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https://github.com/pmmp/PocketMine-MP.git
synced 2025-04-21 16:24:05 +00:00
Merge branch 'minor-next' into major-next
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commit
499b29b53a
@ -93,7 +93,6 @@ class Human extends Living implements ProjectileSource, InventoryHolder{
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private const TAG_XP_PROGRESS = "XpP"; //TAG_Float
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private const TAG_LIFETIME_XP_TOTAL = "XpTotal"; //TAG_Int
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private const TAG_XP_SEED = "XpSeed"; //TAG_Int
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private const TAG_NAME_TAG = "NameTag"; //TAG_String
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private const TAG_SKIN = "Skin"; //TAG_Compound
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private const TAG_SKIN_NAME = "Name"; //TAG_String
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private const TAG_SKIN_DATA = "Data"; //TAG_ByteArray
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@ -233,10 +232,6 @@ class Human extends Living implements ProjectileSource, InventoryHolder{
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* For Human entities which are not players, sets their properties such as nametag, skin and UUID from NBT.
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*/
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protected function initHumanData(CompoundTag $nbt) : void{
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if(($nameTagTag = $nbt->getTag(self::TAG_NAME_TAG)) instanceof StringTag){
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$this->setNameTag($nameTagTag->getValue());
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}
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//TODO: use of NIL UUID for namespace is a hack; we should provide a proper UUID for the namespace
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$this->uuid = Uuid::uuid3(Uuid::NIL, ((string) $this->getId()) . $this->skin->getSkinData() . $this->getNameTag());
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}
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@ -30,6 +30,7 @@ use pocketmine\item\Item;
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*/
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class DelegateInventory extends BaseInventory{
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private InventoryListener $inventoryListener;
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private bool $backingInventoryChanging = false;
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public function __construct(
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private Inventory $backingInventory
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@ -39,12 +40,22 @@ class DelegateInventory extends BaseInventory{
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$this->backingInventory->getListeners()->add($this->inventoryListener = new CallbackInventoryListener(
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static function(Inventory $unused, int $slot, Item $oldItem) use ($weakThis) : void{
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if(($strongThis = $weakThis->get()) !== null){
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$strongThis->onSlotChange($slot, $oldItem);
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$strongThis->backingInventoryChanging = true;
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try{
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$strongThis->onSlotChange($slot, $oldItem);
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}finally{
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$strongThis->backingInventoryChanging = false;
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}
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}
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},
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static function(Inventory $unused, array $oldContents) use ($weakThis) : void{
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if(($strongThis = $weakThis->get()) !== null){
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$strongThis->onContentChange($oldContents);
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$strongThis->backingInventoryChanging = true;
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try{
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$strongThis->onContentChange($oldContents);
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}finally{
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$strongThis->backingInventoryChanging = false;
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}
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}
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}
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));
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@ -73,4 +84,16 @@ class DelegateInventory extends BaseInventory{
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protected function internalSetContents(array $items) : void{
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$this->backingInventory->setContents($items);
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}
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protected function onSlotChange(int $index, Item $before) : void{
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if($this->backingInventoryChanging){
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parent::onSlotChange($index, $before);
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}
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}
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protected function onContentChange(array $itemsBefore) : void{
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if($this->backingInventoryChanging){
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parent::onContentChange($itemsBefore);
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}
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}
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}
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@ -284,12 +284,12 @@ class ItemStackRequestExecutor{
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}
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$this->createdItemsTakenCount += $count;
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$createdItem = clone $createdItem;
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$createdItem->setCount($count);
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$takenItem = clone $createdItem;
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$takenItem->setCount($count);
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if(!$this->createdItemFromCreativeInventory && $this->createdItemsTakenCount >= $createdItem->getCount()){
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$this->setNextCreatedItem(null);
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}
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return $createdItem;
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return $takenItem;
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}
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/**
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