Relocate EntityLegacyIds to pocketmine\data\bedrock package

This commit is contained in:
Dylan K. Taylor 2020-11-01 17:07:34 +00:00
parent 1f2bc8cb69
commit 12e185e3f6
3 changed files with 3 additions and 3 deletions

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@ -21,7 +21,7 @@
declare(strict_types=1);
namespace pocketmine\network\mcpe\protocol\types\entity;
namespace pocketmine\data\bedrock;
final class EntityLegacyIds{

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@ -27,6 +27,7 @@ use DaveRandom\CallbackValidator\CallbackType;
use DaveRandom\CallbackValidator\ParameterType;
use DaveRandom\CallbackValidator\ReturnType;
use pocketmine\block\BlockFactory;
use pocketmine\data\bedrock\EntityLegacyIds;
use pocketmine\entity\object\ExperienceOrb;
use pocketmine\entity\object\FallingBlock;
use pocketmine\entity\object\ItemEntity;
@ -46,7 +47,6 @@ use pocketmine\nbt\tag\ByteTag;
use pocketmine\nbt\tag\CompoundTag;
use pocketmine\nbt\tag\IntTag;
use pocketmine\nbt\tag\StringTag;
use pocketmine\network\mcpe\protocol\types\entity\EntityLegacyIds;
use pocketmine\utils\SingletonTrait;
use pocketmine\utils\Utils;
use pocketmine\world\World;

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@ -31,6 +31,7 @@ use pocketmine\block\utils\SkullType;
use pocketmine\block\utils\TreeType;
use pocketmine\block\VanillaBlocks;
use pocketmine\data\bedrock\DyeColorIdMap;
use pocketmine\data\bedrock\EntityLegacyIds;
use pocketmine\entity\Entity;
use pocketmine\entity\Location;
use pocketmine\entity\Squid;
@ -39,7 +40,6 @@ use pocketmine\entity\Zombie;
use pocketmine\inventory\ArmorInventory;
use pocketmine\math\Vector3;
use pocketmine\nbt\tag\CompoundTag;
use pocketmine\network\mcpe\protocol\types\entity\EntityLegacyIds;
use pocketmine\utils\SingletonTrait;
use pocketmine\world\World;