mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-04-22 16:51:42 +00:00
Merge commit 'a2543ff80d2906bccda1a4e2fdbd9d8e7d147fb3'
This commit is contained in:
commit
86e051b7bf
@ -99,7 +99,7 @@ class Banner extends Transparent{
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public function readStateFromWorld() : void{
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parent::readStateFromWorld();
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$tile = $this->pos->getWorld()->getTile($this->pos);
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$tile = $this->pos->getWorldNonNull()->getTile($this->pos);
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if($tile instanceof TileBanner){
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$this->baseColor = $tile->getBaseColor();
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$this->setPatterns($tile->getPatterns());
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@ -108,7 +108,7 @@ class Banner extends Transparent{
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public function writeStateToWorld() : void{
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parent::writeStateToWorld();
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$tile = $this->pos->getWorld()->getTile($this->pos);
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$tile = $this->pos->getWorldNonNull()->getTile($this->pos);
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assert($tile instanceof TileBanner);
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$tile->setBaseColor($this->baseColor);
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$tile->setPatterns($this->patterns);
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@ -171,7 +171,7 @@ class Banner extends Transparent{
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public function onNearbyBlockChange() : void{
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if($this->getSide(Facing::opposite($this->facing))->getId() === BlockLegacyIds::AIR){
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$this->pos->getWorld()->useBreakOn($this->pos);
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$this->pos->getWorldNonNull()->useBreakOn($this->pos);
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}
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}
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@ -255,7 +255,7 @@ abstract class BaseRail extends Flowable{
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if(isset($otherPossible[$otherSide])){
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$otherConnections[] = $otherSide;
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$other->setConnections($otherConnections);
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$this->pos->getWorld()->setBlock($other->pos, $other);
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$this->pos->getWorldNonNull()->setBlock($other->pos, $other);
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$changed = true;
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$thisConnections[] = $thisSide;
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@ -268,7 +268,7 @@ abstract class BaseRail extends Flowable{
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if($changed){
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$this->setConnections($thisConnections);
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$this->pos->getWorld()->setBlock($this->pos, $this);
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$this->pos->getWorldNonNull()->setBlock($this->pos, $this);
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}
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}
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@ -287,11 +287,11 @@ abstract class BaseRail extends Flowable{
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public function onNearbyBlockChange() : void{
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if($this->getSide(Facing::DOWN)->isTransparent()){
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$this->pos->getWorld()->useBreakOn($this->pos);
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$this->pos->getWorldNonNull()->useBreakOn($this->pos);
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}else{
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foreach($this->connections as $connection){
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if(($connection & self::FLAG_ASCEND) !== 0 and $this->getSide($connection & ~self::FLAG_ASCEND)->isTransparent()){
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$this->pos->getWorld()->useBreakOn($this->pos);
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$this->pos->getWorldNonNull()->useBreakOn($this->pos);
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break;
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}
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}
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@ -73,7 +73,7 @@ class Bed extends Transparent{
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public function readStateFromWorld() : void{
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parent::readStateFromWorld();
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//read extra state information from the tile - this is an ugly hack
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$tile = $this->pos->getWorld()->getTile($this->pos);
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$tile = $this->pos->getWorldNonNull()->getTile($this->pos);
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if($tile instanceof TileBed){
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$this->color = $tile->getColor();
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}
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@ -82,7 +82,7 @@ class Bed extends Transparent{
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public function writeStateToWorld() : void{
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parent::writeStateToWorld();
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//extra block properties storage hack
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$tile = $this->pos->getWorld()->getTile($this->pos);
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$tile = $this->pos->getWorldNonNull()->getTile($this->pos);
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if($tile instanceof TileBed){
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$tile->setColor($this->color);
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}
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@ -105,11 +105,11 @@ class Bed extends Transparent{
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public function setOccupied(bool $occupied = true) : void{
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$this->occupied = $occupied;
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$this->pos->getWorld()->setBlock($this->pos, $this, false);
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$this->pos->getWorldNonNull()->setBlock($this->pos, $this, false);
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if(($other = $this->getOtherHalf()) !== null){
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$other->occupied = $occupied;
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$this->pos->getWorld()->setBlock($other->pos, $other, false);
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$this->pos->getWorldNonNull()->setBlock($other->pos, $other, false);
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}
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}
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@ -139,7 +139,7 @@ class Bed extends Transparent{
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return true;
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}
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$time = $this->pos->getWorld()->getTimeOfDay();
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$time = $this->pos->getWorldNonNull()->getTimeOfDay();
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$isNight = ($time >= World::TIME_NIGHT and $time < World::TIME_SUNRISE);
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@ -150,10 +150,10 @@ class Block{
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}
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public function writeStateToWorld() : void{
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$this->pos->getWorld()->getChunkAtPosition($this->pos)->setFullBlock($this->pos->x & 0xf, $this->pos->y, $this->pos->z & 0xf, $this->getFullId());
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$this->pos->getWorldNonNull()->getChunkAtPosition($this->pos)->setFullBlock($this->pos->x & 0xf, $this->pos->y, $this->pos->z & 0xf, $this->getFullId());
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$tileType = $this->idInfo->getTileClass();
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$oldTile = $this->pos->getWorld()->getTile($this->pos);
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$oldTile = $this->pos->getWorldNonNull()->getTile($this->pos);
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if($oldTile !== null){
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if($tileType === null or !($oldTile instanceof $tileType)){
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$oldTile->close();
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@ -163,7 +163,7 @@ class Block{
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}
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}
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if($oldTile === null and $tileType !== null){
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$this->pos->getWorld()->addTile(TileFactory::create($tileType, $this->pos->getWorld(), $this->pos->asVector3()));
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$this->pos->getWorldNonNull()->addTile(TileFactory::create($tileType, $this->pos->getWorld(), $this->pos->asVector3()));
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}
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}
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@ -222,10 +222,10 @@ class Block{
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* Do the actions needed so the block is broken with the Item
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*/
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public function onBreak(Item $item, ?Player $player = null) : bool{
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if(($t = $this->pos->getWorld()->getTile($this->pos)) !== null){
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if(($t = $this->pos->getWorldNonNull()->getTile($this->pos)) !== null){
