92e1811b06
DataPacket: fixed bad null assignment to buffer in clean()
...
this is never expected to be null, so implicitly relies on PHP magic behaviour to convert it to string when appended.
2019-12-01 20:36:56 +00:00
163ed225f2
NetworkBinaryStream: fixed crash when non-compound root tag is provided for itemstack
2019-12-01 18:41:02 +00:00
6d109bfc6f
CraftingDataPacket: fixed not retaining cleanRecipes during decode
2019-11-30 21:15:37 +00:00
42d8357821
AvailableCommandsPacket: fixed missing decoded overloads with 0 arguments
...
these should be listed even if they have 0 arguments
2019-11-30 11:58:29 +00:00
8d2e3894ef
DataPacket: fixed var_dump() not showing private & protected subclass properties
2019-11-11 15:41:08 +00:00
95812252d6
NetworkBinaryStream: fix a mistake in doc for putEntityRuntimeId()
2019-11-07 18:22:37 +00:00
b5a98a993f
lazy-init RuntimeBlockMapping
2019-10-27 20:58:43 +00:00
d1ca779c1a
fix PHPStan @throws incompatible warning
2019-10-25 15:49:47 +01:00
da17ade575
AvailableCommandsPacket: fixed wrong parameter type doc for putEnum()
2019-10-22 12:23:01 +01:00
f0c36f3413
ClientCacheMissResponsePacket: fix broken type assert in create()
...
ouch! PhpStorm never saw these...
2019-10-22 11:57:10 +01:00
77d8f133f1
LevelChunkPacket: fixed broken type assert in withCache()
2019-10-22 11:54:37 +01:00
7d5c3c9b46
backport 4364d2a94
: AvailableCommandsPacket: Clean up internals
...
this is still disgusting, but it's a little more bearable now.
2019-10-21 14:51:36 +01:00
cff2d37add
backport ec0558597b
: CommandParameter: change byte1 field to "flags" ( #3115 )
2019-10-21 10:03:59 +01:00
0aed7f86f5
Updated BossEventPacket comments ( #3155 )
...
* Updated BossBar comments
* Fixed comments
2019-10-20 19:23:07 +01:00
aeeee5eb53
Added encode/decode for StructureTemplateDataExport(Request|Response)Packet ( #3145 )
2019-10-14 11:14:42 +01:00
4e060bc13f
EventPacket: Added some new constants ( #3132 )
2019-10-02 13:37:05 +01:00
63d7e7b811
Fixed decoding form responses with double commas inside quotes ( #3131 )
...
closes #3113
2019-10-01 14:28:55 +01:00
807b860cfe
protocol: fixup data type changes, closes #3072
2019-08-11 19:02:16 +01:00
622f93df45
remove usages of deprecated {} string access, closes #3035
2019-07-22 16:39:33 +01:00
6839712394
added new PlayerActionPacket constant, silence debug noise every time a player clicks a block
2019-07-14 17:30:37 +01:00
9b5ae7ec75
regenerate LevelSoundEventPacket sound IDs
2019-07-14 17:28:29 +01:00
94eb64c2be
1.12: fix resource packs, closes #3023
2019-07-14 17:22:44 +01:00
a883c35fd0
clean up yesterday's mess
2019-07-13 18:15:14 +01:00
c58a1bf9b7
Protocol changes for 1.12.0.28
2019-07-12 19:00:15 +01:00
1cf4cf8614
Fixed decoding entries in SetScorePacket
...
closes #3000
2019-07-09 15:49:24 +01:00
ab4b1be363
add constants for boat action of AnimatePacket
...
closes #2991
2019-07-03 16:30:45 +01:00
6925451f3f
StartGamePacket: added rogue field
...
this was added after 1.11.0 without a protocol version bump.
2019-06-22 20:25:50 +01:00
eb161f8e1c
Use base64 instead of hex to display binary in some places
...
base64 takes less space than hex, which is beneficial for logging larger payloads.
2019-06-06 14:43:20 +01:00
80f8a27094
Fixed implicit dependency on MobArmorEquipmentPacket field ordering
...
the order of the slots is entirely dependent on Mojang whims, so we shouldn't let our internals rely on it.
2019-06-04 18:16:56 +01:00
341c480e13
ContainerSetDataPacket: added missing furnace property ID
2019-06-03 18:21:29 +01:00
cf538afb84
LevelEventPacket: added two extra IDs
2019-05-31 15:31:03 +01:00
00644dd529
Fixed an edge-case in AvailableCommandsPacket decoding
2019-04-26 12:32:42 +01:00
3c941dd992
Move more stuff to BedrockData submodule
2019-04-25 18:23:31 +01:00
2bdbb9794c
New, more efficient blockstate table format
...
this reduces the file size by ~90%.
2019-04-25 17:28:22 +01:00
898009a91b
Sync crafting data changes
...
this seems to fix #2881 , at least the reproducing case that was given.
2019-04-25 16:22:12 +01:00
793f93afdb
NetworkSession: sync with latest code generation changes
2019-04-25 14:49:20 +01:00
64506ea3ae
PacketPool: add @throws
2019-04-25 14:48:55 +01:00
4a35516441
Reduce BatchPacket hacks
...
we can't get rid of these hacks entirely because BAcKWARdS ComPaTIbilitY, but this at least ensures that things over PID 127 won't burn the house down when 1.12 gets here. This also reduces conflicts with 4.0 line.
2019-04-25 14:48:36 +01:00
fa70127241
1.11.0 protocol changes
2019-04-24 19:54:16 +01:00
fc76d04dcb
StartGamePacket: allow specifying a custom runtimeID table
...
this is not the intended goal, but it's a happy side effect of making it easier to extract structured information from the client.
2019-04-24 18:40:29 +01:00
db896b9faf
ok i'm done
...
i am obviously not in any fit state to be doing this today...
2019-04-21 14:22:54 +01:00
76c234e4e6
add some limits on batches
2019-04-21 14:16:38 +01:00
8fcb44de7d
Merge branch '3.6' into 3.7
2019-03-29 19:55:36 +00:00
f4480c07ee
Updated NBT dependency
2019-03-29 19:47:15 +00:00
c09e2301c8
Merge branch '3.6' into 3.7
2019-03-29 14:35:35 +00:00
8e9f787d33
Implement runtimeID table randomization, closes #2841
2019-03-29 14:35:06 +00:00
89833b3b68
Merge branch '3.6' into 3.7
2019-03-26 15:01:59 +00:00
a10a656a5d
Network: add a README to mcpe namespace
2019-03-26 15:01:00 +00:00
2659ed8d91
AvailableCommandsPacket: Updated the argument type constants for 1.10. ( #2824 )
2019-03-22 15:07:15 +00:00
9c01ecbe7e
Merge branch '3.6' into 3.7
2019-03-21 19:02:20 +00:00