Commit Graph

800 Commits

Author SHA1 Message Date
962c28aaca BatchPacket, compress any packet depending on the size, really fast threaded chunk sending 2015-03-26 00:06:46 +01:00
7d1313c63d >= <= on move 2015-03-25 20:00:55 +01:00
d19631226f Improved Entity attack()/heal() event firing 2015-03-25 11:11:02 +01:00
d1760d9bb8 Synchronize hotbar slots, removed RotateHeadPacket, improved MoveEntityPacket, FullChunkDataPacket 2015-03-24 16:26:46 +01:00
4e934654ef More awesomeness, No AI flag! 2015-03-23 14:44:04 +01:00
9da26fdb88 World generation with biomes! 2015-03-22 22:57:40 +01:00
d2bf92c3ed New batched UpdateBlockPacket, added Level->sendBlocks() 2015-03-22 02:44:39 +01:00
add380c7ed A few fixes! 2015-03-21 00:45:29 +01:00
652987110a Added popup notices! 2015-03-20 17:56:07 +01:00
b42424eb22 Sounds! 2015-03-20 16:42:50 +01:00
a2b3e48b45 Added /particle command 2015-03-20 03:37:58 +01:00
ebc8928c21 Implemented effect colors 2015-03-20 02:31:54 +01:00
62ba36b474 New TextPacket, second part! 2015-03-19 20:27:51 +01:00
d66a2d7105 Merge branch 'master' into mcpe-0.11 2015-03-19 09:18:39 +01:00
d34499e67b Revert "Implemented proportional armor modifier, applied armor in other damage types and consume armor when player is damaged" 2015-03-18 17:26:06 +01:00
1b25cd6ffa Merge branch 'master' into mcpe-0.11 2015-03-17 19:12:03 +01:00
37bc1273ee Implemented double chest fix, closes #2744, fixes #2493 2015-03-17 18:00:19 +01:00
ffcdf49912 Allow plugins to cancel some kicks better, closes #2743 2015-03-17 18:00:18 +01:00
3e893ed0f7 Implemented hardcore banning, closes #2574 2015-03-17 18:00:18 +01:00
6af87814e3 Added 64-bit entity data field 2015-03-17 16:26:02 +01:00
5b3e65345f Fixed a typo
`$source->isCancelled()` shouldn't be checked twice
2015-03-17 22:20:33 +08:00
8aa8ae5094 Implemented proportional armor modifier, applied armor in other damage types and consume armor when player is damaged 2015-03-17 20:04:59 +08:00
2ae80031f0 New implementation of sending/setting/getting entity data, added effect saving 2015-03-17 00:01:54 +01:00
bc31df37d0 Added invisibility potion, metadata sending for invisibility/nametags 2015-03-16 19:05:31 +01:00
4383e272eb Added Effects base, /effect and methods 2015-03-15 23:15:54 +01:00
d5601b0c9f Generator works! 2015-03-15 16:40:18 +01:00
91e8bdbd37 Fixed size on MobSpawnParticle 2015-03-13 16:21:33 +01:00
9e0b9a6e5b Added right and left click interaction events 2015-03-13 14:39:37 +01:00
e48a3e5713 Added some types of Particles, Block break particles 2015-03-13 14:24:19 +01:00
3af784012c Fixed packets 2015-03-13 09:27:09 +01:00
a6c19734ce Fixed picking up items, entity IDs on packets 2015-03-13 09:27:09 +01:00
8ddd701d76 Renamed LoginStatusPacket to PlayStatusPacket, added spawn status, new colors 2015-03-13 09:27:09 +01:00
fc128affc5 Removed chat wrapping, deprecated TextWrapper 2015-03-13 09:27:09 +01:00
eeeaac04e9 Updated packet order, removed player entity id as 0 2015-03-13 09:27:09 +01:00
8679ad5b86 Added colors, Disconnect Packet, protocol 21 2015-03-13 09:27:09 +01:00
bb71a3c4a6 Added Entity->fastMove() for players and direct-controlled entities, improved speed checking 2015-02-22 21:16:05 +01:00
f49db47b2e Added basic speed protection 2015-02-18 00:37:57 +01:00
116ede3679 Improved flight detection, added Entity->resetFallDistance(), closes #2632 2015-02-15 17:40:17 +01:00
7c0f5987d3 Fixed players getting kicked for flying when going through special blocks 2015-02-15 16:26:05 +01:00
9fac896f28 Removed useless spawned check...
because it has already be done before
2015-01-20 16:29:29 +01:00
5bd76e955c Added rotation transformations to remaining packet 2015-01-16 01:43:40 +01:00
63f1a50be4 Added new predictive flight protection 2015-01-14 23:47:01 +01:00
3e9196d224 Changed max speed per tick from 100 to 10 blocks 2015-01-11 17:31:34 +01:00
d4e4430df0 Fixed Entities being placed in recreated chunks 2015-01-06 18:45:08 +01:00
469ef84733 Fixed issue where plugins schedule a Player update before log in 2015-01-06 00:25:40 +01:00
5fffabe05b Fixed players not calculating onGround correctly 2015-01-02 01:22:33 +01:00
714ea54121 Players won't take damage 60 ticks after spawning / respawning. 2014-12-24 20:44:22 +01:00
a677bcb331 Increased transaction timeout, not needed anymore due to packet ordering 2014-12-22 23:38:47 +01:00
afa8496767 Fixed possible memory leak when hiding players from each other 2014-12-21 20:03:39 +01:00
04ecbd1a76 Level optimization, added new chunk/block hashes 2014-12-09 14:55:21 +01:00