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7abf52e615
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Implemented Vector3 List and AxisAlignedBB Pool to decrease object allocation
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2014-10-27 15:39:20 +01:00 |
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ee4f416d93
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Fix FallingBlock.php
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2014-10-25 18:15:47 +08:00 |
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8e7077ff4b
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Update FallingBlock to new Anvil formats, possible fix for #2189
I don't have time to test yet, so I am not sure if it does fix it.
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2014-10-25 12:26:57 +08:00 |
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be948f99cc
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Fixed #2207 Server crashing if players are closed before logging in
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2014-10-24 12:06:55 +02:00 |
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580ade9092
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Possible fix for entities not closing correctly
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2014-10-21 19:26:16 +02:00 |
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e3e97a4205
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Improved Player->onGround checking
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2014-10-20 12:52:00 +02:00 |
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fec387d2ec
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Fixed entities not being pushed out of blocks
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2014-10-20 12:37:17 +02:00 |
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481e2b08ee
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Removed debug call
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2014-10-20 12:05:40 +02:00 |
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15de0eece7
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Improved inventory and window allocation, fixes #2200
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2014-10-20 09:48:11 +02:00 |
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2f8267aa1e
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Improved Level object deallocation
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2014-10-19 20:45:03 +02:00 |
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684617d370
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Update Skeleton.php
fixed a little wrong
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2014-10-18 21:13:35 +08:00 |
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94e9485be9
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Improved broadcast packet encoding
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2014-10-17 09:36:47 +02:00 |
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c73a3e53be
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Added extra Entity metadata
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2014-10-16 12:49:45 +02:00 |
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9b85abd75e
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Micro-optimizations
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2014-10-15 10:44:01 +02:00 |
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18f6bad48d
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Implemented scheduled and partial entity updates
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2014-10-14 22:49:35 +02:00 |
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43a97c407d
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New PlayerMoveEvent, improved player movement event firing
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2014-10-14 16:10:50 +02:00 |
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6e8144d5d9
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Improved player movement event firing & corrections
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2014-10-14 00:11:17 +02:00 |
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823dc933b8
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Improved Entity extinguish operations and packet spam
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2014-10-13 23:44:11 +02:00 |
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b26ee09f76
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Removed a bunch of TODO and fixed item drops on block update
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2014-10-13 18:54:34 +02:00 |
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8472349caf
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Improved global block cache
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2014-10-12 17:02:27 +02:00 |
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6246ad19c4
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Added global block cache
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2014-10-12 16:16:19 +02:00 |
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114153ae97
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Added EntityBlockChangeEvent
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2014-10-12 13:37:45 +02:00 |
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ebb844fa52
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Removed unused code, fixed undefined variables
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2014-10-11 22:22:51 +02:00 |
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0af3dfedd5
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Improved Living entity ticking
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2014-10-11 17:35:13 +02:00 |
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6f1f201c41
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Workaround for entities glitching through the floor on the client-side
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2014-10-11 17:02:41 +02:00 |
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0dd46c835c
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Made ExplosionPrimeEvent accept setting block breaking settings
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2014-10-10 22:39:06 +02:00 |
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9ede8177df
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Fixed Entity->getLineOfSight()
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2014-10-10 09:53:58 +02:00 |
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5c4e7b6ee0
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Added Living->getTargetBlock(), Living->getLineOfSight(), Vector3 side constants, Vector3::getOppositeSide()
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2014-10-09 17:57:25 +02:00 |
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10b33546ef
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Added PlayerBedEnterEvent and PlayerBedLeaveEvent
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2014-10-08 17:37:11 +02:00 |
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c52dc58d6f
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Added ProjectileHitEvent
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2014-10-08 17:04:35 +02:00 |
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62af784d37
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Removed unused imports
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2014-10-08 17:00:23 +02:00 |
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4a3163b4c8
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Added ItemSpawnEvent
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2014-10-08 16:53:13 +02:00 |
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c750a204e6
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Added ItemDespawnEvent
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2014-10-08 16:51:10 +02:00 |
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3313981d54
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Fixed issues with Entity::heal() method
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2014-10-08 16:46:21 +02:00 |
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57f7d57c76
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Added ExplosionPrimeEvent
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2014-10-08 16:45:55 +02:00 |
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7b09edf048
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Improved EntityRegainHealthEvent
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2014-10-08 16:28:40 +02:00 |
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4346773e25
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Added EntityDamageByBlockEvent (child of EntityDamageEvent)
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2014-10-08 16:13:18 +02:00 |
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b0c314526d
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Added EntityCombustEvent and childs
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2014-10-08 15:51:27 +02:00 |
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dd140ce018
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Fixed arrow damage not getting overridden by the event result
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2014-10-08 15:38:58 +02:00 |
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582c165479
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Implemented Explosion and PrimedTNT, closes #2139
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2014-10-07 17:46:01 +02:00 |
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8769d2bcd1
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Unload entities from chunks, possible fix for #2157, fixes #2165
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2014-10-07 09:27:18 +02:00 |
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de11cce154
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Improved entity ticking
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2014-10-06 13:10:59 +02:00 |
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57bb8f14fa
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Fixed Player movement collision checks
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2014-10-06 11:47:28 +02:00 |
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602bdf27a5
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Compatibility with pthreads > 2.0.8
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2014-10-02 16:58:37 +02:00 |
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539fa232f8
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Added individual object timings to Entities / Tile Entities
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2014-09-30 16:09:21 +02:00 |
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f8378c09ba
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Fixed entities getting OnGround default to true
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2014-09-30 13:13:31 +02:00 |
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25f8e8318b
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Fixed Anvil levels duplicating saved entities
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2014-09-29 13:09:13 +02:00 |
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f5822c6de8
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Improved entity movement updates
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2014-09-29 12:59:01 +02:00 |
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b0bd927545
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Improved entity base ticks
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2014-09-29 12:55:10 +02:00 |
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48041b2f19
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Basic entity motion on water
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2014-09-27 00:09:38 +02:00 |
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