always be empty.
|
12
composer.lock
generated
12
composer.lock
generated
@ -201,16 +201,16 @@
|
||||
},
|
||||
{
|
||||
"name": "pocketmine/raklib",
|
||||
"version": "0.12.2",
|
||||
"version": "0.12.4",
|
||||
"source": {
|
||||
"type": "git",
|
||||
"url": "https://github.com/pmmp/RakLib.git",
|
||||
"reference": "54a36d55eeba0a182e00439920ee2fcfa8c72bf3"
|
||||
"reference": "fc1ccc8e61b9033e5372436b2e28a7a95388373f"
|
||||
},
|
||||
"dist": {
|
||||
"type": "zip",
|
||||
"url": "https://api.github.com/repos/pmmp/RakLib/zipball/54a36d55eeba0a182e00439920ee2fcfa8c72bf3",
|
||||
"reference": "54a36d55eeba0a182e00439920ee2fcfa8c72bf3",
|
||||
"url": "https://api.github.com/repos/pmmp/RakLib/zipball/fc1ccc8e61b9033e5372436b2e28a7a95388373f",
|
||||
"reference": "fc1ccc8e61b9033e5372436b2e28a7a95388373f",
|
||||
"shasum": ""
|
||||
},
|
||||
"require": {
|
||||
@ -235,10 +235,10 @@
|
||||
],
|
||||
"description": "A RakNet server implementation written in PHP",
|
||||
"support": {
|
||||
"source": "https://github.com/pmmp/RakLib/tree/0.12",
|
||||
"source": "https://github.com/pmmp/RakLib/tree/0.12.4",
|
||||
"issues": "https://github.com/pmmp/RakLib/issues"
|
||||
},
|
||||
"time": "2019-01-21T14:17:30+00:00"
|
||||
"time": "2019-05-02T14:53:51+00:00"
|
||||
},
|
||||
{
|
||||
"name": "pocketmine/snooze",
|
||||
|
File diff suppressed because it is too large
Load Diff
10
doxygen/index.md
Normal file
10
doxygen/index.md
Normal file
@ -0,0 +1,10 @@
|
||||
## PocketMine-MP API Documentation
|
||||
|
||||
This site contains auto-generated API documentation for PocketMine-MP (and dependencies which are not outsourced). Documentation here is regenerated for every release.
|
||||
|
||||
This site can be accessed via https://apidoc.pmmp.io.
|
||||
|
||||
### Additional developer resources
|
||||
- [DevTools](https://github.com/pmmp/PocketMine-DevTools/) - Development tools plugin for creating plugins
|
||||
- [ExamplePlugin](https://github.com/pmmp/ExamplePlugin/) - Example plugin demonstrating some basic API features
|
||||
- [DeveloperDocs](https://github.com/pmmp/DeveloperDocs/) - Reference, guides and specifications for the PocketMine-MP API
|
@ -104,6 +104,7 @@ use pocketmine\network\mcpe\protocol\AnimatePacket;
|
||||
use pocketmine\network\mcpe\protocol\AvailableCommandsPacket;
|
||||
use pocketmine\network\mcpe\protocol\AvailableEntityIdentifiersPacket;
|
||||
use pocketmine\network\mcpe\protocol\BatchPacket;
|
||||
use pocketmine\network\mcpe\protocol\BiomeDefinitionListPacket;
|
||||
use pocketmine\network\mcpe\protocol\BlockEntityDataPacket;
|
||||
use pocketmine\network\mcpe\protocol\BlockPickRequestPacket;
|
||||
use pocketmine\network\mcpe\protocol\BookEditPacket;
|
||||
@ -210,7 +211,7 @@ class Player extends Human implements CommandSender, ChunkLoader, IPlayer{
|
||||
public const VIEW = Player::SPECTATOR;
|
||||
|
||||
/**
|
||||
* Checks a supplied username and checks it is valid.
|
||||
* Validates the given username.
|
||||
*
|
||||
* @param string $name
|
||||
*
|
||||
@ -392,7 +393,7 @@ class Player extends Human implements CommandSender, ChunkLoader, IPlayer{
|
||||
}
|
||||
|
||||
public function isBanned() : bool{
|
||||
return $this->server->getNameBans()->isBanned($this->iusername);
|
||||
return $this->server->getNameBans()->isBanned($this->username);
|
||||
}
|
||||
|
||||
public function setBanned(bool $value){
|
||||
@ -405,14 +406,14 @@ class Player extends Human implements CommandSender, ChunkLoader, IPlayer{
|
||||
}
|
||||
|
||||
public function isWhitelisted() : bool{
|
||||
return $this->server->isWhitelisted($this->iusername);
|
||||
return $this->server->isWhitelisted($this->username);
|
||||
}
|
||||
|
||||
public function setWhitelisted(bool $value){
|
||||
if($value){
|
||||
$this->server->addWhitelist($this->iusername);
|
||||
$this->server->addWhitelist($this->username);
|
||||
}else{
|
||||
$this->server->removeWhitelist($this->iusername);
|
||||
$this->server->removeWhitelist($this->username);
|
||||
}
|
||||
}
|
||||
|
||||
@ -799,7 +800,7 @@ class Player extends Human implements CommandSender, ChunkLoader, IPlayer{
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the "friendly" name to display of this player to use in the chat.
|
||||
* Returns the "friendly" display name of this player to use in the chat.
|
||||
*
|
||||
* @return string
|
||||
*/
|
||||
@ -1064,6 +1065,7 @@ class Player extends Human implements CommandSender, ChunkLoader, IPlayer{
|
||||
return; //avoid player spawning twice (this can only happen on 3.x with a custom malicious client)
|
||||
}
|
||||
$this->spawned = true;
|
||||
$this->setImmobile(false);
|
||||
|
||||
if($this->hasPermission(Server::BROADCAST_CHANNEL_USERS)){
|
||||
PermissionManager::getInstance()->subscribeToPermission(Server::BROADCAST_CHANNEL_USERS, $this);
|
||||
@ -1082,10 +1084,12 @@ class Player extends Human implements CommandSender, ChunkLoader, IPlayer{
|
||||
$this->server->broadcastMessage($ev->getJoinMessage());
|
||||
}
|
||||
|
||||
$this->setImmobile(false);
|
||||
$this->noDamageTicks = 60;
|
||||
|
||||
foreach($this->usedChunks as $index => $c){
|
||||
foreach($this->usedChunks as $index => $hasSent){
|
||||
if(!$hasSent){
|
||||
continue; //this will happen when the chunk is ready to send
|
||||
}
|
||||
Level::getXZ($index, $chunkX, $chunkZ);
|
||||
foreach($this->level->getChunkEntities($chunkX, $chunkZ) as $entity){
|
||||
if($entity !== $this and !$entity->isClosed() and $entity->isAlive() and !$entity->isFlaggedForDespawn()){
|
||||
@ -1930,7 +1934,7 @@ class Player extends Human implements CommandSender, ChunkLoader, IPlayer{
|
||||
return true;
|
||||
}
|
||||
|
||||
if(!$this->server->isWhitelisted($this->iusername) and $this->kick("Server is white-listed", false)){
|
||||
if(!$this->server->isWhitelisted($this->username) and $this->kick("Server is white-listed", false)){
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -2060,7 +2064,13 @@ class Player extends Human implements CommandSender, ChunkLoader, IPlayer{
|
||||
case ResourcePackClientResponsePacket::STATUS_SEND_PACKS:
|
||||
$manager = $this->server->getResourcePackManager();
|
||||
foreach($packet->packIds as $uuid){
|
||||
$pack = $manager->getPackById(substr($uuid, 0, strpos($uuid, "_"))); //dirty hack for mojang's dirty hack for versions
|
||||
//dirty hack for mojang's dirty hack for versions
|
||||
$splitPos = strpos($uuid, "_");
|
||||
if($splitPos !== false){
|
||||
$uuid = substr($uuid, 0, $splitPos);
|
||||
}
|
||||
|
||||
$pack = $manager->getPackById($uuid);
|
||||
if(!($pack instanceof ResourcePack)){
|
||||
//Client requested a resource pack but we don't have it available on the server
|
||||
$this->close("", "disconnectionScreen.resourcePack", true);
|
||||
@ -2100,6 +2110,7 @@ class Player extends Human implements CommandSender, ChunkLoader, IPlayer{
|
||||
/** @var float[] $pos */
|
||||
$pos = $this->namedtag->getListTag("Pos")->getAllValues();
|
||||
$this->level->registerChunkLoader($this, ((int) floor($pos[0])) >> 4, ((int) floor($pos[2])) >> 4, true);
|
||||
$this->usedChunks[Level::chunkHash(((int) floor($pos[0])) >> 4, ((int) floor($pos[2])) >> 4)] = false;
|
||||
|
||||
parent::__construct($this->level, $this->namedtag);
|
||||
$ev = new PlayerLoginEvent($this, "Plugin reason");
|
||||
@ -2147,6 +2158,7 @@ class Player extends Human implements CommandSender, ChunkLoader, IPlayer{
|
||||
$this->dataPacket($pk);
|
||||
|
||||
$this->sendDataPacket(new AvailableEntityIdentifiersPacket());
|
||||
$this->sendDataPacket(new BiomeDefinitionListPacket());
|
||||
|
||||
$this->level->sendTime($this);
|
||||
|
||||
@ -3300,7 +3312,7 @@ class Player extends Human implements CommandSender, ChunkLoader, IPlayer{
|
||||
}
|
||||
|
||||
/**
|
||||
* Resets the title duration settings.
|
||||
* Resets the title duration settings to defaults and removes any existing titles.
|
||||
*/
|
||||
public function resetTitles(){
|
||||
$pk = new SetTitlePacket();
|
||||
@ -3641,7 +3653,7 @@ class Player extends Human implements CommandSender, ChunkLoader, IPlayer{
|
||||
$this->setXpAndProgress(0, 0);
|
||||
|
||||
if($ev->getDeathMessage() != ""){
|
||||
$this->server->broadcast($ev->getDeathMessage(), Server::BROADCAST_CHANNEL_USERS);
|
||||
$this->server->broadcastMessage($ev->getDeathMessage());
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -36,10 +36,7 @@ namespace pocketmine {
|
||||
use pocketmine\utils\VersionString;
|
||||
use pocketmine\wizard\SetupWizard;
|
||||
|
||||
const NAME = "PocketMine-MP";
|
||||
const BASE_VERSION = "3.6.6";
|
||||
const IS_DEVELOPMENT_BUILD = false;
|
||||
const BUILD_NUMBER = 0;
|
||||
require_once __DIR__ . '/VersionInfo.php';
|
||||
|
||||
const MIN_PHP_VERSION = "7.2.0";
|
||||
|
||||
@ -180,7 +177,7 @@ namespace pocketmine {
|
||||
|
||||
define('pocketmine\RESOURCE_PATH', \pocketmine\PATH . 'src' . DIRECTORY_SEPARATOR . 'pocketmine' . DIRECTORY_SEPARATOR . 'resources' . DIRECTORY_SEPARATOR);
|
||||
|
||||
$opts = getopt("", ["data:", "plugins:", "no-wizard"]);
|
||||
$opts = getopt("", ["data:", "plugins:", "no-wizard", "enable-ansi", "disable-ansi"]);
|
||||
|
||||
define('pocketmine\DATA', isset($opts["data"]) ? $opts["data"] . DIRECTORY_SEPARATOR : realpath(getcwd()) . DIRECTORY_SEPARATOR);
|
||||
define('pocketmine\PLUGIN_PATH', isset($opts["plugins"]) ? $opts["plugins"] . DIRECTORY_SEPARATOR : realpath(getcwd()) . DIRECTORY_SEPARATOR . "plugins" . DIRECTORY_SEPARATOR);
|
||||
@ -189,9 +186,33 @@ namespace pocketmine {
|
||||
mkdir(\pocketmine\DATA, 0777, true);
|
||||
}
|
||||
|
||||
define('pocketmine\LOCK_FILE_PATH', \pocketmine\DATA . 'server.lock');
|
||||
define('pocketmine\LOCK_FILE', fopen(\pocketmine\LOCK_FILE_PATH, "a+b"));
|
||||
if(!flock(\pocketmine\LOCK_FILE, LOCK_EX | LOCK_NB)){
|
||||
//wait for a shared lock to avoid race conditions if two servers started at the same time - this makes sure the
|
||||
//other server wrote its PID and released exclusive lock before we get our lock
|
||||
flock(\pocketmine\LOCK_FILE, LOCK_SH);
|
||||
$pid = stream_get_contents(\pocketmine\LOCK_FILE);
|
||||
critical_error("Another " . \pocketmine\NAME . " instance (PID $pid) is already using this folder (" . realpath(\pocketmine\DATA) . ").");
|
||||
critical_error("Please stop the other server first before running a new one.");
|
||||
exit(1);
|
||||
}
|
||||
ftruncate(\pocketmine\LOCK_FILE, 0);
|
||||
fwrite(\pocketmine\LOCK_FILE, (string) getmypid());
|
||||
fflush(\pocketmine\LOCK_FILE);
|
||||
flock(\pocketmine\LOCK_FILE, LOCK_SH); //prevent acquiring an exclusive lock from another process, but allow reading
|
||||
|
||||
//Logger has a dependency on timezone
|
||||
$tzError = Timezone::init();
|
||||
|
||||
if(isset($opts["enable-ansi"])){
|
||||
Terminal::init(true);
|
||||
}elseif(isset($opts["disable-ansi"])){
|
||||
Terminal::init(false);
|
||||
}else{
|
||||
Terminal::init();
|
||||
}
|
||||
|
||||
$logger = new MainLogger(\pocketmine\DATA . "server.log");
|
||||
$logger->registerStatic();
|
||||
|
||||
@ -203,6 +224,9 @@ namespace pocketmine {
|
||||
if(extension_loaded("xdebug")){
|
||||
$logger->warning(PHP_EOL . PHP_EOL . PHP_EOL . "\tYou are running " . \pocketmine\NAME . " with xdebug enabled. This has a major impact on performance." . PHP_EOL . PHP_EOL);
|
||||
}
|
||||
if(!extension_loaded("pocketmine_chunkutils")){
|
||||
$logger->warning("ChunkUtils extension is missing. Anvil-format worlds will experience degraded performance.");
|
||||
}
|
||||
|
||||
if(\Phar::running(true) === ""){
|
||||
$logger->warning("Non-packaged " . \pocketmine\NAME . " installation detected. Consider using a phar in production for better performance.");
|
||||
|
@ -112,7 +112,6 @@ use function array_sum;
|
||||
use function asort;
|
||||
use function assert;
|
||||
use function base64_encode;
|
||||
use function bin2hex;
|
||||
use function class_exists;
|
||||
use function count;
|
||||
use function define;
|
||||
@ -799,6 +798,7 @@ class Server{
|
||||
* @return bool
|
||||
*/
|
||||
public function hasOfflinePlayerData(string $name) : bool{
|
||||
$name = strtolower($name);
|
||||
return file_exists($this->getDataPath() . "players/$name.dat");
|
||||
}
|
||||
|
||||
@ -892,6 +892,11 @@ class Server{
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns an online player whose name begins with or equals the given string (case insensitive).
|
||||
* The closest match will be returned, or null if there are no online matches.
|
||||
*
|
||||
* @see Server::getPlayerExact()
|
||||
*
|
||||
* @param string $name
|
||||
*
|
||||
* @return Player|null
|
||||
@ -917,6 +922,8 @@ class Server{
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns an online player with the given name (case insensitive), or null if not found.
|
||||
*
|
||||
* @param string $name
|
||||
*
|
||||
* @return Player|null
|
||||
@ -933,6 +940,9 @@ class Server{
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns a list of online players whose names contain with the given string (case insensitive).
|
||||
* If an exact match is found, only that match is returned.
