mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-04-20 16:00:20 +00:00
Merge branch 'next-minor' into next-major
This commit is contained in:
commit
50b8d39aba
@ -1 +1 @@
|
||||
Subproject commit fb297eb511862ef3d4ca0aff5256a8caf5513cb4
|
||||
Subproject commit b2207cf70d3fc5b81f50a655aba4730fcf40a37c
|
@ -12,3 +12,11 @@ Released 17th February 2023.
|
||||
## General
|
||||
- Added support for Minecraft: Bedrock Edition 1.19.62.
|
||||
- Removed support for older versions.
|
||||
|
||||
# 4.15.1
|
||||
Released 21st February 2023.
|
||||
|
||||
## Fixes
|
||||
- Fixed dropped items not despawning when in non-ticking chunks.
|
||||
- Fixed dropped items not despawning if an infinite pickup delay is set.
|
||||
- Fixed infinite despawn delay (never despawn) being ignored for dropped items.
|
||||
|
@ -37,7 +37,7 @@
|
||||
"pocketmine/bedrock-block-upgrade-schema": "^1.0.0",
|
||||
"pocketmine/bedrock-data": "dev-modern-world-support@dev",
|
||||
"pocketmine/bedrock-item-upgrade-schema": "^1.0.0",
|
||||
"pocketmine/bedrock-protocol": "~19.2.0+bedrock-1.19.62",
|
||||
"pocketmine/bedrock-protocol": "~19.3.0+bedrock-1.19.62",
|
||||
"pocketmine/binaryutils": "^0.2.1",
|
||||
"pocketmine/callback-validator": "^1.0.2",
|
||||
"pocketmine/classloader": "^0.3.0",
|
||||
@ -55,7 +55,7 @@
|
||||
"symfony/filesystem": "^5.4"
|
||||
},
|
||||
"require-dev": {
|
||||
"phpstan/phpstan": "1.9.17",
|
||||
"phpstan/phpstan": "1.9.18",
|
||||
"phpstan/phpstan-phpunit": "^1.1.0",
|
||||
"phpstan/phpstan-strict-rules": "^1.2.0",
|
||||
"phpunit/phpunit": "^9.2"
|
||||
|
26
composer.lock
generated
26
composer.lock
generated
@ -4,7 +4,7 @@
|
||||
"Read more about it at https://getcomposer.org/doc/01-basic-usage.md#installing-dependencies",
|
||||
"This file is @generated automatically"
|
||||
],
|
||||
"content-hash": "3f98a352bac38a5e4cac66484ea8f8c7",
|
||||
"content-hash": "ea992cf9b9be39c9d5251b7769f9d044",
|
||||
"packages": [
|
||||
{
|
||||
"name": "adhocore/json-comment",
|
||||
@ -328,16 +328,16 @@
|
||||
},
|
||||
{
|
||||
"name": "pocketmine/bedrock-protocol",
|
||||
"version": "19.2.0+bedrock-1.19.62",
|
||||
"version": "19.3.0+bedrock-1.19.62",
|
||||
"source": {
|
||||
"type": "git",
|
||||
"url": "https://github.com/pmmp/BedrockProtocol.git",
|
||||
"reference": "a156db582d0b1a6c20c9d9cc9b1df7ef907efd0b"
|
||||
"reference": "a5bf4753c7f30f781c4541918e238f5bb637e7ad"
|
||||
},
|
||||
"dist": {
|
||||
"type": "zip",
|
||||
"url": "https://api.github.com/repos/pmmp/BedrockProtocol/zipball/a156db582d0b1a6c20c9d9cc9b1df7ef907efd0b",
|
||||
"reference": "a156db582d0b1a6c20c9d9cc9b1df7ef907efd0b",
|
||||
"url": "https://api.github.com/repos/pmmp/BedrockProtocol/zipball/a5bf4753c7f30f781c4541918e238f5bb637e7ad",
|
||||
"reference": "a5bf4753c7f30f781c4541918e238f5bb637e7ad",
|
||||
"shasum": ""
|
||||
},
|
||||
"require": {
|
||||
@ -369,9 +369,9 @@
|
||||
"description": "An implementation of the Minecraft: Bedrock Edition protocol in PHP",
|
||||
"support": {
|
||||
"issues": "https://github.com/pmmp/BedrockProtocol/issues",
|
||||
"source": "https://github.com/pmmp/BedrockProtocol/tree/19.2.0+bedrock-1.19.62"
|
||||
"source": "https://github.com/pmmp/BedrockProtocol/tree/19.3.0+bedrock-1.19.62"
|
||||
},
|
||||
"time": "2023-02-17T16:32:49+00:00"
|
||||
"time": "2023-02-19T16:11:03+00:00"
|
||||