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$t->onBlockDestroyed();
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}
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$this->pos->getWorld()->setBlock($this->pos, VanillaBlocks::AIR());
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$this->pos->getWorldNonNull()->setBlock($this->pos, VanillaBlocks::AIR());
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return true;
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}
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@ -418,7 +418,7 @@ class Block{
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public function getPickedItem(bool $addUserData = false) : Item{
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$item = $this->asItem();
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if($addUserData){
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$tile = $this->pos->getWorld()->getTile($this->pos);
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$tile = $this->pos->getWorldNonNull()->getTile($this->pos);
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if($tile instanceof Tile){
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$nbt = $tile->getCleanedNBT();
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if($nbt instanceof CompoundTag){
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@ -480,7 +480,7 @@ class Block{
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*/
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public function getSide(int $side, int $step = 1){
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if($this->pos->isValid()){
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return $this->pos->getWorld()->getBlock($this->pos->getSide($side, $step));
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return $this->pos->getWorldNonNull()->getBlock($this->pos->getSide($side, $step));
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}
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throw new \InvalidStateException("Block does not have a valid world");
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@ -60,7 +60,7 @@ class BrewingStand extends Transparent{
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public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
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if($player instanceof Player){
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$stand = $this->pos->getWorld()->getTile($this->pos);
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$stand = $this->pos->getWorldNonNull()->getTile($this->pos);
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if($stand instanceof TileBrewingStand and $stand->canOpenWith($item->getCustomName())){
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$player->setCurrentWindow($stand->getInventory());
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}
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@ -64,9 +64,9 @@ abstract class Button extends Flowable{
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public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
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if(!$this->powered){
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$this->powered = true;
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$this->pos->getWorld()->setBlock($this->pos, $this);
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$this->pos->getWorld()->scheduleDelayedBlockUpdate($this->pos, $this->getActivationTime());
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$this->pos->getWorld()->addSound($this->pos->add(0.5, 0.5, 0.5), new RedstonePowerOnSound());
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$this->pos->getWorldNonNull()->setBlock($this->pos, $this);
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$this->pos->getWorldNonNull()->scheduleDelayedBlockUpdate($this->pos, $this->getActivationTime());
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$this->pos->getWorldNonNull()->addSound($this->pos->add(0.5, 0.5, 0.5), new RedstonePowerOnSound());
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}
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return true;
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@ -75,8 +75,8 @@ abstract class Button extends Flowable{
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public function onScheduledUpdate() : void{
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if($this->powered){
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$this->powered = false;
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$this->pos->getWorld()->setBlock($this->pos, $this);
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$this->pos->getWorld()->addSound($this->pos->add(0.5, 0.5, 0.5), new RedstonePowerOffSound());
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$this->pos->getWorldNonNull()->setBlock($this->pos, $this);
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$this->pos->getWorldNonNull()->addSound($this->pos->add(0.5, 0.5, 0.5), new RedstonePowerOffSound());
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}
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}
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}
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@ -76,12 +76,12 @@ class Cactus extends Transparent{
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public function onNearbyBlockChange() : void{
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$down = $this->getSide(Facing::DOWN);
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if($down->getId() !== BlockLegacyIds::SAND and !$down->isSameType($this)){
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$this->pos->getWorld()->useBreakOn($this->pos);
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$this->pos->getWorldNonNull()->useBreakOn($this->pos);
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}else{
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foreach(Facing::HORIZONTAL as $side){
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$b = $this->getSide($side);
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if($b->isSolid()){
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$this->pos->getWorld()->useBreakOn($this->pos);
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$this->pos->getWorldNonNull()->useBreakOn($this->pos);
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break;
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}
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}
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@ -96,23 +96,23 @@ class Cactus extends Transparent{
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if(!$this->getSide(Facing::DOWN)->isSameType($this)){
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if($this->age === 15){
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for($y = 1; $y < 3; ++$y){
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$b = $this->pos->getWorld()->getBlockAt($this->pos->x, $this->pos->y + $y, $this->pos->z);
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$b = $this->pos->getWorldNonNull()->getBlockAt($this->pos->x, $this->pos->y + $y, $this->pos->z);
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if($b->getId() === BlockLegacyIds::AIR){
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$ev = new BlockGrowEvent($b, VanillaBlocks::CACTUS());
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$ev->call();
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if($ev->isCancelled()){
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break;
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}
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$this->pos->getWorld()->setBlock($b->pos, $ev->getNewState());
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$this->pos->getWorldNonNull()->setBlock($b->pos, $ev->getNewState());
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}else{
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break;
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}
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}
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$this->age = 0;
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$this->pos->getWorld()->setBlock($this->pos, $this);
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$this->pos->getWorldNonNull()->setBlock($this->pos, $this);
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}else{
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++$this->age;
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$this->pos->getWorld()->setBlock($this->pos, $this);
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$this->pos->getWorldNonNull()->setBlock($this->pos, $this);
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}
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}
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}
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@ -78,7 +78,7 @@ class Cake extends Transparent implements FoodSource{
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public function onNearbyBlockChange() : void{
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if($this->getSide(Facing::DOWN)->getId() === BlockLegacyIds::AIR){ //Replace with common break method
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$this->pos->getWorld()->setBlock($this->pos, VanillaBlocks::AIR());
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$this->pos->getWorldNonNull()->setBlock($this->pos, VanillaBlocks::AIR());
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}
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}
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@ -131,6 +131,6 @@ class Cake extends Transparent implements FoodSource{
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}
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public function onConsume(Living $consumer) : void{
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$this->pos->getWorld()->setBlock($this->pos, $this->getResidue());
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$this->pos->getWorldNonNull()->setBlock($this->pos, $this->getResidue());
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}
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}
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@ -58,7 +58,7 @@ class Carpet extends Flowable{
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public function onNearbyBlockChange() : void{
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if($this->getSide(Facing::DOWN)->getId() === BlockLegacyIds::AIR){
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$this->pos->getWorld()->useBreakOn($this->pos);
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$this->pos->getWorldNonNull()->useBreakOn($this->pos);
