Commit Graph

432 Commits

Author SHA1 Message Date
Dylan K. Taylor
926f68d8c5 Move SkinAdapter under TypeConverter, remove SkinAdapterSingleton
this is legacy cruft from PM3, which didn't have TypeConverter or SingletonTrait.
2023-05-06 17:53:24 +01:00
Dylan K. Taylor
ed11fd5a83 CS again... 2023-05-06 17:51:00 +01:00
Dylan K. Taylor
e0a6ec0c24 Start deglobalizing TypeConverter
there's a bunch of places we can't reach with this right now:

- particles
- sounds
- tile NBT
- entity metadata
- crafting data cache
- chunk encoding
- world block update encoding

this is a work in progress, but ultimately we want to get rid of these singletons entirely.
2023-05-06 17:47:09 +01:00
Dylan K. Taylor
289ede669d BlockTranslator: use less ambiguous function names 2023-05-05 14:47:23 +01:00
Dylan K. Taylor
01f340985a Centralize all conversion-related stuff under TypeConverter
instead of having singletons for everything, which are a nightmare to manage for multi version
2023-05-03 16:33:17 +01:00
Dylan K. Taylor
6beb80b8fe Fixed usages of BlockDataUpgrader which weren't accounting for thrown exceptions 2023-05-02 17:13:31 +01:00
Dylan K. Taylor
c878bd8289 Merge remote-tracking branch 'origin/minor-next' into major-next 2023-04-20 00:18:19 +01:00
Dylan K. Taylor
71b78b02d3 Merge remote-tracking branch 'origin/stable' into minor-next 2023-04-19 23:57:26 +01:00
Dylan K. Taylor
9561ae5af7 Entity: micro optimisation for checkBlockIntersections() 2023-04-16 17:57:51 +01:00
Dylan K. Taylor
56fbd45dd5 Entity: avoid double-checking block intersections for moving entities
fixes #1824
2023-04-16 17:38:26 +01:00
Dylan K. Taylor
499b29b53a Merge branch 'minor-next' into major-next 2023-04-12 21:04:08 +01:00
Dylan K. Taylor
0336394098 Human: remove useless NameTag tag
this is not written anywhere, so this code never does anything.
2023-04-12 16:44:10 +01:00
Dylan K. Taylor
ed88d68fd7 Remove stuff deprecated in 4.19.0 2023-04-11 23:20:58 +01:00
Dylan K. Taylor
a0dadc6e37 Merge branch 'minor-next' into major-next 2023-04-10 14:38:23 +01:00
Dylan K. Taylor
d6c923b525 ExperienceOrb: add get/setDespawnDelay
closes #5645

the code for this is borrowed from ItemEntity. I didn't feel like a base class was appropriate, and we can't (yet) declare constants in traits.
2023-04-07 22:33:30 +01:00
IvanCraft623
bea878e9e9 Implement anvil fall damage (#5312) 2023-03-27 20:17:08 +01:00
Dylan K. Taylor
7cdab75b05 Merge branch 'minor-next' into major-next 2023-03-20 22:12:54 +00:00
João
2751e1ec02 replacing new Vector3(0, 0, 0) with Vector3::zero() (#5640) 2023-03-20 12:54:28 +00:00
Dylan K. Taylor
054c06fab9 Add specialized entityBaseTick timer for item entities
since item merging is a potential hotspot, we want to know if this code section is a performance problem.
Current timers only tell us whether overall ticking of a particular entity is slow, but that includes movement and therefore isn't particularly helpful.
2023-03-19 15:59:06 +00:00
Dylan K. Taylor
607bdfa42f Timings: added new timers for entity move collision checks and projectile move ray tracing
projectiles get their own distinct sub-timer, since the logic is completely different from regular entities.
2023-03-19 15:49:35 +00:00
Dylan K. Taylor
abd4ef01eb Merge branch 'minor-next' into major-next 2023-03-15 23:02:41 +00:00
Dylan K. Taylor
337a254768 Use NetworkBroadcastUtils for broadcasting packets
this eradicates all but 4 usages of Server in Entity, which is extremely cool.
2023-03-15 22:28:51 +00:00
Dylan K. Taylor
cc8660629b First look at shared EntityEventBroadcaster,
this improves performance in PvP servers and other areas where lots of players or entities exist in one space.

