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Updated BossEventPacket comments (#3155)
* Updated BossBar comments * Fixed comments
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@ -39,9 +39,9 @@ class BossEventPacket extends DataPacket{
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public const TYPE_HIDE = 2;
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/* C2S: Unregisters a player from a boss fight. */
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public const TYPE_UNREGISTER_PLAYER = 3;
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/* S2C: Appears not to be implemented. Currently bar percentage only appears to change in response to the target entity's health. */
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/* S2C: Sets the bar percentage. */
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public const TYPE_HEALTH_PERCENT = 4;
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/* S2C: Also appears to not be implemented. Title client-side sticks as the target entity's nametag, or their entity type name if not set. */
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/* S2C: Sets title of the bar. */
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public const TYPE_TITLE = 5;
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/* S2C: Not sure on this. Includes color and overlay fields, plus an unknown short. TODO: check this */
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public const TYPE_UNKNOWN_6 = 6;
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