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}
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}
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@ -70,7 +70,7 @@ class Chest extends Transparent{
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}
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public function onPostPlace() : void{
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$tile = $this->pos->getWorld()->getTile($this->pos);
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$tile = $this->pos->getWorldNonNull()->getTile($this->pos);
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if($tile instanceof TileChest){
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foreach([
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Facing::rotateY($this->facing, true),
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@ -78,7 +78,7 @@ class Chest extends Transparent{
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] as $side){
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$c = $this->getSide($side);
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if($c instanceof Chest and $c->isSameType($this) and $c->facing === $this->facing){
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$pair = $this->pos->getWorld()->getTile($c->pos);
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$pair = $this->pos->getWorldNonNull()->getTile($c->pos);
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if($pair instanceof TileChest and !$pair->isPaired()){
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$pair->pairWith($tile);
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$tile->pairWith($pair);
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@ -92,7 +92,7 @@ class Chest extends Transparent{
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public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
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if($player instanceof Player){
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||||
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||||
$chest = $this->pos->getWorld()->getTile($this->pos);
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||||
$chest = $this->pos->getWorldNonNull()->getTile($this->pos);
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||||
if($chest instanceof TileChest){
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||||
if(
|
||||
!$this->getSide(Facing::UP)->isTransparent() or
|
||||
|
@ -34,7 +34,7 @@ class CoarseDirt extends Dirt{
|
||||
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
if($face === Facing::UP and $item instanceof Hoe){
|
||||
$item->applyDamage(1);
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||||
$this->pos->getWorld()->setBlock($this->pos, VanillaBlocks::DIRT());
|
||||
$this->pos->getWorldNonNull()->setBlock($this->pos, VanillaBlocks::DIRT());
|
||||
return true;
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||||
}
|
||||
|
||||
|
@ -89,7 +89,7 @@ class CocoaBlock extends Transparent{
|
||||
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
if($this->age < 2 and $item instanceof Fertilizer){
|
||||
$this->age++;
|
||||
$this->pos->getWorld()->setBlock($this->pos, $this);
|
||||
$this->pos->getWorldNonNull()->setBlock($this->pos, $this);
|
||||
|
||||
$item->pop();
|
||||
|
||||
@ -102,7 +102,7 @@ class CocoaBlock extends Transparent{
|
||||
public function onNearbyBlockChange() : void{
|
||||
$side = $this->getSide(Facing::opposite($this->facing));
|
||||
if(!($side instanceof Wood) or !$side->getTreeType()->equals(TreeType::JUNGLE())){
|
||||
$this->pos->getWorld()->useBreakOn($this->pos);
|
||||
$this->pos->getWorldNonNull()->useBreakOn($this->pos);
|
||||
}
|
||||
}
|
||||
|
||||
@ -113,7 +113,7 @@ class CocoaBlock extends Transparent{
|
||||
public function onRandomTick() : void{
|
||||
if($this->age < 2 and mt_rand(1, 5) === 1){
|
||||
$this->age++;
|
||||
$this->pos->getWorld()->setBlock($this->pos, $this);
|
||||
$this->pos->getWorldNonNull()->setBlock($this->pos, $this);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -38,7 +38,7 @@ class ConcretePowder extends Opaque implements Fallable{
|
||||
|
||||
public function onNearbyBlockChange() : void{
|
||||
if(($block = $this->checkAdjacentWater()) !== null){
|
||||
$this->pos->getWorld()->setBlock($this->pos, $block);
|
||||
$this->pos->getWorldNonNull()->setBlock($this->pos, $block);
|
||||
}else{
|
||||
$this->startFalling();
|
||||
}
|
||||
|
@ -72,7 +72,7 @@ abstract class Crops extends Flowable{
|
||||
$ev = new BlockGrowEvent($this, $block);
|
||||
$ev->call();
|
||||
if(!$ev->isCancelled()){
|
||||
$this->pos->getWorld()->setBlock($this->pos, $ev->getNewState());
|
||||
$this->pos->getWorldNonNull()->setBlock($this->pos, $ev->getNewState());
|
||||
}
|
||||
|
||||
$item->pop();
|
||||
@ -85,7 +85,7 @@ abstract class Crops extends Flowable{
|
||||
|
||||
public function onNearbyBlockChange() : void{
|
||||
if($this->getSide(Facing::DOWN)->getId() !== BlockLegacyIds::FARMLAND){
|
||||
$this->pos->getWorld()->useBreakOn($this->pos);
|
||||
$this->pos->getWorldNonNull()->useBreakOn($this->pos);
|
||||
}
|
||||
}
|
||||
|
||||
@ -100,7 +100,7 @@ abstract class Crops extends Flowable{
|
||||
$ev = new BlockGrowEvent($this, $block);
|
||||
$ev->call();
|
||||
if(!$ev->isCancelled()){
|
||||
$this->pos->getWorld()->setBlock($this->pos, $ev->getNewState());
|
||||
$this->pos->getWorldNonNull()->setBlock($this->pos, $ev->getNewState());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -91,7 +91,7 @@ class DaylightSensor extends Transparent{
|
||||
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
$this->inverted = !$this->inverted;
|
||||
$this->power = $this->recalculatePower();
|
||||
$this->pos->getWorld()->setBlock($this->pos, $this);
|
||||
$this->pos->getWorldNonNull()->setBlock($this->pos, $this);
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -99,18 +99,18 @@ class DaylightSensor extends Transparent{
|
||||
$newPower = $this->recalculatePower();
|
||||
if($this->power !== $newPower){
|
||||
$this->power = $newPower;
|
||||
$this->pos->getWorld()->setBlock($this->pos, $this);
|
||||
$this->pos->getWorldNonNull()->setBlock($this->pos, $this);
|
||||
}
|
||||
$this->pos->getWorld()->scheduleDelayedBlockUpdate($this->pos, 20);
|
||||
$this->pos->getWorldNonNull()->scheduleDelayedBlockUpdate($this->pos, 20);
|
||||
}
|
||||
|
||||
private function recalculatePower() : int{
|
||||
$lightLevel = $this->pos->getWorld()->getRealBlockSkyLightAt($this->pos->x, $this->pos->y, $this->pos->z);
|
||||
$lightLevel = $this->pos->getWorldNonNull()->getRealBlockSkyLightAt($this->pos->x, $this->pos->y, $this->pos->z);
|
||||
if($this->inverted){
|
||||
return 15 - $lightLevel;
|
||||
}
|
||||
|
||||
$sunAngle = $this->pos->getWorld()->getSunAnglePercentage();
|
||||
$sunAngle = $this->pos->getWorldNonNull()->getSunAnglePercentage();
|
||||
return max(0, (int) round($lightLevel * cos(($sunAngle + ((($sunAngle < 0.5 ? 0 : 1) - $sunAngle) / 5)) * 2 * M_PI)));
|
||||
}
|
||||
|
||||
|
@ -47,7 +47,7 @@ class DeadBush extends Flowable{
|
||||
|
||||
public function onNearbyBlockChange() : void{
|
||||
if($this->getSide(Facing::DOWN)->isTransparent()){
|
||||
$this->pos->getWorld()->useBreakOn($this->pos);
|
||||
$this->pos->getWorldNonNull()->useBreakOn($this->pos);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -38,7 +38,7 @@ class Dirt extends Opaque{
|
||||
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
if($face === Facing::UP and $item instanceof Hoe){
|
||||
$item->applyDamage(1);
|
||||
$this->pos->getWorld()->setBlock($this->pos, VanillaBlocks::FARMLAND());
|
||||
$this->pos->getWorldNonNull()->setBlock($this->pos, VanillaBlocks::FARMLAND());
|
||||
|
||||
return true;
|
||||
}
|
||||
|
@ -99,7 +99,7 @@ class Door extends Transparent{
|
||||
|
||||
public function onNearbyBlockChange() : void{
|
||||
if($this->getSide(Facing::DOWN)->getId() === BlockLegacyIds::AIR){ //Replace with common break method
|
||||
$this->pos->getWorld()->useBreakOn($this->pos); //this will delete both halves if they exist
|
||||
$this->pos->getWorldNonNull()->useBreakOn($this->pos); //this will delete both halves if they exist
|
||||
}
|
||||
}
|
||||
|
||||
@ -138,11 +138,11 @@ class Door extends Transparent{
|
||||
$other = $this->getSide($this->top ? Facing::DOWN : Facing::UP);
|
||||
if($other instanceof Door and $other->isSameType($this)){
|
||||
$other->open = $this->open;
|
||||
$this->pos->getWorld()->setBlock($other->pos, $other);
|
||||
$this->pos->getWorldNonNull()->setBlock($other->pos, $other);
|
||||
}
|
||||
|
||||
$this->pos->getWorld()->setBlock($this->pos, $this);
|
||||
$this->pos->getWorld()->addSound($this->pos, new DoorSound());
|
||||
$this->pos->getWorldNonNull()->setBlock($this->pos, $this);
|
||||
$this->pos->getWorldNonNull()->addSound($this->pos, new DoorSound());
|
||||
|
||||
return true;
|
||||
}
|
||||
|
@ -77,7 +77,7 @@ class DoublePlant extends Flowable{
|
||||
|
||||
public function onNearbyBlockChange() : void{
|
||||
if(!$this->isValidHalfPlant() or (!$this->top and $this->getSide(Facing::DOWN)->isTransparent())){
|
||||
$this->pos->getWorld()->useBreakOn($this->pos);
|
||||
$this->pos->getWorldNonNull()->useBreakOn($this->pos);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -63,7 +63,7 @@ class DragonEgg extends Transparent implements Fallable{
|
||||
|
||||
public function teleport() : void{
|
||||
for($tries = 0; $tries < 16; ++$tries){
|
||||
$block = $this->pos->getWorld()->getBlockAt(
|
||||
$block = $this->pos->getWorldNonNull()->getBlockAt(
|
||||
$this->pos->x + mt_rand(-16, 16),
|
||||
max(0, min(World::Y_MAX - 1, $this->pos->y + mt_rand(-8, 8))),
|
||||
$this->pos->z + mt_rand(-16, 16)
|
||||
@ -76,9 +76,9 @@ class DragonEgg extends Transparent implements Fallable{
|
||||
}
|
||||
|
||||
$blockPos = $ev->getTo();
|
||||
$this->pos->getWorld()->addParticle($this->pos, new DragonEggTeleportParticle($this->pos->x - $blockPos->x, $this->pos->y - $blockPos->y, $this->pos->z - $blockPos->z));
|
||||
$this->pos->getWorld()->setBlock($this->pos, VanillaBlocks::AIR());
|
||||
$this->pos->getWorld()->setBlock($blockPos, $this);
|
||||
$this->pos->getWorldNonNull()->addParticle($this->pos, new DragonEggTeleportParticle($this->pos->x - $blockPos->x, $this->pos->y - $blockPos->y, $this->pos->z - $blockPos->z));
|
||||
$this->pos->getWorldNonNull()->setBlock($this->pos, VanillaBlocks::AIR());
|
||||
$this->pos->getWorldNonNull()->setBlock($blockPos, $this);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
@ -75,7 +75,7 @@ class EnderChest extends Transparent{
|
||||
|
||||
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
if($player instanceof Player){
|
||||
$enderChest = $this->pos->getWorld()->getTile($this->pos);
|
||||
$enderChest = $this->pos->getWorldNonNull()->getTile($this->pos);