fixes #5622
2023-03-15 18:22:56 +00:00
Dylan K. Taylor
50b8d39aba Merge branch 'next-minor' into next-major 2023-02-21 15:41:57 +00:00
Dylan K. Taylor
c4ecb3d128 Merge branch 'stable' into next-minor 2023-02-21 15:37:06 +00:00
Armen Deroian
59a04c971f Getter and setter for gravity (#5584)
closes #5525
2023-02-21 15:01:22 +00:00
Dylan K. Taylor
b56b35b10d ItemEntity: fixed a bunch of suspicious logic in entityBaseTick()
closes #5580
2023-02-17 20:14:38 +00:00
Dylan K. Taylor
074e7586cb Merge branch 'next-minor' into next-major 2023-02-11 17:17:08 +00:00
Dylan K. Taylor
5a4550a4fc CS 2023-02-08 18:55:49 +00:00
Dylan K. Taylor
3ba662f64f 1.19.60 2023-02-08 18:46:37 +00:00
Dylan K. Taylor
0a3ecfdae9 Clean up terminology around block state IDs and their handling 2023-01-25 19:01:15 +00:00
Dylan K. Taylor
9b4b960eb2 Remove deprecated methods 2023-01-08 17:07:22 +00:00
Dylan K. Taylor
2a81a421f3 Merge branch 'next-minor' into next-major 2022-12-24 17:23:30 +00:00
Dylan K. Taylor
3d038b28ff SplashPotion: const-ify missed NBT key 2022-12-24 15:19:56 +00:00
Dylan K. Taylor
16f90f4120 EntityFactory: remove legacy save IDs
this can be more cleanly handled using BedrockData.
2022-12-19 16:04:32 +00:00
Dylan K. Taylor
f38b15cf83 Added tag for fire blocks 2022-12-19 15:22:09 +00:00
Dylan K. Taylor
6e2685cbbb Merge branch 'next-minor' into next-major 2022-12-18 22:25:32 +00:00
Dylan K. Taylor
b2017c8462 and more 2022-12-18 22:14:31 +00:00
Dylan K. Taylor
bf44edd179 Constify a bunch of NBT keys, pass 1 2022-12-18 22:12:15 +00:00
Dylan K. Taylor
ffa88aff67 Merge branch 'next-minor' into next-major 2022-12-18 21:05:26 +00:00
IvanCraft623
1785cbb6b5 Implement FallingBlock missing sounds (#5348) 2022-12-18 19:33:50 +00:00
Dylan K. Taylor
3d75094874 Standardize explosion radius terminology
closes #5061
2022-12-15 22:43:36 +00:00
Javier León
c5d716dc9d Added keep on death methods for items (#5395) 2022-12-15 20:10:20 +00:00
Dylan K. Taylor
4d79aced07 Merge branch 'next-minor' into next-major 2022-12-15 19:50:27 +00:00
Dylan K. Taylor
95d0a3bf41 Merge branch 'stable' into next-minor 2022-12-15 19:38:22 +00:00
IvanCraft623
84f9136b95 Implement anvil damage on fall (#5345) 2022-12-15 19:12:18 +00:00
Dylan K. Taylor
99996b62d6 Align PhpDoc @param tags according to PHP-CS-Fixer 2022-12-06 13:21:20 +00:00
Rush2929
1d4b6dc66e Only reduce durability when armor reduced damage. (#5444)
https://minecraft.fandom.com/wiki/Durability#Armor_durability
2022-12-05 21:10:36 +00:00
Dylan K. Taylor
28d8526d8d Merge branch 'next-minor' into next-major 2022-11-30 20:05:30 +00:00
IvanCraft623
d476a4c1aa Implement a Living::getDisplayName() (#5384) 2022-11-27 19:48:55 +00:00