|
||||
*
|
||||
* @param string $partialName
|
||||
*
|
||||
* @return Player[]
|
||||
@ -1091,9 +1101,19 @@ class Server{
|
||||
|
||||
return false;
|
||||
}
|
||||
/**
|
||||
* @var LevelProvider $provider
|
||||
* @see LevelProvider::__construct()
|
||||
*/
|
||||
$provider = new $providerClass($path);
|
||||
try{
|
||||
GeneratorManager::getGenerator($provider->getGenerator(), true);
|
||||
}catch(\InvalidArgumentException $e){
|
||||
$this->logger->error($this->getLanguage()->translateString("pocketmine.level.loadError", [$name, "Unknown generator \"" . $provider->getGenerator() . "\""]));
|
||||
return false;
|
||||
}
|
||||
|
||||
/** @see LevelProvider::__construct() */
|
||||
$level = new Level($this, $name, new $providerClass($path));
|
||||
$level = new Level($this, $name, $provider);
|
||||
|
||||
$this->levels[$level->getId()] = $level;
|
||||
|
||||
@ -1682,6 +1702,12 @@ class Server{
|
||||
Item::initCreativeItems();
|
||||
Biome::init();
|
||||
|
||||
LevelProviderManager::init();
|
||||
if(extension_loaded("leveldb")){
|
||||
$this->logger->debug($this->getLanguage()->translateString("pocketmine.debug.enable"));
|
||||
}
|
||||
GeneratorManager::registerDefaultGenerators();
|
||||
|
||||
$this->craftingManager = new CraftingManager();
|
||||
|
||||
$this->resourceManager = new ResourcePackManager($this->getDataPath() . "resource_packs" . DIRECTORY_SEPARATOR, $this->logger);
|
||||
@ -1693,7 +1719,7 @@ class Server{
|
||||
|
||||
register_shutdown_function([$this, "crashDump"]);
|
||||
|
||||
$this->queryRegenerateTask = new QueryRegenerateEvent($this, 5);
|
||||
$this->queryRegenerateTask = new QueryRegenerateEvent($this);
|
||||
|
||||
$this->pluginManager->loadPlugins($this->pluginPath);
|
||||
|
||||
@ -1703,13 +1729,6 @@ class Server{
|
||||
|
||||
$this->network->registerInterface(new RakLibInterface($this));
|
||||
|
||||
LevelProviderManager::init();
|
||||
if(extension_loaded("leveldb")){
|
||||
$this->logger->debug($this->getLanguage()->translateString("pocketmine.debug.enable"));
|
||||
}
|
||||
|
||||
GeneratorManager::registerDefaultGenerators();
|
||||
|
||||
foreach((array) $this->getProperty("worlds", []) as $name => $options){
|
||||
if($options === null){
|
||||
$options = [];
|
||||
@ -2262,6 +2281,7 @@ class Server{
|
||||
$p = $this->pluginManager->getPlugin($plugin);
|
||||
if($p instanceof Plugin and !($p->getPluginLoader() instanceof PharPluginLoader)){
|
||||
$this->logger->debug("Not sending crashdump due to caused by non-phar plugin");
|
||||
$report = false;
|
||||
}
|
||||
}
|
||||
|
||||
@ -2517,7 +2537,7 @@ class Server{
|
||||
if(strlen($payload) > 2 and substr($payload, 0, 2) === "\xfe\xfd" and $this->queryHandler instanceof QueryHandler){
|
||||
$this->queryHandler->handle($interface, $address, $port, $payload);
|
||||
}else{
|
||||
$this->logger->debug("Unhandled raw packet from $address $port: " . bin2hex($payload));
|
||||
$this->logger->debug("Unhandled raw packet from $address $port: " . base64_encode($payload));
|
||||
}
|
||||
}catch(\Throwable $e){
|
||||
$this->logger->logException($e);
|
||||
@ -2566,17 +2586,12 @@ class Server{
|
||||
$this->currentTPS = 20;
|
||||
$this->currentUse = 0;
|
||||
|
||||
($this->queryRegenerateTask = new QueryRegenerateEvent($this))->call();
|
||||
|
||||
$this->network->updateName();
|
||||
$this->network->resetStatistics();
|
||||
}
|
||||
|
||||
if(($this->tickCounter & 0b111111111) === 0){
|
||||
($this->queryRegenerateTask = new QueryRegenerateEvent($this, 5))->call();
|
||||
if($this->queryHandler !== null){
|
||||
$this->queryHandler->regenerateInfo();
|
||||
}
|
||||
}
|
||||
|
||||
if($this->autoSave and ++$this->autoSaveTicker >= $this->autoSaveTicks){
|
||||
$this->autoSaveTicker = 0;
|
||||
$this->getLogger()->debug("[Auto Save] Saving worlds...");
|
||||
|
27
src/pocketmine/VersionInfo.php
Normal file
27
src/pocketmine/VersionInfo.php
Normal file
@ -0,0 +1,27 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
namespace pocketmine;
|
||||
|
||||
const NAME = "PocketMine-MP";
|
||||
const BASE_VERSION = "3.8.7";
|
||||
const IS_DEVELOPMENT_BUILD = false;
|
||||
const BUILD_NUMBER = 0;
|
@ -46,7 +46,7 @@ class Carpet extends Flowable{
|
||||
}
|
||||
|
||||
public function getName() : string{
|
||||
return ColorBlockMetaHelper::getColorFromMeta($this->meta) . " Carpet";
|
||||
return ColorBlockMetaHelper::getColorFromMeta($this->getVariant()) . " Carpet";
|
||||
}
|
||||
|
||||
protected function recalculateBoundingBox() : ?AxisAlignedBB{
|
||||
|
@ -35,7 +35,7 @@ class Concrete extends Solid{
|
||||
}
|
||||
|
||||
public function getName() : string{
|
||||
return ColorBlockMetaHelper::getColorFromMeta($this->meta) . " Concrete";
|
||||
return ColorBlockMetaHelper::getColorFromMeta($this->getVariant()) . " Concrete";
|
||||
}
|
||||
|
||||
public function getHardness() : float{
|
||||
|
@ -34,7 +34,7 @@ class ConcretePowder extends Fallable{
|
||||
}
|
||||
|
||||
public function getName() : string{
|
||||
return ColorBlockMetaHelper::getColorFromMeta($this->meta) . " Concrete Powder";
|
||||
return ColorBlockMetaHelper::getColorFromMeta($this->getVariant()) . " Concrete Powder";
|
||||
}
|
||||
|
||||
public function getHardness() : float{
|
||||
|
@ -39,7 +39,7 @@ class DoublePlant extends Flowable{
|
||||
}
|
||||
|
||||
public function canBeReplaced() : bool{
|
||||
return $this->meta === 2 or $this->meta === 3; //grass or fern
|
||||
return $this->getVariant() === 2 or $this->getVariant() === 3; //grass or fern
|
||||
}
|
||||
|
||||
public function getName() : string{
|
||||
@ -95,11 +95,11 @@ class DoublePlant extends Flowable{
|
||||
}
|
||||
|
||||
public function getToolType() : int{
|
||||
return ($this->meta === 2 or $this->meta === 3) ? BlockToolType::TYPE_SHEARS : BlockToolType::TYPE_NONE;
|
||||
return ($this->getVariant() === 2 or $this->getVariant() === 3) ? BlockToolType::TYPE_SHEARS : BlockToolType::TYPE_NONE;
|
||||
}
|
||||
|
||||
public function getToolHarvestLevel() : int{
|
||||
return ($this->meta === 2 or $this->meta === 3) ? 1 : 0; //only grass or fern require shears
|
||||
return ($this->getVariant() === 2 or $this->getVariant() === 3) ? 1 : 0; //only grass or fern require shears
|
||||
}
|
||||
|
||||
public function getDrops(Item $item) : array{
|
||||
|
@ -56,7 +56,7 @@ class Flower extends Flowable{
|
||||
self::TYPE_PINK_TULIP => "Pink Tulip",
|
||||
self::TYPE_OXEYE_DAISY => "Oxeye Daisy"
|
||||
];
|
||||
return $names[$this->meta] ?? "Unknown";
|
||||
return $names[$this->getVariant()] ?? "Unknown";
|
||||
}
|
||||
|
||||
public function place(Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, Player $player = null) : bool{
|
||||
|
@ -44,4 +44,8 @@ class IronTrapdoor extends Trapdoor{
|
||||
public function getToolHarvestLevel() : int{
|
||||
return TieredTool::TIER_WOODEN;
|
||||
}
|
||||
|
||||
public function getFuelTime() : int{
|
||||
return 0; //TODO: remove this hack on 4.0
|
||||
}
|
||||
}
|
||||
|
@ -188,7 +188,7 @@ class Leaves extends Transparent{
|
||||
}
|
||||
|
||||
public function canDropApples() : bool{
|
||||
return $this->meta === self::OAK;
|
||||
return $this->getVariant() === self::OAK;
|
||||
}
|
||||
|
||||
public function getFlameEncouragement() : int{
|
||||
|
@ -44,6 +44,6 @@ class Leaves2 extends Leaves{
|
||||
}
|
||||
|
||||
public function canDropApples() : bool{
|
||||
return $this->meta === self::DARK_OAK;
|
||||
return $this->getVariant() === self::DARK_OAK;
|
||||
}
|
||||
}
|
||||
|
@ -32,6 +32,7 @@ use pocketmine\level\sound\FizzSound;
|
||||
use pocketmine\math\AxisAlignedBB;
|
||||
use pocketmine\math\Vector3;
|
||||
use function array_fill;
|
||||
use function intdiv;
|
||||
use function lcg_value;
|
||||
use function min;
|
||||
|
||||
@ -372,7 +373,7 @@ abstract class Liquid extends Transparent{
|
||||
*/
|
||||
private function getOptimalFlowDirections() : array{
|
||||
$flowCost = array_fill(0, 4, 1000);
|
||||
$maxCost = 4 / $this->getFlowDecayPerBlock();
|
||||
$maxCost = intdiv(4, $this->getFlowDecayPerBlock());
|
||||
for($j = 0; $j < 4; ++$j){
|
||||
$x = $this->x;
|
||||
$y = $this->y;
|
||||
|
@ -46,4 +46,6 @@ class NoteBlock extends Solid{
|
||||
public function getToolType() : int{
|
||||
return BlockToolType::TYPE_AXE;
|
||||
}
|
||||
|
||||
//TODO
|
||||
}
|
||||
|
@ -55,7 +55,7 @@ class Quartz extends Solid{
|
||||
}
|
||||
|
||||
public function place(Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, Player $player = null) : bool{
|
||||
if($this->meta !== self::NORMAL){
|
||||
if($this->getVariant() !== self::NORMAL){
|
||||
$this->meta = PillarRotationHelper::getMetaFromFace($this->meta, $face);
|
||||
}
|
||||
return $this->getLevel()->setBlock($blockReplace, $this, true, true);
|
||||
|
@ -40,7 +40,7 @@ class Sand extends Fallable{
|
||||
}
|
||||
|
||||
public function getName() : string{
|
||||
if($this->meta === 0x01){
|
||||
if($this->getVariant() === 0x01){
|
||||
return "Red Sand";
|
||||
}
|
||||
|
||||
|
@ -78,7 +78,7 @@ abstract class Slab extends Transparent{
|
||||
}
|
||||
}else{ //TODO: collision
|
||||
if($blockReplace->getId() === $this->id){
|
||||
if($blockReplace->getVariant() === $this->meta){
|
||||
if($blockReplace->getVariant() === $this->getVariant()){
|
||||
$this->getLevel()->setBlock($blockReplace, BlockFactory::get($this->getDoubleSlabId(), $this->getVariant()), true);
|
||||
|
||||
return true;
|
||||
|
@ -30,6 +30,6 @@ class StainedClay extends HardenedClay{
|
||||
protected $id = self::STAINED_CLAY;
|
||||
|
||||
public function getName() : string{
|
||||
return ColorBlockMetaHelper::getColorFromMeta($this->meta) . " Stained Clay";
|
||||
return ColorBlockMetaHelper::getColorFromMeta($this->getVariant()) . " Stained Clay";
|
||||
}
|
||||
}
|
||||
|
@ -30,6 +30,6 @@ class StainedGlass extends Glass{
|
||||
protected $id = self::STAINED_GLASS;
|
||||
|
||||
public function getName() : string{
|
||||
return ColorBlockMetaHelper::getColorFromMeta($this->meta) . " Stained Glass";
|
||||
return ColorBlockMetaHelper::getColorFromMeta($this->getVariant()) . " Stained Glass";
|
||||
}
|
||||
}
|
||||
|
@ -30,6 +30,6 @@ class StainedGlassPane extends GlassPane{
|
||||
protected $id = self::STAINED_GLASS_PANE;
|
||||
|
||||
public function getName() : string{
|
||||
return ColorBlockMetaHelper::getColorFromMeta($this->meta) . " Stained Glass Pane";
|
||||
return ColorBlockMetaHelper::getColorFromMeta($this->getVariant()) . " Stained Glass Pane";
|
||||
}
|
||||
}
|
||||
|
@ -37,6 +37,10 @@ class Stonecutter extends Solid{
|
||||
return "Stonecutter";
|
||||
}
|
||||
|
||||
public function getHardness() : float{
|
||||
return 3.5;
|
||||
}
|
||||
|
||||
public function getToolType() : int{
|
||||
return BlockToolType::TYPE_PICKAXE;
|
||||
}
|
||||
|
@ -43,7 +43,7 @@ class Wool extends Solid{
|
||||
}
|
||||
|
||||
public function getName() : string{
|
||||
return ColorBlockMetaHelper::getColorFromMeta($this->meta) . " Wool";
|
||||
return ColorBlockMetaHelper::getColorFromMeta($this->getVariant()) . " Wool";
|
||||
}
|
||||
|
||||
public function getBreakTime(Item $item) : float{
|
||||
|
@ -55,7 +55,7 @@ class KillCommand extends VanillaCommand{
|
||||
|
||||
if(count($args) === 1){
|
||||
if(!$sender->hasPermission("pocketmine.command.kill.other")){
|
||||
$sender->sendMessage(new TranslationContainer(TextFormat::RED . "%commands.generic.permission"));
|
||||
$sender->sendMessage($sender->getServer()->getLanguage()->translateString(TextFormat::RED . "%commands.generic.permission"));
|
||||
|
||||
return true;
|
||||
}
|
||||
@ -74,7 +74,7 @@ class KillCommand extends VanillaCommand{
|
||||
|
||||
if($sender instanceof Player){
|
||||
if(!$sender->hasPermission("pocketmine.command.kill.self")){
|
||||
$sender->sendMessage(new TranslationContainer(TextFormat::RED . "%commands.generic.permission"));
|
||||
$sender->sendMessage($sender->getServer()->getLanguage()->translateString(TextFormat::RED . "%commands.generic.permission"));
|
||||
|
||||
return true;
|
||||
}
|
||||
|
@ -50,7 +50,7 @@ class TimeCommand extends VanillaCommand{
|
||||
|
||||
if($args[0] === "start"){
|
||||
if(!$sender->hasPermission("pocketmine.command.time.start")){
|
||||
$sender->sendMessage(new TranslationContainer(TextFormat::RED . "%commands.generic.permission"));
|
||||
$sender->sendMessage($sender->getServer()->getLanguage()->translateString(TextFormat::RED . "%commands.generic.permission"));
|
||||
|
||||
return true;
|
||||
}
|
||||
@ -61,7 +61,7 @@ class TimeCommand extends VanillaCommand{
|
||||
return true;
|
||||
}elseif($args[0] === "stop"){
|
||||
if(!$sender->hasPermission("pocketmine.command.time.stop")){
|
||||
$sender->sendMessage(new TranslationContainer(TextFormat::RED . "%commands.generic.permission"));
|
||||
$sender->sendMessage($sender->getServer()->getLanguage()->translateString(TextFormat::RED . "%commands.generic.permission"));
|
||||
|
||||
return true;
|
||||
}
|
||||
@ -72,7 +72,7 @@ class TimeCommand extends VanillaCommand{
|
||||
return true;
|
||||
}elseif($args[0] === "query"){
|
||||
if(!$sender->hasPermission("pocketmine.command.time.query")){
|
||||
$sender->sendMessage(new TranslationContainer(TextFormat::RED . "%commands.generic.permission"));
|
||||
$sender->sendMessage($sender->getServer()->getLanguage()->translateString(TextFormat::RED . "%commands.generic.permission"));
|
||||
|
||||
return true;
|
||||
}
|
||||
@ -81,7 +81,7 @@ class TimeCommand extends VanillaCommand{
|
||||
}else{
|
||||
$level = $sender->getServer()->getDefaultLevel();
|
||||
}
|
||||
$sender->sendMessage(new TranslationContainer("commands.time.query", [$level->getTime()]));
|
||||
$sender->sendMessage($sender->getServer()->getLanguage()->translateString("commands.time.query", [$level->getTime()]));
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -92,7 +92,7 @@ class TimeCommand extends VanillaCommand{
|
||||
|
||||
if($args[0] === "set"){
|
||||
if(!$sender->hasPermission("pocketmine.command.time.set")){
|
||||
$sender->sendMessage(new TranslationContainer(TextFormat::RED . "%commands.generic.permission"));
|
||||
$sender->sendMessage($sender->getServer()->getLanguage()->translateString(TextFormat::RED . "%commands.generic.permission"));
|
||||
|
||||
return true;
|
||||
}
|
||||
@ -111,7 +111,7 @@ class TimeCommand extends VanillaCommand{
|
||||
Command::broadcastCommandMessage($sender, new TranslationContainer("commands.time.set", [$value]));
|
||||
}elseif($args[0] === "add"){
|
||||
if(!$sender->hasPermission("pocketmine.command.time.add")){
|
||||
$sender->sendMessage(new TranslationContainer(TextFormat::RED . "%commands.generic.permission"));
|
||||
$sender->sendMessage($sender->getServer()->getLanguage()->translateString(TextFormat::RED . "%commands.generic.permission"));
|
||||
|
||||
return true;
|
||||
}
|
||||
|
@ -115,9 +115,13 @@ class WhitelistCommand extends VanillaCommand{
|
||||
return true;
|
||||
}
|
||||
|
||||
private function badPerm(CommandSender $sender, string $perm) : bool{
|
||||
if(!$sender->hasPermission("pocketmine.command.whitelist.$perm")){
|
||||
$sender->sendMessage(new TranslationContainer(TextFormat::RED . "%commands.generic.permission"));
|
||||
private function badPerm(CommandSender $sender, string $subcommand) : bool{
|
||||
static $map = [
|
||||
"on" => "enable",
|
||||
"off" => "disable"
|
||||
];
|
||||
if(!$sender->hasPermission("pocketmine.command.whitelist." . ($map[$subcommand] ?? $subcommand))){
|
||||
$sender->sendMessage($sender->getServer()->getLanguage()->translateString(TextFormat::RED . "%commands.generic.permission"));
|
||||
|
||||
return true;
|
||||
}
|
||||
|
@ -40,6 +40,11 @@ class Attribute{
|
||||
public const ATTACK_DAMAGE = 8;
|
||||
public const EXPERIENCE_LEVEL = 9;
|
||||
public const EXPERIENCE = 10;
|
||||
public const UNDERWATER_MOVEMENT = 11;
|
||||
public const LUCK = 12;
|
||||
public const FALL_DAMAGE = 13;
|
||||
public const HORSE_JUMP_STRENGTH = 14;
|
||||
public const ZOMBIE_SPAWN_REINFORCEMENTS = 15;
|
||||
|
||||
private $id;
|
||||
protected $minValue;
|
||||
@ -66,8 +71,11 @@ class Attribute{
|
||||
self::addAttribute(self::ATTACK_DAMAGE, "minecraft:attack_damage", 0.00, 340282346638528859811704183484516925440.00, 1.00, false);
|
||||
self::addAttribute(self::EXPERIENCE_LEVEL, "minecraft:player.level", 0.00, 24791.00, 0.00);
|
||||
self::addAttribute(self::EXPERIENCE, "minecraft:player.experience", 0.00, 1.00, 0.00);
|
||||
//TODO: minecraft:luck (for fishing?)
