Protocol changes for 1.18.0

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Dylan K. Taylor 2021-11-30 19:16:38 +00:00
parent d21a3d8750
commit 8620e67d88
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GPG Key ID: 8927471A91CAFD3D
6 changed files with 105 additions and 17 deletions

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@ -34,8 +34,8 @@
"adhocore/json-comment": "^1.1",
"fgrosse/phpasn1": "^2.3",
"netresearch/jsonmapper": "^4.0",
"pocketmine/bedrock-data": "^1.4.0+bedrock-1.17.40",
"pocketmine/bedrock-protocol": "^6.0.0+bedrock-1.17.40",
"pocketmine/bedrock-data": "^1.5.0+bedrock-1.18.0",
"pocketmine/bedrock-protocol": "^7.0.0+bedrock-1.18.0",
"pocketmine/binaryutils": "^0.2.1",
"pocketmine/callback-validator": "^1.0.2",
"pocketmine/classloader": "^0.2.0",

26
composer.lock generated
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@ -4,7 +4,7 @@
"Read more about it at https://getcomposer.org/doc/01-basic-usage.md#installing-dependencies",
"This file is @generated automatically"
],
"content-hash": "fb545e4c8e17b0b07e8e20986b64e5a6",
"content-hash": "4acde3df19f222385a36bf6c7b15f965",
"packages": [
{
"name": "adhocore/json-comment",
@ -249,16 +249,16 @@
},
{
"name": "pocketmine/bedrock-data",
"version": "1.4.0+bedrock-1.17.40",
"version": "1.5.0+bedrock-1.18.0",
"source": {
"type": "git",
"url": "https://github.com/pmmp/BedrockData.git",
"reference": "f29b7be8fa3046d2ee4c6421485b97b3f5b07774"
"reference": "482c679aa5ed0b81c088c2b1ff0b8110a94c8a6c"
},
"dist": {
"type": "zip",
"url": "https://api.github.com/repos/pmmp/BedrockData/zipball/f29b7be8fa3046d2ee4c6421485b97b3f5b07774",
"reference": "f29b7be8fa3046d2ee4c6421485b97b3f5b07774",
"url": "https://api.github.com/repos/pmmp/BedrockData/zipball/482c679aa5ed0b81c088c2b1ff0b8110a94c8a6c",
"reference": "482c679aa5ed0b81c088c2b1ff0b8110a94c8a6c",
"shasum": ""
},
"type": "library",
@ -269,22 +269,22 @@
"description": "Blobs of data generated from Minecraft: Bedrock Edition, used by PocketMine-MP",
"support": {
"issues": "https://github.com/pmmp/BedrockData/issues",
"source": "https://github.com/pmmp/BedrockData/tree/bedrock-1.17.40"
"source": "https://github.com/pmmp/BedrockData/tree/bedrock-1.18.0"
},
"time": "2021-10-19T16:55:41+00:00"
"time": "2021-11-30T18:30:46+00:00"
},
{
"name": "pocketmine/bedrock-protocol",
"version": "6.0.0+bedrock-1.17.40",
"version": "7.0.0+bedrock-1.18.0",
"source": {
"type": "git",
"url": "https://github.com/pmmp/BedrockProtocol.git",
"reference": "906bafec4fc41f548749ce01d120902b25c1bbfe"
"reference": "040a883a4abb8c9b93114d5278cb5fecc635da82"
},
"dist": {
"type": "zip",
"url": "https://api.github.com/repos/pmmp/BedrockProtocol/zipball/906bafec4fc41f548749ce01d120902b25c1bbfe",
"reference": "906bafec4fc41f548749ce01d120902b25c1bbfe",
"url": "https://api.github.com/repos/pmmp/BedrockProtocol/zipball/040a883a4abb8c9b93114d5278cb5fecc635da82",
"reference": "040a883a4abb8c9b93114d5278cb5fecc635da82",
"shasum": ""
},
"require": {
@ -316,9 +316,9 @@
"description": "An implementation of the Minecraft: Bedrock Edition protocol in PHP",
"support": {
"issues": "https://github.com/pmmp/BedrockProtocol/issues",
"source": "https://github.com/pmmp/BedrockProtocol/tree/6.0.0+bedrock-1.17.40"
"source": "https://github.com/pmmp/BedrockProtocol/tree/7.0.0+bedrock-1.18.0"
},
"time": "2021-11-21T20:56:18+00:00"
"time": "2021-11-30T19:02:41+00:00"
},
{
"name": "pocketmine/binaryutils",

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@ -0,0 +1,35 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\data\bedrock;
use pocketmine\utils\SingletonTrait;
use Webmozart\PathUtil\Path;
final class LegacyBiomeIdToStringMap extends LegacyToStringBidirectionalIdMap{
use SingletonTrait;
public function __construct(){
parent::__construct(Path::join(\pocketmine\BEDROCK_DATA_PATH, 'biome_id_map.json'));
}
}

