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34
src/pocketmine/level/sound/ItemBreakSound.php
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src/pocketmine/level/sound/ItemBreakSound.php
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<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\level\sound;
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use pocketmine\math\Vector3;
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use pocketmine\network\mcpe\protocol\LevelSoundEventPacket;
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class ItemBreakSound implements Sound{
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public function encode(Vector3 $pos){
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return LevelSoundEventPacket::create(LevelSoundEventPacket::SOUND_BREAK, $pos);
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}
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}
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51
src/pocketmine/level/sound/XpLevelUpSound.php
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src/pocketmine/level/sound/XpLevelUpSound.php
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<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\level\sound;
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use pocketmine\math\Vector3;
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use pocketmine\network\mcpe\protocol\LevelSoundEventPacket;
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use function min;
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class XpLevelUpSound implements Sound{
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/** @var int */
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private $xpLevel;
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public function __construct(int $xpLevel){
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$this->xpLevel = $xpLevel;
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}
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/**
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* @return int
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*/
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public function getXpLevel() : int{
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return $this->xpLevel;
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}
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public function encode(Vector3 $pos){
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//No idea why such odd numbers, but this works...
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//TODO: check arbitrary volume
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return LevelSoundEventPacket::create(LevelSoundEventPacket::SOUND_LEVELUP, $pos, 0x10000000 * (min(30, $this->xpLevel) / 5));
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}
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}
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