|
||||
//TODO: minecraft:fall_damage
|
||||
self::addAttribute(self::UNDERWATER_MOVEMENT, "minecraft:underwater_movement", 0.0, 340282346638528859811704183484516925440.0, 0.02);
|
||||
self::addAttribute(self::LUCK, "minecraft:luck", -1024.0, 1024.0, 0.0);
|
||||
self::addAttribute(self::FALL_DAMAGE, "minecraft:fall_damage", 0.0, 340282346638528859811704183484516925440.0, 1.0);
|
||||
self::addAttribute(self::HORSE_JUMP_STRENGTH, "minecraft:horse.jump_strength", 0.0, 2.0, 0.7);
|
||||
self::addAttribute(self::ZOMBIE_SPAWN_REINFORCEMENTS, "minecraft:zombie.spawn_reinforcements", 0.0, 1.0, 0.0);
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -107,6 +107,10 @@ abstract class Entity extends Location implements Metadatable, EntityIds{
|
||||
public const DATA_TYPE_LONG = 7;
|
||||
public const DATA_TYPE_VECTOR3F = 8;
|
||||
|
||||
/*
|
||||
* Readers beware: this isn't a nice list. Some of the properties have different types for different entities, and
|
||||
* are used for entirely different things.
|
||||
*/
|
||||
public const DATA_FLAGS = 0;
|
||||
public const DATA_HEALTH = 1; //int (minecart/boat)
|
||||
public const DATA_VARIANT = 2; //int
|
||||
@ -124,17 +128,21 @@ abstract class Entity extends Location implements Metadatable, EntityIds{
|
||||
public const DATA_PADDLE_TIME_RIGHT = 14; //float
|
||||
public const DATA_EXPERIENCE_VALUE = 15; //int (xp orb)
|
||||
public const DATA_MINECART_DISPLAY_BLOCK = 16; //int (id | (data << 16))
|
||||
public const DATA_HORSE_FLAGS = 16; //int
|
||||
/* 16 (byte) used by wither skull */
|
||||
public const DATA_MINECART_DISPLAY_OFFSET = 17; //int
|
||||
public const DATA_SHOOTER_ID = 17; //long (used by arrows)
|
||||
public const DATA_MINECART_HAS_DISPLAY = 18; //byte (must be 1 for minecart to show block inside)
|
||||
|
||||
//TODO: add more properties
|
||||
|
||||
public const DATA_HORSE_TYPE = 19; //byte
|
||||
/* 20 (unknown)
|
||||
* 21 (unknown) */
|
||||
public const DATA_CHARGE_AMOUNT = 22; //int8, used for ghasts and also crossbow charging
|
||||
public const DATA_ENDERMAN_HELD_ITEM_ID = 23; //short
|
||||
public const DATA_ENTITY_AGE = 24; //short
|
||||
|
||||
/* 26 (byte) player-specific flags
|
||||
* 27 (int) player "index"?
|
||||
* 28 (block coords) bed position */
|
||||
/* 25 (int) used by horse, (byte) used by witch */
|
||||
public const DATA_PLAYER_FLAGS = 26; //byte
|
||||
public const DATA_PLAYER_INDEX = 27; //int, used for marker colours and agent nametag colours
|
||||
public const DATA_PLAYER_BED_POSITION = 28; //blockpos
|
||||
public const DATA_FIREBALL_POWER_X = 29; //float
|
||||
public const DATA_FIREBALL_POWER_Y = 30;
|
||||
public const DATA_FIREBALL_POWER_Z = 31;
|
||||
@ -145,67 +153,71 @@ abstract class Entity extends Location implements Metadatable, EntityIds{
|
||||
public const DATA_POTION_AUX_VALUE = 36; //short
|
||||
public const DATA_LEAD_HOLDER_EID = 37; //long
|
||||
public const DATA_SCALE = 38; //float
|
||||
public const DATA_INTERACTIVE_TAG = 39; //string (button text)
|
||||
public const DATA_NPC_SKIN_ID = 40; //string
|
||||
public const DATA_URL_TAG = 41; //string
|
||||
public const DATA_MAX_AIR = 42; //short
|
||||
public const DATA_MARK_VARIANT = 43; //int
|
||||
public const DATA_CONTAINER_TYPE = 44; //byte (ContainerComponent)
|
||||
public const DATA_CONTAINER_BASE_SIZE = 45; //int (ContainerComponent)
|
||||
public const DATA_CONTAINER_EXTRA_SLOTS_PER_STRENGTH = 46; //int (used for llamas, inventory size is baseSize + thisProp * strength)
|
||||
public const DATA_BLOCK_TARGET = 47; //block coords (ender crystal)
|
||||
public const DATA_WITHER_INVULNERABLE_TICKS = 48; //int
|
||||
public const DATA_WITHER_TARGET_1 = 49; //long
|
||||
public const DATA_WITHER_TARGET_2 = 50; //long
|
||||
public const DATA_WITHER_TARGET_3 = 51; //long
|
||||
/* 52 (short) */
|
||||
public const DATA_BOUNDING_BOX_WIDTH = 53; //float
|
||||
public const DATA_BOUNDING_BOX_HEIGHT = 54; //float
|
||||
public const DATA_FUSE_LENGTH = 55; //int
|
||||
public const DATA_RIDER_SEAT_POSITION = 56; //vector3f
|
||||
public const DATA_RIDER_ROTATION_LOCKED = 57; //byte
|
||||
public const DATA_RIDER_MAX_ROTATION = 58; //float
|
||||
public const DATA_RIDER_MIN_ROTATION = 59; //float
|
||||
public const DATA_AREA_EFFECT_CLOUD_RADIUS = 60; //float
|
||||
public const DATA_AREA_EFFECT_CLOUD_WAITING = 61; //int
|
||||
public const DATA_AREA_EFFECT_CLOUD_PARTICLE_ID = 62; //int
|
||||
/* 63 (int) shulker-related */
|
||||
public const DATA_SHULKER_ATTACH_FACE = 64; //byte
|
||||
/* 65 (short) shulker-related */
|
||||
public const DATA_SHULKER_ATTACH_POS = 66; //block coords
|
||||
public const DATA_TRADING_PLAYER_EID = 67; //long
|
||||
|
||||
/* 69 (byte) command-block */
|
||||
public const DATA_COMMAND_BLOCK_COMMAND = 70; //string
|
||||
public const DATA_COMMAND_BLOCK_LAST_OUTPUT = 71; //string
|
||||
public const DATA_COMMAND_BLOCK_TRACK_OUTPUT = 72; //byte
|
||||
public const DATA_CONTROLLING_RIDER_SEAT_NUMBER = 73; //byte
|
||||
public const DATA_STRENGTH = 74; //int
|
||||
public const DATA_MAX_STRENGTH = 75; //int
|
||||
/* 76 (int) */
|
||||
public const DATA_LIMITED_LIFE = 77;
|
||||
public const DATA_ARMOR_STAND_POSE_INDEX = 78; //int
|
||||
public const DATA_ENDER_CRYSTAL_TIME_OFFSET = 79; //int
|
||||
public const DATA_ALWAYS_SHOW_NAMETAG = 80; //byte: -1 = default, 0 = only when looked at, 1 = always
|
||||
public const DATA_COLOR_2 = 81; //byte
|
||||
/* 82 (unknown) */
|
||||
public const DATA_SCORE_TAG = 83; //string
|
||||
public const DATA_BALLOON_ATTACHED_ENTITY = 84; //int64, entity unique ID of owner
|
||||
public const DATA_PUFFERFISH_SIZE = 85; //byte
|
||||
public const DATA_BOAT_BUBBLE_TIME = 86; //int (time in bubble column)
|
||||
public const DATA_PLAYER_AGENT_EID = 87; //long
|
||||
/* 88 (float) related to panda sitting
|
||||
* 89 (float) related to panda sitting
|
||||
* 90 (unknown) */
|
||||
public const DATA_FLAGS2 = 91; //long (extended data flags)
|
||||
/* 92 (float) related to panda lying down
|
||||
* 93 (float) related to panda lying down */
|
||||
public const DATA_AREA_EFFECT_CLOUD_DURATION = 94; //int
|
||||
public const DATA_AREA_EFFECT_CLOUD_SPAWN_TIME = 95; //int
|
||||
public const DATA_AREA_EFFECT_CLOUD_RADIUS_PER_TICK = 96; //float, usually negative
|
||||
public const DATA_AREA_EFFECT_CLOUD_RADIUS_CHANGE_ON_PICKUP = 97; //float
|
||||
public const DATA_AREA_EFFECT_CLOUD_PICKUP_COUNT = 98; //int
|
||||
public const DATA_HAS_NPC_COMPONENT = 39; //byte (???)
|
||||
public const DATA_SKIN_ID = 40; //string
|
||||
public const DATA_NPC_SKIN_ID = 41; //string
|
||||
public const DATA_URL_TAG = 42; //string
|
||||
public const DATA_MAX_AIR = 43; //short
|
||||
public const DATA_MARK_VARIANT = 44; //int
|
||||
public const DATA_CONTAINER_TYPE = 45; //byte (ContainerComponent)
|
||||
public const DATA_CONTAINER_BASE_SIZE = 46; //int (ContainerComponent)
|
||||
public const DATA_CONTAINER_EXTRA_SLOTS_PER_STRENGTH = 47; //int (used for llamas, inventory size is baseSize + thisProp * strength)
|
||||
public const DATA_BLOCK_TARGET = 48; //block coords (ender crystal)
|
||||
public const DATA_WITHER_INVULNERABLE_TICKS = 49; //int
|
||||
public const DATA_WITHER_TARGET_1 = 50; //long
|
||||
public const DATA_WITHER_TARGET_2 = 51; //long
|
||||
public const DATA_WITHER_TARGET_3 = 52; //long
|
||||
/* 53 (short) */
|
||||
public const DATA_BOUNDING_BOX_WIDTH = 54; //float
|
||||
public const DATA_BOUNDING_BOX_HEIGHT = 55; //float
|
||||
public const DATA_FUSE_LENGTH = 56; //int
|
||||
public const DATA_RIDER_SEAT_POSITION = 57; //vector3f
|
||||
public const DATA_RIDER_ROTATION_LOCKED = 58; //byte
|
||||
public const DATA_RIDER_MAX_ROTATION = 59; //float
|
||||
public const DATA_RIDER_MIN_ROTATION = 60; //float
|
||||
public const DATA_AREA_EFFECT_CLOUD_RADIUS = 61; //float
|
||||
public const DATA_AREA_EFFECT_CLOUD_WAITING = 62; //int
|
||||
public const DATA_AREA_EFFECT_CLOUD_PARTICLE_ID = 63; //int
|
||||
/* 64 (int) shulker-related */
|
||||
public const DATA_SHULKER_ATTACH_FACE = 65; //byte
|
||||
/* 66 (short) shulker-related */
|
||||
public const DATA_SHULKER_ATTACH_POS = 67; //block coords
|
||||
public const DATA_TRADING_PLAYER_EID = 68; //long
|
||||
|
||||
/* 70 (byte) command-block */
|
||||
public const DATA_COMMAND_BLOCK_COMMAND = 71; //string
|
||||
public const DATA_COMMAND_BLOCK_LAST_OUTPUT = 72; //string
|
||||
public const DATA_COMMAND_BLOCK_TRACK_OUTPUT = 73; //byte
|
||||
public const DATA_CONTROLLING_RIDER_SEAT_NUMBER = 74; //byte
|
||||
public const DATA_STRENGTH = 75; //int
|
||||
public const DATA_MAX_STRENGTH = 76; //int
|
||||
/* 77 (int) */
|
||||
public const DATA_LIMITED_LIFE = 78;
|
||||
public const DATA_ARMOR_STAND_POSE_INDEX = 79; //int
|
||||
public const DATA_ENDER_CRYSTAL_TIME_OFFSET = 80; //int
|
||||
public const DATA_ALWAYS_SHOW_NAMETAG = 81; //byte: -1 = default, 0 = only when looked at, 1 = always
|
||||
public const DATA_COLOR_2 = 82; //byte
|
||||
/* 83 (unknown) */
|
||||
public const DATA_SCORE_TAG = 84; //string
|
||||
public const DATA_BALLOON_ATTACHED_ENTITY = 85; //int64, entity unique ID of owner
|
||||
public const DATA_PUFFERFISH_SIZE = 86; //byte
|
||||
public const DATA_BOAT_BUBBLE_TIME = 87; //int (time in bubble column)
|
||||
public const DATA_PLAYER_AGENT_EID = 88; //long
|
||||
/* 89 (float) related to panda sitting
|
||||
* 90 (float) related to panda sitting */
|
||||
public const DATA_EAT_COUNTER = 91; //int (used by pandas)
|
||||
public const DATA_FLAGS2 = 92; //long (extended data flags)
|
||||
/* 93 (float) related to panda lying down
|
||||
* 94 (float) related to panda lying down */
|
||||
public const DATA_AREA_EFFECT_CLOUD_DURATION = 95; //int
|
||||
public const DATA_AREA_EFFECT_CLOUD_SPAWN_TIME = 96; //int
|
||||
public const DATA_AREA_EFFECT_CLOUD_RADIUS_PER_TICK = 97; //float, usually negative
|
||||
public const DATA_AREA_EFFECT_CLOUD_RADIUS_CHANGE_ON_PICKUP = 98; //float
|
||||
public const DATA_AREA_EFFECT_CLOUD_PICKUP_COUNT = 99; //int
|
||||
public const DATA_INTERACTIVE_TAG = 100; //string (button text)
|
||||
public const DATA_TRADE_TIER = 101; //int
|
||||
public const DATA_MAX_TRADE_TIER = 102; //int
|
||||
public const DATA_TRADE_XP = 103; //int
|
||||
|
||||
public const DATA_FLAG_ONFIRE = 0;
|
||||
public const DATA_FLAG_SNEAKING = 1;
|
||||
@ -278,6 +290,26 @@ abstract class Entity extends Location implements Metadatable, EntityIds{
|
||||
public const DATA_FLAG_IN_SCAFFOLDING = 68;
|
||||
public const DATA_FLAG_OVER_SCAFFOLDING = 69;
|
||||
public const DATA_FLAG_FALL_THROUGH_SCAFFOLDING = 70;
|
||||
public const DATA_FLAG_BLOCKING = 71; //shield
|
||||
public const DATA_FLAG_DISABLE_BLOCKING = 72;
|
||||
//73 is set when a player is attacked while using shield, unclear on purpose
|
||||
//74 related to shield usage, needs further investigation
|
||||
public const DATA_FLAG_SLEEPING = 75;
|
||||
//76 related to sleeping, unclear usage
|
||||
public const DATA_FLAG_TRADE_INTEREST = 77;
|
||||
public const DATA_FLAG_DOOR_BREAKER = 78; //...
|
||||
public const DATA_FLAG_BREAKING_OBSTRUCTION = 79;
|
||||
public const DATA_FLAG_DOOR_OPENER = 80; //...
