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https://github.com/pmmp/PocketMine-MP.git
synced 2025-04-20 16:00:20 +00:00
BlockTranslator: use less ambiguous function names
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parent
4f32f5e0b7
commit
289ede669d
@ -95,7 +95,7 @@ class FlowerPot extends Spawnable{
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protected function addAdditionalSpawnData(CompoundTag $nbt) : void{
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if($this->plant !== null){
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$nbt->setTag(self::TAG_PLANT_BLOCK, TypeConverter::getInstance()->getBlockTranslator()->toStateData($this->plant->getStateId())->toNbt());
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$nbt->setTag(self::TAG_PLANT_BLOCK, TypeConverter::getInstance()->getBlockTranslator()->internalIdToNetworkStateData($this->plant->getStateId())->toNbt());
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}
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}
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@ -197,7 +197,7 @@ class FallingBlock extends Entity{
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protected function syncNetworkData(EntityMetadataCollection $properties) : void{
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parent::syncNetworkData($properties);
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$properties->setInt(EntityMetadataProperties::VARIANT, TypeConverter::getInstance()->getBlockTranslator()->toRuntimeId($this->block->getStateId()));
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$properties->setInt(EntityMetadataProperties::VARIANT, TypeConverter::getInstance()->getBlockTranslator()->internalIdToNetworkId($this->block->getStateId()));
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}
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public function getOffsetPosition(Vector3 $vector3) : Vector3{
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@ -54,7 +54,7 @@ final class BlockTranslator{
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$this->fallbackStateData = $this->blockStateDictionary->generateDataFromStateId($this->fallbackStateId) ?? throw new AssumptionFailedError("We just looked up this state data, so it must exist");
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}
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public function toRuntimeId(int $internalStateId) : int{
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public function internalIdToNetworkId(int $internalStateId) : int{
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if(isset($this->networkIdCache[$internalStateId])){
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return $this->networkIdCache[$internalStateId];
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}
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@ -78,11 +78,11 @@ final class BlockTranslator{
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/**
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* Looks up the network state data associated with the given internal state ID.
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*/
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public function toStateData(int $internalStateId) : BlockStateData{
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public function internalIdToNetworkStateData(int $internalStateId) : BlockStateData{
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//we don't directly use the blockstate serializer here - we can't assume that the network blockstate NBT is the
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//same as the disk blockstate NBT, in case we decide to have different world version than network version (or in
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//case someone wants to implement multi version).
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$networkRuntimeId = $this->toRuntimeId($internalStateId);
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$networkRuntimeId = $this->internalIdToNetworkId($internalStateId);
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return $this->blockStateDictionary->generateDataFromStateId($networkRuntimeId) ?? throw new AssumptionFailedError("We just looked up this state ID, so it must exist");
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}
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@ -109,7 +109,7 @@ final class ChunkSerializer{
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$nbtSerializer = new NetworkNbtSerializer();
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foreach($palette as $p){
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//TODO: introduce a binary cache for this
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$state = $blockStateDictionary->generateDataFromStateId($blockTranslator->toRuntimeId($p));
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$state = $blockStateDictionary->generateDataFromStateId($blockTranslator->internalIdToNetworkId($p));
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if($state === null){
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$state = $blockTranslator->getFallbackStateData();
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}
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@ -118,7 +118,7 @@ final class ChunkSerializer{
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}
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}else{
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foreach($palette as $p){
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$stream->put(Binary::writeUnsignedVarInt($blockTranslator->toRuntimeId($p) << 1));
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$stream->put(Binary::writeUnsignedVarInt($blockTranslator->internalIdToNetworkId($p) << 1));
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}
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}
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}
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@ -1074,7 +1074,7 @@ class World implements ChunkManager{
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$tile = $this->getTileAt($b->x, $b->y, $b->z);
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if($tile instanceof Spawnable && count($fakeStateProperties = $tile->getRenderUpdateBugWorkaroundStateProperties($fullBlock)) > 0){
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$originalStateData = $blockTranslator->toStateData($fullBlock->getStateId());
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$originalStateData = $blockTranslator->internalIdToNetworkStateData($fullBlock->getStateId());
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$fakeStateData = new BlockStateData(
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$originalStateData->getName(),
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array_merge($originalStateData->getStates(), $fakeStateProperties),
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@ -1089,7 +1089,7 @@ class World implements ChunkManager{
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}
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$packets[] = UpdateBlockPacket::create(
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$blockPosition,
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$blockTranslator->toRuntimeId($fullBlock->getStateId()),
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$blockTranslator->internalIdToNetworkId($fullBlock->getStateId()),
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UpdateBlockPacket::FLAG_NETWORK,
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UpdateBlockPacket::DATA_LAYER_NORMAL
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);
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@ -34,6 +34,6 @@ class BlockBreakParticle implements Particle{
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public function __construct(private Block $b){}
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public function encode(Vector3 $pos) : array{
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return [LevelEventPacket::create(LevelEvent::PARTICLE_DESTROY, TypeConverter::getInstance()->getBlockTranslator()->toRuntimeId($this->b->getStateId()), $pos)];
