|
9e14435dbb
|
Moved network ids to constants, improved some entity methods, more performance
|
2015-05-30 23:59:24 +02:00 |
|
|
7c806c7920
|
Added missing brace
|
2015-05-30 17:29:38 +02:00 |
|
|
b61c54c9cb
|
Send motion to players on downwards movement
|
2015-05-30 17:16:12 +02:00 |
|
|
eaa42f8449
|
Workaround for bad calls to teleport, closes #3074
|
2015-05-29 10:17:27 +02:00 |
|
|
1e2038fac5
|
Faster respawn when needed
|
2015-05-29 10:04:56 +02:00 |
|
|
f133154919
|
New chunk ordering algorithm
|
2015-05-29 00:35:40 +02:00 |
|
|
a77d82ac81
|
Changed how creator tag works on signs
|
2015-05-28 16:44:31 +02:00 |
|
|
1833da01fe
|
oops
|
2015-05-28 15:16:09 +02:00 |
|
|
c97e1fdce0
|
Made Player::close() final, fixes several plugin issues that crashed the server
|
2015-05-28 15:03:45 +02:00 |
|
|
9a2170d296
|
protocol 27, added player spawn events after death from new protocol, added EntityEvent constants
|
2015-05-28 14:19:00 +02:00 |
|
|
51062940c5
|
Implemented QueryRegenerateEvent as base for other interfaces
|
2015-05-26 01:17:34 +02:00 |
|
|
66435d4f6a
|
Workaround client-sede issue, remove this when fixed
|
2015-05-24 10:16:43 +02:00 |
|
|
b2b4cf788c
|
Fixed possible channel order issue with chunks and start game packet
|
2015-05-23 13:38:50 +02:00 |
|
|
d7be531868
|
Limit amount of messages per tick per player to 2
|
2015-05-23 12:09:26 +02:00 |
|
|
5ad4f44dce
|
Fixes sending newlines on messages to impersonate chat messages
|
2015-05-23 12:03:47 +02:00 |
|
|
be6b0656a0
|
Do async saving only when needed
|
2015-05-23 10:54:15 +02:00 |
|
|
149234f125
|
Added asynchronous file writing
|
2015-05-22 16:32:08 +02:00 |
|
|
cde2d39029
|
New statistics system
|
2015-05-21 11:41:11 +02:00 |
|
|
8d4abe2f39
|
Improved world loading, added chunk queue delay, closes #3046
|
2015-05-20 11:05:35 +02:00 |
|
|
7753b1d8be
|
Fixed items (and other entities) vibrating, bad offsets in tile calculation
|
2015-05-19 21:29:30 +02:00 |
|
|
840690d801
|
Replaced old deprecated calls
|
2015-05-18 15:52:31 +02:00 |
|
|
85c43ba011
|
Allow setting nametag for any kind of entity
|
2015-05-18 13:08:06 +02:00 |
|
|
d6ebff412c
|
Added ChunkLoader interface
|
2015-05-16 15:28:31 +02:00 |
|
|
76e6ccebd5
|
Proper recipe matching from network, bumped protocol, build 11, fixed entities not being killed on void (closes #3021), fixes achievement acquireIron not being possible (fixes #2600)
|
2015-05-15 13:59:29 +02:00 |
|
|
e61db8ad06
|
Added login timeout for players that do not complete the login process in time
|
2015-05-14 14:52:39 +02:00 |
|
|
b1edfd7631
|
Improved Falling blocks physics, entity kill, chunk unserialize, fixed flat generator color, fixed nbt tags __toString(), fixed explosion offsets, fixed increased player interaction range in creative
|
2015-05-13 12:18:59 +02:00 |
|
|
9791071262
|
Added Player->teleportImmediate() for tp force
|
2015-05-12 00:21:02 +02:00 |
|
|
13906b32b8
|
Check connection status on batch, check sleep when players leave a level
|
2015-05-10 14:58:07 +02:00 |
|
|
db409851e9
|
World generation is timed by type and chunks can be created on the fly
|
2015-05-09 19:03:41 +02:00 |
|
|
1a1b8830a4
|
Added MemoryManager object watcher for object leak debugging, improved SPL Thread/Worker stopping, fixed some possible weak references crashing unexpectedly
|
2015-05-09 16:11:12 +02:00 |
|
|
7e539ec85a
|
Fixed invalid check
|
2015-05-08 15:38:51 +02:00 |
|
|
563f6f8e4f
|
Interaction checks happen using the plane and not 3d space
|
2015-05-07 15:38:22 +02:00 |
|
|
44b5c23ee1
|
Fixed dead entities and Item picking, improved timing reports
|
2015-05-06 16:21:35 +02:00 |
|
|
cd607b0cec
|
Oops distance
|
2015-05-04 17:57:03 +02:00 |
|
|
d9a9808844
|
Added interaction and 3rd person cheat protection
|
2015-05-04 17:52:55 +02:00 |
|
|
49f34ec524
|
Send spawn position after respawn on death, fixes #2976
|
2015-05-03 21:46:46 +02:00 |
|
|
9ec609d025
|
Improved Player flight detection after setMotion(), other method improvement
|
2015-05-03 13:42:54 +02:00 |
|
|
fdf395721e
|
Improvements on player move updates
|
2015-05-01 15:09:37 +02:00 |
|
|
211e1ae121
|
Fixed slots on creative
|
2015-04-30 17:51:04 +02:00 |
|
|
923be2fffc
|
Improved slot selection on creative mode, closes #2960
|
2015-04-30 12:53:03 +02:00 |
|
|
fb257c16f1
|
Set entities on fire if hit by an entity on fire
|
2015-04-30 11:40:22 +02:00 |
|
|
978aa2ba0f
|
Protocol changes
|
2015-04-29 17:04:34 +02:00 |
|
|
c2b3f7cd7f
|
Noclip in spectator mode, changed chunk format
|
2015-04-29 12:29:59 +02:00 |
|
|
3872a21474
|
Allow setting the flying status for any given player
|
2015-04-29 11:31:04 +02:00 |
|
|
08f09cc3c8
|
No longer needed :P
|
2015-04-28 17:34:38 +01:00 |
|
|
8caf04ade5
|
build 8, allow setting selected hotbar slot, auto_jump setting
|
2015-04-28 14:20:35 +02:00 |
|
|
6fc7ee2775
|
Fixed some bad defaults, improved spawning
|
2015-04-27 14:43:33 +02:00 |
|
|
5942cafa53
|
Send in the correct channel
|
2015-04-26 23:11:07 +02:00 |
|
|
fbdbac06cc
|
New delayed teleporting system
|
2015-04-26 23:04:24 +02:00 |
|
|
7ad98d4659
|
Deprecated CallbackTask, moved sleep checking to level
|
2015-04-25 17:28:30 +02:00 |
|