},
|
||||
{
|
||||
"name": "pocketmine/binaryutils",
|
||||
@ -1775,16 +1775,16 @@
|
||||
},
|
||||
{
|
||||
"name": "phpstan/phpstan",
|
||||
"version": "1.9.17",
|
||||
"version": "1.9.18",
|
||||
"source": {
|
||||
"type": "git",
|
||||
"url": "https://github.com/phpstan/phpstan.git",
|
||||
"reference": "204e459e7822f2c586463029f5ecec31bb45a1f2"
|
||||
"reference": "f2d5cf71be91172a57c649770b73c20ebcffb0bf"
|
||||
},
|
||||
"dist": {
|
||||
"type": "zip",
|
||||
"url": "https://api.github.com/repos/phpstan/phpstan/zipball/204e459e7822f2c586463029f5ecec31bb45a1f2",
|
||||
"reference": "204e459e7822f2c586463029f5ecec31bb45a1f2",
|
||||
"url": "https://api.github.com/repos/phpstan/phpstan/zipball/f2d5cf71be91172a57c649770b73c20ebcffb0bf",
|
||||
"reference": "f2d5cf71be91172a57c649770b73c20ebcffb0bf",
|
||||
"shasum": ""
|
||||
},
|
||||
"require": {
|
||||
@ -1814,7 +1814,7 @@
|
||||
],
|
||||
"support": {
|
||||
"issues": "https://github.com/phpstan/phpstan/issues",
|
||||
"source": "https://github.com/phpstan/phpstan/tree/1.9.17"
|
||||
"source": "https://github.com/phpstan/phpstan/tree/1.9.18"
|
||||
},
|
||||
"funding": [
|
||||
{
|
||||
@ -1830,7 +1830,7 @@
|
||||
"type": "tidelift"
|
||||
}
|
||||
],
|
||||
"time": "2023-02-08T12:25:00+00:00"
|
||||
"time": "2023-02-17T15:01:27+00:00"
|
||||
},
|
||||
{
|
||||
"name": "phpstan/phpstan-phpunit",
|
||||
|
@ -774,6 +774,15 @@ abstract class Entity{
|
||||
$this->server->broadcastPackets($this->hasSpawned, [SetActorMotionPacket::create($this->id, $this->getMotion())]);
|
||||
}
|
||||
|
||||
public function getGravity() : float{
|
||||
return $this->gravity;
|
||||
}
|
||||
|
||||
public function setGravity(float $gravity) : void{
|
||||
Utils::checkFloatNotInfOrNaN("gravity", $gravity);
|
||||
$this->gravity = $gravity;
|
||||
}
|
||||
|
||||
public function hasGravity() : bool{
|
||||
return $this->gravityEnabled;
|
||||
}
|
||||
|
@ -106,33 +106,42 @@ class ItemEntity extends Entity{
|
||||
|
||||
$hasUpdate = parent::entityBaseTick($tickDiff);
|
||||
|
||||
if(!$this->isFlaggedForDespawn() && $this->pickupDelay !== self::NEVER_DESPAWN){ //Infinite delay
|
||||
if($this->isFlaggedForDespawn()){
|
||||
return $hasUpdate;
|
||||
}
|
||||
|
||||
if($this->pickupDelay !== self::NEVER_DESPAWN && $this->pickupDelay > 0){ //Infinite delay
|
||||
$hasUpdate = true;
|
||||
$this->pickupDelay -= $tickDiff;
|
||||
if($this->pickupDelay < 0){
|
||||
$this->pickupDelay = 0;
|
||||
}
|
||||
if($this->hasMovementUpdate() && $this->despawnDelay % self::MERGE_CHECK_PERIOD === 0){
|
||||
$mergeable = [$this]; //in case the merge target ends up not being this
|
||||
$mergeTarget = $this;
|
||||
foreach($this->getWorld()->getNearbyEntities($this->boundingBox->expandedCopy(0.5, 0.5, 0.5), $this) as $entity){
|
||||
if(!$entity instanceof ItemEntity || $entity->isFlaggedForDespawn()){
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
if($entity->isMergeable($this)){
|
||||
$mergeable[] = $entity;
|
||||
if($entity->item->getCount() > $mergeTarget->item->getCount()){
|
||||
$mergeTarget = $entity;
|
||||
}
|
||||
}
|
||||
if($this->hasMovementUpdate() && $this->despawnDelay % self::MERGE_CHECK_PERIOD === 0){
|
||||
$mergeable = [$this]; //in case the merge target ends up not being this
|
||||
$mergeTarget = $this;
|
||||