|
||||
if($enderChest instanceof TileEnderChest and $this->getSide(Facing::UP)->isTransparent()){
|
||||
$player->getEnderChestInventory()->setHolderPosition($this->pos);
|
||||
$player->setCurrentWindow($player->getEnderChestInventory());
|
||||
|
@ -58,7 +58,7 @@ class Farmland extends Transparent{
|
||||
|
||||
public function onNearbyBlockChange() : void{
|
||||
if($this->getSide(Facing::UP)->isSolid()){
|
||||
$this->pos->getWorld()->setBlock($this->pos, VanillaBlocks::DIRT());
|
||||
$this->pos->getWorldNonNull()->setBlock($this->pos, VanillaBlocks::DIRT());
|
||||
}
|
||||
}
|
||||
|
||||
@ -70,13 +70,13 @@ class Farmland extends Transparent{
|
||||
if(!$this->canHydrate()){
|
||||
if($this->wetness > 0){
|
||||
$this->wetness--;
|
||||
$this->pos->getWorld()->setBlock($this->pos, $this, false);
|
||||
$this->pos->getWorldNonNull()->setBlock($this->pos, $this, false);
|
||||
}else{
|
||||
$this->pos->getWorld()->setBlock($this->pos, VanillaBlocks::DIRT());
|
||||
$this->pos->getWorldNonNull()->setBlock($this->pos, VanillaBlocks::DIRT());
|
||||
}
|
||||
}elseif($this->wetness < 7){
|
||||
$this->wetness = 7;
|
||||
$this->pos->getWorld()->setBlock($this->pos, $this, false);
|
||||
$this->pos->getWorldNonNull()->setBlock($this->pos, $this, false);
|
||||
}
|
||||
}
|
||||
|
||||
@ -87,7 +87,7 @@ class Farmland extends Transparent{
|
||||
for($y = $start->y; $y <= $end->y; ++$y){
|
||||
for($z = $start->z; $z <= $end->z; ++$z){
|
||||
for($x = $start->x; $x <= $end->x; ++$x){
|
||||
if($this->pos->getWorld()->getBlockAt($x, $y, $z) instanceof Water){
|
||||
if($this->pos->getWorldNonNull()->getBlockAt($x, $y, $z) instanceof Water){
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
@ -88,7 +88,7 @@ class FenceGate extends Transparent{
|
||||
$inWall = $this->checkInWall();
|
||||
if($inWall !== $this->inWall){
|
||||
$this->inWall = $inWall;
|
||||
$this->pos->getWorld()->setBlock($this->pos, $this);
|
||||
$this->pos->getWorldNonNull()->setBlock($this->pos, $this);
|
||||
}
|
||||
}
|
||||
|
||||
@ -101,8 +101,8 @@ class FenceGate extends Transparent{
|
||||
}
|
||||
}
|
||||
|
||||
$this->pos->getWorld()->setBlock($this->pos, $this);
|
||||
$this->pos->getWorld()->addSound($this->pos, new DoorSound());
|
||||
$this->pos->getWorldNonNull()->setBlock($this->pos, $this);
|
||||
$this->pos->getWorldNonNull()->addSound($this->pos, new DoorSound());
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -88,9 +88,9 @@ class Fire extends Flowable{
|
||||
|
||||
public function onNearbyBlockChange() : void{
|
||||
if(!$this->getSide(Facing::DOWN)->isSolid() and !$this->hasAdjacentFlammableBlocks()){
|
||||
$this->pos->getWorld()->setBlock($this->pos, VanillaBlocks::AIR());
|
||||
$this->pos->getWorldNonNull()->setBlock($this->pos, VanillaBlocks::AIR());
|
||||
}else{
|
||||
$this->pos->getWorld()->scheduleDelayedBlockUpdate($this->pos, mt_rand(30, 40));
|
||||
$this->pos->getWorldNonNull()->scheduleDelayedBlockUpdate($this->pos, mt_rand(30, 40));
|
||||
}
|
||||
}
|
||||
|
||||
@ -124,10 +124,10 @@ class Fire extends Flowable{
|
||||
}
|
||||
|
||||
if($result !== null){
|
||||
$this->pos->getWorld()->setBlock($this->pos, $result);
|
||||
$this->pos->getWorldNonNull()->setBlock($this->pos, $result);
|
||||
}
|
||||
|
||||
$this->pos->getWorld()->scheduleDelayedBlockUpdate($this->pos, mt_rand(30, 40));
|
||||
$this->pos->getWorldNonNull()->scheduleDelayedBlockUpdate($this->pos, mt_rand(30, 40));
|
||||
|
||||
if($canSpread){
|
||||
//TODO: raise upper bound for chance in humid biomes
|
||||
@ -168,9 +168,9 @@ class Fire extends Flowable{
|
||||
if(mt_rand(0, $this->age + 9) < 5){ //TODO: check rain
|
||||
$fire = clone $this;
|
||||
$fire->age = min(15, $fire->age + (mt_rand(0, 4) >> 2));
|
||||
$this->pos->getWorld()->setBlock($block->pos, $fire);
|
||||
$this->pos->getWorldNonNull()->setBlock($block->pos, $fire);
|
||||
}else{
|
||||
$this->pos->getWorld()->setBlock($block->pos, VanillaBlocks::AIR());
|
||||
$this->pos->getWorldNonNull()->setBlock($block->pos, VanillaBlocks::AIR());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -46,7 +46,7 @@ class Flower extends Flowable{
|
||||
|
||||
public function onNearbyBlockChange() : void{
|
||||
if($this->getSide(Facing::DOWN)->isTransparent()){
|
||||
$this->pos->getWorld()->useBreakOn($this->pos);
|
||||
$this->pos->getWorldNonNull()->useBreakOn($this->pos);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -61,7 +61,7 @@ class FlowerPot extends Flowable{
|
||||
|
||||
public function readStateFromWorld() : void{
|
||||
parent::readStateFromWorld();
|
||||
$tile = $this->pos->getWorld()->getTile($this->pos);
|
||||
$tile = $this->pos->getWorldNonNull()->getTile($this->pos);
|
||||
if($tile instanceof TileFlowerPot){
|
||||
$this->setPlant($tile->getPlant());
|
||||
}else{
|
||||
@ -72,7 +72,7 @@ class FlowerPot extends Flowable{
|
||||
public function writeStateToWorld() : void{
|
||||
parent::writeStateToWorld();
|
||||
|
||||
$tile = $this->pos->getWorld()->getTile($this->pos);
|
||||
$tile = $this->pos->getWorldNonNull()->getTile($this->pos);
|
||||
assert($tile instanceof TileFlowerPot);
|
||||
$tile->setPlant($this->plant);
|
||||
}
|
||||
@ -122,7 +122,7 @@ class FlowerPot extends Flowable{
|
||||
|
||||
public function onNearbyBlockChange() : void{
|
||||
if($this->getSide(Facing::DOWN)->isTransparent()){
|
||||
$this->pos->getWorld()->useBreakOn($this->pos);
|
||||
$this->pos->getWorldNonNull()->useBreakOn($this->pos);
|
||||
}
|
||||
}
|
||||
|
||||
@ -134,7 +134,7 @@ class FlowerPot extends Flowable{
|
||||
|
||||
$this->setPlant($plant);
|
||||
$item->pop();
|
||||
$this->pos->getWorld()->setBlock($this->pos, $this);
|
||||
$this->pos->getWorldNonNull()->setBlock($this->pos, $this);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
@ -50,17 +50,17 @@ class FrostedIce extends Ice{
|
||||
|
||||
public function onNearbyBlockChange() : void{
|
||||
if(!$this->checkAdjacentBlocks(2)){
|
||||
$this->pos->getWorld()->useBreakOn($this->pos);
|
||||
$this->pos->getWorldNonNull()->useBreakOn($this->pos);
|
||||
}else{
|
||||
$this->pos->getWorld()->scheduleDelayedBlockUpdate($this->pos, mt_rand(20, 40));
|
||||
$this->pos->getWorldNonNull()->scheduleDelayedBlockUpdate($this->pos, mt_rand(20, 40));
|
||||
}
|
||||
}
|
||||
|
||||
public function onRandomTick() : void{
|
||||
if((!$this->checkAdjacentBlocks(4) or mt_rand(0, 2) === 0) and
|
||||
max( //TODO: move this to World
|
||||
$this->pos->getWorld()->getHighestAdjacentBlockLight($this->pos->x, $this->pos->y, $this->pos->z),
|
||||
$this->pos->getWorld()->getHighestAdjacentBlockSkyLight($this->pos->x, $this->pos->y, $this->pos->z) - $this->pos->getWorld()->getSkyLightReduction()
|
||||
$this->pos->getWorldNonNull()->getHighestAdjacentBlockLight($this->pos->x, $this->pos->y, $this->pos->z),
|
||||
$this->pos->getWorldNonNull()->getHighestAdjacentBlockSkyLight($this->pos->x, $this->pos->y, $this->pos->z) - $this->pos->getWorldNonNull()->getSkyLightReduction()
|
||||
) >= 12 - $this->age){
|
||||
if($this->tryMelt()){
|
||||
foreach($this->getAllSides() as $block){
|
||||
@ -70,7 +70,7 @@ class FrostedIce extends Ice{
|
||||
}
|
||||
}
|
||||
}else{
|
||||
$this->pos->getWorld()->scheduleDelayedBlockUpdate($this->pos, mt_rand(20, 40));
|
||||
$this->pos->getWorldNonNull()->scheduleDelayedBlockUpdate($this->pos, mt_rand(20, 40));
|
||||
}
|
||||
}
|
||||
|
||||
@ -86,7 +86,7 @@ class FrostedIce extends Ice{
|
||||
continue;
|
||||
}
|
||||
if(
|
||||
$this->pos->getWorld()->getBlockAt($this->pos->x + $x, $this->pos->y, $this->pos->z + $z) instanceof FrostedIce and
|
||||
$this->pos->getWorldNonNull()->getBlockAt($this->pos->x + $x, $this->pos->y, $this->pos->z + $z) instanceof FrostedIce and
|
||||
++$found >= $requirement
|
||||
){
|
||||
return true;
|
||||
@ -103,13 +103,13 @@ class FrostedIce extends Ice{
|
||||
*/
|
||||
private function tryMelt() : bool{
|
||||
if($this->age >= 3){
|
||||
$this->pos->getWorld()->useBreakOn($this->pos);
|
||||
$this->pos->getWorldNonNull()->useBreakOn($this->pos);
|
||||
return true;
|
||||
}
|
||||
|
||||
$this->age++;
|
||||
$this->pos->getWorld()->setBlock($this->pos, $this);
|
||||
$this->pos->getWorld()->scheduleDelayedBlockUpdate($this->pos, mt_rand(20, 40));
|
||||
$this->pos->getWorldNonNull()->setBlock($this->pos, $this);
|
||||
$this->pos->getWorldNonNull()->scheduleDelayedBlockUpdate($this->pos, mt_rand(20, 40));
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
@ -88,7 +88,7 @@ class Furnace extends Opaque{
|
||||
|
||||
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
if($player instanceof Player){
|
||||
$furnace = $this->pos->getWorld()->getTile($this->pos);
|
||||
$furnace = $this->pos->getWorldNonNull()->getTile($this->pos);
|
||||
if($furnace instanceof TileFurnace and $furnace->canOpenWith($item->getCustomName())){
|
||||
$player->setCurrentWindow($furnace->getInventory());
|
||||
}
|
||||
@ -98,9 +98,9 @@ class Furnace extends Opaque{
|
||||
}
|
||||
|
||||
public function onScheduledUpdate() : void{
|
||||
$furnace = $this->pos->getWorld()->getTile($this->pos);
|
||||
$furnace = $this->pos->getWorldNonNull()->getTile($this->pos);
|
||||
if($furnace instanceof TileFurnace and $furnace->onUpdate()){
|
||||
$this->pos->getWorld()->scheduleDelayedBlockUpdate($this->pos, 1); //TODO: check this
|
||||
$this->pos->getWorldNonNull()->scheduleDelayedBlockUpdate($this->pos, 1); //TODO: check this
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -52,13 +52,13 @@ class Grass extends Opaque{
|
||||
}
|
||||
|
||||
public function onRandomTick() : void{
|
||||
$lightAbove = $this->pos->getWorld()->getFullLightAt($this->pos->x, $this->pos->y + 1, $this->pos->z);
|
||||
if($lightAbove < 4 and $this->pos->getWorld()->getBlockAt($this->pos->x, $this->pos->y + 1, $this->pos->z)->getLightFilter() >= 2){
|
||||
$lightAbove = $this->pos->getWorldNonNull()->getFullLightAt($this->pos->x, $this->pos->y + 1, $this->pos->z);
|
||||
if($lightAbove < 4 and $this->pos->getWorldNonNull()->getBlockAt($this->pos->x, $this->pos->y + 1, $this->pos->z)->getLightFilter() >= 2){
|
||||
//grass dies
|
||||
$ev = new BlockSpreadEvent($this, $this, VanillaBlocks::DIRT());
|
||||
$ev->call();
|
||||
if(!$ev->isCancelled()){
|
||||
$this->pos->getWorld()->setBlock($this->pos, $ev->getNewState(), false);
|
||||
$this->pos->getWorldNonNull()->setBlock($this->pos, $ev->getNewState(), false);
|
||||
}
|
||||
}elseif($lightAbove >= 9){
|
||||
//try grass spread
|
||||
@ -67,12 +67,12 @@ class Grass extends Opaque{
|
||||
$y = mt_rand($this->pos->y - 3, $this->pos->y + 1);
|
||||
$z = mt_rand($this->pos->z - 1, $this->pos->z + 1);
|
||||
|
||||
$b = $this->pos->getWorld()->getBlockAt($x, $y, $z);
|
||||
$b = $this->pos->getWorldNonNull()->getBlockAt($x, $y, $z);
|
||||
if(
|
||||
!($b instanceof Dirt) or