|
||||
public const DATA_FLAG_ILLAGER_CAPTAIN = 81;
|
||||
public const DATA_FLAG_STUNNED = 82;
|
||||
public const DATA_FLAG_ROARING = 83;
|
||||
public const DATA_FLAG_DELAYED_ATTACKING = 84;
|
||||
public const DATA_FLAG_AVOIDING_MOBS = 85;
|
||||
//86 used by RangedAttackGoal
|
||||
//87 used by NearestAttackableTargetGoal
|
||||
|
||||
public const DATA_PLAYER_FLAG_SLEEP = 1;
|
||||
public const DATA_PLAYER_FLAG_DEAD = 2; //TODO: CHECK
|
||||
|
||||
public static $entityCount = 1;
|
||||
/** @var Entity[] */
|
||||
@ -530,6 +562,8 @@ abstract class Entity extends Location implements Metadatable, EntityIds{
|
||||
/** @var bool */
|
||||
protected $constructed = false;
|
||||
|
||||
/** @var bool */
|
||||
private $closeInFlight = false;
|
||||
|
||||
public function __construct(Level $level, CompoundTag $nbt){
|
||||
$this->constructed = true;
|
||||
@ -561,6 +595,7 @@ abstract class Entity extends Location implements Metadatable, EntityIds{
|
||||
throw new \InvalidStateException("Cannot create entities in unloaded chunks");
|
||||
}
|
||||
|
||||
$this->motion = new Vector3(0, 0, 0);
|
||||
if($this->namedtag->hasTag("Motion", ListTag::class)){
|
||||
/** @var float[] $motion */
|
||||
$motion = $this->namedtag->getListTag("Motion")->getAllValues();
|
||||
@ -627,7 +662,7 @@ abstract class Entity extends Location implements Metadatable, EntityIds{
|
||||
* @return bool
|
||||
*/
|
||||
public function isNameTagAlwaysVisible() : bool{
|
||||
return $this->getGenericFlag(self::DATA_FLAG_ALWAYS_SHOW_NAMETAG);
|
||||
return $this->propertyManager->getByte(self::DATA_ALWAYS_SHOW_NAMETAG) === 1;
|
||||
}
|
||||
|
||||
|
||||
@ -2076,7 +2111,12 @@ abstract class Entity extends Location implements Metadatable, EntityIds{
|
||||
* WARNING: Entities are unusable after this has been executed!
|
||||
*/
|
||||
public function close() : void{
|
||||
if($this->closeInFlight){
|
||||
return;
|
||||
}
|
||||
|
||||
if(!$this->closed){
|
||||
$this->closeInFlight = true;
|
||||
(new EntityDespawnEvent($this))->call();
|
||||
$this->closed = true;
|
||||
|
||||
@ -2095,6 +2135,7 @@ abstract class Entity extends Location implements Metadatable, EntityIds{
|
||||
|
||||
$this->namedtag = null;
|
||||
$this->lastDamageCause = null;
|
||||
$this->closeInFlight = false;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -60,6 +60,7 @@ use function array_merge;
|
||||
use function array_rand;
|
||||
use function array_values;
|
||||
use function ceil;
|
||||
use function in_array;
|
||||
use function max;
|
||||
use function min;
|
||||
use function mt_rand;
|
||||
@ -70,13 +71,6 @@ use const INT32_MIN;
|
||||
|
||||
class Human extends Creature implements ProjectileSource, InventoryHolder{
|
||||
|
||||
public const DATA_PLAYER_FLAG_SLEEP = 1;
|
||||
public const DATA_PLAYER_FLAG_DEAD = 2; //TODO: CHECK
|
||||
|
||||
public const DATA_PLAYER_FLAGS = 26;
|
||||
|
||||
public const DATA_PLAYER_BED_POSITION = 28;
|
||||
|
||||
/** @var PlayerInventory */
|
||||
protected $inventory;
|
||||
|
||||
@ -105,18 +99,36 @@ class Human extends Creature implements ProjectileSource, InventoryHolder{
|
||||
public function __construct(Level $level, CompoundTag $nbt){
|
||||
if($this->skin === null){
|
||||
$skinTag = $nbt->getCompoundTag("Skin");
|
||||
if($skinTag === null or !self::isValidSkin($skinTag->hasTag("Data", ByteArrayTag::class) ?
|
||||
$skinTag->getByteArray("Data") :
|
||||
$skinTag->getString("Data", "")
|
||||
)){
|
||||
if($skinTag === null){
|
||||
throw new \InvalidStateException((new \ReflectionClass($this))->getShortName() . " must have a valid skin set");
|
||||
}
|
||||
$this->skin = self::deserializeSkinNBT($skinTag); //this throws if the skin is invalid
|
||||
}
|
||||
|
||||
parent::__construct($level, $nbt);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param CompoundTag $skinTag
|
||||
*
|
||||
* @return Skin
|
||||
* @throws \InvalidArgumentException
|
||||
*/
|
||||
protected static function deserializeSkinNBT(CompoundTag $skinTag) : Skin{
|
||||
$skin = new Skin(
|
||||
$skinTag->getString("Name"),
|
||||
$skinTag->hasTag("Data", StringTag::class) ? $skinTag->getString("Data") : $skinTag->getByteArray("Data"), //old data (this used to be saved as a StringTag in older versions of PM)
|
||||
$skinTag->getByteArray("CapeData", ""),
|
||||
$skinTag->getString("GeometryName", ""),
|
||||
$skinTag->getByteArray("GeometryData", "")
|
||||
);
|
||||
$skin->validate();
|
||||
return $skin;
|
||||
}
|
||||
|
||||
/**
|
||||
* @deprecated
|
||||
*
|
||||
* Checks the length of a supplied skin bitmap and returns whether the length is valid.
|
||||
*
|
||||
* @param string $skin
|
||||
@ -124,7 +136,7 @@ class Human extends Creature implements ProjectileSource, InventoryHolder{
|
||||
* @return bool
|
||||
*/
|
||||
public static function isValidSkin(string $skin) : bool{
|
||||
return strlen($skin) === 64 * 64 * 4 or strlen($skin) === 64 * 32 * 4 or strlen($skin) === 128 * 128 * 4;
|
||||
return in_array(strlen($skin), Skin::ACCEPTED_SKIN_SIZES, true);
|
||||
}
|
||||
|
||||
/**
|
||||
@ -156,10 +168,7 @@ class Human extends Creature implements ProjectileSource, InventoryHolder{
|
||||
* @param Skin $skin
|
||||
*/
|
||||
public function setSkin(Skin $skin) : void{
|
||||
if(!$skin->isValid()){
|
||||
throw new \InvalidStateException("Specified skin is not valid, must be 8KiB or 16KiB");
|
||||
}
|
||||
|
||||
$skin->validate();
|
||||
$this->skin = $skin;
|
||||
$this->skin->debloatGeometryData();
|
||||
}
|
||||
@ -203,18 +212,13 @@ class Human extends Creature implements ProjectileSource, InventoryHolder{
|
||||
$old = $attr->getValue();
|
||||
$attr->setValue($new);
|
||||
|
||||
$reset = false;
|
||||
// ranges: 18-20 (regen), 7-17 (none), 1-6 (no sprint), 0 (health depletion)
|
||||
foreach([17, 6, 0] as $bound){
|
||||
if(($old > $bound) !== ($new > $bound)){
|
||||
$reset = true;
|
||||
$this->foodTickTimer = 0;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if($reset){
|
||||
$this->foodTickTimer = 0;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public function getMaxFood() : float{
|
||||
@ -599,17 +603,6 @@ class Human extends Creature implements ProjectileSource, InventoryHolder{
|
||||
$this->setNameTag($this->namedtag->getString("NameTag"));
|
||||
}
|
||||
|
||||
$skin = $this->namedtag->getCompoundTag("Skin");
|
||||
if($skin !== null){
|
||||
$this->setSkin(new Skin(
|
||||
$skin->getString("Name"),
|
||||
$skin->hasTag("Data", StringTag::class) ? $skin->getString("Data") : $skin->getByteArray("Data"), //old data (this used to be saved as a StringTag in older versions of PM)
|
||||
$skin->getByteArray("CapeData", ""),
|
||||
$skin->getString("GeometryName", ""),
|
||||
$skin->getByteArray("GeometryData", "")
|
||||
));
|
||||
}
|
||||
|
||||
$this->uuid = UUID::fromData((string) $this->getId(), $this->skin->getSkinData(), $this->getNameTag());
|
||||
}
|
||||
|
||||
@ -635,7 +628,7 @@ class Human extends Creature implements ProjectileSource, InventoryHolder{
|
||||
//Old hotbar saving stuff, ignore it
|
||||
}elseif($slot >= 100 and $slot < 104){ //Armor
|
||||
$this->armorInventory->setItem($slot - 100, Item::nbtDeserialize($item));
|
||||
}else{
|
||||
}elseif($slot >= 9 and $slot < $this->inventory->getSize() + 9){
|
||||
$this->inventory->setItem($slot - 9, Item::nbtDeserialize($item));
|
||||
}
|
||||
}
|
||||
@ -848,9 +841,7 @@ class Human extends Creature implements ProjectileSource, InventoryHolder{
|
||||
}
|
||||
|
||||
protected function sendSpawnPacket(Player $player) : void{
|
||||
if(!$this->skin->isValid()){
|
||||
throw new \InvalidStateException((new \ReflectionClass($this))->getShortName() . " must have a valid skin set");
|
||||
}
|
||||
$this->skin->validate();
|
||||
|
||||
if(!($this instanceof Player)){
|
||||
/* we don't use Server->updatePlayerListData() because that uses batches, which could cause race conditions in async compression mode */
|
||||
|
@ -541,7 +541,9 @@ abstract class Living extends Entity implements Damageable{
|
||||
}
|
||||
|
||||
public function attack(EntityDamageEvent $source) : void{
|
||||
if($this->attackTime > 0 or $this->noDamageTicks > 0){
|
||||
if($this->noDamageTicks > 0){
|
||||
$source->setCancelled();
|
||||
}elseif($this->attackTime > 0){
|
||||
$lastCause = $this->getLastDamageCause();
|
||||
if($lastCause !== null and $lastCause->getBaseDamage() >= $source->getBaseDamage()){
|
||||
$source->setCancelled();
|
||||
|
@ -23,11 +23,18 @@ declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\entity;
|
||||
|
||||
use function implode;
|
||||
use function in_array;
|
||||
use function json_decode;
|
||||
use function json_encode;
|
||||
use function strlen;
|
||||
|
||||
class Skin{
|
||||
public const ACCEPTED_SKIN_SIZES = [
|
||||
64 * 32 * 4,
|
||||
64 * 64 * 4,
|
||||
128 * 128 * 4
|
||||
];
|
||||
|
||||
/** @var string */
|
||||
private $skinId;
|
||||
@ -48,12 +55,34 @@ class Skin{
|
||||
$this->geometryData = $geometryData;
|
||||
}
|
||||
|
||||
/**
|
||||
* @deprecated
|
||||
* @return bool
|
||||
*/
|
||||
public function isValid() : bool{
|
||||
return (
|
||||
$this->skinId !== "" and
|
||||
(($s = strlen($this->skinData)) === 16384 or $s === 8192 or $s === 65536) and
|
||||
($this->capeData === "" or strlen($this->capeData) === 8192)
|
||||
);
|
||||
try{
|
||||
$this->validate();
|
||||
return true;
|
||||
}catch(\InvalidArgumentException $e){
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @throws \InvalidArgumentException
|
||||
*/
|
||||
public function validate() : void{
|
||||
if($this->skinId === ""){
|
||||
throw new \InvalidArgumentException("Skin ID must not be empty");
|
||||
}
|
||||
$len = strlen($this->skinData);
|
||||
if(!in_array($len, self::ACCEPTED_SKIN_SIZES, true)){
|
||||
throw new \InvalidArgumentException("Invalid skin data size $len bytes (allowed sizes: " . implode(", ", self::ACCEPTED_SKIN_SIZES) . ")");
|
||||
}
|
||||
if($this->capeData !== "" and strlen($this->capeData) !== 8192){
|
||||
throw new \InvalidArgumentException("Invalid cape data size " . strlen($this->capeData) . " bytes (must be exactly 8192 bytes)");
|
||||
}
|
||||
//TODO: validate geometry
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -50,8 +50,6 @@ use const PHP_INT_MAX;
|
||||
|
||||
abstract class Projectile extends Entity{
|
||||
|
||||
public const DATA_SHOOTER_ID = 17;
|
||||
|
||||
/** @var float */
|
||||
protected $damage = 0.0;
|
||||
|
||||
|
@ -67,10 +67,7 @@ class PlayerChangeSkinEvent extends PlayerEvent implements Cancellable{
|
||||
* @throws \InvalidArgumentException if the specified skin is not valid
|
||||
*/
|
||||
public function setNewSkin(Skin $skin) : void{
|
||||
if(!$skin->isValid()){
|
||||
throw new \InvalidArgumentException("Skin format is invalid");
|
||||
}
|
||||
|
||||
$skin->validate();
|
||||
$this->newSkin = $skin;
|
||||
}
|
||||
}
|
||||
|
@ -35,8 +35,6 @@ use function substr;
|
||||
class QueryRegenerateEvent extends ServerEvent{
|
||||
public const GAME_ID = "MINECRAFTPE";
|
||||
|
||||
/** @var int */
|
||||
private $timeout;
|
||||
/** @var string */
|
||||
private $serverName;
|
||||
/** @var bool */
|
||||
@ -68,13 +66,16 @@ class QueryRegenerateEvent extends ServerEvent{
|
||||
/** @var array */
|
||||
private $extraData = [];
|
||||
|
||||
/** @var string|null */
|
||||
private $longQueryCache = null;
|
||||
/** @var string|null */
|
||||
private $shortQueryCache = null;
|
||||
|
||||
|
||||
/**
|
||||
* @param Server $server
|
||||
* @param int $timeout
|
||||
*/
|
||||
public function __construct(Server $server, int $timeout = 5){
|
||||
$this->timeout = $timeout;
|
||||
public function __construct(Server $server){
|
||||
$this->serverName = $server->getMotd();
|
||||
$this->listPlugins = $server->getProperty("settings.query-plugins", true);
|
||||
$this->plugins = $server->getPluginManager()->getPlugins();
|
||||
@ -98,19 +99,25 @@ class QueryRegenerateEvent extends ServerEvent{
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the min. timeout for Query Regeneration
|
||||
* @deprecated
|
||||
*
|
||||
* @return int
|
||||
*/
|
||||
public function getTimeout() : int{
|
||||
return $this->timeout;
|
||||
return 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* @deprecated
|
||||
* @param int $timeout
|
||||
*/
|
||||
public function setTimeout(int $timeout) : void{
|
||||
$this->timeout = $timeout;
|
||||
|
||||
}
|
||||
|
||||
private function destroyCache() : void{
|
||||
$this->longQueryCache = null;
|
||||
$this->shortQueryCache = null;
|
||||
}
|
||||
|
||||
/**
|
||||
@ -125,6 +132,7 @@ class QueryRegenerateEvent extends ServerEvent{
|
||||
*/
|
||||
public function setServerName(string $serverName) : void{
|
||||
$this->serverName = $serverName;
|
||||
$this->destroyCache();
|
||||
}
|
||||
|
||||
/**
|
||||
@ -139,6 +147,7 @@ class QueryRegenerateEvent extends ServerEvent{
|
||||
*/
|
||||
public function setListPlugins(bool $value) : void{
|
||||
$this->listPlugins = $value;
|
||||
$this->destroyCache();
|
||||
}
|
||||
|
||||
/**
|
||||
@ -153,6 +162,7 @@ class QueryRegenerateEvent extends ServerEvent{
|
||||
*/
|
||||
public function setPlugins(array $plugins) : void{
|
||||
$this->plugins = $plugins;
|
||||
$this->destroyCache();
|
||||
}
|
||||
|
||||
/**
|
||||
@ -167,6 +177,7 @@ class QueryRegenerateEvent extends ServerEvent{
|
||||
*/
|
||||
public function setPlayerList(array $players) : void{
|
||||
$this->players = $players;
|
||||
$this->destroyCache();
|
||||
}
|
||||
|
||||
/**
|
||||
@ -181,6 +192,7 @@ class QueryRegenerateEvent extends ServerEvent{
|
||||
*/
|
||||
public function setPlayerCount(int $count) : void{
|
||||
$this->numPlayers = $count;
|
||||
$this->destroyCache();
|
||||
}
|
||||
|
||||
/**
|
||||
@ -195,6 +207,7 @@ class QueryRegenerateEvent extends ServerEvent{
|
||||
*/
|
||||
public function setMaxPlayerCount(int $count) : void{
|
||||
$this->maxPlayers = $count;
|
||||
$this->destroyCache();
|
||||
}
|
||||
|
||||
/**
|
||||
@ -209,6 +222,7 @@ class QueryRegenerateEvent extends ServerEvent{
|
||||
*/
|
||||
public function setWorld(string $world) : void{
|
||||
$this->map = $world;
|
||||
$this->destroyCache();
|
||||
}
|
||||
|
||||