foreach($this->getWorld()->getNearbyEntities($this->boundingBox->expandedCopy(0.5, 0.5, 0.5), $this) as $entity){
|
||||
if(!$entity instanceof ItemEntity || $entity->isFlaggedForDespawn()){
|
||||
continue;
|
||||
}
|
||||
foreach($mergeable as $itemEntity){
|
||||
if($itemEntity !== $mergeTarget){
|
||||
$itemEntity->tryMergeInto($mergeTarget);
|
||||
|
||||
if($entity->isMergeable($this)){
|
||||
$mergeable[] = $entity;
|
||||
if($entity->item->getCount() > $mergeTarget->item->getCount()){
|
||||
$mergeTarget = $entity;
|
||||
}
|
||||
}
|
||||
}
|
||||
foreach($mergeable as $itemEntity){
|
||||
if($itemEntity !== $mergeTarget){
|
||||
$itemEntity->tryMergeInto($mergeTarget);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if(!$this->isFlaggedForDespawn() && $this->despawnDelay !== self::NEVER_DESPAWN){
|
||||
$hasUpdate = true;
|
||||
$this->despawnDelay -= $tickDiff;
|
||||
if($this->despawnDelay <= 0){
|
||||
$ev = new ItemDespawnEvent($this);
|
||||
@ -141,7 +150,6 @@ class ItemEntity extends Entity{
|
||||
$this->despawnDelay = self::DEFAULT_DESPAWN_DELAY;
|
||||
}else{
|
||||
$this->flagForDespawn();
|
||||
$hasUpdate = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -34,6 +34,7 @@ use pocketmine\network\mcpe\protocol\types\ChunkPosition;
|
||||
use pocketmine\network\mcpe\serializer\ChunkSerializer;
|
||||
use pocketmine\scheduler\AsyncTask;
|
||||
use pocketmine\thread\NonThreadSafeValue;
|
||||
use pocketmine\utils\BinaryStream;
|
||||
use pocketmine\world\format\Chunk;
|
||||
use pocketmine\world\format\io\FastChunkSerializer;
|
||||
|
||||
@ -68,7 +69,10 @@ class ChunkRequestTask extends AsyncTask{
|
||||
$subCount = ChunkSerializer::getSubChunkCount($chunk);
|
||||
$encoderContext = new PacketSerializerContext(GlobalItemTypeDictionary::getInstance()->getDictionary());
|
||||
$payload = ChunkSerializer::serializeFullChunk($chunk, RuntimeBlockMapping::getInstance(), $encoderContext, $this->tiles);
|
||||
$this->setResult($this->compressor->deserialize()->compress(PacketBatch::fromPackets($encoderContext, LevelChunkPacket::create(new ChunkPosition($this->chunkX, $this->chunkZ), $subCount, false, null, $payload))->getBuffer()));
|
||||
|
||||
$stream = new BinaryStream();
|
||||
PacketBatch::encodePackets($stream, $encoderContext, [LevelChunkPacket::create(new ChunkPosition($this->chunkX, $this->chunkZ), $subCount, false, null, $payload)]);
|
||||
$this->setResult($this->compressor->deserialize()->compress($stream->getBuffer()));
|
||||
}
|
||||
|
||||
public function onError() : void{
|
||||
|
@ -120,6 +120,7 @@ use pocketmine\player\XboxLivePlayerInfo;
|
||||
use pocketmine\Server;
|
||||
use pocketmine\timings\Timings;
|
||||
use pocketmine\utils\AssumptionFailedError;
|
||||
use pocketmine\utils\BinaryStream;
|
||||
use pocketmine\utils\ObjectSet;
|
||||
use pocketmine\utils\TextFormat;
|
||||
use pocketmine\utils\Utils;
|
||||
@ -177,7 +178,7 @@ class NetworkSession{
|
||||
|
||||
private ?EncryptionContext $cipher = null;
|
||||
|
||||
/** @var Packet[] */
|
||||
/** @var ClientboundPacket[] */
|
||||
private array $sendBuffer = [];
|
||||
|
||||
/**
|
||||
@ -265,6 +266,23 @@ class NetworkSession{
|
||||
);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param ClientboundPacket[] $packets
|
||||
*/
|
||||
public static function encodePacketBatchTimed(BinaryStream $stream, PacketSerializerContext $context, array $packets) : void{
