Commit Graph

36 Commits

Author SHA1 Message Date
3984d220bb Implemented the swift sneak enchantment (#5404)
Co-authored-by: Dylan T <dktapps@pmmp.io>

closes #5301
2022-12-01 20:38:41 +00:00
d03bbb0426 Implemented darkness effect (#5402) 2022-11-10 12:57:14 +00:00
7bcc663b60 Migrate core code to using symfony/filesystem
webmozart/path-util is retained for plugin compatibility, but is dropped in 5.0
2022-10-14 21:51:29 +01:00
08b9495bce DyeColorIdMap: fixed uninitialized offset error on invalid dye colours 2022-08-26 18:58:00 +01:00
38d6284671 Use PHP-CS-Fixer to enforce file header presence 2022-06-04 17:34:49 +01:00
343a12626e Modernize private property declarations in src/data 2022-05-17 20:35:59 +01:00
f25beab6cb Use constants for compound meta values 2022-03-23 15:58:27 +00:00
4e956d5d1d Replace remaining disallowed operators 2022-01-20 19:23:19 +00:00
75fc7a2d1f Merge branch 'stable' into next-minor 2022-01-07 20:16:35 +00:00
6d249026cc Merge branch 'legacy/pm3' into stable 2022-01-07 20:15:15 +00:00
889d048ca3 Make use of Utils::assumeNotFalse() in a bunch of places
I've stuck to only doing this in the places where I'm sure we should never get false back. Other places I'm less sure of (and I found more bugs along the way).
2021-12-08 19:39:04 +00:00
aea124af74 Fix inconsistent class name 2021-11-30 19:17:26 +00:00
8620e67d88 Protocol changes for 1.18.0 2021-11-30 19:16:38 +00:00
275f145418 BedrockData is now a Composer dependency
this should put a stop to people nagging me about incorrect blocks (we have a check to make sure composer dependencies are up to date).
2021-11-02 16:45:45 +00:00
0404298c74 Effect: get rid of runtimeIDs 2021-09-03 21:25:06 +01:00
c062282954 Drop enchantment runtime IDs 2021-09-03 21:20:43 +01:00
772935cd7e Updated biome ID constants 2021-07-23 22:39:54 +01:00
83016a97bd Added getMushroomBlockType() / setMushroomBlockType() APIs to Red/BrownMushroomBlock 2021-07-22 19:13:26 +01:00
32d7b1e6af Start using webmozart/pathutil for joining paths (#4287) 2021-06-29 19:40:43 +01:00
5d6146a01f Register missing potion types 2021-06-19 21:53:08 +01:00
5387456e44 Move potion types to enum 2021-06-19 21:39:23 +01:00
b33bf1f433 Unfuck banners ... 2021-04-28 18:44:21 +01:00
d5e5a81cff Don't explode when data contains invalid dye colour IDs 2021-04-28 13:39:03 +01:00
1eee24f1fa Implemented coral blocks
there are some complications with coral plants due to the fact we're stuck with R12 worlds right now - and also coral fans are a major pain to implement due to how messed up the metadata is.
2020-11-16 18:05:39 +00:00
12e185e3f6 Relocate EntityLegacyIds to pocketmine\data\bedrock package 2020-11-01 17:07:34 +00:00
1f2bc8cb69 World: remove rogue import 2020-11-01 17:05:57 +00:00
4231bfdc7e Relocate biome ID constants to pocketmine\data\bedrock package 2020-11-01 16:53:06 +00:00
3f254bd49c Separated effects' MCPE ID registration from VanillaEffects 2020-10-24 18:52:20 +01:00
c5b925a213 Moved EnchantmentIds to pocketmine/data/bedrock package 2020-10-24 18:24:39 +01:00
47976bac34 Moved enchantment ID handling to pocketmine/data/bedrock package
this permits plugins to register their own enchantments mapped to MCPE IDs again.
2020-10-24 17:59:46 +01:00
68c408268c Separate dye colour ID management from DyeColor enum 2020-07-05 19:04:22 +01:00
144a66c110 cumulative imports cleanup (again) 2020-05-12 22:38:59 +01:00
b4606a4cd0 remove PM resource interaction from StartGamePacket
also lose the cache, because it's not very useful ...
2020-05-06 13:17:16 +01:00
218f32f5b8 De-duplicate code used by legacy <-> string ID mapping classes 2020-05-06 13:15:54 +01:00
c2b438ccb6 git you need to stop doing this to me REEEEEEEEEEEEEEEEEEEEEEE 2020-05-04 14:30:01 +01:00
3a42c21cc1 wrap up block_id_map in a class 2020-04-24 21:28:27 +01:00