/**
|
||||
@ -225,12 +239,16 @@ class QueryRegenerateEvent extends ServerEvent{
|
||||
*/
|
||||
public function setExtraData(array $extraData) : void{
|
||||
$this->extraData = $extraData;
|
||||
$this->destroyCache();
|
||||
}
|
||||
|
||||
/**
|
||||
* @return string
|
||||
*/
|
||||
public function getLongQuery() : string{
|
||||
if($this->longQueryCache !== null){
|
||||
return $this->longQueryCache;
|
||||
}
|
||||
$query = "";
|
||||
|
||||
$plist = $this->server_engine;
|
||||
@ -273,13 +291,13 @@ class QueryRegenerateEvent extends ServerEvent{
|
||||
}
|
||||
$query .= "\x00";
|
||||
|
||||
return $query;
|
||||
return $this->longQueryCache = $query;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return string
|
||||
*/
|
||||
public function getShortQuery() : string{
|
||||
return $this->serverName . "\x00" . $this->gametype . "\x00" . $this->map . "\x00" . $this->numPlayers . "\x00" . $this->maxPlayers . "\x00" . Binary::writeLShort($this->port) . $this->ip . "\x00";
|
||||
return $this->shortQueryCache ?? ($this->shortQueryCache = $this->serverName . "\x00" . $this->gametype . "\x00" . $this->map . "\x00" . $this->numPlayers . "\x00" . $this->maxPlayers . "\x00" . Binary::writeLShort($this->port) . $this->ip . "\x00");
|
||||
}
|
||||
}
|
||||
|
@ -59,6 +59,9 @@ class AnvilInventory extends ContainerInventory{
|
||||
public function onClose(Player $who) : void{
|
||||
parent::onClose($who);
|
||||
|
||||
$this->dropContents($this->holder->getLevel(), $this->holder->add(0.5, 0.5, 0.5));
|
||||
foreach($this->getContents() as $item){
|
||||
$who->dropItem($item);
|
||||
}
|
||||
$this->clearAll();
|
||||
}
|
||||
}
|
||||
|
@ -94,11 +94,12 @@ class ArmorInventory extends BaseInventory{
|
||||
$target = [$target];
|
||||
}
|
||||
|
||||
$armor = $this->getContents(true);
|
||||
|
||||
$pk = new MobArmorEquipmentPacket();
|
||||
$pk->entityRuntimeId = $this->getHolder()->getId();
|
||||
$pk->slots = $armor;
|
||||
$pk->head = $this->getHelmet();
|
||||
$pk->chest = $this->getChestplate();
|
||||
$pk->legs = $this->getLeggings();
|
||||
$pk->feet = $this->getBoots();
|
||||
$pk->encode();
|
||||
|
||||
foreach($target as $player){
|
||||
@ -121,18 +122,19 @@ class ArmorInventory extends BaseInventory{
|
||||
$target = [$target];
|
||||
}
|
||||
|
||||
$armor = $this->getContents(true);
|
||||
|
||||
$pk = new MobArmorEquipmentPacket();
|
||||
$pk->entityRuntimeId = $this->getHolder()->getId();
|
||||
$pk->slots = $armor;
|
||||
$pk->head = $this->getHelmet();
|
||||
$pk->chest = $this->getChestplate();
|
||||
$pk->legs = $this->getLeggings();
|
||||
$pk->feet = $this->getBoots();
|
||||
$pk->encode();
|
||||
|
||||
foreach($target as $player){
|
||||
if($player === $this->getHolder()){
|
||||
$pk2 = new InventoryContentPacket();
|
||||
$pk2->windowId = $player->getWindowId($this);
|
||||
$pk2->items = $armor;
|
||||
$pk2->items = $this->getContents(true);
|
||||
$player->dataPacket($pk2);
|
||||
}else{
|
||||
$player->dataPacket($pk);
|
||||
|
@ -24,7 +24,6 @@ declare(strict_types=1);
|
||||
namespace pocketmine\inventory;
|
||||
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\item\ItemFactory;
|
||||
use pocketmine\network\mcpe\protocol\BatchPacket;
|
||||
use pocketmine\network\mcpe\protocol\CraftingDataPacket;
|
||||
use pocketmine\Server;
|
||||
@ -54,26 +53,36 @@ class CraftingManager{
|
||||
public function init() : void{
|
||||
$recipes = json_decode(file_get_contents(\pocketmine\RESOURCE_PATH . "vanilla" . DIRECTORY_SEPARATOR . "recipes.json"), true);
|
||||
|
||||
$itemDeserializerFunc = \Closure::fromCallable([Item::class, 'jsonDeserialize']);
|
||||
foreach($recipes as $recipe){
|
||||
switch($recipe["type"]){
|
||||
case 0:
|
||||
case "shapeless":
|
||||
if($recipe["block"] !== "crafting_table"){ //TODO: filter others out for now to avoid breaking economics
|
||||
break;
|
||||
}
|
||||
$this->registerRecipe(new ShapelessRecipe(
|
||||
array_map(function(array $data) : Item{ return Item::jsonDeserialize($data); }, $recipe["input"]),
|
||||
array_map(function(array $data) : Item{ return Item::jsonDeserialize($data); }, $recipe["output"])
|
||||
array_map($itemDeserializerFunc, $recipe["input"]),
|
||||
array_map($itemDeserializerFunc, $recipe["output"])
|
||||
));
|
||||
break;
|
||||
case 1:
|
||||
case "shaped":
|
||||
if($recipe["block"] !== "crafting_table"){ //TODO: filter others out for now to avoid breaking economics
|
||||
break;
|
||||
}
|
||||
$this->registerRecipe(new ShapedRecipe(
|
||||
$recipe["shape"],
|
||||
array_map(function(array $data) : Item{ return Item::jsonDeserialize($data); }, $recipe["input"]),
|
||||
array_map(function(array $data) : Item{ return Item::jsonDeserialize($data); }, $recipe["output"])
|
||||
array_map($itemDeserializerFunc, $recipe["input"]),
|
||||
array_map($itemDeserializerFunc, $recipe["output"])
|
||||
));
|
||||
break;
|
||||
case 2:
|
||||
case 3:
|
||||
$result = $recipe["output"];
|
||||
$resultItem = Item::jsonDeserialize($result);
|
||||
$this->registerRecipe(new FurnaceRecipe($resultItem, ItemFactory::get($recipe["inputId"], $recipe["inputDamage"] ?? -1, 1)));
|
||||
case "smelting":
|
||||
if($recipe["block"] !== "furnace"){ //TODO: filter others out for now to avoid breaking economics
|
||||
break;
|
||||
}
|
||||
$this->registerRecipe(new FurnaceRecipe(
|
||||
Item::jsonDeserialize($recipe["output"]),
|
||||
Item::jsonDeserialize($recipe["input"]))
|
||||
);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
|
@ -59,6 +59,9 @@ class EnchantInventory extends ContainerInventory{
|
||||
public function onClose(Player $who) : void{
|
||||
parent::onClose($who);
|
||||
|
||||
$this->dropContents($this->holder->getLevel(), $this->holder->add(0.5, 0.5, 0.5));
|
||||
foreach($this->getContents() as $item){
|
||||
$who->dropItem($item);
|
||||
}
|
||||
$this->clearAll();
|
||||
}
|
||||
}
|
||||
|
@ -28,12 +28,16 @@ use pocketmine\utils\UUID;
|
||||
class MultiRecipe{
|
||||
public const TYPE_REPAIR_ITEM = "00000000-0000-0000-0000-000000000001";
|
||||
public const TYPE_MAP_EXTENDING = "D392B075-4BA1-40AE-8789-AF868D56F6CE";
|
||||
public const TYPE_MAP_EXTENDING_CARTOGRAPHY = "8B36268C-1829-483C-A0F1-993B7156A8F2";
|
||||
public const TYPE_MAP_CLONING = "85939755-BA10-4D9D-A4CC-EFB7A8E943C4";
|
||||
public const TYPE_MAP_CLONING_CARTOGRAPHY = "442D85ED-8272-4543-A6F1-418F90DED05D";
|
||||
public const TYPE_MAP_UPGRADING = "AECD2294-4B94-434B-8667-4499BB2C9327";
|
||||
public const TYPE_MAP_UPGRADING_CARTOGRAPHY = "98C84B38-1085-46BD-B1CE-DD38C159E6CC";
|
||||
public const TYPE_BOOK_CLONING = "D1CA6B84-338E-4F2F-9C6B-76CC8B4BD98D";
|
||||
public const TYPE_BANNER_DUPLICATE = "B5C5D105-75A2-4076-AF2B-923EA2BF4BF0";
|
||||
public const TYPE_BANNER_ADD_PATTERN = "D81AAEAF-E172-4440-9225-868DF030D27B";
|
||||
public const TYPE_FIREWORKS = "00000000-0000-0000-0000-000000000002";
|
||||
public const TYPE_MAP_LOCKING_CARTOGRAPHY = "602234E4-CAC1-4353-8BB7-B1EBFF70024B";
|
||||
|
||||
private $uuid;
|
||||
|
||||
|
@ -32,6 +32,21 @@ use function array_pop;
|
||||
use function count;
|
||||
use function intdiv;
|
||||
|
||||
/**
|
||||
* This transaction type is specialized for crafting validation. It shares most of the same semantics of the base
|
||||
* inventory transaction type, but the requirement for validity is slightly different.
|
||||
*
|
||||
* It is expected that the actions in this transaction type will produce an **unbalanced result**, i.e. some inputs won't
|
||||
* have corresponding outputs, and vice versa. The reason why is because the unmatched inputs are recipe inputs, and
|
||||
* the unmatched outputs are recipe results.
|
||||
*
|
||||
* Therefore, the validity requirement is that the imbalance of the transaction should match the expected inputs and
|
||||
* outputs of a registered crafting recipe.
|
||||
*
|
||||
* This transaction allows multiple repetitions of the same recipe to be crafted in a single batch. In the case of batch
|
||||
* crafting, the number of unmatched inputs and outputs must be exactly divisible by the expected recipe ingredients and
|
||||
* results, with no remainder. Any leftovers are expected to be emitted back to the crafting grid.
|
||||
*/
|
||||
class CraftingTransaction extends InventoryTransaction{
|
||||
/** @var CraftingRecipe|null */
|
||||
protected $recipe;
|
||||
|
@ -29,14 +29,28 @@ use pocketmine\inventory\transaction\action\InventoryAction;
|
||||
use pocketmine\inventory\transaction\action\SlotChangeAction;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\Player;
|
||||
use function array_keys;
|
||||
use function assert;
|
||||
use function count;
|
||||
use function get_class;
|
||||
use function min;
|
||||
use function shuffle;
|
||||
use function spl_object_hash;
|
||||
|
||||
/**
|
||||
* This InventoryTransaction only allows doing Transaction between one / two inventories
|
||||
* This is the basic type for an inventory transaction. This is used for moving items between inventories, dropping
|
||||
* items and more. It allows transactions with multiple inputs and outputs.
|
||||
*
|
||||
* Validation **does not** depend on ordering. This means that the actions can appear in any order and still be valid.
|
||||
* The only validity requirement for this transaction type is that the balance of items must add up to zero. This means:
|
||||
* - No new outputs without matching input amounts
|
||||
* - No inputs without matching output amounts
|
||||
* - No userdata changes (item state, NBT, etc)
|
||||
*
|
||||
* A transaction is composed of "actions", which are pairs of inputs and outputs which target a specific itemstack in
|
||||
* a specific location. There are multiple types of inventory actions which might be involved in a transaction.
|
||||
*
|
||||
* @see InventoryAction
|
||||
*/
|
||||
class InventoryTransaction{
|
||||
protected $hasExecuted = false;
|
||||
@ -75,6 +89,11 @@ class InventoryTransaction{
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns an **unordered** set of actions involved in this transaction.
|
||||
*
|
||||
* WARNING: This system is **explicitly designed NOT to care about ordering**. Any order seen in this set has NO
|
||||
* significance and should not be relied on.
|
||||
*
|
||||
* @return InventoryAction[]
|
||||
*/
|
||||
public function getActions() : array{
|
||||
@ -93,6 +112,19 @@ class InventoryTransaction{
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Shuffles actions in the transaction to prevent external things relying on any implicit ordering.
|
||||
*/
|
||||
private function shuffleActions() : void{
|
||||
$keys = array_keys($this->actions);
|
||||
shuffle($keys);
|
||||
$actions = [];
|
||||
foreach($keys as $key){
|
||||
$actions[$key] = $this->actions[$key];
|
||||
}
|
||||
$this->actions = $actions;
|
||||
}
|
||||
|
||||
/**
|
||||
* @internal This method should not be used by plugins, it's used to add tracked inventories for InventoryActions
|
||||
* involving inventories.
|
||||
@ -271,6 +303,8 @@ class InventoryTransaction{
|
||||
return false;
|
||||
}
|
||||
|
||||
$this->shuffleActions();
|
||||
|
||||
$this->validate();
|
||||
|
||||
if(!$this->callExecuteEvent()){
|
||||
|
@ -46,7 +46,6 @@ use pocketmine\utils\Binary;
|
||||
use function array_map;
|
||||
use function base64_decode;
|
||||
use function base64_encode;
|
||||
use function bin2hex;
|
||||
use function file_get_contents;
|
||||
use function get_class;
|
||||
use function hex2bin;
|
||||
@ -874,7 +873,7 @@ class Item implements ItemIds, \JsonSerializable{
|
||||
* @return string
|
||||
*/
|
||||
final public function __toString() : string{
|
||||
return "Item " . $this->name . " (" . $this->id . ":" . ($this->hasAnyDamageValue() ? "?" : $this->meta) . ")x" . $this->count . ($this->hasCompoundTag() ? " tags:0x" . bin2hex($this->getCompoundTag()) : "");
|
||||
return "Item " . $this->name . " (" . $this->id . ":" . ($this->hasAnyDamageValue() ? "?" : $this->meta) . ")x" . $this->count . ($this->hasCompoundTag() ? " tags:" . base64_encode($this->getCompoundTag()) : "");
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -204,6 +204,7 @@ interface ItemIds extends BlockIds{
|
||||
public const DARK_OAK_DOOR = 431;
|
||||
public const CHORUS_FRUIT = 432;
|
||||
public const CHORUS_FRUIT_POPPED = 433;
|
||||
public const BANNER_PATTERN = 434;
|
||||
|
||||
public const DRAGON_BREATH = 437;
|
||||
public const SPLASH_POTION = 438;
|
||||
@ -237,6 +238,14 @@ interface ItemIds extends BlockIds{
|
||||
public const HEART_OF_THE_SEA = 467;
|
||||
public const TURTLE_SHELL_PIECE = 468;
|
||||
public const TURTLE_HELMET = 469;
|
||||
public const PHANTOM_MEMBRANE = 470;
|
||||
public const CROSSBOW = 471;
|
||||
public const SPRUCE_SIGN = 472;
|
||||
public const BIRCH_SIGN = 473;
|
||||
public const JUNGLE_SIGN = 474;
|
||||
public const ACACIA_SIGN = 475;
|
||||
public const DARKOAK_SIGN = 476;
|
||||
public const SWEET_BERRIES = 477;
|
||||
|
||||
public const COMPOUND = 499;
|
||||
public const RECORD_13 = 500;
|
||||
@ -252,4 +261,6 @@ interface ItemIds extends BlockIds{
|
||||
public const RECORD_11 = 510;
|
||||
public const RECORD_WAIT = 511;
|
||||
|
||||
public const SHIELD = 513;
|
||||
|
||||
}
|
||||
|
@ -26,6 +26,7 @@ declare(strict_types=1);
|
||||
*/
|
||||
namespace pocketmine\level;
|
||||
|
||||
use pocketmine\block\Air;
|
||||
use pocketmine\block\Block;
|
||||
use pocketmine\block\BlockFactory;
|
||||
use pocketmine\entity\Entity;
|
||||
@ -112,6 +113,8 @@ use function trim;
|
||||
use const INT32_MAX;
|
||||
use const INT32_MIN;
|
||||
use const M_PI;
|
||||
use const PHP_INT_MAX;
|
||||
use const PHP_INT_MIN;
|
||||
|
||||
#include <rules/Level.h>
|
||||
|
||||
@ -383,7 +386,7 @@ class Level implements ChunkManager, Metadatable{
|
||||
$this->worldHeight = $this->provider->getWorldHeight();
|
||||
|
||||
$this->server->getLogger()->info($this->server->getLanguage()->translateString("pocketmine.level.preparing", [$this->displayName]));
|
||||
$this->generator = GeneratorManager::getGenerator($this->provider->getGenerator());
|
||||
$this->generator = GeneratorManager::getGenerator($this->provider->getGenerator(), true);
|
||||
//TODO: validate generator options