|
||||
PacketBatch::encodeRaw($stream, array_map(function(ClientboundPacket $packet) use ($context) : string{
|
||||
$timings = Timings::getEncodeDataPacketTimings($packet);
|
||||
$timings->startTiming();
|
||||
try{
|
||||
$stream = PacketSerializer::encoder($context);
|
||||
$packet->encode($stream);
|
||||
return $stream->getBuffer();
|
||||
}finally{
|
||||
$timings->stopTiming();
|
||||
}
|
||||
}, $packets));
|
||||
}
|
||||
|
||||
private function onPlayerCreated(Player $player) : void{
|
||||
if(!$this->isConnected()){
|
||||
//the remote player might have disconnected before spawn terrain generation was finished
|
||||
@ -360,56 +378,67 @@ class NetworkSession{
|
||||
return;
|
||||
}
|
||||
|
||||
if($this->incomingPacketBatchBudget <= 0){
|
||||
$this->updatePacketBudget();
|
||||
if($this->incomingPacketBatchBudget <= 0){
|
||||
throw new PacketHandlingException("Receiving packets too fast");
|
||||
}
|
||||
}
|
||||
$this->incomingPacketBatchBudget--;
|
||||
|
||||
if($this->cipher !== null){
|
||||
Timings::$playerNetworkReceiveDecrypt->startTiming();
|
||||
try{
|
||||
$payload = $this->cipher->decrypt($payload);
|
||||
}catch(DecryptionException $e){
|
||||
$this->logger->debug("Encrypted packet: " . base64_encode($payload));
|
||||
throw PacketHandlingException::wrap($e, "Packet decryption error");
|
||||
}finally{
|
||||
Timings::$playerNetworkReceiveDecrypt->stopTiming();
|
||||
}
|
||||
}
|
||||
|
||||
if($this->enableCompression){
|
||||
Timings::$playerNetworkReceiveDecompress->startTiming();
|
||||
try{
|
||||
$decompressed = $this->compressor->decompress($payload);
|
||||
}catch(DecompressionException $e){
|
||||
$this->logger->debug("Failed to decompress packet: " . base64_encode($payload));
|
||||
throw PacketHandlingException::wrap($e, "Compressed packet batch decode error");
|
||||
}finally{
|
||||
Timings::$playerNetworkReceiveDecompress->stopTiming();
|
||||
}
|
||||
}else{
|
||||
$decompressed = $payload;
|
||||
}
|
||||
|
||||
Timings::$playerNetworkReceive->startTiming();
|
||||
try{
|
||||
foreach((new PacketBatch($decompressed))->getPackets($this->packetPool, $this->packetSerializerContext, 1300) as [$packet, $buffer]){
|
||||
if($packet === null){
|
||||
$this->logger->debug("Unknown packet: " . base64_encode($buffer));
|
||||
throw new PacketHandlingException("Unknown packet received");
|
||||
}
|
||||
try{
|
||||
$this->handleDataPacket($packet, $buffer);
|
||||
}catch(PacketHandlingException $e){
|
||||
$this->logger->debug($packet->getName() . ": " . base64_encode($buffer));
|
||||
throw PacketHandlingException::wrap($e, "Error processing " . $packet->getName());
|
||||
if($this->incomingPacketBatchBudget <= 0){
|
||||
$this->updatePacketBudget();
|
||||
if($this->incomingPacketBatchBudget <= 0){
|
||||
throw new PacketHandlingException("Receiving packets too fast");
|
||||
}
|
||||
}
|
||||
}catch(PacketDecodeException $e){
|
||||
$this->logger->logException($e);
|
||||
throw PacketHandlingException::wrap($e, "Packet batch decode error");
|
||||
$this->incomingPacketBatchBudget--;
|
||||
|
||||
if($this->cipher !== null){
|
||||
Timings::$playerNetworkReceiveDecrypt->startTiming();
|
||||
try{
|
||||
$payload = $this->cipher->decrypt($payload);
|
||||
}catch(DecryptionException $e){
|
||||