|
||||
$b instanceof CoarseDirt or
|
||||
$this->pos->getWorld()->getFullLightAt($x, $y + 1, $z) < 4 or
|
||||
$this->pos->getWorld()->getBlockAt($x, $y + 1, $z)->getLightFilter() >= 2
|
||||
$this->pos->getWorldNonNull()->getFullLightAt($x, $y + 1, $z) < 4 or
|
||||
$this->pos->getWorldNonNull()->getBlockAt($x, $y + 1, $z)->getLightFilter() >= 2
|
||||
){
|
||||
continue;
|
||||
}
|
||||
@ -80,7 +80,7 @@ class Grass extends Opaque{
|
||||
$ev = new BlockSpreadEvent($b, $this, VanillaBlocks::GRASS());
|
||||
$ev->call();
|
||||
if(!$ev->isCancelled()){
|
||||
$this->pos->getWorld()->setBlock($b->pos, $ev->getNewState(), false);
|
||||
$this->pos->getWorldNonNull()->setBlock($b->pos, $ev->getNewState(), false);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -92,17 +92,17 @@ class Grass extends Opaque{
|
||||
}
|
||||
if($item instanceof Fertilizer){
|
||||
$item->pop();
|
||||
TallGrassObject::growGrass($this->pos->getWorld(), $this->pos, new Random(mt_rand()), 8, 2);
|
||||
TallGrassObject::growGrass($this->pos->getWorldNonNull(), $this->pos, new Random(mt_rand()), 8, 2);
|
||||
|
||||
return true;
|
||||
}elseif($item instanceof Hoe){
|
||||
$item->applyDamage(1);
|
||||
$this->pos->getWorld()->setBlock($this->pos, VanillaBlocks::FARMLAND());
|
||||
$this->pos->getWorldNonNull()->setBlock($this->pos, VanillaBlocks::FARMLAND());
|
||||
|
||||
return true;
|
||||
}elseif($item instanceof Shovel and $this->getSide(Facing::UP)->getId() === BlockLegacyIds::AIR){
|
||||
$item->applyDamage(1);
|
||||
$this->pos->getWorld()->setBlock($this->pos, VanillaBlocks::GRASS_PATH());
|
||||
$this->pos->getWorldNonNull()->setBlock($this->pos, VanillaBlocks::GRASS_PATH());
|
||||
|
||||
return true;
|
||||
}
|
||||
|
@ -42,7 +42,7 @@ class GrassPath extends Transparent{
|
||||
|
||||
public function onNearbyBlockChange() : void{
|
||||
if($this->getSide(Facing::UP)->isSolid()){
|
||||
$this->pos->getWorld()->setBlock($this->pos, VanillaBlocks::DIRT());
|
||||
$this->pos->getWorldNonNull()->setBlock($this->pos, VanillaBlocks::DIRT());
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -76,7 +76,7 @@ class Hopper extends Transparent{
|
||||
|
||||
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
if($player !== null){
|
||||
$tile = $this->pos->getWorld()->getTile($this->pos);
|
||||
$tile = $this->pos->getWorldNonNull()->getTile($this->pos);
|
||||
if($tile instanceof TileHopper){ //TODO: find a way to have inventories open on click without this boilerplate in every block
|
||||
$player->setCurrentWindow($tile->getInventory());
|
||||
}
|
||||
|
@ -43,7 +43,7 @@ class Ice extends Transparent{
|
||||
|
||||
public function onBreak(Item $item, ?Player $player = null) : bool{
|
||||
if(($player === null or $player->isSurvival()) and !$item->hasEnchantment(Enchantment::SILK_TOUCH())){
|
||||
$this->pos->getWorld()->setBlock($this->pos, VanillaBlocks::WATER());
|
||||
$this->pos->getWorldNonNull()->setBlock($this->pos, VanillaBlocks::WATER());
|
||||
return true;
|
||||
}
|
||||
return parent::onBreak($item, $player);
|
||||
@ -54,8 +54,8 @@ class Ice extends Transparent{
|
||||
}
|
||||
|
||||
public function onRandomTick() : void{
|
||||
if($this->pos->getWorld()->getHighestAdjacentBlockLight($this->pos->x, $this->pos->y, $this->pos->z) >= 12){
|
||||
$this->pos->getWorld()->useBreakOn($this->pos);
|
||||
if($this->pos->getWorldNonNull()->getHighestAdjacentBlockLight($this->pos->x, $this->pos->y, $this->pos->z) >= 12){
|
||||
$this->pos->getWorldNonNull()->useBreakOn($this->pos);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -61,7 +61,7 @@ class ItemFrame extends Flowable{
|
||||
|
||||
public function readStateFromWorld() : void{
|
||||
parent::readStateFromWorld();
|
||||
$tile = $this->pos->getWorld()->getTile($this->pos);
|
||||
$tile = $this->pos->getWorldNonNull()->getTile($this->pos);
|
||||
if($tile instanceof TileItemFrame){
|
||||
$this->framedItem = $tile->getItem();
|
||||
if($this->framedItem->isNull()){
|
||||
@ -74,7 +74,7 @@ class ItemFrame extends Flowable{
|
||||
|
||||
public function writeStateToWorld() : void{
|
||||
parent::writeStateToWorld();
|
||||
$tile = $this->pos->getWorld()->getTile($this->pos);
|
||||
$tile = $this->pos->getWorldNonNull()->getTile($this->pos);
|
||||
if($tile instanceof TileItemFrame){
|
||||
$tile->setItem($this->framedItem);
|
||||
$tile->setItemRotation($this->itemRotation);
|
||||
@ -132,7 +132,7 @@ class ItemFrame extends Flowable{
|
||||
return true;
|
||||
}
|
||||
|
||||
$this->pos->getWorld()->setBlock($this->pos, $this);
|
||||
$this->pos->getWorldNonNull()->setBlock($this->pos, $this);
|
||||
|
||||
return true;
|
||||
}
|
||||
@ -142,16 +142,16 @@ class ItemFrame extends Flowable{
|
||||
return false;
|
||||
}
|
||||
if(lcg_value() <= $this->itemDropChance){
|
||||
$this->pos->getWorld()->dropItem($this->pos->add(0.5, 0.5, 0.5), $this->getFramedItem());
|
||||
$this->pos->getWorldNonNull()->dropItem($this->pos->add(0.5, 0.5, 0.5), $this->getFramedItem());
|
||||
}
|
||||
$this->setFramedItem(null);
|
||||
$this->pos->getWorld()->setBlock($this->pos, $this);
|
||||
$this->pos->getWorldNonNull()->setBlock($this->pos, $this);
|
||||
return true;
|
||||
}
|
||||
|
||||
public function onNearbyBlockChange() : void{
|
||||
if(!$this->getSide(Facing::opposite($this->facing))->isSolid()){
|
||||
$this->pos->getWorld()->useBreakOn($this->pos);
|
||||
$this->pos->getWorldNonNull()->useBreakOn($this->pos);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -90,7 +90,7 @@ class Ladder extends Transparent{
|
||||
|
||||
public function onNearbyBlockChange() : void{
|
||||
if(!$this->getSide(Facing::opposite($this->facing))->isSolid()){ //Replace with common break method
|
||||
$this->pos->getWorld()->useBreakOn($this->pos);
|
||||
$this->pos->getWorldNonNull()->useBreakOn($this->pos);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -69,17 +69,17 @@ class Lantern extends Transparent{
|
||||
}
|
||||
|
||||
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
if(!$this->canAttachTo($this->pos->getWorld()->getBlock($blockReplace->getPos()->up())) and !$this->canAttachTo($this->pos->getWorld()->getBlock($blockReplace->getPos()->down()))){
|
||||
if(!$this->canAttachTo($this->pos->getWorldNonNull()->getBlock($blockReplace->getPos()->up())) and !$this->canAttachTo($this->pos->getWorldNonNull()->getBlock($blockReplace->getPos()->down()))){
|
||||
return false;
|
||||
}
|
||||
|
||||
$this->hanging = ($face === Facing::DOWN or !$this->canAttachTo($this->pos->getWorld()->getBlock($blockReplace->getPos()->down())));
|
||||
$this->hanging = ($face === Facing::DOWN or !$this->canAttachTo($this->pos->getWorldNonNull()->getBlock($blockReplace->getPos()->down())));
|
||||
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
|
||||
}
|
||||
|
||||
public function onNearbyBlockChange() : void{
|
||||
if(!$this->canAttachTo($this->pos->getWorld()->getBlock($this->hanging ? $this->pos->up() : $this->pos->down()))){
|
||||
$this->pos->getWorld()->useBreakOn($this->pos);
|
||||
if(!$this->canAttachTo($this->pos->getWorldNonNull()->getBlock($this->hanging ? $this->pos->up() : $this->pos->down()))){
|
||||
$this->pos->getWorldNonNull()->useBreakOn($this->pos);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -78,7 +78,7 @@ class Leaves extends Transparent{
|
||||
}
|
||||
$visited[$index] = true;
|
||||
|
||||
$block = $this->pos->getWorld()->getBlock($pos);
|
||||
$block = $this->pos->getWorldNonNull()->getBlock($pos);
|
||||
if($block instanceof Wood){ //type doesn't matter
|
||||
return true;
|
||||
}
|
||||
@ -97,7 +97,7 @@ class Leaves extends Transparent{
|
||||
public function onNearbyBlockChange() : void{
|
||||
if(!$this->noDecay and !$this->checkDecay){
|
||||
$this->checkDecay = true;
|
||||
$this->pos->getWorld()->setBlock($this->pos, $this, false);
|
||||
$this->pos->getWorldNonNull()->setBlock($this->pos, $this, false);
|
||||
}
|
||||
}
|
||||
|
||||
@ -111,9 +111,9 @@ class Leaves extends Transparent{
|
||||
$ev->call();
|
||||
if($ev->isCancelled() or $this->findLog($this->pos)){
|
||||
$this->checkDecay = false;
|
||||
$this->pos->getWorld()->setBlock($this->pos, $this, false);
|
||||
$this->pos->getWorldNonNull()->setBlock($this->pos, $this, false);
|
||||
}else{
|
||||
$this->pos->getWorld()->useBreakOn($this->pos);
|
||||
$this->pos->getWorldNonNull()->useBreakOn($this->pos);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -107,14 +107,14 @@ class Lever extends Flowable{
|
||||
}
|
||||
|
||||
if(!$this->getSide($face)->isSolid()){
|
||||
$this->pos->getWorld()->useBreakOn($this->pos);
|
||||
$this->pos->getWorldNonNull()->useBreakOn($this->pos);
|
||||
}
|
||||
}
|
||||
|
||||
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
$this->powered = !$this->powered;
|
||||
$this->pos->getWorld()->setBlock($this->pos, $this);
|
||||
$this->pos->getWorld()->addSound(
|
||||
$this->pos->getWorldNonNull()->setBlock($this->pos, $this);
|
||||
$this->pos->getWorldNonNull()->addSound(
|
||||
$this->pos->add(0.5, 0.5, 0.5),
|
||||
$this->powered ? new RedstonePowerOnSound() : new RedstonePowerOffSound()
|
||||
);
|
||||
|
@ -188,7 +188,7 @@ abstract class Liquid extends Transparent{
|
||||
++$z;
|
||||
}
|
||||
|
||||
$sideBlock = $this->pos->getWorld()->getBlockAt($x, $y, $z);
|
||||
$sideBlock = $this->pos->getWorldNonNull()->getBlockAt($x, $y, $z);
|
||||
$blockDecay = $this->getEffectiveFlowDecay($sideBlock);
|
||||
|
||||
if($blockDecay < 0){
|
||||
@ -196,7 +196,7 @@ abstract class Liquid extends Transparent{
|
||||
continue;
|
||||
}
|
||||
|
||||
$blockDecay = $this->getEffectiveFlowDecay($this->pos->getWorld()->getBlockAt($x, $y - 1, $z));
|
||||
$blockDecay = $this->getEffectiveFlowDecay($this->pos->getWorldNonNull()->getBlockAt($x, $y - 1, $z));
|
||||
|
||||
if($blockDecay >= 0){
|
||||
$realDecay = $blockDecay - ($decay - 8);
|
||||
@ -216,14 +216,14 @@ abstract class Liquid extends Transparent{
|
||||
|
||||
if($this->falling){
|
||||
if(
|
||||
!$this->canFlowInto($this->pos->getWorld()->getBlockAt($this->pos->x, $this->pos->y, $this->pos->z - 1)) or
|
||||
!$this->canFlowInto($this->pos->getWorld()->getBlockAt($this->pos->x, $this->pos->y, $this->pos->z + 1)) or
|
||||
!$this->canFlowInto($this->pos->getWorld()->getBlockAt($this->pos->x - 1, $this->pos->y, $this->pos->z)) or
|
||||
!$this->canFlowInto($this->pos->getWorld()->getBlockAt($this->pos->x + 1, $this->pos->y, $this->pos->z)) or
|
||||
!$this->canFlowInto($this->pos->getWorld()->getBlockAt($this->pos->x, $this->pos->y + 1, $this->pos->z - 1)) or
|
||||
!$this->canFlowInto($this->pos->getWorld()->getBlockAt($this->pos->x, $this->pos->y + 1, $this->pos->z + 1)) or
|
||||
!$this->canFlowInto($this->pos->getWorld()->getBlockAt($this->pos->x - 1, $this->pos->y + 1, $this->pos->z)) or
|
||||
