clean up some direct LevelEvent usages for sounds

This commit is contained in:
Dylan K. Taylor 2019-03-26 18:06:12 +00:00
parent 37b5ad8350
commit 10db57655e
5 changed files with 108 additions and 6 deletions

View File

@ -43,6 +43,8 @@ use pocketmine\item\FoodSource;
use pocketmine\item\Item;
use pocketmine\item\Totem;
use pocketmine\level\Level;
use pocketmine\level\sound\TotemUseSound;
use pocketmine\level\sound\XpCollectSound;
use pocketmine\nbt\NBT;
use pocketmine\nbt\tag\ByteArrayTag;
use pocketmine\nbt\tag\CompoundTag;
@ -51,7 +53,6 @@ use pocketmine\nbt\tag\ListTag;
use pocketmine\nbt\tag\StringTag;
use pocketmine\network\mcpe\protocol\AddPlayerPacket;
use pocketmine\network\mcpe\protocol\EntityEventPacket;
use pocketmine\network\mcpe\protocol\LevelEventPacket;
use pocketmine\network\mcpe\protocol\LevelSoundEventPacket;
use pocketmine\network\mcpe\protocol\PlayerListPacket;
use pocketmine\network\mcpe\protocol\PlayerSkinPacket;
@ -65,7 +66,6 @@ use function array_values;
use function ceil;
use function max;
use function min;
use function mt_rand;
use function random_int;
use function strlen;
use const INT32_MAX;
@ -448,7 +448,7 @@ class Human extends Creature implements ProjectileSource, InventoryHolder{
if((int) ($newLevel / 5) > (int) ($oldLevel / 5)){
$this->playLevelUpSound($newLevel);
}elseif($this->getCurrentTotalXp() > $oldTotal){
$this->level->broadcastLevelEvent($this, LevelEventPacket::EVENT_SOUND_ORB, mt_rand());
$this->level->addSound($this, new XpCollectSound());
}
}
@ -770,7 +770,7 @@ class Human extends Creature implements ProjectileSource, InventoryHolder{
$this->addEffect(new EffectInstance(Effect::ABSORPTION(), 5 * 20, 1));
$this->broadcastEntityEvent(EntityEventPacket::CONSUME_TOTEM);
$this->level->broadcastLevelEvent($this->add(0, $this->eyeHeight, 0), LevelEventPacket::EVENT_SOUND_TOTEM);
$this->level->addSound($this->add(0, $this->eyeHeight, 0), new TotemUseSound());
$hand = $this->inventory->getItemInHand();
if($hand instanceof Totem){

View File

@ -28,9 +28,9 @@ use pocketmine\entity\Explosive;
use pocketmine\event\entity\EntityDamageEvent;
use pocketmine\event\entity\ExplosionPrimeEvent;
use pocketmine\level\Explosion;
use pocketmine\level\sound\IgniteSound;
use pocketmine\nbt\tag\CompoundTag;
use pocketmine\nbt\tag\ShortTag;
use pocketmine\network\mcpe\protocol\LevelEventPacket;
class PrimedTNT extends Entity implements Explosive{
public const NETWORK_ID = self::TNT;
@ -66,7 +66,7 @@ class PrimedTNT extends Entity implements Explosive{
$this->setGenericFlag(self::DATA_FLAG_IGNITED, true);
$this->propertyManager->setInt(self::DATA_FUSE_LENGTH, $this->fuse);
$this->level->broadcastLevelEvent($this, LevelEventPacket::EVENT_SOUND_IGNITE);
$this->level->addSound($this, new IgniteSound());
}

View File

@ -0,0 +1,34 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\level\sound;
use pocketmine\math\Vector3;
use pocketmine\network\mcpe\protocol\LevelEventPacket;
class IgniteSound implements Sound{
public function encode(Vector3 $pos){
return LevelEventPacket::create(LevelEventPacket::EVENT_SOUND_IGNITE, 0, $pos);
}
}

View File

@ -0,0 +1,34 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\level\sound;
use pocketmine\math\Vector3;
use pocketmine\network\mcpe\protocol\LevelEventPacket;
class TotemUseSound implements Sound{
public function encode(Vector3 $pos){
return LevelEventPacket::create(LevelEventPacket::EVENT_SOUND_TOTEM, 0, $pos);
}
}

View File

@ -0,0 +1,34 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\level\sound;
use pocketmine\math\Vector3;
use pocketmine\network\mcpe\protocol\LevelEventPacket;
class XpCollectSound implements Sound{
public function encode(Vector3 $pos){
return LevelEventPacket::create(LevelEventPacket::EVENT_SOUND_ORB, 0, $pos);
}
}