$this->logger->debug("Encrypted packet: " . base64_encode($payload));
|
||||
throw PacketHandlingException::wrap($e, "Packet decryption error");
|
||||
}finally{
|
||||
Timings::$playerNetworkReceiveDecrypt->stopTiming();
|
||||
}
|
||||
}
|
||||
|
||||
if($this->enableCompression){
|
||||
Timings::$playerNetworkReceiveDecompress->startTiming();
|
||||
try{
|
||||
$decompressed = $this->compressor->decompress($payload);
|
||||
}catch(DecompressionException $e){
|
||||
$this->logger->debug("Failed to decompress packet: " . base64_encode($payload));
|
||||
throw PacketHandlingException::wrap($e, "Compressed packet batch decode error");
|
||||
}finally{
|
||||
Timings::$playerNetworkReceiveDecompress->stopTiming();
|
||||
}
|
||||
}else{
|
||||
$decompressed = $payload;
|
||||
}
|
||||
|
||||
try{
|
||||
$stream = new BinaryStream($decompressed);
|
||||
$count = 0;
|
||||
foreach(PacketBatch::decodeRaw($stream) as $buffer){
|
||||
if(++$count > 1300){
|
||||
throw new PacketHandlingException("Too many packets in batch");
|
||||
}
|
||||
$packet = $this->packetPool->getPacket($buffer);
|
||||
if($packet === null){
|
||||
$this->logger->debug("Unknown packet: " . base64_encode($buffer));
|
||||
throw new PacketHandlingException("Unknown packet received");
|
||||
}
|
||||
try{
|
||||
$this->handleDataPacket($packet, $buffer);
|
||||
}catch(PacketHandlingException $e){
|
||||
$this->logger->debug($packet->getName() . ": " . base64_encode($buffer));
|
||||
throw PacketHandlingException::wrap($e, "Error processing " . $packet->getName());
|
||||
}
|
||||
}
|
||||
}catch(PacketDecodeException $e){
|
||||
$this->logger->logException($e);
|
||||
throw PacketHandlingException::wrap($e, "Packet batch decode error");
|
||||
}
|
||||
}finally{
|
||||
Timings::$playerNetworkReceive->stopTiming();
|
||||
}
|
||||
}
|
||||
|
||||
@ -500,22 +529,29 @@ class NetworkSession{
|
||||
|
||||
private function flushSendBuffer(bool $immediate = false) : void{
|
||||
if(count($this->sendBuffer) > 0){
|
||||
$syncMode = null; //automatic
|
||||
if($immediate){
|
||||
$syncMode = true;
|
||||
}elseif($this->forceAsyncCompression){
|
||||
$syncMode = false;
|
||||
}
|
||||
Timings::$playerNetworkSend->startTiming();
|
||||
try{
|
||||
$syncMode = null; //automatic
|
||||
if($immediate){
|
||||
$syncMode = true;
|
||||
}elseif($this->forceAsyncCompression){
|
||||
$syncMode = false;
|
||||
}
|
||||
|
||||
$batch = PacketBatch::fromPackets($this->packetSerializerContext, ...$this->sendBuffer);
|
||||
if($this->enableCompression){
|
||||
$promise = $this->server->prepareBatch($batch, $this->compressor, $syncMode);
|
||||
}else{
|
||||
$promise = new CompressBatchPromise();
|
||||
$promise->resolve($batch->getBuffer());
|
||||
$stream = new BinaryStream();
|
||||
self::encodePacketBatchTimed($stream, $this->packetSerializerContext, $this->sendBuffer);
|
||||
|
||||
if($this->enableCompression){
|
||||
$promise = $this->server->prepareBatch(new PacketBatch($stream->getBuffer()), $this->compressor, $syncMode);
|
||||
}else{
|
||||
$promise = new CompressBatchPromise();
|
||||
$promise->resolve($stream->getBuffer());
|
||||
}
|
||||
$this->sendBuffer = [];
|
||||
$this->queueCompressedNoBufferFlush($promise, $immediate);
|
||||
}finally{
|
||||
Timings::$playerNetworkSend->stopTiming();
|
||||
}
|
||||
$this->sendBuffer = [];
|
||||
