294 Commits

Author SHA1 Message Date
Dylan K. Taylor
c052ee5847 Set alpha value to 0xff, fixed potion bubbles, close #407
TODO: implement transparency
2017-03-09 12:26:24 +00:00
Dylan K. Taylor
56990eb28b MCPE protocol gets its own namespace 2017-03-08 20:28:39 +00:00
Dylan K. Taylor
1ee689e759 Fixed mess of entity ID 0 for players, fixed emeralds 2017-03-02 11:04:00 +00:00
Dylan K. Taylor
c21197ef17 Removed entanglement between chunks and providers. WARNING: BREAKING API CHANGES.
- All entity and tile constructors now require a \pocketmine\level\Level instead of a \pocketmine\level\format\Chunk.
- Chunk->getProvider() and Chunk->setProvider() have been removed.
- Chunk::__construct() has had the $provider parameter removed.
- Chunk->unload() has had the unused $save parameter removed.
- ChunkEvents now take a Level parameter instead of going through the Chunk

API bump to 3.0.0-ALPHA4
2017-02-21 17:08:45 +00:00
Dylan K. Taylor
abffe1297d Fixed crashes closing entities with unloaded levels 2017-02-15 17:51:41 +00:00
Sandertv
6dc6e32656 Added some very useless functions for easier size changing of entities. (#348) 2017-02-11 21:24:38 +00:00
Dylan K. Taylor
740a8ad436 Lock player position for delayed teleport, and add related assertions 2017-01-26 11:13:35 +00:00
Dylan K. Taylor
86dc8c48b9 Fix player burn time in creative 2017-01-06 20:01:21 +00:00
Dylan K. Taylor
096836faaa Moved Entity initialization into Entity class 2017-01-03 22:24:41 +00:00
Dylan K. Taylor
55791e0819 Fix doc formatting from FullChunk -> Chunk mass-replace 2017-01-03 22:24:28 +00:00
Dylan K. Taylor
10c8632417 Fixed effect amplifier overflow crash, close #147 (#191) 2016-12-27 21:30:54 +00:00
Dylan K. Taylor
942b35ee4c Some metadata flags 2016-12-26 16:59:52 +00:00
Dylan K. Taylor
2930cf80b4 Merge branch 'master' into mcpe-1.0 2016-12-16 10:29:58 +00:00
SOFe
175dd0efa6 PhpStorm inspections
Fixed some minor bugs and dropped some obsolete code

pocketmine\level\generator namespace is ignored in this commit
2016-12-14 21:49:35 +00:00
Dylan K. Taylor
5e6d452678 Fix TNT flashing, add explosion particles and add DATA_FUSE_LENGTH entity data constant 2016-12-09 17:20:07 +00:00
Dylan K. Taylor
4d121f7d84 Fix some entity metadata 2016-12-03 22:12:52 +00:00
Dylan K. Taylor
4c49db6036 New generic in-memory chunk format, fixed 0.17.0.1 chunk loading
Terrible performance, needs profiling. TODO: fix this.
2016-11-27 21:57:59 +00:00
Dylan K. Taylor
16d07e1f3d Remove redundant return value for setImmobile() 2016-10-30 17:07:06 +00:00
Dylan K. Taylor
16d72c7f86 Remove redundant type-hint causing crashes 2016-10-30 17:03:29 +00:00
Dylan K. Taylor
ae1501884b More metadata and some cleanup 2016-10-27 10:55:06 +01:00
Dylan K. Taylor
bfc77a772a New entity data flags
@Intyre, you are beyond awesome
2016-10-27 10:55:05 +01:00
Dylan K. Taylor
6bcb3aeb26 Add new values for potion colour and ambient. TODO: bubble transparency. 2016-10-27 10:55:05 +01:00
Dylan K. Taylor
0f261b7baa Fixed player flags (now can sleep!) 2016-10-27 10:55:05 +01:00
Dylan K. Taylor
ce72f634b0 Update some old code 2016-10-27 10:55:04 +01:00
Dylan K. Taylor
2ffbb452bb Fix a bunch of metadata bugs, fixed air ticking and added some new API methods 2016-10-27 10:55:04 +01:00
Dylan K. Taylor
468b3e8d44 Flags now work on mobs, but not on players
This commit no doubt breaks something, somewhere
2016-10-27 10:55:04 +01:00
Dylan K. Taylor
869721a8ee Add more unknowns 2016-10-27 10:55:04 +01:00
Dylan K. Taylor
787f6594b2 More new data properties 2016-10-27 10:55:04 +01:00
Dylan K. Taylor
867ec6b509 Fix leads, crashes 2016-10-27 10:55:03 +01:00
Dylan K. Taylor
b6e1a21566 Add new metadata type vector3f and correct metadata encoding. Result = client crash. TODO: new data values and flags. 2016-10-27 10:55:03 +01:00
SOFe
58ff381557 PhpStorm automated formatting (#11)
* PhpStorm reformatting

* Tuned PhpStorm reformatting

* Improved ItemIds and BlockIds formatting

* Tuned more PhpStorm reformatting

* Improved string concatenation
2016-10-03 19:05:48 +08:00
Intyre
df8e1e8702
Spawn unleashed, movement fixed and some Player DataProperty cleanup 2016-06-22 00:08:52 +02:00
PEMapModder
6e41e6837f Fixed #3266 2016-03-07 18:50:26 +08:00
PEMapModder
df7eaa7242 Closes #3548 2016-03-07 18:48:27 +08:00
PEMapModder
09ce8fab82 Fixed speed and slowness potions 2016-03-07 18:12:54 +08:00
PEMapModder
a2641f923d Merge branch master 2016-02-22 14:32:48 +08:00
Intyre
a6cd526e60
PHP7 to master 2016-02-21 12:47:30 +01:00
PEMapModder
5459576833 Added hunger and experience saving 2016-02-17 19:56:19 +08:00
PEMapModder
3b51d2c217 Resolved #3937 2016-02-12 14:08:59 +08:00
PEMapModder
329a525ea1 Implemented food and hunger 2016-02-10 22:49:48 +08:00
Shoghi Cervantes
cf3d8f449e Added some asserts 2015-09-27 19:48:42 +02:00
Shoghi Cervantes
3ffdb8e552 Removed @deprecated classes, methods and properties, added some type hints 2015-09-12 17:10:11 +02:00
Shoghi Cervantes
7f8b39a63c Renamed NBT tags to have Tag in the name 2015-08-23 00:25:29 +02:00
Shoghi Cervantes
31ef7721b1 Removed network channels, bumped protocol 2015-08-12 14:59:48 +02:00
Shoghi Cervantes
d4163ea01c Added sneaking, sprinting 2015-08-08 13:02:59 +02:00
Shoghi Cervantes
3e2cce3c2c use cleanup 2015-08-07 21:26:24 +02:00
Shoghi Cervantes
d026e2ecf0 Implemented new crafting mechanism 2015-08-07 21:26:12 +02:00
Shoghi Cervantes
f7ec1de0fd
Players now have entity id 0 2015-06-19 14:40:05 +02:00
Shoghi Cervantes
4a8ca96aaa Skip getting bigger bounding boxes on higher tick rates 2015-06-09 18:24:17 +02:00
Shoghi Cervantes
fdcddcc04b Fix entity unloading after teleporting, closes #3136 2015-06-08 15:02:00 +02:00