!$this->canFlowInto($this->pos->getWorld()->getBlockAt($this->pos->x + 1, $this->pos->y + 1, $this->pos->z))
|
||||
!$this->canFlowInto($this->pos->getWorldNonNull()->getBlockAt($this->pos->x, $this->pos->y, $this->pos->z - 1)) or
|
||||
!$this->canFlowInto($this->pos->getWorldNonNull()->getBlockAt($this->pos->x, $this->pos->y, $this->pos->z + 1)) or
|
||||
!$this->canFlowInto($this->pos->getWorldNonNull()->getBlockAt($this->pos->x - 1, $this->pos->y, $this->pos->z)) or
|
||||
!$this->canFlowInto($this->pos->getWorldNonNull()->getBlockAt($this->pos->x + 1, $this->pos->y, $this->pos->z)) or
|
||||
!$this->canFlowInto($this->pos->getWorldNonNull()->getBlockAt($this->pos->x, $this->pos->y + 1, $this->pos->z - 1)) or
|
||||
!$this->canFlowInto($this->pos->getWorldNonNull()->getBlockAt($this->pos->x, $this->pos->y + 1, $this->pos->z + 1)) or
|
||||
!$this->canFlowInto($this->pos->getWorldNonNull()->getBlockAt($this->pos->x - 1, $this->pos->y + 1, $this->pos->z)) or
|
||||
!$this->canFlowInto($this->pos->getWorldNonNull()->getBlockAt($this->pos->x + 1, $this->pos->y + 1, $this->pos->z))
|
||||
){
|
||||
$vector = $vector->normalize()->add(0, -6, 0);
|
||||
}
|
||||
@ -252,7 +252,7 @@ abstract class Liquid extends Transparent{
|
||||
|
||||
public function onNearbyBlockChange() : void{
|
||||
$this->checkForHarden();
|
||||
$this->pos->getWorld()->scheduleDelayedBlockUpdate($this->pos, $this->tickRate());
|
||||
$this->pos->getWorldNonNull()->scheduleDelayedBlockUpdate($this->pos, $this->tickRate());
|
||||
}
|
||||
|
||||
public function onScheduledUpdate() : void{
|
||||
@ -261,10 +261,10 @@ abstract class Liquid extends Transparent{
|
||||
if(!$this->isSource()){
|
||||
$smallestFlowDecay = -100;
|
||||
$this->adjacentSources = 0;
|
||||
$smallestFlowDecay = $this->getSmallestFlowDecay($this->pos->getWorld()->getBlockAt($this->pos->x, $this->pos->y, $this->pos->z - 1), $smallestFlowDecay);
|
||||
$smallestFlowDecay = $this->getSmallestFlowDecay($this->pos->getWorld()->getBlockAt($this->pos->x, $this->pos->y, $this->pos->z + 1), $smallestFlowDecay);
|
||||
$smallestFlowDecay = $this->getSmallestFlowDecay($this->pos->getWorld()->getBlockAt($this->pos->x - 1, $this->pos->y, $this->pos->z), $smallestFlowDecay);
|
||||
$smallestFlowDecay = $this->getSmallestFlowDecay($this->pos->getWorld()->getBlockAt($this->pos->x + 1, $this->pos->y, $this->pos->z), $smallestFlowDecay);
|
||||
$smallestFlowDecay = $this->getSmallestFlowDecay($this->pos->getWorldNonNull()->getBlockAt($this->pos->x, $this->pos->y, $this->pos->z - 1), $smallestFlowDecay);
|
||||
$smallestFlowDecay = $this->getSmallestFlowDecay($this->pos->getWorldNonNull()->getBlockAt($this->pos->x, $this->pos->y, $this->pos->z + 1), $smallestFlowDecay);
|
||||
$smallestFlowDecay = $this->getSmallestFlowDecay($this->pos->getWorldNonNull()->getBlockAt($this->pos->x - 1, $this->pos->y, $this->pos->z), $smallestFlowDecay);
|
||||
$smallestFlowDecay = $this->getSmallestFlowDecay($this->pos->getWorldNonNull()->getBlockAt($this->pos->x + 1, $this->pos->y, $this->pos->z), $smallestFlowDecay);
|
||||
|
||||
$newDecay = $smallestFlowDecay + $multiplier;
|
||||
$falling = false;
|
||||
@ -273,12 +273,12 @@ abstract class Liquid extends Transparent{
|
||||
$newDecay = -1;
|
||||
}
|
||||
|
||||
if($this->getEffectiveFlowDecay($this->pos->getWorld()->getBlockAt($this->pos->x, $this->pos->y + 1, $this->pos->z)) >= 0){
|
||||
if($this->getEffectiveFlowDecay($this->pos->getWorldNonNull()->getBlockAt($this->pos->x, $this->pos->y + 1, $this->pos->z)) >= 0){
|
||||
$falling = true;
|
||||
}
|
||||
|
||||
if($this->adjacentSources >= 2 and $this instanceof Water){
|
||||
$bottomBlock = $this->pos->getWorld()->getBlockAt($this->pos->x, $this->pos->y - 1, $this->pos->z);
|
||||
$bottomBlock = $this->pos->getWorldNonNull()->getBlockAt($this->pos->x, $this->pos->y - 1, $this->pos->z);
|
||||
if($bottomBlock->isSolid() or ($bottomBlock instanceof Water and $bottomBlock->isSource())){
|
||||
$newDecay = 0;
|
||||
$falling = false;
|
||||
@ -287,17 +287,17 @@ abstract class Liquid extends Transparent{
|
||||
|
||||
if($falling !== $this->falling or (!$falling and $newDecay !== $this->decay)){
|
||||
if(!$falling and $newDecay < 0){
|
||||
$this->pos->getWorld()->setBlock($this->pos, VanillaBlocks::AIR());
|
||||
$this->pos->getWorldNonNull()->setBlock($this->pos, VanillaBlocks::AIR());
|
||||
return;
|
||||
}
|
||||
|
||||
$this->falling = $falling;
|
||||
$this->decay = $falling ? 0 : $newDecay;
|
||||
$this->pos->getWorld()->setBlock($this->pos, $this); //local block update will cause an update to be scheduled
|
||||
$this->pos->getWorldNonNull()->setBlock($this->pos, $this); //local block update will cause an update to be scheduled
|
||||
}
|
||||
}
|
||||
|
||||
$bottomBlock = $this->pos->getWorld()->getBlockAt($this->pos->x, $this->pos->y - 1, $this->pos->z);
|
||||
$bottomBlock = $this->pos->getWorldNonNull()->getBlockAt($this->pos->x, $this->pos->y - 1, $this->pos->z);
|
||||
|
||||
$this->flowIntoBlock($bottomBlock, 0, true);
|
||||
|
||||
@ -312,19 +312,19 @@ abstract class Liquid extends Transparent{
|
||||
$flags = $this->getOptimalFlowDirections();
|
||||
|
||||
if($flags[0]){
|
||||
$this->flowIntoBlock($this->pos->getWorld()->getBlockAt($this->pos->x - 1, $this->pos->y, $this->pos->z), $adjacentDecay, false);
|
||||
$this->flowIntoBlock($this->pos->getWorldNonNull()->getBlockAt($this->pos->x - 1, $this->pos->y, $this->pos->z), $adjacentDecay, false);
|
||||
}
|
||||
|
||||
if($flags[1]){
|
||||
$this->flowIntoBlock($this->pos->getWorld()->getBlockAt($this->pos->x + 1, $this->pos->y, $this->pos->z), $adjacentDecay, false);
|
||||
$this->flowIntoBlock($this->pos->getWorldNonNull()->getBlockAt($this->pos->x + 1, $this->pos->y, $this->pos->z), $adjacentDecay, false);
|
||||
}
|
||||
|
||||
if($flags[2]){
|
||||
$this->flowIntoBlock($this->pos->getWorld()->getBlockAt($this->pos->x, $this->pos->y, $this->pos->z - 1), $adjacentDecay, false);
|
||||
$this->flowIntoBlock($this->pos->getWorldNonNull()->getBlockAt($this->pos->x, $this->pos->y, $this->pos->z - 1), $adjacentDecay, false);
|
||||
}
|
||||
|
||||
if($flags[3]){
|
||||
$this->flowIntoBlock($this->pos->getWorld()->getBlockAt($this->pos->x, $this->pos->y, $this->pos->z + 1), $adjacentDecay, false);
|
||||
$this->flowIntoBlock($this->pos->getWorldNonNull()->getBlockAt($this->pos->x, $this->pos->y, $this->pos->z + 1), $adjacentDecay, false);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -342,10 +342,10 @@ abstract class Liquid extends Transparent{
|
||||
$ev->call();
|
||||
if(!$ev->isCancelled()){
|
||||
if($block->getId() > 0){
|
||||
$this->pos->getWorld()->useBreakOn($block->pos);
|
||||
$this->pos->getWorldNonNull()->useBreakOn($block->pos);
|
||||
}
|
||||
|
||||
$this->pos->getWorld()->setBlock($block->pos, $ev->getNewState());
|
||||
$this->pos->getWorldNonNull()->setBlock($block->pos, $ev->getNewState());
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -373,10 +373,10 @@ abstract class Liquid extends Transparent{
|
||||
}
|
||||
|
||||
if(!isset($this->flowCostVisited[$hash = World::blockHash($x, $y, $z)])){
|
||||
$blockSide = $this->pos->getWorld()->getBlockAt($x, $y, $z);
|
||||
$blockSide = $this->pos->getWorldNonNull()->getBlockAt($x, $y, $z);
|
||||
if(!$this->canFlowInto($blockSide)){
|
||||
$this->flowCostVisited[$hash] = self::BLOCKED;
|
||||
}elseif($this->pos->getWorld()->getBlockAt($x, $y - 1, $z)->canBeFlowedInto()){
|
||||
}elseif($this->pos->getWorldNonNull()->getBlockAt($x, $y - 1, $z)->canBeFlowedInto()){
|
||||
$this->flowCostVisited[$hash] = self::CAN_FLOW_DOWN;
|
||||
}else{
|
||||
$this->flowCostVisited[$hash] = self::CAN_FLOW;
|
||||
@ -425,12 +425,12 @@ abstract class Liquid extends Transparent{
|
||||
}elseif($j === 3){
|
||||
++$z;
|
||||
}
|
||||
$block = $this->pos->getWorld()->getBlockAt($x, $y, $z);
|
||||
$block = $this->pos->getWorldNonNull()->getBlockAt($x, $y, $z);
|
||||
|
||||
if(!$this->canFlowInto($block)){
|
||||
$this->flowCostVisited[World::blockHash($x, $y, $z)] = self::BLOCKED;
|
||||
continue;
|
||||
}elseif($this->pos->getWorld()->getBlockAt($x, $y - 1, $z)->canBeFlowedInto()){
|
||||
}elseif($this->pos->getWorldNonNull()->getBlockAt($x, $y - 1, $z)->canBeFlowedInto()){
|
||||
$this->flowCostVisited[World::blockHash($x, $y, $z)] = self::CAN_FLOW_DOWN;
|
||||
$flowCost[$j] = $maxCost = 0;
|
||||
}elseif($maxCost > 0){
|
||||
@ -477,13 +477,13 @@ abstract class Liquid extends Transparent{
|
||||
$ev = new BlockFormEvent($this, $result);
|
||||
$ev->call();
|
||||
if(!$ev->isCancelled()){
|
||||
$this->pos->getWorld()->setBlock($this->pos, $ev->getNewState());
|
||||
$this->pos->getWorld()->addSound($this->pos->add(0.5, 0.5, 0.5), new FizzSound(2.6 + (lcg_value() - lcg_value()) * 0.8));
|
||||
$this->pos->getWorldNonNull()->setBlock($this->pos, $ev->getNewState());
|
||||
$this->pos->getWorldNonNull()->addSound($this->pos->add(0.5, 0.5, 0.5), new FizzSound(2.6 + (lcg_value() - lcg_value()) * 0.8));
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
protected function canFlowInto(Block $block) : bool{
|
||||
return $this->pos->getWorld()->isInWorld($block->pos->x, $block->pos->y, $block->pos->z) and $block->canBeFlowedInto() and !($block instanceof Liquid and $block->isSource()); //TODO: I think this should only be liquids of the same type
|
||||
return $this->pos->getWorldNonNull()->isInWorld($block->pos->x, $block->pos->y, $block->pos->z) and $block->canBeFlowedInto() and !($block instanceof Liquid and $block->isSource()); //TODO: I think this should only be liquids of the same type
|
||||
}
|
||||
}
|
||||
|
@ -49,13 +49,13 @@ class Mycelium extends Opaque{
|
||||
$x = mt_rand($this->pos->x - 1, $this->pos->x + 1);
|
||||
$y = mt_rand($this->pos->y - 2, $this->pos->y + 2);
|
||||
$z = mt_rand($this->pos->z - 1, $this->pos->z + 1);
|
||||
$block = $this->pos->getWorld()->getBlockAt($x, $y, $z);
|
||||
$block = $this->pos->getWorldNonNull()->getBlockAt($x, $y, $z);
|
||||
if($block->getId() === BlockLegacyIds::DIRT){
|
||||
if($block->getSide(Facing::UP) instanceof Transparent){
|
||||
$ev = new BlockSpreadEvent($block, $this, VanillaBlocks::MYCELIUM());
|
||||
$ev->call();
|
||||
if(!$ev->isCancelled()){
|
||||
$this->pos->getWorld()->setBlock($block->pos, $ev->getNewState());
|
||||
$this->pos->getWorldNonNull()->setBlock($block->pos, $ev->getNewState());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -64,7 +64,7 @@ class NetherWartPlant extends Flowable{
|
||||
|
||||
public function onNearbyBlockChange() : void{
|
||||
if($this->getSide(Facing::DOWN)->getId() !== BlockLegacyIds::SOUL_SAND){
|
||||
$this->pos->getWorld()->useBreakOn($this->pos);
|
||||
$this->pos->getWorldNonNull()->useBreakOn($this->pos);
|
||||
}
|
||||
}
|
||||
|
||||
@ -79,7 +79,7 @@ class NetherWartPlant extends Flowable{
|
||||
$ev = new BlockGrowEvent($this, $block);
|
||||
