Release 3.8.6

This commit is contained in:
Dylan K. Taylor 2019-07-07 17:49:37 +01:00
parent c7a5b8b0b4
commit 1bfd6f2a90
2 changed files with 9 additions and 1 deletions

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@ -55,3 +55,11 @@ This changelog **does not account for protocol changes**. If your plugin uses th
- Fixed sluggish playercount updating on MOTD.
- Added new MultiRecipe UUIDs.
- Added an extra field to `StartGamePacket` to resolve minor incompatibility issues on different 1.11.x patch versions.
# 3.8.6
- Fixed `Entity->isNameTagAlwaysVisible()` not working.
- Log messages are now cleaned of invalid UTF-8 sequences before emitting them.
- Fixed negative integers being considered as strings for world seeds.
- Fixed out-of-bounds access on invalid inventory data in player data saves.
- Fixed crash when custom liquids have flow decays which aren't factors of 4.
- Fixed `Entity->noDamageTicks` not working when the entity had no previous damage cause.

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@ -23,5 +23,5 @@ namespace pocketmine;
const NAME = "PocketMine-MP";
const BASE_VERSION = "3.8.6";
const IS_DEVELOPMENT_BUILD = true;
const IS_DEVELOPMENT_BUILD = false;
const BUILD_NUMBER = 0;