Commit Graph

432 Commits

Author SHA1 Message Date
582f1540a7 Players are now moved using the head, closes #1842 2014-08-10 13:22:12 +02:00
269a10fadd Modified Level and Chunk deprecated methods 2014-08-06 16:22:55 +02:00
60a576e541 Added proper Entity->__toString() 2014-08-02 17:48:56 +02:00
1a442b793c Fixed Tiles/Entities not using the correct chunk type 2014-07-30 18:24:59 +02:00
7d8a961374 Throw exception when an invalid chunk is set as the parent of a Tile/Entity 2014-07-28 21:40:50 +02:00
ebe8a902e5 Fixed being killed on teleport 2014-07-14 15:55:16 +02:00
79e864f4f1 Added far-generated loaded chunk to garbage collection 2014-07-14 12:46:03 +02:00
6c442551f7 Fixed client crashing (temp.), fixed clients not spawning. (Fixes #1640 #1636 #1590 #1573) 2014-07-14 02:19:14 +02:00
eccd82ca4b Moved player attack filter from Living to Player 2014-07-13 19:04:00 +02:00
e29ddadd2f Fixed #1642 2014-07-13 01:04:10 +02:00
d2ed0aa9f0 Merge pull request #1634 from PocketMine/timings
Implemented Timings
2014-07-12 19:30:41 +02:00
9a4ead54e3 Added more timings 2014-07-12 15:23:06 +02:00
7624eda7b1 Update damage sources for creative mode players 2014-07-11 16:24:04 +02:00
5e47dda0a8 Enable death through void, suicide 2014-07-11 09:18:15 -05:00
61043d2e0d Fix #1615
Players in creative cannot die from non-magic (plugin/console) causes.
2014-07-11 09:14:49 -05:00
3e882ef40d Revert "Fix #1615"
This reverts commit a8359f29a8.
2014-07-11 09:12:19 -05:00
a8359f29a8 Fix #1615
Players in creative cannot die from non-magic (plugin/console) causes.
2014-07-11 09:07:24 -05:00
756a8fead6 Fixed #1604 2014-07-11 01:34:49 +02:00
828f7f1590 Fall damage is now working 2014-07-10 16:16:11 +02:00
c9535162bd Added more damage sources 2014-07-10 14:02:56 +02:00
99c5ad789b Improved entity attack push 2014-07-10 13:29:29 +02:00
e6c510e7fd Fixed #1595 Undefined variable on QueryHandler 2014-07-10 13:15:24 +02:00
d3789d4fed Fixed /kick player name 2014-07-10 13:05:15 +02:00
4d0b184ca4 Fixed #1591, handle player disconnect and level change killing 2014-07-10 12:35:19 +02:00
9604907566 Fixed #1584 duplicated death messages 2014-07-09 20:25:40 +02:00
1f882f42d3 Save and restore entity health 2014-07-09 20:23:58 +02:00
f3079f8444 Update cause of lava and fire damage 2014-07-09 14:40:50 +08:00
65523972c2 Implemented health, events, damage, motion push 2014-07-06 23:10:11 +02:00
25ecdcf6e2 Fixed physics BoundingBox 2014-07-06 12:59:41 +02:00
643a4c1ef5 Fixed motion, physics 2014-07-06 12:08:05 +02:00
f5a74a87e3 Updated composed packets 2014-07-01 01:11:09 +02:00
a4593d4668 Fixed #1531 2014-06-23 23:24:27 +02:00
88157d6e99 Added workaround for #1527 2014-06-23 22:35:02 +02:00
38a958ed08 Fixed #1526 $player->getPosition() returns a WeakRef error 2014-06-23 16:31:22 +02:00
bcb401c0c3 Added yaw/pitch on spawn 2014-06-23 16:07:59 +02:00
31a7410acd Fixed players and entities getting despawned 2014-06-23 15:25:44 +02:00
fd4fc4ff94 Fixed Entity & Player loaded chunk indexes 2014-06-23 11:57:47 +02:00
279a438ae6 Fixed spawning of Tile entities via chunk packets 2014-06-22 18:05:42 +02:00
21f764590b Changed chunk-sending.per-second to chunk-sending.per-tick 2014-06-22 15:46:42 +02:00
e381313747 New player chunk load queues with ACK notification 2014-06-21 19:41:06 +02:00
f073a5b837 Fixed a few things 2014-06-17 18:46:16 +02:00
3bd33a129f Added Player::getRemoveFormat() and Player::setRemoveFormat(bool) to choose showing colors in chat and nametags 2014-06-17 15:54:06 +02:00
40bf7fd22a Fixed player being kicked on death 2014-06-16 00:01:09 +02:00
c4673addf7 Added server-side join message (removed from client-side MCPE) 2014-06-15 00:14:28 +02:00
cb1c4da4ea Fixed chunk unload on level change 2014-06-15 00:07:21 +02:00
109b6dbf44 Updated to v0.9.0 build 2, now using Anvil worlds 2014-06-11 00:06:46 +02:00
fa50cbf4b3 Working Threaded Generation 2014-06-10 20:45:09 +02:00
115b4cf4ac Updated Levels :D 2014-06-09 11:35:52 +02:00
920e2a7c7e Merge branch 'Level-Rewrite' 2014-06-07 23:33:49 +02:00
5355a95d1d Fix for player->CID 2014-06-06 02:22:53 +02:00