|
||||
|
||||
$this->folderName = $name;
|
||||
@ -755,17 +758,6 @@ class Level implements ChunkManager, Metadatable{
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @internal
|
||||
*/
|
||||
public function checkTime(){
|
||||
if($this->stopTime){
|
||||
return;
|
||||
}else{
|
||||
++$this->time;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @internal
|
||||
*
|
||||
@ -773,7 +765,7 @@ class Level implements ChunkManager, Metadatable{
|
||||
*/
|
||||
public function sendTime(Player ...$targets){
|
||||
$pk = new SetTimePacket();
|
||||
$pk->time = $this->time;
|
||||
$pk->time = $this->time & 0xffffffff; //avoid overflowing the field, since the packet uses an int32
|
||||
|
||||
$this->server->broadcastPacket(count($targets) > 0 ? $targets : $this->players, $pk);
|
||||
}
|
||||
@ -800,7 +792,14 @@ class Level implements ChunkManager, Metadatable{
|
||||
}
|
||||
|
||||
protected function actuallyDoTick(int $currentTick) : void{
|
||||
$this->checkTime();
|
||||
if(!$this->stopTime){
|
||||
//this simulates an overflow, as would happen in any language which doesn't do stupid things to var types
|
||||
if($this->time === PHP_INT_MAX){
|
||||
$this->time = PHP_INT_MIN;
|
||||
}else{
|
||||
$this->time++;
|
||||
}
|
||||
}
|
||||
|
||||
$this->sunAnglePercentage = $this->computeSunAnglePercentage(); //Sun angle depends on the current time
|
||||
$this->skyLightReduction = $this->computeSkyLightReduction(); //Sky light reduction depends on the sun angle
|
||||
@ -1158,11 +1157,16 @@ class Level implements ChunkManager, Metadatable{
|
||||
}
|
||||
|
||||
public function saveChunks(){
|
||||
foreach($this->chunks as $chunk){
|
||||
if(($chunk->hasChanged() or count($chunk->getTiles()) > 0 or count($chunk->getSavableEntities()) > 0) and $chunk->isGenerated()){
|
||||
$this->provider->saveChunk($chunk);
|
||||
$chunk->setChanged(false);
|
||||
$this->timings->syncChunkSaveTimer->startTiming();
|
||||
try{
|
||||
foreach($this->chunks as $chunk){
|
||||
if(($chunk->hasChanged() or count($chunk->getTiles()) > 0 or count($chunk->getSavableEntities()) > 0) and $chunk->isGenerated()){
|
||||
$this->provider->saveChunk($chunk);
|
||||
$chunk->setChanged(false);
|
||||
}
|
||||
}
|
||||
}finally{
|
||||
$this->timings->syncChunkSaveTimer->stopTiming();
|
||||
}
|
||||
}
|
||||
|
||||
@ -1794,7 +1798,7 @@ class Level implements ChunkManager, Metadatable{
|
||||
if($player !== null){
|
||||
$ev = new BlockBreakEvent($player, $target, $item, $player->isCreative(), $drops, $xpDrop);
|
||||
|
||||
if(($player->isSurvival() and !$target->isBreakable($item)) or $player->isSpectator()){
|
||||
if($target instanceof Air or ($player->isSurvival() and !$target->isBreakable($item)) or $player->isSpectator()){
|
||||
$ev->setCancelled();
|
||||
}elseif($this->checkSpawnProtection($player, $target)){
|
||||
$ev->setCancelled(); //set it to cancelled so plugins can bypass this
|
||||
@ -1893,7 +1897,7 @@ class Level implements ChunkManager, Metadatable{
|
||||
$clickVector = new Vector3(0.0, 0.0, 0.0);
|
||||
}
|
||||
|
||||
if($blockReplace->y >= $this->worldHeight or $blockReplace->y < 0){
|
||||
if(!$this->isInWorld($blockReplace->x, $blockReplace->y, $blockReplace->z)){
|
||||
//TODO: build height limit messages for custom world heights and mcregion cap
|
||||
return false;
|
||||
}
|
||||
@ -2902,7 +2906,12 @@ class Level implements ChunkManager, Metadatable{
|
||||
|
||||
if($trySave and $this->getAutoSave() and $chunk->isGenerated()){
|
||||
if($chunk->hasChanged() or count($chunk->getTiles()) > 0 or count($chunk->getSavableEntities()) > 0){
|
||||
$this->provider->saveChunk($chunk);
|
||||
$this->timings->syncChunkSaveTimer->startTiming();
|
||||
try{
|
||||
$this->provider->saveChunk($chunk);
|
||||
}finally{
|
||||
$this->timings->syncChunkSaveTimer->stopTiming();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -3098,35 +3107,31 @@ class Level implements ChunkManager, Metadatable{
|
||||
if(isset($this->chunkPopulationQueue[$index = Level::chunkHash($x, $z)]) or (count($this->chunkPopulationQueue) >= $this->chunkPopulationQueueSize and !$force)){
|
||||
return false;
|
||||
}
|
||||
for($xx = -1; $xx <= 1; ++$xx){
|
||||
for($zz = -1; $zz <= 1; ++$zz){
|
||||
if(isset($this->chunkPopulationLock[Level::chunkHash($x + $xx, $z + $zz)])){
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
$chunk = $this->getChunk($x, $z, true);
|
||||
if(!$chunk->isPopulated()){
|
||||
Timings::$populationTimer->startTiming();
|
||||
$populate = true;
|
||||
|
||||
$this->chunkPopulationQueue[$index] = true;
|
||||
for($xx = -1; $xx <= 1; ++$xx){
|
||||
for($zz = -1; $zz <= 1; ++$zz){
|
||||
if(isset($this->chunkPopulationLock[Level::chunkHash($x + $xx, $z + $zz)])){
|
||||
$populate = false;
|
||||
break;
|
||||
}
|
||||
$this->chunkPopulationLock[Level::chunkHash($x + $xx, $z + $zz)] = true;
|
||||
}
|
||||
}
|
||||
|
||||
if($populate){
|
||||
$this->chunkPopulationQueue[$index] = true;
|
||||
for($xx = -1; $xx <= 1; ++$xx){
|
||||
for($zz = -1; $zz <= 1; ++$zz){
|
||||
$this->chunkPopulationLock[Level::chunkHash($x + $xx, $z + $zz)] = true;
|
||||
}
|
||||
}
|
||||
|
||||
$task = new PopulationTask($this, $chunk);
|
||||
$workerId = $this->server->getAsyncPool()->selectWorker();
|
||||
if(!isset($this->generatorRegisteredWorkers[$workerId])){
|
||||
$this->registerGeneratorToWorker($workerId);
|
||||
}
|
||||
$this->server->getAsyncPool()->submitTaskToWorker($task, $workerId);
|
||||
$task = new PopulationTask($this, $chunk);
|
||||
$workerId = $this->server->getAsyncPool()->selectWorker();
|
||||
if(!isset($this->generatorRegisteredWorkers[$workerId])){
|
||||
$this->registerGeneratorToWorker($workerId);
|
||||
}
|
||||
$this->server->getAsyncPool()->submitTaskToWorker($task, $workerId);
|
||||
|
||||
Timings::$populationTimer->stopTiming();
|
||||
return false;
|
||||
|
@ -23,6 +23,7 @@ declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\level;
|
||||
|
||||
use pocketmine\timings\Timings;
|
||||
use pocketmine\timings\TimingsHandler;
|
||||
|
||||
class LevelTimings{
|
||||
@ -62,6 +63,8 @@ class LevelTimings{
|
||||
public $syncChunkLoadEntitiesTimer;
|
||||
/** @var TimingsHandler */
|
||||
public $syncChunkLoadTileEntitiesTimer;
|
||||
/** @var TimingsHandler */
|
||||
public $syncChunkSaveTimer;
|
||||
|
||||
public function __construct(Level $level){
|
||||
$name = $level->getFolderName() . " - ";
|
||||
@ -85,6 +88,9 @@ class LevelTimings{
|
||||
$this->syncChunkLoadEntitiesTimer = new TimingsHandler("** " . $name . "syncChunkLoad - Entities");
|
||||
$this->syncChunkLoadTileEntitiesTimer = new TimingsHandler("** " . $name . "syncChunkLoad - TileEntities");
|
||||
|
||||
Timings::init(); //make sure the timer we want is available
|
||||
$this->syncChunkSaveTimer = new TimingsHandler("** " . $name . "syncChunkSave", Timings::$worldSaveTimer);
|
||||
|
||||
$this->doTick = new TimingsHandler($name . "doTick");
|
||||
}
|
||||
}
|
||||
|
@ -30,7 +30,7 @@ use pocketmine\level\ChunkManager;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\utils\Random;
|
||||
use pocketmine\utils\Utils;
|
||||
use function ctype_digit;
|
||||
use function preg_match;
|
||||
|
||||
abstract class Generator{
|
||||
|
||||
@ -44,7 +44,7 @@ abstract class Generator{
|
||||
public static function convertSeed(string $seed) : ?int{
|
||||
if($seed === ""){ //empty seed should cause a random seed to be selected - can't use 0 here because 0 is a valid seed
|
||||
$convertedSeed = null;
|
||||
}elseif(ctype_digit($seed)){ //this avoids treating seeds like "404.4" as integer seeds
|
||||
}elseif(preg_match('/^-?\d+$/', $seed) === 1){ //this avoids treating seeds like "404.4" as integer seeds
|
||||
$convertedSeed = (int) $seed;
|
||||
}else{
|
||||
$convertedSeed = Utils::javaStringHash($seed);
|
||||
|
@ -74,14 +74,19 @@ final class GeneratorManager{
|
||||
* Returns a class name of a registered Generator matching the given name.
|
||||
*
|
||||
* @param string $name
|
||||
* @param bool $throwOnMissing @deprecated this is for backwards compatibility only
|
||||
*
|
||||
* @return string|Generator Name of class that extends Generator (not an actual Generator object)
|
||||
* @throws \InvalidArgumentException if the generator type isn't registered
|
||||
*/
|
||||
public static function getGenerator(string $name){
|
||||
public static function getGenerator(string $name, bool $throwOnMissing = false){
|
||||
if(isset(self::$list[$name = strtolower($name)])){
|
||||
return self::$list[$name];
|
||||
}
|
||||
|
||||
if($throwOnMissing){
|
||||
throw new \InvalidArgumentException("Alias \"$name\" does not map to any known generator");
|
||||
}
|
||||
return Normal::class;
|
||||
}
|
||||
|
||||
|
@ -26,15 +26,23 @@ declare(strict_types=1);
|
||||
*/
|
||||
namespace pocketmine\network;
|
||||
|
||||
/**
|
||||
* Advanced network interfaces have some additional capabilities, such as being able to ban addresses and process raw
|
||||
* packets.
|
||||
*/
|
||||
interface AdvancedSourceInterface extends SourceInterface{
|
||||
|
||||
/**
|
||||
* Prevents packets received from the IP address getting processed for the given timeout.
|
||||
*
|
||||
* @param string $address
|
||||
* @param int $timeout Seconds
|
||||
*/
|
||||
public function blockAddress(string $address, int $timeout = 300);
|
||||
|
||||
/**
|
||||
* Unblocks a previously-blocked address.
|
||||
*
|
||||
* @param string $address
|
||||
*/
|
||||
public function unblockAddress(string $address);
|
||||
@ -45,6 +53,8 @@ interface AdvancedSourceInterface extends SourceInterface{
|
||||
public function setNetwork(Network $network);
|
||||
|
||||
/**
|
||||
* Sends a raw payload to the network interface, bypassing any sessions.
|
||||
*
|
||||
* @param string $address
|
||||
* @param int $port
|
||||
* @param string $payload
|
||||
|
@ -30,7 +30,7 @@ use pocketmine\network\mcpe\protocol\DataPacket;
|
||||
use pocketmine\Player;
|
||||
|
||||
/**
|
||||
* Classes that implement this interface will be able to be attached to players
|
||||
* Network interfaces are transport layers which can be used to transmit packets between the server and clients.
|
||||
*/
|
||||
interface SourceInterface{
|
||||
|
||||
@ -69,10 +69,14 @@ interface SourceInterface{
|
||||
*/
|
||||
public function process() : void;
|
||||
|
||||
/**
|
||||
* Gracefully shuts down the network interface.
|
||||
*/
|
||||
public function shutdown();
|
||||
|
||||
/**
|
||||
* @deprecated
|
||||
* Shuts down the network interface in an emergency situation, such as due to a crash.
|
||||
*/
|
||||
public function emergencyShutdown();
|
||||
|
||||
|
@ -29,6 +29,7 @@ use pocketmine\entity\Attribute;
|
||||
use pocketmine\entity\Entity;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\item\ItemFactory;
|
||||
use pocketmine\item\ItemIds;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\nbt\NetworkLittleEndianNBTStream;
|
||||
use pocketmine\nbt\tag\CompoundTag;
|
||||
@ -104,6 +105,10 @@ class NetworkBinaryStream extends BinaryStream{
|
||||
$this->getString();
|
||||
}
|
||||
|
||||
if($id === ItemIds::SHIELD){
|
||||
$this->getVarLong(); //"blocking tick" (ffs mojang)
|
||||
}
|
||||
|
||||
return ItemFactory::get($id, $data, $cnt, $nbt);
|
||||
}
|
||||
|
||||
@ -129,6 +134,10 @@ class NetworkBinaryStream extends BinaryStream{
|
||||
|
||||
$this->putVarInt(0); //CanPlaceOn entry count (TODO)
|
||||
$this->putVarInt(0); //CanDestroy entry count (TODO)
|
||||
|
||||
if($item->getId() === ItemIds::SHIELD){
|
||||
$this->putVarLong(0); //"blocking tick" (ffs mojang)
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -30,6 +30,7 @@ use pocketmine\network\mcpe\protocol\AddPaintingPacket;
|
||||
use pocketmine\network\mcpe\protocol\AddPlayerPacket;
|
||||
use pocketmine\network\mcpe\protocol\AdventureSettingsPacket;
|
||||
use pocketmine\network\mcpe\protocol\AnimatePacket;
|
||||
use pocketmine\network\mcpe\protocol\AutomationClientConnectPacket;
|
||||
use pocketmine\network\mcpe\protocol\AvailableCommandsPacket;
|
||||
use pocketmine\network\mcpe\protocol\AvailableEntityIdentifiersPacket;
|
||||
use pocketmine\network\mcpe\protocol\BiomeDefinitionListPacket;
|
||||
@ -41,8 +42,8 @@ use pocketmine\network\mcpe\protocol\BossEventPacket;
|
||||
use pocketmine\network\mcpe\protocol\CameraPacket;
|
||||
use pocketmine\network\mcpe\protocol\ChangeDimensionPacket;
|
||||
use pocketmine\network\mcpe\protocol\ChunkRadiusUpdatedPacket;
|
||||
use pocketmine\network\mcpe\protocol\ClientToServerHandshakePacket;
|
||||
use pocketmine\network\mcpe\protocol\ClientboundMapItemDataPacket;
|
||||
use pocketmine\network\mcpe\protocol\ClientToServerHandshakePacket;
|
||||
use pocketmine\network\mcpe\protocol\CommandBlockUpdatePacket;
|
||||
use pocketmine\network\mcpe\protocol\CommandOutputPacket;
|
||||
use pocketmine\network\mcpe\protocol\CommandRequestPacket;
|
||||
@ -68,11 +69,13 @@ use pocketmine\network\mcpe\protocol\InventorySlotPacket;
|
||||
use pocketmine\network\mcpe\protocol\InventoryTransactionPacket;
|
||||
use pocketmine\network\mcpe\protocol\ItemFrameDropItemPacket;
|
||||
use pocketmine\network\mcpe\protocol\LabTablePacket;
|
||||
use pocketmine\network\mcpe\protocol\LecternUpdatePacket;
|
||||
use pocketmine\network\mcpe\protocol\LevelEventPacket;
|
||||
use pocketmine\network\mcpe\protocol\LevelSoundEventPacket;
|
||||
use pocketmine\network\mcpe\protocol\LevelSoundEventPacketV1;
|
||||
use pocketmine\network\mcpe\protocol\LevelSoundEventPacketV2;
|
||||
use pocketmine\network\mcpe\protocol\LoginPacket;
|
||||
use pocketmine\network\mcpe\protocol\MapCreateLockedCopyPacket;
|
||||
use pocketmine\network\mcpe\protocol\MapInfoRequestPacket;
|
||||
use pocketmine\network\mcpe\protocol\MobArmorEquipmentPacket;
|
||||
use pocketmine\network\mcpe\protocol\MobEffectPacket;
|
||||
@ -85,14 +88,15 @@ use pocketmine\network\mcpe\protocol\MovePlayerPacket;
|
||||
use pocketmine\network\mcpe\protocol\NetworkChunkPublisherUpdatePacket;
|
||||
use pocketmine\network\mcpe\protocol\NetworkStackLatencyPacket;
|
||||
use pocketmine\network\mcpe\protocol\NpcRequestPacket;
|
||||
use pocketmine\network\mcpe\protocol\OnScreenTextureAnimationPacket;
|
||||
