8be0c0da0d
Implemented a silent property on entities and Entity->broadcastSound()
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fixes #3516
2020-10-31 16:07:18 +00:00
3f254bd49c
Separated effects' MCPE ID registration from VanillaEffects
2020-10-24 18:52:20 +01:00
a01c086481
Introduced VanillaEnchantments registry
2020-10-23 20:48:19 +01:00
7b02cc3efd
Implemented #3836 : Replace setCancelled() in events with cancel() and uncancel()
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The motivation for this is to prevent passing a dynamic argument to cancellation, which in almost all cases is a bug in user code. This same mistake also appears in a few places in the PM core (as seen in this commit), but in those cases the mistakes were mostly harmless since they were taking place before the event was actually called.
closes #3836
2020-09-26 14:31:56 +01:00
db7fb25196
Avoid more Vector3 mutations using withComponents()
2020-09-25 18:40:13 +01:00
279abb871d
Remove all usages of CompoundTag->hasTag()
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in pretty much every case, these usages really wanted to read the tag's contents anyway, which can be combined with a getTag() and instanceof call for more concise and static analysis friendly code.
In the few cases where the tag contents wasn't needed, it still wanted to check the type, which, again, can be done in a more static analysis friendly way by just using getTag() and instanceof.
2020-07-10 21:01:43 +01:00
d585081c22
Separate consumable item interfaces from general consumable interfaces ( #3595 )
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I wonder if there's a way to generalise item consuming beyond just eating/drinking. Stuff like lava bucket in a furnace needs the same kind of "leftover" logic.
2020-06-28 17:53:03 +01:00
1f0ea0c2c7
Living: stop mutating Vector3
2020-06-27 21:51:42 +01:00
7e331c590d
Use static-analysis-friendly method for getting effects from EffectManager
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fixes 5 phpstan level 8 errors
2020-06-27 13:09:05 +01:00
9e6f1c9a5a
Living: check if damager is null before trying to use it
2020-06-27 13:09:05 +01:00
b58c425189
Merge branch 'next-minor'
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# Conflicts:
# changelogs/3.12.md
# resources/vanilla
# src/VersionInfo.php
2020-06-03 13:11:30 +01:00
2bf73c7a4a
Merge commit '8c5a81cf5'
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# Conflicts:
# resources/vanilla
2020-06-03 12:50:09 +01:00
c72937a4af
Merge commit '5dadf1237'
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# Conflicts:
# resources/vanilla
2020-06-03 12:46:06 +01:00
6257f717b1
Entity: make networkProperties private
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this reduces the temptation to use it in high-level code, as well as making syncNetworkData() more useful (now it can export to many data collections, which means we can start to think about having a property cache per network session, which is more flexible)
2020-05-21 20:29:06 +01:00
1aa92bd6a8
Living: Do not rely on attribute map for moveSpeed attribute access
2020-05-21 20:13:24 +01:00
f77eea8c44
Living: set SPRINTING flag when it's needed, close #3521
2020-05-21 20:01:37 +01:00
ec8ee29291
moving sneak & sprint properties to Living
2020-05-21 19:55:58 +01:00
74e1f6320a
Store attributes as local vars, reduce usage of AttributeMap
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ideally we want attribute map to only be used for properties that need synchronization.
2020-05-21 19:18:00 +01:00
7aca41a530
Living: do not loop downwards searching for collision block, closes #3517
2020-05-20 20:33:25 +01:00
45ec4645d2
Merge commit '089180fef4534b383a31a9d560a76bfaf0d16c6b'
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# Conflicts:
# resources/vanilla
# src/entity/Living.php
2020-05-19 21:14:54 +01:00
22425551ed
separate default attribute creation from Attribute into AttributeMap
2020-05-18 18:12:04 +01:00
4437756987
Inventory: reduce API duplication by using a Set for viewers
2020-05-14 14:13:28 +01:00
8682ea35f7
Introduce some (not great) API for entity animations
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while this API is a bit yucky, it's a step forward for protocol isolation and offers the possibility of controlling animations by adding events.
2020-05-01 13:57:26 +01:00
1969766b70
Nix some client-sided sounds, control them from the server
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this is a necessary step to knock out the implicit assumption that every player is using the same protocol.
2020-05-01 11:52:32 +01:00
4fbf4dcdc6
Rename InventoryChangeListener -> InventoryListener
2020-04-24 23:44:38 +01:00
86e051b7bf
Merge commit 'a2543ff80d2906bccda1a4e2fdbd9d8e7d147fb3'
2020-04-18 17:33:05 +01:00
aac7da6c96
eliminate remaining empty() usages
2020-02-07 21:51:50 +00:00
fb1126797a
Merge branch 'stable'
2020-02-07 18:13:55 +00:00
cb16f5c142
Merge commit '260ac47588c76a2e6814cfba46773a990fb8c5da'
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# Conflicts:
# resources/vanilla
# src/Server.php
# src/lang/Language.php
# src/network/mcpe/protocol/AddItemActorPacket.php
# src/network/mcpe/protocol/AddPlayerPacket.php
# src/network/mcpe/protocol/SetActorDataPacket.php
# src/network/mcpe/serializer/NetworkBinaryStream.php
# src/permission/Permission.php
# src/pocketmine/block/Leaves.php
# src/pocketmine/entity/DataPropertyManager.php
# src/pocketmine/entity/Entity.php
# src/pocketmine/item/Banner.php
# src/pocketmine/item/Item.php
# src/pocketmine/level/format/io/LevelProvider.php
# src/pocketmine/level/format/io/LevelProviderManager.php
# src/pocketmine/network/mcpe/protocol/AddActorPacket.php
# src/pocketmine/network/mcpe/protocol/LoginPacket.php
# src/pocketmine/tile/Banner.php
# src/scheduler/BulkCurlTask.php
# src/updater/AutoUpdater.php
# src/utils/Config.php
# src/utils/Utils.php
# src/world/generator/Flat.php
# src/world/generator/Generator.php
2020-01-31 21:07:34 +00:00
eb6bb1aae1
Merge commit '839a789180cb3acd2e16006afa9b787903ffbbcd'
2020-01-31 19:16:09 +00:00
055b13a6cf
strip extra blank lines (php-cs-fixer)
2020-01-22 15:14:10 +00:00
67bcc1c0fb
phpdoc armageddon for master, pass 1
2020-01-22 11:55:03 +00:00
cda1143a79
Merge branch 'stable'
2020-01-09 17:17:42 +00:00
0f718ea28b
Merge commit '8726604899d1a371567141e0831ed570d3233356'
2019-12-25 14:19:35 +00:00
2d4a32fc77
first look at separating Entity and Location
2019-08-19 17:20:34 +01:00
7e4236a3ec
add a more flexible hook system to EffectManager
2019-08-01 19:36:13 +01:00
296061d25d
reduce boilerplate around attribute handling
2019-07-31 16:41:09 +01:00
5499ac620c
Removed pocketmine subdirectory, map PSR-4 style
2019-07-30 19:14:57 +01:00