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@ -69,7 +69,7 @@ class ChunkRequestTask extends AsyncTask{
public function onRun() : void{
$chunk = FastChunkSerializer::deserializeTerrain($this->chunk);
$subCount = ChunkSerializer::getSubChunkCount($chunk);
$subCount = ChunkSerializer::getSubChunkCount($chunk) + ChunkSerializer::LOWER_PADDING_SIZE;
$encoderContext = new PacketSerializerContext(GlobalItemTypeDictionary::getInstance()->getDictionary());
$payload = ChunkSerializer::serializeFullChunk($chunk, RuntimeBlockMapping::getInstance(), $encoderContext, $this->tiles);
$this->setResult($this->compressor->compress(PacketBatch::fromPackets($encoderContext, LevelChunkPacket::create($this->chunkX, $this->chunkZ, $subCount, null, $payload))->getBuffer()));

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@ -104,6 +104,7 @@ class PreSpawnPacketHandler extends PacketHandler{
false,
sprintf("%s %s", VersionInfo::NAME, VersionInfo::VERSION()->getFullVersion(true)),
[],
0,
GlobalItemTypeDictionary::getInstance()->getDictionary()->getEntries()
));

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@ -24,6 +24,8 @@ declare(strict_types=1);
namespace pocketmine\network\mcpe\serializer;
use pocketmine\block\tile\Spawnable;
use pocketmine\data\bedrock\BiomeIds;
use pocketmine\data\bedrock\LegacyBiomeIdToStringMap;
use pocketmine\nbt\TreeRoot;
use pocketmine\network\mcpe\convert\RuntimeBlockMapping;
use pocketmine\network\mcpe\protocol\serializer\NetworkNbtSerializer;
@ -32,10 +34,14 @@ use pocketmine\network\mcpe\protocol\serializer\PacketSerializerContext;
use pocketmine\utils\Binary;
use pocketmine\utils\BinaryStream;
use pocketmine\world\format\Chunk;
use pocketmine\world\format\PalettedBlockArray;
use pocketmine\world\format\SubChunk;
use function chr;
use function count;
use function str_repeat;
final class ChunkSerializer{
public const LOWER_PADDING_SIZE = 4;
private function __construct(){
//NOOP
@ -58,11 +64,22 @@ final class ChunkSerializer{
public static function serializeFullChunk(Chunk $chunk, RuntimeBlockMapping $blockMapper, PacketSerializerContext $encoderContext, ?string $tiles = null) : string{
$stream = PacketSerializer::encoder($encoderContext);
//TODO: HACK! fill in fake subchunks to make up for the new negative space client-side
for($y = 0; $y < self::LOWER_PADDING_SIZE; $y++){
$stream->putByte(8); //subchunk version 8
$stream->putByte(0); //0 layers - client will treat this as all-air
}
$subChunkCount = self::getSubChunkCount($chunk);
for($y = Chunk::MIN_SUBCHUNK_INDEX, $writtenCount = 0; $writtenCount < $subChunkCount; ++$y, ++$writtenCount){
self::serializeSubChunk($chunk->getSubChunk($y), $blockMapper, $stream, false);
}
$stream->put($chunk->getBiomeIdArray());
//TODO: right now we don't support 3D natively, so we just 3Dify our 2D biomes so they fill the column
$encodedBiomePalette = self::serializeBiomesAsPalette($chunk);
$stream->put(str_repeat($encodedBiomePalette, 25));
$stream->putByte(0); //border block array count
//Border block entry format: 1 byte (4 bits X, 4 bits Z). These are however useless since they crash the regular client.
@ -116,4 +133,39 @@ final class ChunkSerializer{
return $stream->getBuffer();
}
private static function serializeBiomesAsPalette(Chunk $chunk) : string{
$biomeIdMap = LegacyBiomeIdToStringMap::getInstance();
$biomePalette = new PalettedBlockArray($chunk->getBiomeId(0, 0));
for($x = 0; $x < 16; ++$x){
for($z = 0; $z < 16; ++$z){
$biomeId = $chunk->getBiomeId($x, $z);
if($biomeIdMap->legacyToString($biomeId) === null){
//make sure we aren't sending bogus biomes - the 1.18.0 client crashes if we do this
$biomeId = BiomeIds::OCEAN;
}
for($y = 0; $y < 16; ++$y){
$biomePalette->set($x, $y, $z, $biomeId);
}
}
}
$biomePaletteBitsPerBlock = $biomePalette->getBitsPerBlock();
$encodedBiomePalette =
chr(($biomePaletteBitsPerBlock << 1) | 1) . //the last bit is non-persistence (like for blocks), though it has no effect on biomes since they always use integer IDs
$biomePalette->getWordArray();
//these LSHIFT by 1 uvarints are optimizations: the client expects zigzag varints here
//but since we know they are always unsigned, we can avoid the extra fcall overhead of
//zigzag and just shift directly.
$biomePaletteArray = $biomePalette->getPalette();
if($biomePaletteBitsPerBlock !== 0){
$encodedBiomePalette .= Binary::writeUnsignedVarInt(count($biomePaletteArray) << 1);
}
foreach($biomePaletteArray as $p){
$encodedBiomePalette .= Binary::writeUnsignedVarInt($p << 1);
}
return $encodedBiomePalette;
}
}