$ev->call();
|
||||
if(!$ev->isCancelled()){
|
||||
$this->pos->getWorld()->setBlock($this->pos, $ev->getNewState());
|
||||
$this->pos->getWorldNonNull()->setBlock($this->pos, $ev->getNewState());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -39,7 +39,7 @@ class Note extends Opaque{
|
||||
|
||||
public function readStateFromWorld() : void{
|
||||
parent::readStateFromWorld();
|
||||
$tile = $this->pos->getWorld()->getTile($this->pos);
|
||||
$tile = $this->pos->getWorldNonNull()->getTile($this->pos);
|
||||
if($tile instanceof TileNote){
|
||||
$this->pitch = $tile->getPitch();
|
||||
}else{
|
||||
@ -49,7 +49,7 @@ class Note extends Opaque{
|
||||
|
||||
public function writeStateToWorld() : void{
|
||||
parent::writeStateToWorld();
|
||||
$tile = $this->pos->getWorld()->getTile($this->pos);
|
||||
$tile = $this->pos->getWorldNonNull()->getTile($this->pos);
|
||||
assert($tile instanceof TileNote);
|
||||
$tile->setPitch($this->pitch);
|
||||
}
|
||||
|
@ -41,7 +41,7 @@ class RedMushroom extends Flowable{
|
||||
|
||||
public function onNearbyBlockChange() : void{
|
||||
if($this->getSide(Facing::DOWN)->isTransparent()){
|
||||
$this->pos->getWorld()->useBreakOn($this->pos);
|
||||
$this->pos->getWorldNonNull()->useBreakOn($this->pos);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -72,7 +72,7 @@ class RedstoneComparator extends Flowable{
|
||||
|
||||
public function readStateFromWorld() : void{
|
||||
parent::readStateFromWorld();
|
||||
$tile = $this->pos->getWorld()->getTile($this->pos);
|
||||
$tile = $this->pos->getWorldNonNull()->getTile($this->pos);
|
||||
if($tile instanceof Comparator){
|
||||
$this->signalStrength = $tile->getSignalStrength();
|
||||
}
|
||||
@ -80,7 +80,7 @@ class RedstoneComparator extends Flowable{
|
||||
|
||||
public function writeStateToWorld() : void{
|
||||
parent::writeStateToWorld();
|
||||
$tile = $this->pos->getWorld()->getTile($this->pos);
|
||||
$tile = $this->pos->getWorldNonNull()->getTile($this->pos);
|
||||
assert($tile instanceof Comparator);
|
||||
$tile->setSignalStrength($this->signalStrength);
|
||||
}
|
||||
@ -143,13 +143,13 @@ class RedstoneComparator extends Flowable{
|
||||
|
||||
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
$this->isSubtractMode = !$this->isSubtractMode;
|
||||
$this->pos->getWorld()->setBlock($this->pos, $this);
|
||||
$this->pos->getWorldNonNull()->setBlock($this->pos, $this);
|
||||
return true;
|
||||
}
|
||||
|
||||
public function onNearbyBlockChange() : void{
|
||||
if($this->getSide(Facing::DOWN)->isTransparent()){
|
||||
$this->pos->getWorld()->useBreakOn($this->pos);
|
||||
$this->pos->getWorldNonNull()->useBreakOn($this->pos);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -68,7 +68,7 @@ class RedstoneOre extends Opaque{
|
||||
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
if(!$this->lit){
|
||||
$this->lit = true;
|
||||
$this->pos->getWorld()->setBlock($this->pos, $this); //no return here - this shouldn't prevent block placement
|
||||
$this->pos->getWorldNonNull()->setBlock($this->pos, $this); //no return here - this shouldn't prevent block placement
|
||||
}
|
||||
return false;
|
||||
}
|
||||
@ -76,7 +76,7 @@ class RedstoneOre extends Opaque{
|
||||
public function onNearbyBlockChange() : void{
|
||||
if(!$this->lit){
|
||||
$this->lit = true;
|
||||
$this->pos->getWorld()->setBlock($this->pos, $this);
|
||||
$this->pos->getWorldNonNull()->setBlock($this->pos, $this);
|
||||
}
|
||||
}
|
||||
|
||||
@ -87,7 +87,7 @@ class RedstoneOre extends Opaque{
|
||||
public function onRandomTick() : void{
|
||||
if($this->lit){
|
||||
$this->lit = false;
|
||||
$this->pos->getWorld()->setBlock($this->pos, $this);
|
||||
$this->pos->getWorldNonNull()->setBlock($this->pos, $this);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -99,13 +99,13 @@ class RedstoneRepeater extends Flowable{
|
||||
if(++$this->delay > 4){
|
||||
$this->delay = 1;
|
||||
}
|
||||
$this->pos->getWorld()->setBlock($this->pos, $this);
|
||||
$this->pos->getWorldNonNull()->setBlock($this->pos, $this);
|
||||
return true;
|
||||
}
|
||||
|
||||
public function onNearbyBlockChange() : void{
|
||||
if($this->getSide(Facing::DOWN)->isTransparent()){
|
||||
$this->pos->getWorld()->useBreakOn($this->pos);
|
||||
$this->pos->getWorldNonNull()->useBreakOn($this->pos);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -69,7 +69,7 @@ class Sapling extends Flowable{
|
||||
|
||||
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
if($item instanceof Fertilizer){
|
||||
Tree::growTree($this->pos->getWorld(), $this->pos->x, $this->pos->y, $this->pos->z, new Random(mt_rand()), $this->treeType);
|
||||
Tree::growTree($this->pos->getWorldNonNull(), $this->pos->x, $this->pos->y, $this->pos->z, new Random(mt_rand()), $this->treeType);
|
||||
|
||||
$item->pop();
|
||||
|
||||
@ -81,7 +81,7 @@ class Sapling extends Flowable{
|
||||
|
||||
public function onNearbyBlockChange() : void{
|
||||
if($this->getSide(Facing::DOWN)->isTransparent()){
|
||||
$this->pos->getWorld()->useBreakOn($this->pos);
|
||||
$this->pos->getWorldNonNull()->useBreakOn($this->pos);
|
||||
}
|
||||
}
|
||||
|
||||
@ -90,12 +90,12 @@ class Sapling extends Flowable{
|
||||
}
|
||||
|
||||
public function onRandomTick() : void{
|
||||
if($this->pos->getWorld()->getFullLightAt($this->pos->x, $this->pos->y, $this->pos->z) >= 8 and mt_rand(1, 7) === 1){
|
||||
if($this->pos->getWorldNonNull()->getFullLightAt($this->pos->x, $this->pos->y, $this->pos->z) >= 8 and mt_rand(1, 7) === 1){
|
||||
if($this->ready){
|
||||
Tree::growTree($this->pos->getWorld(), $this->pos->x, $this->pos->y, $this->pos->z, new Random(mt_rand()), $this->treeType);
|
||||
Tree::growTree($this->pos->getWorldNonNull(), $this->pos->x, $this->pos->y, $this->pos->z, new Random(mt_rand()), $this->treeType);
|
||||
}else{
|
||||
$this->ready = true;
|
||||
$this->pos->getWorld()->setBlock($this->pos, $this);
|
||||
$this->pos->getWorldNonNull()->setBlock($this->pos, $this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -86,7 +86,7 @@ class Sign extends Transparent{
|
||||
|
||||
public function readStateFromWorld() : void{
|
||||
parent::readStateFromWorld();
|
||||
$tile = $this->pos->getWorld()->getTile($this->pos);
|
||||
$tile = $this->pos->getWorldNonNull()->getTile($this->pos);
|
||||
if($tile instanceof TileSign){
|
||||
$this->text = $tile->getText();
|
||||
}
|
||||
@ -94,7 +94,7 @@ class Sign extends Transparent{
|
||||
|
||||
public function writeStateToWorld() : void{
|
||||
parent::writeStateToWorld();
|
||||
$tile = $this->pos->getWorld()->getTile($this->pos);
|
||||
$tile = $this->pos->getWorldNonNull()->getTile($this->pos);
|
||||
assert($tile instanceof TileSign);
|
||||
$tile->setText($this->text);
|
||||
}
|
||||
@ -129,7 +129,7 @@ class Sign extends Transparent{
|
||||
|
||||
public function onNearbyBlockChange() : void{
|
||||
if($this->getSide(Facing::opposite($this->facing))->getId() === BlockLegacyIds::AIR){
|
||||
$this->pos->getWorld()->useBreakOn($this->pos);
|
||||
$this->pos->getWorldNonNull()->useBreakOn($this->pos);
|
||||
}
|
||||
}
|
||||
|
||||
@ -161,7 +161,7 @@ class Sign extends Transparent{
|
||||
$ev->call();
|
||||
if(!$ev->isCancelled()){
|
||||
$this->text = clone $ev->getNewText();
|
||||
$this->pos->getWorld()->setBlock($this->pos, $this);
|
||||
$this->pos->getWorldNonNull()->setBlock($this->pos, $this);
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -67,7 +67,7 @@ class Skull extends Flowable{
|
||||
|
||||
public function readStateFromWorld() : void{
|
||||
parent::readStateFromWorld();
|
||||
$tile = $this->pos->getWorld()->getTile($this->pos);
|
||||
$tile = $this->pos->getWorldNonNull()->getTile($this->pos);
|
||||
if($tile instanceof TileSkull){
|
||||
$this->skullType = $tile->getSkullType();
|
||||
$this->rotation = $tile->getRotation();
|
||||
@ -77,7 +77,7 @@ class Skull extends Flowable{
|
||||
public function writeStateToWorld() : void{
|
||||
parent::writeStateToWorld();
|
||||
//extra block properties storage hack
|
||||
$tile = $this->pos->getWorld()->getTile($this->pos);
|
||||
$tile = $this->pos->getWorldNonNull()->getTile($this->pos);
|
||||
assert($tile instanceof TileSkull);
|
||||
$tile->setRotation($this->rotation);
|
||||
$tile->setSkullType($this->skullType);
|
||||
|
@ -91,8 +91,8 @@ class SnowLayer extends Flowable implements Fallable{
|
||||
}
|
||||
|
||||
public function onRandomTick() : void{
|
||||
if($this->pos->getWorld()->getBlockLightAt($this->pos->x, $this->pos->y, $this->pos->z) >= 12){
|
||||
$this->pos->getWorld()->setBlock($this->pos, VanillaBlocks::AIR(), false);
|
||||
if($this->pos->getWorldNonNull()->getBlockLightAt($this->pos->x, $this->pos->y, $this->pos->z) >= 12){
|
||||
$this->pos->getWorldNonNull()->setBlock($this->pos, VanillaBlocks::AIR(), false);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -45,7 +45,7 @@ abstract class Stem extends Crops{
|
||||
$ev = new BlockGrowEvent($this, $block);
|
||||
$ev->call();
|
||||
if(!$ev->isCancelled()){
|
||||
$this->pos->getWorld()->setBlock($this->pos, $ev->getNewState());
|
||||
$this->pos->getWorldNonNull()->setBlock($this->pos, $ev->getNewState());
|
||||
}
|
||||
}else{
|
||||
$grow = $this->getPlant();
|
||||
@ -61,7 +61,7 @@ abstract class Stem extends Crops{
|
||||
$ev = new BlockGrowEvent($side, $grow);
|
||||
$ev->call();
|
||||
if(!$ev->isCancelled()){
|
||||
$this->pos->getWorld()->setBlock($side->pos, $ev->getNewState());
|
||||
$this->pos->getWorldNonNull()->setBlock($side->pos, $ev->getNewState());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -57,20 +57,20 @@ class Sugarcane extends Flowable{
|
||||
if($item instanceof Fertilizer){
|
||||
if(!$this->getSide(Facing::DOWN)->isSameType($this)){
|
||||
for($y = 1; $y < 3; ++$y){
|
||||
$b = $this->pos->getWorld()->getBlockAt($this->pos->x, $this->pos->y + $y, $this->pos->z);
|
||||
$b = $this->pos->getWorldNonNull()->getBlockAt($this->pos->x, $this->pos->y + $y, $this->pos->z);
|
||||
if($b->getId() === BlockLegacyIds::AIR){
|
||||
$ev = new BlockGrowEvent($b, VanillaBlocks::SUGARCANE());
|
||||
$ev->call();
|
||||
if($ev->isCancelled()){
|
||||
break;
|
||||
}
|
||||
$this->pos->getWorld()->setBlock($b->pos, $ev->getNewState());
|
||||
$this->pos->getWorldNonNull()->setBlock($b->pos, $ev->getNewState());
|
||||
}else{
|
||||
break;
|
||||
}
|
||||
}
|
||||
$this->age = 0;
|
||||
$this->pos->getWorld()->setBlock($this->pos, $this);
|
||||
$this->pos->getWorldNonNull()->setBlock($this->pos, $this);
|
||||
}
|
||||
|
||||
$item->pop();
|
||||
@ -84,7 +84,7 @@ class Sugarcane extends Flowable{
|
||||
public function onNearbyBlockChange() : void{
|
||||
$down = $this->getSide(Facing::DOWN);
|
||||
if($down->isTransparent() and !$down->isSameType($this)){
|
||||
$this->pos->getWorld()->useBreakOn($this->pos);
|
||||