$this->queueCompressedNoBufferFlush($promise, $immediate);
|
||||
}
|
||||
}
|
||||
|
||||
@ -528,35 +564,45 @@ class NetworkSession{
|
||||
}
|
||||
|
||||
public function queueCompressed(CompressBatchPromise $payload, bool $immediate = false) : void{
|
||||
$this->flushSendBuffer($immediate); //Maintain ordering if possible
|
||||
$this->queueCompressedNoBufferFlush($payload, $immediate);
|
||||
Timings::$playerNetworkSend->startTiming();
|
||||
try{
|
||||
$this->flushSendBuffer($immediate); //Maintain ordering if possible
|
||||
$this->queueCompressedNoBufferFlush($payload, $immediate);
|
||||
}finally{
|
||||
Timings::$playerNetworkSend->stopTiming();
|
||||
}
|
||||
}
|
||||
|
||||
private function queueCompressedNoBufferFlush(CompressBatchPromise $payload, bool $immediate = false) : void{
|
||||
if($immediate){
|
||||
//Skips all queues
|
||||
$this->sendEncoded($payload->getResult(), true);
|
||||
}else{
|
||||
$this->compressedQueue->enqueue($payload);
|
||||
$payload->onResolve(function(CompressBatchPromise $payload) : void{
|
||||
if($this->connected && $this->compressedQueue->bottom() === $payload){
|
||||
$this->compressedQueue->dequeue(); //result unused
|
||||
$this->sendEncoded($payload->getResult());
|
||||
Timings::$playerNetworkSend->startTiming();
|
||||
try{
|
||||
if($immediate){
|
||||
//Skips all queues
|
||||
$this->sendEncoded($payload->getResult(), true);
|
||||
}else{
|
||||
$this->compressedQueue->enqueue($payload);
|
||||
$payload->onResolve(function(CompressBatchPromise $payload) : void{
|
||||
if($this->connected && $this->compressedQueue->bottom() === $payload){
|
||||
$this->compressedQueue->dequeue(); //result unused
|
||||
$this->sendEncoded($payload->getResult());
|
||||
|
||||
while(!$this->compressedQueue->isEmpty()){
|
||||
/** @var CompressBatchPromise $current */
|
||||
$current = $this->compressedQueue->bottom();
|
||||
if($current->hasResult()){
|
||||
$this->compressedQueue->dequeue();
|
||||
while(!$this->compressedQueue->isEmpty()){
|
||||
/** @var CompressBatchPromise $current */
|
||||
$current = $this->compressedQueue->bottom();
|
||||
if($current->hasResult()){
|
||||
$this->compressedQueue->dequeue();
|
||||
|
||||
$this->sendEncoded($current->getResult());
|
||||
}else{
|
||||
//can't send any more queued until this one is ready
|
||||
break;
|
||||
$this->sendEncoded($current->getResult());
|
||||
}else{
|
||||
//can't send any more queued until this one is ready
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
});
|
||||
}
|
||||
}finally{
|
||||
Timings::$playerNetworkSend->stopTiming();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -25,6 +25,7 @@ namespace pocketmine\network\mcpe;
|
||||
|
||||
use pocketmine\network\mcpe\protocol\serializer\PacketBatch;
|
||||
use pocketmine\Server;
|
||||
use pocketmine\utils\BinaryStream;
|
||||
use function spl_object_id;
|
||||
|
||||
final class StandardPacketBroadcaster implements PacketBroadcaster{
|
||||
@ -38,7 +39,9 @@ final class StandardPacketBroadcaster implements PacketBroadcaster{
|
||||
$serializerContext = $recipient->getPacketSerializerContext();
|
||||
$bufferId = spl_object_id($serializerContext);
|
||||
if(!isset($buffers[$bufferId])){
|
||||
$buffers[$bufferId] = PacketBatch::fromPackets($serializerContext, ...$packets);
|
||||
$stream = new BinaryStream();
|
||||