use pocketmine\network\mcpe\protocol\PhotoTransferPacket;
|
||||
use pocketmine\network\mcpe\protocol\PlaySoundPacket;
|
||||
use pocketmine\network\mcpe\protocol\PlayStatusPacket;
|
||||
use pocketmine\network\mcpe\protocol\PlayerActionPacket;
|
||||
use pocketmine\network\mcpe\protocol\PlayerHotbarPacket;
|
||||
use pocketmine\network\mcpe\protocol\PlayerInputPacket;
|
||||
use pocketmine\network\mcpe\protocol\PlayerListPacket;
|
||||
use pocketmine\network\mcpe\protocol\PlayerSkinPacket;
|
||||
use pocketmine\network\mcpe\protocol\PlaySoundPacket;
|
||||
use pocketmine\network\mcpe\protocol\PlayStatusPacket;
|
||||
use pocketmine\network\mcpe\protocol\PurchaseReceiptPacket;
|
||||
use pocketmine\network\mcpe\protocol\RemoveEntityPacket;
|
||||
use pocketmine\network\mcpe\protocol\RemoveObjectivePacket;
|
||||
@ -101,8 +105,8 @@ use pocketmine\network\mcpe\protocol\ResourcePackChunkDataPacket;
|
||||
use pocketmine\network\mcpe\protocol\ResourcePackChunkRequestPacket;
|
||||
use pocketmine\network\mcpe\protocol\ResourcePackClientResponsePacket;
|
||||
use pocketmine\network\mcpe\protocol\ResourcePackDataInfoPacket;
|
||||
use pocketmine\network\mcpe\protocol\ResourcePackStackPacket;
|
||||
use pocketmine\network\mcpe\protocol\ResourcePacksInfoPacket;
|
||||
use pocketmine\network\mcpe\protocol\ResourcePackStackPacket;
|
||||
use pocketmine\network\mcpe\protocol\RespawnPacket;
|
||||
use pocketmine\network\mcpe\protocol\RiderJumpPacket;
|
||||
use pocketmine\network\mcpe\protocol\ScriptCustomEventPacket;
|
||||
@ -120,8 +124,8 @@ use pocketmine\network\mcpe\protocol\SetHealthPacket;
|
||||
use pocketmine\network\mcpe\protocol\SetLastHurtByPacket;
|
||||
use pocketmine\network\mcpe\protocol\SetLocalPlayerAsInitializedPacket;
|
||||
use pocketmine\network\mcpe\protocol\SetPlayerGameTypePacket;
|
||||
use pocketmine\network\mcpe\protocol\SetScorePacket;
|
||||
use pocketmine\network\mcpe\protocol\SetScoreboardIdentityPacket;
|
||||
use pocketmine\network\mcpe\protocol\SetScorePacket;
|
||||
use pocketmine\network\mcpe\protocol\SetSpawnPositionPacket;
|
||||
use pocketmine\network\mcpe\protocol\SetTimePacket;
|
||||
use pocketmine\network\mcpe\protocol\SetTitlePacket;
|
||||
@ -144,7 +148,7 @@ use pocketmine\network\mcpe\protocol\UpdateBlockSyncedPacket;
|
||||
use pocketmine\network\mcpe\protocol\UpdateEquipPacket;
|
||||
use pocketmine\network\mcpe\protocol\UpdateSoftEnumPacket;
|
||||
use pocketmine\network\mcpe\protocol\UpdateTradePacket;
|
||||
use pocketmine\network\mcpe\protocol\WSConnectPacket;
|
||||
use pocketmine\network\mcpe\protocol\VideoStreamConnectPacket;
|
||||
|
||||
abstract class NetworkSession{
|
||||
|
||||
@ -522,7 +526,7 @@ abstract class NetworkSession{
|
||||
return false;
|
||||
}
|
||||
|
||||
public function handleWSConnect(WSConnectPacket $packet) : bool{
|
||||
public function handleAutomationClientConnect(AutomationClientConnectPacket $packet) : bool{
|
||||
return false;
|
||||
}
|
||||
|
||||
@ -634,4 +638,19 @@ abstract class NetworkSession{
|
||||
return false;
|
||||
}
|
||||
|
||||
public function handleLecternUpdate(LecternUpdatePacket $packet) : bool{
|
||||
return false;
|
||||
}
|
||||
|
||||
public function handleVideoStreamConnect(VideoStreamConnectPacket $packet) : bool{
|
||||
return false;
|
||||
}
|
||||
|
||||
public function handleMapCreateLockedCopy(MapCreateLockedCopyPacket $packet) : bool{
|
||||
return false;
|
||||
}
|
||||
|
||||
public function handleOnScreenTextureAnimation(OnScreenTextureAnimationPacket $packet) : bool{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
@ -68,6 +68,7 @@ use pocketmine\network\mcpe\protocol\TextPacket;
|
||||
use pocketmine\Player;
|
||||
use pocketmine\Server;
|
||||
use pocketmine\timings\Timings;
|
||||
use function base64_encode;
|
||||
use function bin2hex;
|
||||
use function implode;
|
||||
use function json_decode;
|
||||
@ -107,7 +108,7 @@ class PlayerNetworkSessionAdapter extends NetworkSession{
|
||||
$ev = new DataPacketReceiveEvent($this->player, $packet);
|
||||
$ev->call();
|
||||
if(!$ev->isCancelled() and !$packet->handle($this)){
|
||||
$this->server->getLogger()->debug("Unhandled " . $packet->getName() . " received from " . $this->player->getName() . ": 0x" . bin2hex($packet->buffer));
|
||||
$this->server->getLogger()->debug("Unhandled " . $packet->getName() . " received from " . $this->player->getName() . ": " . base64_encode($packet->buffer));
|
||||
}
|
||||
|
||||
$timings->stopTiming();
|
||||
|
@ -27,7 +27,6 @@ use pocketmine\event\player\PlayerCreationEvent;
|
||||
use pocketmine\network\AdvancedSourceInterface;
|
||||
use pocketmine\network\mcpe\protocol\BatchPacket;
|
||||
use pocketmine\network\mcpe\protocol\DataPacket;
|
||||
use pocketmine\network\mcpe\protocol\PacketPool;
|
||||
use pocketmine\network\mcpe\protocol\ProtocolInfo;
|
||||
use pocketmine\network\Network;
|
||||
use pocketmine\Player;
|
||||
@ -41,7 +40,7 @@ use raklib\server\ServerHandler;
|
||||
use raklib\server\ServerInstance;
|
||||
use raklib\utils\InternetAddress;
|
||||
use function addcslashes;
|
||||
use function bin2hex;
|
||||
use function base64_encode;
|
||||
use function get_class;
|
||||
use function implode;
|
||||
use function rtrim;
|
||||
@ -166,12 +165,12 @@ class RakLibInterface implements ServerInstance, AdvancedSourceInterface{
|
||||
$address = $player->getAddress();
|
||||
try{
|
||||
if($packet->buffer !== ""){
|
||||
$pk = PacketPool::getPacket($packet->buffer);
|
||||
$pk = new BatchPacket($packet->buffer);
|
||||
$player->handleDataPacket($pk);
|
||||
}
|
||||
}catch(\Throwable $e){
|
||||
$logger = $this->server->getLogger();
|
||||
$logger->debug("Packet " . (isset($pk) ? get_class($pk) : "unknown") . " 0x" . bin2hex($packet->buffer));
|
||||
$logger->debug("Packet " . (isset($pk) ? get_class($pk) : "unknown") . ": " . base64_encode($packet->buffer));
|
||||
$logger->logException($e);
|
||||
|
||||
$player->close($player->getLeaveMessage(), "Internal server error");
|
||||
|
@ -35,6 +35,8 @@ class AnimatePacket extends DataPacket{
|
||||
|
||||
public const ACTION_STOP_SLEEP = 3;
|
||||
public const ACTION_CRITICAL_HIT = 4;
|
||||
public const ACTION_ROW_RIGHT = 128;
|
||||
public const ACTION_ROW_LEFT = 129;
|
||||
|
||||
/** @var int */
|
||||
public $action;
|
||||
|
@ -27,8 +27,8 @@ namespace pocketmine\network\mcpe\protocol;
|
||||
|
||||
use pocketmine\network\mcpe\NetworkSession;
|
||||
|
||||
class WSConnectPacket extends DataPacket{
|
||||
public const NETWORK_ID = ProtocolInfo::W_S_CONNECT_PACKET;
|
||||
class AutomationClientConnectPacket extends DataPacket{
|
||||
public const NETWORK_ID = ProtocolInfo::AUTOMATION_CLIENT_CONNECT_PACKET;
|
||||
|
||||
/** @var string */
|
||||
public $serverUri;
|
||||
@ -42,6 +42,6 @@ class WSConnectPacket extends DataPacket{
|
||||
}
|
||||
|
||||
public function handle(NetworkSession $session) : bool{
|
||||
return $session->handleWSConnect($this);
|
||||
return $session->handleAutomationClientConnect($this);
|
||||
}
|
||||
}
|
@ -58,19 +58,19 @@ class AvailableCommandsPacket extends DataPacket{
|
||||
public const ARG_TYPE_OPERATOR = 0x05;
|
||||
public const ARG_TYPE_TARGET = 0x06;
|
||||
|
||||
public const ARG_TYPE_FILEPATH = 0x0f;
|
||||
public const ARG_TYPE_FILEPATH = 0x0e;
|
||||
|
||||
public const ARG_TYPE_STRING = 0x1c;
|
||||
public const ARG_TYPE_STRING = 0x1b;
|
||||
|
||||
public const ARG_TYPE_POSITION = 0x1e;
|
||||
public const ARG_TYPE_POSITION = 0x1d;
|
||||
|
||||
public const ARG_TYPE_MESSAGE = 0x21;
|
||||
public const ARG_TYPE_MESSAGE = 0x20;
|
||||
|
||||
public const ARG_TYPE_RAWTEXT = 0x23;
|
||||
public const ARG_TYPE_RAWTEXT = 0x22;
|
||||
|
||||
public const ARG_TYPE_JSON = 0x26;
|
||||
public const ARG_TYPE_JSON = 0x25;
|
||||
|
||||
public const ARG_TYPE_COMMAND = 0x2d;
|
||||
public const ARG_TYPE_COMMAND = 0x2c;
|
||||
|
||||
/**
|
||||
* Enums are a little different: they are composed as follows:
|
||||
@ -147,8 +147,12 @@ class AvailableCommandsPacket extends DataPacket{
|
||||
$retval->enumName = $this->getString();
|
||||
|
||||
for($i = 0, $count = $this->getUnsignedVarInt(); $i < $count; ++$i){
|
||||
$index = $this->getEnumValueIndex();
|
||||
if(!isset($this->enumValues[$index])){
|
||||
throw new \UnexpectedValueException("Invalid enum value index $index");
|
||||
}
|
||||
//Get the enum value from the initial pile of mess
|
||||
$retval->enumValues[] = $this->enumValues[$this->getEnumValueIndex()];
|
||||
$retval->enumValues[] = $this->enumValues[$index];
|
||||
}
|
||||
|
||||
return $retval;
|
||||
@ -223,21 +227,22 @@ class AvailableCommandsPacket extends DataPacket{
|
||||
$parameter->paramName = $this->getString();
|
||||
$parameter->paramType = $this->getLInt();
|
||||
$parameter->isOptional = $this->getBool();
|
||||
$parameter->byte1 = $this->getByte();
|
||||
|
||||
if($parameter->paramType & self::ARG_FLAG_ENUM){
|
||||
$index = ($parameter->paramType & 0xffff);
|
||||
$parameter->enum = $this->enums[$index] ?? null;
|
||||
if($parameter->enum === null){
|
||||
throw new \UnexpectedValueException("expected enum at $index, but got none");
|
||||
throw new \UnexpectedValueException("deserializing $retval->commandName parameter $parameter->paramName: expected enum at $index, but got none");
|
||||
}
|
||||
}elseif($parameter->paramType & self::ARG_FLAG_POSTFIX){
|
||||
$index = ($parameter->paramType & 0xffff);
|
||||
$parameter->postfix = $this->postfixes[$index] ?? null;
|
||||
if($parameter->postfix === null){
|
||||
throw new \UnexpectedValueException("expected postfix at $index, but got none");
|
||||
throw new \UnexpectedValueException("deserializing $retval->commandName parameter $parameter->paramName: expected postfix at $index, but got none");
|
||||
}
|
||||
}elseif(($parameter->paramType & self::ARG_FLAG_VALID) === 0){
|
||||
throw new \UnexpectedValueException("Invalid parameter type 0x" . dechex($parameter->paramType));
|
||||
throw new \UnexpectedValueException("deserializing $retval->commandName parameter $parameter->paramName: Invalid parameter type 0x" . dechex($parameter->paramType));
|
||||
}
|
||||
|
||||
$retval->overloads[$overloadIndex][$paramIndex] = $parameter;
|
||||
@ -280,6 +285,7 @@ class AvailableCommandsPacket extends DataPacket{
|
||||
|
||||
$this->putLInt($type);
|
||||
$this->putBool($parameter->isOptional);
|
||||
$this->putByte($parameter->byte1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
File diff suppressed because one or more lines are too long
@ -61,7 +61,7 @@ class BatchPacket extends DataPacket{
|
||||
protected function decodePayload(){
|
||||
$data = $this->getRemaining();
|
||||
try{
|
||||
$this->payload = zlib_decode($data, 1024 * 1024 * 64); //Max 64MB
|
||||
$this->payload = zlib_decode($data, 1024 * 1024 * 2); //Max 2MB
|
||||
}catch(\ErrorException $e){ //zlib decode error
|
||||
$this->payload = "";
|
||||
}
|
||||
@ -94,7 +94,11 @@ class BatchPacket extends DataPacket{
|
||||
*/
|
||||
public function getPackets(){
|
||||
$stream = new NetworkBinaryStream($this->payload);
|
||||
$count = 0;
|
||||
while(!$stream->feof()){
|
||||
if($count++ >= 500){
|
||||
throw new \UnexpectedValueException("Too many packets in a single batch");
|
||||
}
|
||||
yield $stream->getString();
|
||||
}
|
||||
}
|
||||
|
@ -30,6 +30,7 @@ use pocketmine\network\mcpe\NetworkSession;
|
||||
class BiomeDefinitionListPacket extends DataPacket{
|
||||
public const NETWORK_ID = ProtocolInfo::BIOME_DEFINITION_LIST_PACKET;
|
||||
|
||||
public const HARDCODED_NBT_BLOB = "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";
|
||||
/** @var string */
|
||||
public $namedtag;
|
||||
|
||||
@ -38,7 +39,7 @@ class BiomeDefinitionListPacket extends DataPacket{
|
||||
}
|
||||
|
||||
protected function encodePayload(){
|
||||
$this->put($this->namedtag);
|
||||
$this->put($this->namedtag ?? self::HARDCODED_NBT_BLOB);
|
||||
}
|
||||
|
||||
public function handle(NetworkSession $session) : bool{
|
||||
|
@ -46,6 +46,8 @@ class ClientboundMapItemDataPacket extends DataPacket{
|
||||
public $type;
|
||||
/** @var int */
|
||||
public $dimensionId = DimensionIds::OVERWORLD;
|
||||
/** @var bool */
|
||||
public $isLocked = false;
|
||||
|
||||
/** @var int[] */
|
||||
public $eids = [];
|
||||
@ -72,6 +74,7 @@ class ClientboundMapItemDataPacket extends DataPacket{
|
||||
$this->mapId = $this->getEntityUniqueId();
|
||||
$this->type = $this->getUnsignedVarInt();
|
||||
$this->dimensionId = $this->getByte();
|
||||
$this->isLocked = $this->getBool();
|
||||
|
||||
if(($this->type & 0x08) !== 0){
|
||||
$count = $this->getUnsignedVarInt();
|
||||
@ -144,6 +147,7 @@ class ClientboundMapItemDataPacket extends DataPacket{
|
||||
|
||||
$this->putUnsignedVarInt($type);
|
||||
$this->putByte($this->dimensionId);
|
||||
$this->putBool($this->isLocked);
|
||||
|
||||
if(($type & 0x08) !== 0){ //TODO: find out what these are for
|
||||
$this->putUnsignedVarInt($eidsCount);
|
||||
|
@ -34,7 +34,7 @@ class ContainerSetDataPacket extends DataPacket{
|
||||
public const PROPERTY_FURNACE_TICK_COUNT = 0;
|
||||
public const PROPERTY_FURNACE_LIT_TIME = 1;
|
||||
public const PROPERTY_FURNACE_LIT_DURATION = 2;
|
||||
//TODO: check property 3
|
||||
public const PROPERTY_FURNACE_STORED_XP = 3;
|
||||
public const PROPERTY_FURNACE_FUEL_AUX = 4;
|
||||
|
||||
public const PROPERTY_BREWING_STAND_BREW_TIME = 0;
|
||||
|
@ -30,6 +30,7 @@ use pocketmine\inventory\FurnaceRecipe;
|
||||
use pocketmine\inventory\ShapedRecipe;
|
||||
use pocketmine\inventory\ShapelessRecipe;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\item\ItemFactory;
|
||||
use pocketmine\network\mcpe\NetworkBinaryStream;
|
||||
use pocketmine\network\mcpe\NetworkSession;
|
||||
use function count;
|
||||
@ -83,6 +84,7 @@ class CraftingDataPacket extends DataPacket{
|
||||
$entry["output"][] = $this->getSlot();
|
||||
}
|
||||
$entry["uuid"] = $this->getUUID()->toString();
|
||||
$entry["block"] = $this->getString();
|
||||
|
||||
break;
|
||||
case self::ENTRY_SHAPED:
|
||||
@ -100,14 +102,23 @@ class CraftingDataPacket extends DataPacket{
|
||||
$entry["output"][] = $this->getSlot();
|
||||
}
|
||||
$entry["uuid"] = $this->getUUID()->toString();
|
||||
