Revert "Fix #1615"

This reverts commit a8359f29a81a9cc6836b14535a3256f06853482b.
This commit is contained in:
williamtdr 2014-07-11 09:12:19 -05:00
parent a8359f29a8
commit 3e882ef40d

View File

@ -34,76 +34,73 @@ use pocketmine\item\Item;
abstract class Living extends Entity implements Damageable{
protected $gravity = 0.08;
protected $drag = 0.02;
protected $gravity = 0.08;
protected $drag = 0.02;
protected function initEntity(){
if(isset($this->namedtag->HealF)){
$this->namedtag->Health = new Short("Health", (int) $this->namedtag["HealF"]);
unset($this->namedtag->HealF);
}
protected function initEntity(){
if(isset($this->namedtag->HealF)){
$this->namedtag->Health = new Short("Health", (int) $this->namedtag["HealF"]);
unset($this->namedtag->HealF);
}
if(!isset($this->namedtag->Health) or !($this->namedtag->Health instanceof Short)){
$this->namedtag->Health = new Short("Health", $this->getMaxHealth());
}
if(!isset($this->namedtag->Health) or !($this->namedtag->Health instanceof Short)){
$this->namedtag->Health = new Short("Health", $this->getMaxHealth());
}
$this->setHealth($this->namedtag["Health"]);
}
$this->setHealth($this->namedtag["Health"]);
}
public function saveNBT(){
parent::saveNBT();
$this->namedtag->Health = new Short("Health", $this->getHealth());
}
public function saveNBT(){
parent::saveNBT();
$this->namedtag->Health = new Short("Health", $this->getHealth());
}
public abstract function getName();
public abstract function getName();
public function attack($damage, $source = EntityDamageEvent::CAUSE_MAGIC){
//TODO: attack tick limit
if($this instanceof Player && $this->getGamemode() === 1 && $source != EntityDamageEvent::CAUSE_MAGIC) {
return;
}
$pk = new EntityEventPacket();
$pk->eid = $this->getID();
$pk->event = 2; //Ouch!
Server::broadcastPacket($this->hasSpawned, $pk);
$this->setLastDamageCause($source);
$motion = new Vector3(0, 0, 0);
if($source instanceof EntityDamageByEntityEvent){
$e = $source->getDamager();
$deltaX = $this->x - $e->x;
$deltaZ = $this->z - $e->z;
$yaw = atan2($deltaX, $deltaZ);
$motion->x = sin($yaw) * 0.5;
$motion->z = cos($yaw) * 0.5;
}
$this->setMotion($motion);
$this->setHealth($this->getHealth() - $damage);
public function attack($damage, $source = EntityDamageEvent::CAUSE_MAGIC){
//TODO: attack tick limit
$pk = new EntityEventPacket();
$pk->eid = $this->getID();
$pk->event = 2; //Ouch!
Server::broadcastPacket($this->hasSpawned, $pk);
$this->setLastDamageCause($source);
$motion = new Vector3(0, 0, 0);
if($source instanceof EntityDamageByEntityEvent){
$e = $source->getDamager();
$deltaX = $this->x - $e->x;
$deltaZ = $this->z - $e->z;
$yaw = atan2($deltaX, $deltaZ);
$motion->x = sin($yaw) * 0.5;
$motion->z = cos($yaw) * 0.5;
}
$this->setMotion($motion);
$this->setHealth($this->getHealth() - $damage);
}
}
public function heal($amount){
$this->server->getPluginManager()->callEvent($ev = new EntityRegainHealthEvent($this, $amount));
if($ev->isCancelled()){
return;
}
$this->setHealth($this->getHealth() + $amount);
}
public function heal($amount){
$this->server->getPluginManager()->callEvent($ev = new EntityRegainHealthEvent($this, $amount));
if($ev->isCancelled()){
return;
}
$this->setHealth($this->getHealth() + $amount);
}
public function kill(){
if($this->dead){
return;
}
parent::kill();
$this->server->getPluginManager()->callEvent($ev = new EntityDeathEvent($this, $this->getDrops()));
foreach($ev->getDrops() as $item){
$this->getLevel()->dropItem($this, $item);
}
}
public function kill(){
if($this->dead){
return;
}
parent::kill();
$this->server->getPluginManager()->callEvent($ev = new EntityDeathEvent($this, $this->getDrops()));
foreach($ev->getDrops() as $item){
$this->getLevel()->dropItem($this, $item);
}
}
/**
* @return Item[]
*/
public function getDrops(){
return [];
}
}
/**
* @return Item[]
*/
public function getDrops(){
return [];
}
}