NetworkSession::encodePacketBatchTimed($stream, $serializerContext, $packets);
|
||||
$buffers[$bufferId] = $stream->getBuffer();
|
||||
}
|
||||
|
||||
//TODO: different compressors might be compatible, it might not be necessary to split them up by object
|
||||
@ -52,14 +55,14 @@ final class StandardPacketBroadcaster implements PacketBroadcaster{
|
||||
$buffer = $buffers[$bufferId];
|
||||
foreach($compressorMap as $compressorId => $compressorTargets){
|
||||
$compressor = $compressors[$compressorId];
|
||||
if(!$compressor->willCompress($buffer->getBuffer())){
|
||||
if(!$compressor->willCompress($buffer)){
|
||||
foreach($compressorTargets as $target){
|
||||
foreach($packets as $pk){
|
||||
$target->addToSendBuffer($pk);
|
||||
}
|
||||
}
|
||||
}else{
|
||||
$promise = $this->server->prepareBatch($buffer, $compressor);
|
||||
$promise = $this->server->prepareBatch(new PacketBatch($buffer), $compressor);
|
||||
foreach($compressorTargets as $target){
|
||||
$target->queueCompressed($promise);
|
||||
}
|
||||
|
@ -89,6 +89,9 @@ abstract class Timings{
|
||||
/** @var TimingsHandler[] */
|
||||
private static array $packetHandleTimingMap = [];
|
||||
|
||||
/** @var TimingsHandler[] */
|
||||
private static array $packetEncodeTimingMap = [];
|
||||
|
||||
/** @var TimingsHandler[] */
|
||||
public static array $packetSendTimingMap = [];
|
||||
/** @var TimingsHandler[] */
|
||||
@ -202,8 +205,7 @@ abstract class Timings{
|
||||
self::init();
|
||||
$pid = $pk->pid();
|
||||
if(!isset(self::$packetReceiveTimingMap[$pid])){
|
||||
$pkName = (new \ReflectionClass($pk))->getShortName();
|
||||
self::$packetReceiveTimingMap[$pid] = new TimingsHandler(self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "receivePacket - " . $pkName . " [0x" . dechex($pid) . "]", self::$playerNetworkReceive);
|
||||
self::$packetReceiveTimingMap[$pid] = new TimingsHandler(self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "receivePacket - " . $pk->getName() . " [0x" . dechex($pid) . "]", self::$playerNetworkReceive);
|
||||
}
|
||||
|
||||
return self::$packetReceiveTimingMap[$pid];
|
||||
@ -225,12 +227,19 @@ abstract class Timings{
|
||||
);
|
||||
}
|
||||
|
||||
public static function getEncodeDataPacketTimings(ClientboundPacket $pk) : TimingsHandler{
|
||||
$pid = $pk->pid();
|
||||
return self::$packetEncodeTimingMap[$pid] ??= new TimingsHandler(
|
||||
self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "Encode - " . $pk->getName() . " [0x" . dechex($pid) . "]",
|
||||
self::getSendDataPacketTimings($pk)
|
||||
);
|
||||
}
|
||||
|
||||
public static function getSendDataPacketTimings(ClientboundPacket $pk) : TimingsHandler{
|
||||
self::init();
|
||||
$pid = $pk->pid();
|
||||
if(!isset(self::$packetSendTimingMap[$pid])){
|
||||
$pkName = (new \ReflectionClass($pk))->getShortName();
|
||||
self::$packetSendTimingMap[$pid] = new TimingsHandler(self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "sendPacket - " . $pkName . " [0x" . dechex($pid) . "]", self::$playerNetworkSend);
|
||||
self::$packetSendTimingMap[$pid] = new TimingsHandler(self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "sendPacket - " . $pk->getName() . " [0x" . dechex($pid) . "]", self::$playerNetworkSend);
|
||||
}
|
||||
|
||||
return self::$packetSendTimingMap[$pid];
|
||||
|
Loading…
x
Reference in New Issue
Block a user