$entry["block"] = $this->getString();
|
||||
|
||||
break;
|
||||
case self::ENTRY_FURNACE:
|
||||
case self::ENTRY_FURNACE_DATA:
|
||||
$entry["inputId"] = $this->getVarInt();
|
||||
$inputId = $this->getVarInt();
|
||||
$inputData = -1;
|
||||
if($recipeType === self::ENTRY_FURNACE_DATA){
|
||||
$entry["inputDamage"] = $this->getVarInt();
|
||||
$inputData = $this->getVarInt();
|
||||
if($inputData === 0x7fff){
|
||||
$inputData = -1;
|
||||
}
|
||||
}
|
||||
$entry["input"] = ItemFactory::get($inputId, $inputData);
|
||||
$entry["output"] = $this->getSlot();
|
||||
$entry["block"] = $this->getString();
|
||||
|
||||
break;
|
||||
case self::ENTRY_MULTI:
|
||||
$entry["uuid"] = $this->getUUID()->toString();
|
||||
@ -146,6 +157,7 @@ class CraftingDataPacket extends DataPacket{
|
||||
}
|
||||
|
||||
$stream->put(str_repeat("\x00", 16)); //Null UUID
|
||||
$stream->putString("crafting_table"); //TODO: blocktype (no prefix) (this might require internal API breaks)
|
||||
|
||||
return CraftingDataPacket::ENTRY_SHAPELESS;
|
||||
}
|
||||
@ -167,23 +179,21 @@ class CraftingDataPacket extends DataPacket{
|
||||
}
|
||||
|
||||
$stream->put(str_repeat("\x00", 16)); //Null UUID
|
||||
$stream->putString("crafting_table"); //TODO: blocktype (no prefix) (this might require internal API breaks)
|
||||
|
||||
return CraftingDataPacket::ENTRY_SHAPED;
|
||||
}
|
||||
|
||||
private static function writeFurnaceRecipe(FurnaceRecipe $recipe, NetworkBinaryStream $stream){
|
||||
$stream->putVarInt($recipe->getInput()->getId());
|
||||
$result = CraftingDataPacket::ENTRY_FURNACE;
|
||||
if(!$recipe->getInput()->hasAnyDamageValue()){ //Data recipe
|
||||
$stream->putVarInt($recipe->getInput()->getId());
|
||||
$stream->putVarInt($recipe->getInput()->getDamage());
|
||||
$stream->putSlot($recipe->getResult());
|
||||
|
||||
return CraftingDataPacket::ENTRY_FURNACE_DATA;
|
||||
}else{
|
||||
$stream->putVarInt($recipe->getInput()->getId());
|
||||
$stream->putSlot($recipe->getResult());
|
||||
|
||||
return CraftingDataPacket::ENTRY_FURNACE;
|
||||
$result = CraftingDataPacket::ENTRY_FURNACE_DATA;
|
||||
}
|
||||
$stream->putSlot($recipe->getResult());
|
||||
$stream->putString("furnace"); //TODO: blocktype (no prefix) (this might require internal API breaks)
|
||||
return $result;
|
||||
}
|
||||
|
||||
public function addShapelessRecipe(ShapelessRecipe $recipe){
|
||||
|
@ -92,6 +92,7 @@ class InventoryTransactionPacket extends DataPacket{
|
||||
$this->trData->itemInHand = $this->getSlot();
|
||||
$this->trData->playerPos = $this->getVector3();
|
||||
$this->trData->clickPos = $this->getVector3();
|
||||
$this->trData->blockRuntimeId = $this->getUnsignedVarInt();
|
||||
break;
|
||||
case self::TYPE_USE_ITEM_ON_ENTITY:
|
||||
$this->trData->entityRuntimeId = $this->getEntityRuntimeId();
|
||||
@ -132,6 +133,7 @@ class InventoryTransactionPacket extends DataPacket{
|
||||
$this->putSlot($this->trData->itemInHand);
|
||||
$this->putVector3($this->trData->playerPos);
|
||||
$this->putVector3($this->trData->clickPos);
|
||||
$this->putUnsignedVarInt($this->trData->blockRuntimeId);
|
||||
break;
|
||||
case self::TYPE_USE_ITEM_ON_ENTITY:
|
||||
$this->putEntityRuntimeId($this->trData->entityRuntimeId);
|
||||
|
63
src/pocketmine/network/mcpe/protocol/LecternUpdatePacket.php
Normal file
63
src/pocketmine/network/mcpe/protocol/LecternUpdatePacket.php
Normal file
@ -0,0 +1,63 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\network\mcpe\protocol;
|
||||
|
||||
#include <rules/DataPacket.h>
|
||||
|
||||
use pocketmine\network\mcpe\NetworkSession;
|
||||
|
||||
class LecternUpdatePacket extends DataPacket/* implements ServerboundPacket*/{
|
||||
public const NETWORK_ID = ProtocolInfo::LECTERN_UPDATE_PACKET;
|
||||
|
||||
/** @var int */
|
||||
public $page;
|
||||
/** @var int */
|
||||
public $totalPages;
|
||||
/** @var int */
|
||||
public $x;
|
||||
/** @var int */
|
||||
public $y;
|
||||
/** @var int */
|
||||
public $z;
|
||||
/** @var bool */
|
||||
public $dropBook;
|
||||
|
||||
protected function decodePayload() : void{
|
||||
$this->page = $this->getByte();
|
||||
$this->totalPages = $this->getByte();
|
||||
$this->getBlockPosition($this->x, $this->y, $this->z);
|
||||
$this->dropBook = $this->getBool();
|
||||
}
|
||||
|
||||
protected function encodePayload() : void{
|
||||
$this->putByte($this->page);
|
||||
$this->putByte($this->totalPages);
|
||||
$this->putBlockPosition($this->x, $this->y, $this->z);
|
||||
$this->putBool($this->dropBook);
|
||||
}
|
||||
|
||||
public function handle(NetworkSession $session) : bool{
|
||||
return $session->handleLecternUpdate($this);
|
||||
}
|
||||
}
|
@ -90,6 +90,8 @@ class LevelEventPacket extends DataPacket{
|
||||
public const EVENT_STOP_RAIN = 3003;
|
||||
public const EVENT_STOP_THUNDER = 3004;
|
||||
public const EVENT_PAUSE_GAME = 3005; //data: 1 to pause, 0 to resume
|
||||
public const EVENT_PAUSE_GAME_NO_SCREEN = 3006; //data: 1 to pause, 0 to resume - same effect as normal pause but without screen
|
||||
public const EVENT_SET_GAME_SPEED = 3007; //x coordinate of pos = scale factor (default 1.0)
|
||||
|
||||
public const EVENT_REDSTONE_TRIGGER = 3500;
|
||||
public const EVENT_CAULDRON_EXPLODE = 3501;
|
||||
|
@ -218,7 +218,7 @@ class LevelSoundEventPacket extends DataPacket{
|
||||
public const SOUND_ITEM_TRIDENT_THUNDER = 184;
|
||||
public const SOUND_ITEM_TRIDENT_HIT_GROUND = 185;
|
||||
public const SOUND_DEFAULT = 186;
|
||||
|
||||
public const SOUND_BLOCK_FLETCHING_TABLE_USE = 187;
|
||||
public const SOUND_ELEMCONSTRUCT_OPEN = 188;
|
||||
public const SOUND_ICEBOMB_HIT = 189;
|
||||
public const SOUND_BALLOONPOP = 190;
|
||||
@ -283,7 +283,26 @@ class LevelSoundEventPacket extends DataPacket{
|
||||
public const SOUND_AMBIENT_AGGRESSIVE = 252;
|
||||
public const SOUND_AMBIENT_WORRIED = 253;
|
||||
public const SOUND_CANT_BREED = 254;
|
||||
public const SOUND_UNDEFINED = 255;
|
||||
public const SOUND_ITEM_SHIELD_BLOCK = 255;
|
||||
public const SOUND_ITEM_BOOK_PUT = 256;
|
||||
public const SOUND_BLOCK_GRINDSTONE_USE = 257;
|
||||
public const SOUND_BLOCK_BELL_HIT = 258;
|
||||
public const SOUND_BLOCK_CAMPFIRE_CRACKLE = 259;
|
||||
public const SOUND_ROAR = 260;
|
||||
public const SOUND_STUN = 261;
|
||||
public const SOUND_BLOCK_SWEET_BERRY_BUSH_HURT = 262;
|
||||
public const SOUND_BLOCK_SWEET_BERRY_BUSH_PICK = 263;
|
||||
public const SOUND_UI_CARTOGRAPHY_TABLE_TAKE_RESULT = 264;
|
||||
public const SOUND_UI_STONECUTTER_TAKE_RESULT = 265;
|
||||
public const SOUND_BLOCK_COMPOSTER_EMPTY = 266;
|
||||
public const SOUND_BLOCK_COMPOSTER_FILL = 267;
|
||||
public const SOUND_BLOCK_COMPOSTER_FILL_SUCCESS = 268;
|
||||
public const SOUND_BLOCK_COMPOSTER_READY = 269;
|
||||
public const SOUND_BLOCK_BARREL_OPEN = 270;
|
||||
public const SOUND_BLOCK_BARREL_CLOSE = 271;
|
||||
public const SOUND_RAID_HORN = 272;
|
||||
public const SOUND_BLOCK_LOOM_USE = 273;
|
||||
public const SOUND_UNDEFINED = 274;
|
||||
|
||||
/** @var int */
|
||||
public $sound;
|
||||
|
@ -0,0 +1,51 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\network\mcpe\protocol;
|
||||
|
||||
#include <rules/DataPacket.h>
|
||||
|
||||
use pocketmine\network\mcpe\NetworkSession;
|
||||
|
||||
class MapCreateLockedCopyPacket extends DataPacket{
|
||||
public const NETWORK_ID = ProtocolInfo::MAP_CREATE_LOCKED_COPY_PACKET;
|
||||
|
||||
/** @var int */
|
||||
public $originalMapId;
|
||||
/** @var int */
|
||||
public $newMapId;
|
||||
|
||||
protected function decodePayload() : void{
|
||||
$this->originalMapId = $this->getEntityUniqueId();
|
||||
$this->newMapId = $this->getEntityUniqueId();
|
||||
}
|
||||
|
||||
protected function encodePayload() : void{
|
||||
$this->putEntityUniqueId($this->originalMapId);
|
||||
$this->putEntityUniqueId($this->newMapId);
|
||||
}
|
||||
|
||||
public function handle(NetworkSession $handler) : bool{
|
||||
return $handler->handleMapCreateLockedCopy($this);
|
||||
}
|
||||
}
|
@ -34,21 +34,32 @@ class MobArmorEquipmentPacket extends DataPacket{
|
||||
|
||||
/** @var int */
|
||||
public $entityRuntimeId;
|
||||
/** @var Item[] */
|
||||
public $slots = [];
|
||||
|
||||
//this intentionally doesn't use an array because we don't want any implicit dependencies on internal order
|
||||
|
||||
/** @var Item */
|
||||
public $head;
|
||||
/** @var Item */
|
||||
public $chest;
|
||||
/** @var Item */
|
||||
public $legs;
|
||||
/** @var Item */
|
||||
public $feet;
|
||||
|
||||
protected function decodePayload(){
|
||||
$this->entityRuntimeId = $this->getEntityRuntimeId();
|
||||
for($i = 0; $i < 4; ++$i){
|
||||
$this->slots[$i] = $this->getSlot();
|
||||
}
|
||||
$this->head = $this->getSlot();
|
||||
$this->chest = $this->getSlot();
|
||||
$this->legs = $this->getSlot();
|
||||
$this->feet = $this->getSlot();
|
||||
}
|
||||
|
||||
protected function encodePayload(){
|
||||
$this->putEntityRuntimeId($this->entityRuntimeId);
|
||||
for($i = 0; $i < 4; ++$i){
|
||||
$this->putSlot($this->slots[$i]);
|
||||
}
|
||||
$this->putSlot($this->head);
|
||||
$this->putSlot($this->chest);
|
||||
$this->putSlot($this->legs);
|
||||
$this->putSlot($this->feet);
|
||||
}
|
||||
|
||||
public function handle(NetworkSession $session) : bool{
|
||||
|
@ -0,0 +1,47 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\network\mcpe\protocol;
|
||||
|
||||
#include <rules/DataPacket.h>
|
||||
|
||||
use pocketmine\network\mcpe\NetworkSession;
|
||||
|
||||
class OnScreenTextureAnimationPacket extends DataPacket{
|
||||
public const NETWORK_ID = ProtocolInfo::ON_SCREEN_TEXTURE_ANIMATION_PACKET;
|
||||
|
||||
/** @var int */
|
||||
public $effectId;
|
||||
|
||||
protected function decodePayload() : void{
|
||||
$this->effectId = $this->getLInt(); //unsigned
|
||||
}
|
||||
|
||||
protected function encodePayload() : void{
|
||||
$this->putLInt($this->effectId);
|
||||
}
|
||||
|
||||
public function handle(NetworkSession $handler) : bool{
|
||||
return $handler->handleOnScreenTextureAnimation($this);
|
||||
}
|
||||
}
|
@ -23,7 +23,8 @@ declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\network\mcpe\protocol;
|
||||
|
||||
use function ord;
|
||||
use pocketmine\utils\Binary;
|
||||
use pocketmine\utils\BinaryDataException;
|
||||
|
||||
class PacketPool{
|
||||
/** @var \SplFixedArray<DataPacket> */
|
||||
@ -32,7 +33,6 @@ class PacketPool{
|
||||
public static function init(){
|
||||
static::$pool = new \SplFixedArray(256);
|
||||
|
||||
//Normal packets
|
||||
static::registerPacket(new LoginPacket());
|
||||
static::registerPacket(new PlayStatusPacket());
|
||||
static::registerPacket(new ServerToClientHandshakePacket());
|
||||
@ -126,7 +126,7 @@ class PacketPool{
|
||||
static::registerPacket(new PurchaseReceiptPacket());
|
||||
static::registerPacket(new PlayerSkinPacket());
|
||||
static::registerPacket(new SubClientLoginPacket());
|
||||
static::registerPacket(new WSConnectPacket());
|
||||
static::registerPacket(new AutomationClientConnectPacket());
|
||||
static::registerPacket(new SetLastHurtByPacket());
|
||||
static::registerPacket(new BookEditPacket());
|
||||
static::registerPacket(new NpcRequestPacket());
|
||||
@ -154,8 +154,10 @@ class PacketPool{
|
||||
static::registerPacket(new NetworkChunkPublisherUpdatePacket());
|
||||
static::registerPacket(new BiomeDefinitionListPacket());
|
||||
static::registerPacket(new LevelSoundEventPacket());
|
||||
|
||||
static::registerPacket(new BatchPacket());
|
||||
static::registerPacket(new LecternUpdatePacket());
|
||||
static::registerPacket(new VideoStreamConnectPacket());
|
||||
static::registerPacket(new MapCreateLockedCopyPacket());
|
||||
static::registerPacket(new OnScreenTextureAnimationPacket());
|
||||
}
|
||||
|
||||
/**
|
||||
@ -178,12 +180,13 @@ class PacketPool{
|
||||
* @param string $buffer
|
||||
*
|
||||
* @return DataPacket
|
||||
* @throws BinaryDataException
|
||||
*/
|
||||
public static function getPacket(string $buffer) : DataPacket{
|
||||
$pk = static::getPacketById(ord($buffer{0}));
|
||||
$pk->setBuffer($buffer);
|
||||
$offset = 0;
|
||||
$pk = static::getPacketById(Binary::readUnsignedVarInt($buffer, $offset));
|
||||
$pk->setBuffer($buffer, $offset);
|
||||
|
||||
return $pk;
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -39,15 +39,15 @@ interface ProtocolInfo{
|
||||
/**
|
||||
* Actual Minecraft: PE protocol version
|
||||
*/
|
||||
public const CURRENT_PROTOCOL = 332;
|
||||
public const CURRENT_PROTOCOL = 354;
|
||||
/**
|
||||
* Current Minecraft PE version reported by the server. This is usually the earliest currently supported version.
|
||||
*/
|
||||
public const MINECRAFT_VERSION = 'v1.9.0';
|
||||
public const MINECRAFT_VERSION = 'v1.11.0';
|
||||
/**
|
||||
* Version number sent to clients in ping responses.
|
||||
*/
|
||||
public const MINECRAFT_VERSION_NETWORK = '1.9.0';
|
||||
public const MINECRAFT_VERSION_NETWORK = '1.11.0';
|
||||
|
||||
public const LOGIN_PACKET = 0x01;
|
||||
public const PLAY_STATUS_PACKET = 0x02;
|
||||
@ -143,7 +143,7 @@ interface ProtocolInfo{
|
||||
public const PURCHASE_RECEIPT_PACKET = 0x5c;
|
||||
public const PLAYER_SKIN_PACKET = 0x5d;
|
||||
public const SUB_CLIENT_LOGIN_PACKET = 0x5e;
|
||||
public const W_S_CONNECT_PACKET = 0x5f;
|
||||
public const AUTOMATION_CLIENT_CONNECT_PACKET = 0x5f;
|
||||
public const SET_LAST_HURT_BY_PACKET = 0x60;
|
||||
public const BOOK_EDIT_PACKET = 0x61;
|
||||
public const NPC_REQUEST_PACKET = 0x62;
|
||||
@ -172,5 +172,9 @@ interface ProtocolInfo{
|
||||
public const NETWORK_CHUNK_PUBLISHER_UPDATE_PACKET = 0x79;
|
||||
public const BIOME_DEFINITION_LIST_PACKET = 0x7a;
|
||||
public const LEVEL_SOUND_EVENT_PACKET = 0x7b;
|
||||
public const LECTERN_UPDATE_PACKET = 0x7c;
|
||||
public const VIDEO_STREAM_CONNECT_PACKET = 0x7d;
|
||||
public const MAP_CREATE_LOCKED_COPY_PACKET = 0x7e;
|
||||
public const ON_SCREEN_TEXTURE_ANIMATION_PACKET = 0x7f;
|
||||
|
||||
}
|
||||
|
@ -61,6 +61,7 @@ class SetScorePacket extends DataPacket{
|
||||
throw new \UnexpectedValueException("Unknown entry type $entry->type");
|
||||
}
|
||||
}
|
||||
$this->entries[] = $entry;
|
||||
}
|
||||
}
|
||||
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user