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return [LevelEventPacket::create(LevelEvent::PARTICLE_DESTROY, TypeConverter::getInstance()->getBlockTranslator()->internalIdToNetworkId($this->b->getStateId()), $pos)];
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}
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}
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@ -39,6 +39,6 @@ class BlockPunchParticle implements Particle{
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){}
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public function encode(Vector3 $pos) : array{
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return [LevelEventPacket::create(LevelEvent::PARTICLE_PUNCH_BLOCK, TypeConverter::getInstance()->getBlockTranslator()->toRuntimeId($this->block->getStateId()) | ($this->face << 24), $pos)];
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return [LevelEventPacket::create(LevelEvent::PARTICLE_PUNCH_BLOCK, TypeConverter::getInstance()->getBlockTranslator()->internalIdToNetworkId($this->block->getStateId()) | ($this->face << 24), $pos)];
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}
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}
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@ -95,7 +95,7 @@ class FloatingTextParticle implements Particle{
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EntityMetadataProperties::BOUNDING_BOX_WIDTH => new FloatMetadataProperty(0.0),
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EntityMetadataProperties::BOUNDING_BOX_HEIGHT => new FloatMetadataProperty(0.0),
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EntityMetadataProperties::NAMETAG => new StringMetadataProperty($name),
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EntityMetadataProperties::VARIANT => new IntMetadataProperty(TypeConverter::getInstance()->getBlockTranslator()->toRuntimeId(VanillaBlocks::AIR()->getStateId())),
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EntityMetadataProperties::VARIANT => new IntMetadataProperty(TypeConverter::getInstance()->getBlockTranslator()->internalIdToNetworkId(VanillaBlocks::AIR()->getStateId())),
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EntityMetadataProperties::ALWAYS_SHOW_NAMETAG => new ByteMetadataProperty(1),
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];
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$p[] = AddActorPacket::create(
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@ -33,6 +33,6 @@ class TerrainParticle implements Particle{
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public function __construct(private Block $b){}
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public function encode(Vector3 $pos) : array{
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return [LevelEventPacket::standardParticle(ParticleIds::TERRAIN, TypeConverter::getInstance()->getBlockTranslator()->toRuntimeId($this->b->getStateId()), $pos)];
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return [LevelEventPacket::standardParticle(ParticleIds::TERRAIN, TypeConverter::getInstance()->getBlockTranslator()->internalIdToNetworkId($this->b->getStateId()), $pos)];
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}
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}
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@ -33,6 +33,6 @@ class BlockBreakSound implements Sound{
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public function __construct(private Block $block){}
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public function encode(Vector3 $pos) : array{
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return [LevelSoundEventPacket::nonActorSound(LevelSoundEvent::BREAK, $pos, false, TypeConverter::getInstance()->getBlockTranslator()->toRuntimeId($this->block->getStateId()))];
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return [LevelSoundEventPacket::nonActorSound(LevelSoundEvent::BREAK, $pos, false, TypeConverter::getInstance()->getBlockTranslator()->internalIdToNetworkId($this->block->getStateId()))];
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}
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}
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@ -33,6 +33,6 @@ class BlockPlaceSound implements Sound{
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public function __construct(private Block $block){}
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public function encode(Vector3 $pos) : array{
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return [LevelSoundEventPacket::nonActorSound(LevelSoundEvent::PLACE, $pos, false, TypeConverter::getInstance()->getBlockTranslator()->toRuntimeId($this->block->getStateId()))];
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return [LevelSoundEventPacket::nonActorSound(LevelSoundEvent::PLACE, $pos, false, TypeConverter::getInstance()->getBlockTranslator()->internalIdToNetworkId($this->block->getStateId()))];
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}
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}
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@ -40,7 +40,7 @@ class BlockPunchSound implements Sound{
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LevelSoundEvent::HIT,
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$pos,
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false,
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TypeConverter::getInstance()->getBlockTranslator()->toRuntimeId($this->block->getStateId())
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TypeConverter::getInstance()->getBlockTranslator()->internalIdToNetworkId($this->block->getStateId())
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)];
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}
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}
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@ -43,7 +43,7 @@ class EntityLandSound implements Sound{
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return [LevelSoundEventPacket::create(
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LevelSoundEvent::LAND,
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$pos,
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TypeConverter::getInstance()->getBlockTranslator()->toRuntimeId($this->blockLandedOn->getStateId()),
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TypeConverter::getInstance()->getBlockTranslator()->internalIdToNetworkId($this->blockLandedOn->getStateId()),
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$this->entity::getNetworkTypeId(),
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false, //TODO: does isBaby have any relevance here?
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false
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@ -42,7 +42,7 @@ final class ItemUseOnBlockSound implements Sound{
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LevelSoundEvent::ITEM_USE_ON,
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$pos,
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false,
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TypeConverter::getInstance()->getBlockTranslator()->toRuntimeId($this->block->getStateId())
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TypeConverter::getInstance()->getBlockTranslator()->internalIdToNetworkId($this->block->getStateId())
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)];
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}
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}
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@ -34,7 +34,7 @@ class BlockTranslatorTest extends TestCase{
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public function testAllBlockStatesSerialize() : void{
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$blockTranslator = TypeConverter::getInstance()->getBlockTranslator();
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foreach(RuntimeBlockStateRegistry::getInstance()->getAllKnownStates() as $state){
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$blockTranslator->toRuntimeId($state->getStateId());
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$blockTranslator->internalIdToNetworkId($state->getStateId());
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}
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}
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}
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