Commit Graph

432 Commits

Author SHA1 Message Date
7abf52e615 Implemented Vector3 List and AxisAlignedBB Pool to decrease object allocation 2014-10-27 15:39:20 +01:00
ee4f416d93 Fix FallingBlock.php 2014-10-25 18:15:47 +08:00
8e7077ff4b Update FallingBlock to new Anvil formats, possible fix for #2189
I don't have time to test yet, so I am not sure if it does fix it.
2014-10-25 12:26:57 +08:00
be948f99cc Fixed #2207 Server crashing if players are closed before logging in 2014-10-24 12:06:55 +02:00
580ade9092 Possible fix for entities not closing correctly 2014-10-21 19:26:16 +02:00
e3e97a4205 Improved Player->onGround checking 2014-10-20 12:52:00 +02:00
fec387d2ec Fixed entities not being pushed out of blocks 2014-10-20 12:37:17 +02:00
481e2b08ee Removed debug call 2014-10-20 12:05:40 +02:00
15de0eece7 Improved inventory and window allocation, fixes #2200 2014-10-20 09:48:11 +02:00
2f8267aa1e Improved Level object deallocation 2014-10-19 20:45:03 +02:00
684617d370 Update Skeleton.php
fixed a little wrong
2014-10-18 21:13:35 +08:00
94e9485be9 Improved broadcast packet encoding 2014-10-17 09:36:47 +02:00
c73a3e53be Added extra Entity metadata 2014-10-16 12:49:45 +02:00
9b85abd75e Micro-optimizations 2014-10-15 10:44:01 +02:00
18f6bad48d Implemented scheduled and partial entity updates 2014-10-14 22:49:35 +02:00
43a97c407d New PlayerMoveEvent, improved player movement event firing 2014-10-14 16:10:50 +02:00
6e8144d5d9 Improved player movement event firing & corrections 2014-10-14 00:11:17 +02:00
823dc933b8 Improved Entity extinguish operations and packet spam 2014-10-13 23:44:11 +02:00
b26ee09f76 Removed a bunch of TODO and fixed item drops on block update 2014-10-13 18:54:34 +02:00
8472349caf Improved global block cache 2014-10-12 17:02:27 +02:00
6246ad19c4 Added global block cache 2014-10-12 16:16:19 +02:00
114153ae97 Added EntityBlockChangeEvent 2014-10-12 13:37:45 +02:00
ebb844fa52 Removed unused code, fixed undefined variables 2014-10-11 22:22:51 +02:00
0af3dfedd5 Improved Living entity ticking 2014-10-11 17:35:13 +02:00
6f1f201c41 Workaround for entities glitching through the floor on the client-side 2014-10-11 17:02:41 +02:00
0dd46c835c Made ExplosionPrimeEvent accept setting block breaking settings 2014-10-10 22:39:06 +02:00
9ede8177df Fixed Entity->getLineOfSight() 2014-10-10 09:53:58 +02:00
5c4e7b6ee0 Added Living->getTargetBlock(), Living->getLineOfSight(), Vector3 side constants, Vector3::getOppositeSide() 2014-10-09 17:57:25 +02:00
10b33546ef Added PlayerBedEnterEvent and PlayerBedLeaveEvent 2014-10-08 17:37:11 +02:00
c52dc58d6f Added ProjectileHitEvent 2014-10-08 17:04:35 +02:00
62af784d37 Removed unused imports 2014-10-08 17:00:23 +02:00
4a3163b4c8 Added ItemSpawnEvent 2014-10-08 16:53:13 +02:00
c750a204e6 Added ItemDespawnEvent 2014-10-08 16:51:10 +02:00
3313981d54 Fixed issues with Entity::heal() method 2014-10-08 16:46:21 +02:00
57f7d57c76 Added ExplosionPrimeEvent 2014-10-08 16:45:55 +02:00
7b09edf048 Improved EntityRegainHealthEvent 2014-10-08 16:28:40 +02:00
4346773e25 Added EntityDamageByBlockEvent (child of EntityDamageEvent) 2014-10-08 16:13:18 +02:00
b0c314526d Added EntityCombustEvent and childs 2014-10-08 15:51:27 +02:00
dd140ce018 Fixed arrow damage not getting overridden by the event result 2014-10-08 15:38:58 +02:00
582c165479 Implemented Explosion and PrimedTNT, closes #2139 2014-10-07 17:46:01 +02:00
8769d2bcd1 Unload entities from chunks, possible fix for #2157, fixes #2165 2014-10-07 09:27:18 +02:00
de11cce154 Improved entity ticking 2014-10-06 13:10:59 +02:00
57bb8f14fa Fixed Player movement collision checks 2014-10-06 11:47:28 +02:00
602bdf27a5 Compatibility with pthreads > 2.0.8 2014-10-02 16:58:37 +02:00
539fa232f8 Added individual object timings to Entities / Tile Entities 2014-09-30 16:09:21 +02:00
f8378c09ba Fixed entities getting OnGround default to true 2014-09-30 13:13:31 +02:00
25f8e8318b Fixed Anvil levels duplicating saved entities 2014-09-29 13:09:13 +02:00
f5822c6de8 Improved entity movement updates 2014-09-29 12:59:01 +02:00
b0bd927545 Improved entity base ticks 2014-09-29 12:55:10 +02:00
48041b2f19 Basic entity motion on water 2014-09-27 00:09:38 +02:00