de193d41a0
Server: fixed console not receiving user broadcast channel messages
...
I'm not entirely clear how this managed to work to begin with really, but it's now fixed properly.
2019-03-27 23:53:39 +00:00
649ce5080b
StatusCommand: don't use config for reading global limit
2019-03-27 19:24:06 +00:00
0e806854b9
Server: clean up startup order a little
2019-03-27 19:16:39 +00:00
3de08bf452
Convert PluginLoadOrder into enum
2019-03-27 18:28:40 +00:00
2091354927
UUID: add type docs
2019-03-27 15:39:41 +00:00
d8c81c0a11
UUID: remove useless default values
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these are overwritten by the constructor, so they have no use here.
2019-03-27 15:39:06 +00:00
7b2b43c0ca
....................
2019-03-26 19:56:03 +00:00
0aebb3f4fb
Clean up LevelSoundEvent handling
2019-03-26 19:53:40 +00:00
e1504c668e
LevelSoundEventPacket: more helpers
2019-03-26 18:23:02 +00:00
10db57655e
clean up some direct LevelEvent usages for sounds
2019-03-26 18:06:12 +00:00
37b5ad8350
Remove remaining direct protocol usages for particles
2019-03-26 17:00:00 +00:00
1bf0802275
LevelEventPacket: added create() to reduce boilerplate code
2019-03-26 16:49:00 +00:00
7333e7118e
Server: remove useless function
2019-03-26 15:52:34 +00:00
c98801402b
Network: silence unhandled packet message on bad raw packet
2019-03-26 15:13:36 +00:00
a9c76c2424
NetworkInterface: remove unused function
2019-03-26 15:09:43 +00:00
161d5bd6b8
Merge branch '3.7'
2019-03-26 15:02:17 +00:00
89833b3b68
Merge branch '3.6' into 3.7
2019-03-26 15:01:59 +00:00
a10a656a5d
Network: add a README to mcpe namespace
2019-03-26 15:01:00 +00:00
01e048c4d1
Move networkStart message to where we actually start network
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i.e. the point at which a normal user can reasonably expect to be able to connect to the server ...
2019-03-26 14:07:32 +00:00
ca22223b62
PlayerDeathEvent: fixed constructor signature, closes #2835
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can we ban multi-type parameters already? this is tiresome...
2019-03-25 14:55:25 +00:00
999174b0a7
Server: Delay RakLib start until after world loading
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fixes #2816
2019-03-25 14:49:12 +00:00
0811ce81e5
Query: remove useless noise
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why do we need 3 log messages for something that does ... basically nothing?
2019-03-24 19:53:20 +00:00
23071d257e
Extract process-related functions from Utils into a separate Process class
2019-03-24 18:57:32 +00:00
1ea5316a37
Whose idea was it to make this public...
2019-03-24 18:38:26 +00:00
97ccc6e880
Network: Don't ignore retval of raw handlers
2019-03-24 18:31:32 +00:00
d0940e4be2
Fixed raw packets in the buffer pre-ban still getting processed post-ban
2019-03-24 18:26:52 +00:00
6990d6239e
Network: Added RawPacketHandler interface, query handler is now a component
2019-03-24 18:02:19 +00:00
a753c1342d
Clean up Query cache handling, remove useless timeouts
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the timeout was entirely useless, because:
- when shorter than 25.6 seconds (512 ticks) it would cause caches to be needlessly destroyed and regenerated
- when longer than 25.6 seconds, just made outdated caches persist for longer, even after the query info was regenerated.
This now uses a mark-dirty model to deal with caches, which means that plugin modifications to the query data will be reflected immediately, regardless of when they are made. Previously, modifying the result of Server->getQueryInformation() would have inconsistent results.
2019-03-24 17:43:02 +00:00
9c76fb7d96
Implemented plugin loading whitelist/blacklist by config file ( #2783 )
2019-03-24 16:18:13 +00:00
aea775c7c6
TallGrass: fixed seeds never being dropped when support is removed
2019-03-23 19:58:35 +00:00
d9134f28e4
Rename CobblestoneWall -> Wall
2019-03-23 19:50:07 +00:00
2a3e6dcf00
Rename BlockIds -> BlockLegacyIds
2019-03-23 19:46:31 +00:00
79ef8e0803
Replace all legacy blockID references with BlockIds::
2019-03-23 19:44:33 +00:00
f84d7ad70d
sync block TODOs
2019-03-23 19:21:11 +00:00
be0436b2a0
fix consistency check (again)
2019-03-23 19:20:52 +00:00
397713247d
SeaPickle: fix drops
2019-03-23 19:19:38 +00:00
6efdac63d0
added new Wood block
2019-03-23 19:18:25 +00:00
06a37cc462
Fixed "wood" collision
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why the fuck Mojang...
2019-03-23 19:08:17 +00:00
e088da320c
ItemEntity: fixed mineWood achievement not working for acacia/dark-oak
2019-03-23 19:06:35 +00:00
d51ca0b655
Leaves: use instanceof Wood instead of legacy ID checks
2019-03-23 19:02:07 +00:00
a2f42a7016
Updated block/item ID constants from 1.10
2019-03-23 18:54:45 +00:00
1e096a408a
Cram Nether Portal
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again, this is here for the state handling and the implementation is unfinished.
2019-03-23 18:38:14 +00:00
74e134136d
Make Infested Stone blocks known
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this is not remotely a complete implementation, it's just here to make PM aware of these states so that world conversion can be handled correctly. A full implementation will come later.
Any blocks added in this fashion should be marked with a //TODO so future maintainers can find which blocks need work.
2019-03-23 18:28:29 +00:00
a8fa8572e1
partial sea pickle implementation
2019-03-23 18:11:27 +00:00
3c283aa700
fix consistency check (again)
2019-03-23 15:45:39 +00:00
905cb7544a
hack in different wood sign types
2019-03-23 15:44:28 +00:00
765c5963a8
Block: move a function
2019-03-23 15:01:35 +00:00
53bb05a6a7
Fixed different woodtype boats being missing
2019-03-23 14:51:58 +00:00
034bd716c8
Clean up WritableBook hierarchy
2019-03-23 14:36:03 +00:00
a74a4b579d
wtf @sandertv
2019-03-23 12:56:02 +00:00