2015-03-19 18:48:03 +01:00

97 lines
2.6 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
/**
* Minecraft: PE multiplayer protocol implementation
*/
namespace pocketmine\network\protocol;
interface Info{
/**
* Actual Minecraft: PE protocol version
*/
const CURRENT_PROTOCOL = 21;
const LOGIN_PACKET = 0x82;
const PLAY_STATUS_PACKET = 0x83;
const DISCONNECT_PACKET = 0x84;
const TEXT_PACKET = 0x85;
const SET_TIME_PACKET = 0x86;
const START_GAME_PACKET = 0x87;
const ADD_MOB_PACKET = 0x88;
const ADD_PLAYER_PACKET = 0x89;
const REMOVE_PLAYER_PACKET = 0x8a;
const ADD_ENTITY_PACKET = 0x8b;
const REMOVE_ENTITY_PACKET = 0x8c;
const ADD_ITEM_ENTITY_PACKET = 0x8d;
const TAKE_ITEM_ENTITY_PACKET = 0x8e;
const MOVE_ENTITY_PACKET = 0x8f;
const ROTATE_HEAD_PACKET = 0x90;
const MOVE_PLAYER_PACKET = 0x91;
const REMOVE_BLOCK_PACKET = 0x92;
const UPDATE_BLOCK_PACKET = 0x93;
const ADD_PAINTING_PACKET = 0x94;
const EXPLODE_PACKET = 0x95;
const LEVEL_EVENT_PACKET = 0x96;
const TILE_EVENT_PACKET = 0x97;
const ENTITY_EVENT_PACKET = 0x98;
const MOB_EFFECT_PACKET = 0x99;
const PLAYER_EQUIPMENT_PACKET = 0x9a;
const PLAYER_ARMOR_EQUIPMENT_PACKET = 0x9b;
const INTERACT_PACKET = 0x9c;
const USE_ITEM_PACKET = 0x9d;
const PLAYER_ACTION_PACKET = 0x9e;
const HURT_ARMOR_PACKET = 0x9f;
const SET_ENTITY_DATA_PACKET = 0xa0;
const SET_ENTITY_MOTION_PACKET = 0xa1;
//const SET_ENTITY_LINK_PACKET = 0xa2;
const SET_HEALTH_PACKET = 0xa3;
const SET_SPAWN_POSITION_PACKET = 0xa4;
const ANIMATE_PACKET = 0xa5;
const RESPAWN_PACKET = 0xa6;
const DROP_ITEM_PACKET = 0xa7;
const CONTAINER_OPEN_PACKET = 0xa8;
const CONTAINER_CLOSE_PACKET = 0xa9;
const CONTAINER_SET_SLOT_PACKET = 0xaa;
const CONTAINER_SET_DATA_PACKET = 0xab;
const CONTAINER_SET_CONTENT_PACKET = 0xac;
//const CONTAINER_ACK_PACKET = 0xad;
const ADVENTURE_SETTINGS_PACKET = 0xae;
const TILE_ENTITY_DATA_PACKET = 0xaf;
//const PLAYER_INPUT_PACKET = 0xb0;
const FULL_CHUNK_DATA_PACKET = 0xb1;
const SET_DIFFICULTY_PACKET = 0xb2;
}