Commit Graph

42 Commits

Author SHA1 Message Date
e2d079a7df Bump version to 0.14.3.0 and protocol changes 2016-05-20 00:21:44 +02:00
ac482621a1 Bump version to 0.14.2.0 and protocol changes 2016-04-28 01:50:54 +02:00
e11b76318c fixing chunk sending 2016-02-27 16:35:38 +01:00
05530bedc6 Bump to 0.14.0.7, new packets and fixes 2016-02-16 00:43:59 +01:00
bc3dca4736 Support for 0.14.0.1 2016-01-26 22:01:35 +01:00
c803dd8e69 skins fixed and added SetPlayerGameTypePacket 2015-11-26 00:47:58 +01:00
2ea81710ad Bump protocol and fixed packets for 0.13.0 2015-11-23 21:01:02 +01:00
31ef7721b1 Removed network channels, bumped protocol 2015-08-12 14:59:48 +02:00
75b7b03857 Added support for more NBT data, renaming inventories, fixed tags not being saved, added support for tags in /give 2015-08-07 16:28:27 +02:00
d0bfc826ea Updated protocol details, anvil menu creation 2015-08-06 11:51:41 +02:00
7fd053fb09 More changes! Alsp added Anvil block and BinaryStream 2015-08-03 18:04:13 +02:00
1b812d373c Updated protocol packet ids 2015-08-03 10:53:23 +02:00
5621ab0c49 Updated some packets for 0.12, UUIDs, other stuff! 2015-08-02 01:22:36 +02:00
4258e22c02 Made some changes for 0.12 2015-08-01 19:14:44 +02:00
9a2170d296 protocol 27, added player spawn events after death from new protocol, added EntityEvent constants 2015-05-28 14:19:00 +02:00
76e6ccebd5 Proper recipe matching from network, bumped protocol, build 11, fixed entities not being killed on void (closes #3021), fixes achievement acquireIron not being possible (fixes #2600) 2015-05-15 13:59:29 +02:00
1b13a4c1ec Protocol 25 2015-04-28 16:56:59 +02:00
7b699d9afd Improved fall damage while on jump boost, new protocol update, build 7, allow for live inventory resizing 2015-04-24 16:43:59 +02:00
5b10ccf431 0.11.0 build 5, removed chat format workaround, improved gamemode switch, send allowed creative blocks (TBI as API) 2015-04-17 17:10:25 +02:00
64c366bdb5 Protocol 22 2015-04-15 12:38:52 +02:00
141c0a297e Skins, protocol changes, handle split packets 2015-04-08 13:00:15 +02:00
962c28aaca BatchPacket, compress any packet depending on the size, really fast threaded chunk sending 2015-03-26 00:06:46 +01:00
d1760d9bb8 Synchronize hotbar slots, removed RotateHeadPacket, improved MoveEntityPacket, FullChunkDataPacket 2015-03-24 16:26:46 +01:00
2c59983672 New TextPacket, first part 2015-03-19 18:48:03 +01:00
4383e272eb Added Effects base, /effect and methods 2015-03-15 23:15:54 +01:00
e48a3e5713 Added some types of Particles, Block break particles 2015-03-13 14:24:19 +01:00
3af784012c Fixed packets 2015-03-13 09:27:09 +01:00
8ddd701d76 Renamed LoginStatusPacket to PlayStatusPacket, added spawn status, new colors 2015-03-13 09:27:09 +01:00
218fd999b0 More packets changed, unique IDs D: 2015-03-13 09:27:09 +01:00
eeeaac04e9 Updated packet order, removed player entity id as 0 2015-03-13 09:27:09 +01:00
8679ad5b86 Added colors, Disconnect Packet, protocol 21 2015-03-13 09:27:09 +01:00
d63a82de0a MCPE protocol 20 2014-11-06 19:08:32 +01:00
92143d523c Added SetDifficultyPacket 2014-11-06 19:07:24 +01:00
582ba100b0 Bumped protocol version to 19 2014-10-18 17:01:36 +02:00
ccb7e86cf1 changed version and protocol to support v0.9.5 2014-07-26 15:07:32 +02:00
f5a74a87e3 Updated composed packets 2014-07-01 01:11:09 +02:00
22533458ed Updated for MCPE 0.9.0 build 7 2014-06-23 21:50:07 +02:00
109b6dbf44 Updated to v0.9.0 build 2, now using Anvil worlds 2014-06-11 00:06:46 +02:00
3fbc411e17 0.9.0 clients can join 2014-06-09 23:47:09 +02:00
c180534f21 Bump protocol version 2014-06-09 11:52:12 +02:00
596f4ddb0e Added lots of new events, enabled old features 2014-06-05 01:05:52 +02:00
dd17652aca Fixed wrong paths 2014-04-01 05:06:12 +02:00