$this->pos->getWorldNonNull()->useBreakOn($this->pos);
|
||||
}
|
||||
}
|
||||
|
||||
@ -96,17 +96,17 @@ class Sugarcane extends Flowable{
|
||||
if(!$this->getSide(Facing::DOWN)->isSameType($this)){
|
||||
if($this->age === 15){
|
||||
for($y = 1; $y < 3; ++$y){
|
||||
$b = $this->pos->getWorld()->getBlockAt($this->pos->x, $this->pos->y + $y, $this->pos->z);
|
||||
$b = $this->pos->getWorldNonNull()->getBlockAt($this->pos->x, $this->pos->y + $y, $this->pos->z);
|
||||
if($b->getId() === BlockLegacyIds::AIR){
|
||||
$this->pos->getWorld()->setBlock($b->pos, VanillaBlocks::SUGARCANE());
|
||||
$this->pos->getWorldNonNull()->setBlock($b->pos, VanillaBlocks::SUGARCANE());
|
||||
break;
|
||||
}
|
||||
}
|
||||
$this->age = 0;
|
||||
$this->pos->getWorld()->setBlock($this->pos, $this);
|
||||
$this->pos->getWorldNonNull()->setBlock($this->pos, $this);
|
||||
}else{
|
||||
++$this->age;
|
||||
$this->pos->getWorld()->setBlock($this->pos, $this);
|
||||
$this->pos->getWorldNonNull()->setBlock($this->pos, $this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -90,14 +90,14 @@ class TNT extends Opaque{
|
||||
}
|
||||
|
||||
public function ignite(int $fuse = 80) : void{
|
||||
$this->pos->getWorld()->setBlock($this->pos, VanillaBlocks::AIR());
|
||||
$this->pos->getWorldNonNull()->setBlock($this->pos, VanillaBlocks::AIR());
|
||||
|
||||
$mot = (new Random())->nextSignedFloat() * M_PI * 2;
|
||||
$nbt = EntityFactory::createBaseNBT($this->pos->add(0.5, 0, 0.5), new Vector3(-sin($mot) * 0.02, 0.2, -cos($mot) * 0.02));
|
||||
$nbt->setShort("Fuse", $fuse);
|
||||
|
||||
/** @var PrimedTNT $tnt */
|
||||
$tnt = EntityFactory::create(PrimedTNT::class, $this->pos->getWorld(), $nbt);
|
||||
$tnt = EntityFactory::create(PrimedTNT::class, $this->pos->getWorldNonNull(), $nbt);
|
||||
$tnt->spawnToAll();
|
||||
}
|
||||
|
||||
|
@ -52,7 +52,7 @@ class TallGrass extends Flowable{
|
||||
|
||||
public function onNearbyBlockChange() : void{
|
||||
if($this->getSide(Facing::DOWN)->isTransparent()){ //Replace with common break method
|
||||
$this->pos->getWorld()->useBreakOn($this->pos);
|
||||
$this->pos->getWorldNonNull()->useBreakOn($this->pos);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -60,7 +60,7 @@ class Torch extends Flowable{
|
||||
$face = Facing::opposite($this->facing);
|
||||
|
||||
if($this->getSide($face)->isTransparent() and !($face === Facing::DOWN and ($below->getId() === BlockLegacyIds::FENCE or $below->getId() === BlockLegacyIds::COBBLESTONE_WALL))){
|
||||
$this->pos->getWorld()->useBreakOn($this->pos);
|
||||
$this->pos->getWorldNonNull()->useBreakOn($this->pos);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -77,8 +77,8 @@ class Trapdoor extends Transparent{
|
||||
|
||||
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
$this->open = !$this->open;
|
||||
$this->pos->getWorld()->setBlock($this->pos, $this);
|
||||
$this->pos->getWorld()->addSound($this->pos, new DoorSound());
|
||||
$this->pos->getWorldNonNull()->setBlock($this->pos, $this);
|
||||
$this->pos->getWorldNonNull()->addSound($this->pos, new DoorSound());
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
@ -115,9 +115,9 @@ class Vine extends Flowable{
|
||||
|
||||
if($changed){
|
||||
if(count($this->faces) === 0){
|
||||
$this->pos->getWorld()->useBreakOn($this->pos);
|
||||
$this->pos->getWorldNonNull()->useBreakOn($this->pos);
|
||||
}else{
|
||||
$this->pos->getWorld()->setBlock($this->pos, $this);
|
||||
$this->pos->getWorldNonNull()->setBlock($this->pos, $this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -56,7 +56,7 @@ class WaterLily extends Flowable{
|
||||
|
||||
public function onNearbyBlockChange() : void{
|
||||
if(!($this->getSide(Facing::DOWN) instanceof Water)){
|
||||
$this->pos->getWorld()->useBreakOn($this->pos);
|
||||
$this->pos->getWorldNonNull()->useBreakOn($this->pos);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -55,7 +55,7 @@ class BrewingStand extends Spawnable implements Container, Nameable{
|
||||
parent::__construct($world, $pos);
|
||||
$this->inventory = new BrewingStandInventory($this->pos);
|
||||
$this->inventory->addChangeListeners(CallbackInventoryChangeListener::onAnyChange(function(Inventory $unused) : void{
|
||||
$this->pos->getWorld()->scheduleDelayedBlockUpdate($this->pos, 1);
|
||||
$this->pos->getWorldNonNull()->scheduleDelayedBlockUpdate($this->pos, 1);
|
||||
}));
|
||||
}
|
||||
|
||||
|
@ -99,7 +99,7 @@ class Chest extends Spawnable implements Container, Nameable{
|
||||
$this->inventory->removeAllViewers();
|
||||
|
||||
if($this->doubleInventory !== null){
|
||||
if($this->isPaired() and $this->pos->getWorld()->isChunkLoaded($this->pairX >> 4, $this->pairZ >> 4)){
|
||||
if($this->isPaired() and $this->pos->getWorldNonNull()->isChunkLoaded($this->pairX >> 4, $this->pairZ >> 4)){
|
||||
$this->doubleInventory->removeAllViewers();
|
||||
if(($pair = $this->getPair()) !== null){
|
||||
$pair->doubleInventory = null;
|
||||
@ -137,7 +137,7 @@ class Chest extends Spawnable implements Container, Nameable{
|
||||
}
|
||||
|
||||
protected function checkPairing() : void{
|
||||
if($this->isPaired() and !$this->pos->getWorld()->isInLoadedTerrain(new Vector3($this->pairX, $this->pos->y, $this->pairZ))){
|
||||
if($this->isPaired() and !$this->pos->getWorldNonNull()->isInLoadedTerrain(new Vector3($this->pairX, $this->pos->y, $this->pairZ))){
|
||||
//paired to a tile in an unloaded chunk
|
||||
$this->doubleInventory = null;
|
||||
|
||||
@ -173,7 +173,7 @@ class Chest extends Spawnable implements Container, Nameable{
|
||||
|
||||
public function getPair() : ?Chest{
|
||||
if($this->isPaired()){
|
||||
$tile = $this->pos->getWorld()->getTileAt($this->pairX, $this->pos->y, $this->pairZ);
|
||||
$tile = $this->pos->getWorldNonNull()->getTileAt($this->pairX, $this->pos->y, $this->pairZ);
|
||||
if($tile instanceof Chest){
|
||||
return $tile;
|
||||
}
|
||||
|
@ -60,7 +60,7 @@ class Furnace extends Spawnable implements Container, Nameable{
|
||||
$this->inventory = new FurnaceInventory($this->pos);
|
||||
$this->inventory->addChangeListeners(CallbackInventoryChangeListener::onAnyChange(
|
||||
function(Inventory $unused) : void{
|
||||
$this->pos->getWorld()->scheduleDelayedBlockUpdate($this->pos, 1);
|
||||
$this->pos->getWorldNonNull()->scheduleDelayedBlockUpdate($this->pos, 1);
|
||||
})
|
||||
);
|
||||
}
|
||||
@ -129,7 +129,7 @@ class Furnace extends Spawnable implements Container, Nameable{
|
||||
$block = $this->getBlock();
|
||||
if($block instanceof BlockFurnace and !$block->isLit()){
|
||||
$block->setLit(true);
|
||||
$this->pos->getWorld()->setBlock($block->getPos(), $block);
|
||||
$this->pos->getWorldNonNull()->setBlock($block->getPos(), $block);
|
||||
}
|
||||
|
||||
if($this->remainingFuelTime > 0 and $ev->isBurning()){
|
||||
@ -155,7 +155,7 @@ class Furnace extends Spawnable implements Container, Nameable{
|
||||
$fuel = $this->inventory->getFuel();
|
||||
$raw = $this->inventory->getSmelting();
|
||||
$product = $this->inventory->getResult();
|
||||
$smelt = $this->pos->getWorld()->getServer()->getCraftingManager()->matchFurnaceRecipe($raw);
|
||||
$smelt = $this->pos->getWorldNonNull()->getServer()->getCraftingManager()->matchFurnaceRecipe($raw);
|
||||
$canSmelt = ($smelt instanceof FurnaceRecipe and $raw->getCount() > 0 and (($smelt->getResult()->equals($product) and $product->getCount() < $product->getMaxStackSize()) or $product->isNull()));
|
||||
|
||||
if($this->remainingFuelTime <= 0 and $canSmelt and $fuel->getFuelTime() > 0 and $fuel->getCount() > 0){
|
||||
@ -192,7 +192,7 @@ class Furnace extends Spawnable implements Container, Nameable{
|
||||
$block = $this->getBlock();
|
||||
if($block instanceof BlockFurnace and $block->isLit()){
|
||||
$block->setLit(false);
|
||||
$this->pos->getWorld()->setBlock($block->getPos(), $block);
|
||||
$this->pos->getWorldNonNull()->setBlock($block->getPos(), $block);
|
||||
}
|
||||
$this->remainingFuelTime = $this->cookTime = $this->maxFuelTime = 0;
|
||||
}
|
||||
|
@ -95,7 +95,7 @@ abstract class Tile{
|
||||
}
|
||||
|
||||
public function getBlock() : Block{
|
||||
return $this->pos->getWorld()->getBlock($this->pos);
|
||||
return $this->pos->getWorldNonNull()->getBlock($this->pos);
|
||||
}
|
||||
|
||||
public function getPos() : Position{
|
||||
@ -130,7 +130,7 @@ abstract class Tile{
|
||||
$this->closed = true;
|
||||
|
||||
if($this->pos->isValid()){
|
||||
$this->pos->getWorld()->removeTile($this);
|
||||
$this->pos->getWorldNonNull()->removeTile($this);
|
||||
$this->pos->setWorld(null);
|
||||
}
|
||||
}
|
||||
|
@ -56,7 +56,7 @@ trait FallableTrait{
|
||||
$nbt->setByte("Data", $this->getMeta());
|
||||
|
||||
/** @var FallingBlock $fall */
|
||||
$fall = EntityFactory::create(FallingBlock::class, $pos->getWorld(), $nbt);
|
||||
$fall = EntityFactory::create(FallingBlock::class, $pos->getWorldNonNull(), $nbt);
|
||||
$fall->spawnToAll();
|
||||
}
|
||||
}
|
||||
|
@ -44,7 +44,7 @@ class SeedCommand extends VanillaCommand{
|
||||
}
|
||||
|
||||
if($sender instanceof Player){
|
||||
$seed = $sender->getPosition()->getWorld()->getSeed();
|
||||
$seed = $sender->getPosition()->getWorldNonNull()->getSeed();
|
||||
}else{
|
||||
$seed = $sender->getServer()->getWorldManager()->getDefaultWorld()->getSeed();
|
||||
}
|
||||
|
@ -1342,7 +1342,7 @@ abstract class Entity{
|
||||
}
|
||||
|
||||
if($pos instanceof Position and $pos->world !== null and $pos->world !== $this->getWorld()){
|
||||
if(!$this->switchWorld($pos->getWorld())){
|
||||
if(!$this->switchWorld($pos->getWorldNonNull())){
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@ -1456,7 +1456,7 @@ abstract class Entity{
|
||||
$pitch = $pitch ?? $pos->pitch;
|
||||
}
|
||||
$from = $this->location->asPosition();
|
||||
$to = Position::fromObject($pos, $pos instanceof Position ? $pos->getWorld() : $this->getWorld());
|
||||
$to = Position::fromObject($pos, $pos instanceof Position ? $pos->getWorldNonNull() : $this->getWorld());
|
||||
$ev = new EntityTeleportEvent($this, $from, $to);
|
||||
$ev->call();
|
||||
if($ev->isCancelled()){
|
||||
|
@ -206,7 +206,7 @@ abstract class Living extends Entity{
|
||||
public function hasLineOfSight(Entity $entity) : bool{
|
||||
//TODO: head height
|
||||
return true;
|
||||
//return $this->getLevel()->rayTraceBlocks(Vector3::createVector($this->x, $this->y + $this->height, $this->z), Vector3::createVector($entity->x, $entity->y + $entity->height, $entity->z)) === null;
|
||||
//return $this->getLevelNonNull()->rayTraceBlocks(Vector3::createVector($this->x, $this->y + $this->height, $this->z), Vector3::createVector($entity->x, $entity->y + $entity->height, $entity->z)) === null;
|
||||
}
|
||||
|
||||
public function getEffects() : EffectManager{
|
||||
|
@ -68,7 +68,7 @@ class Location extends Position{
|
||||
}
|
||||
|
||||
public function __toString(){
|
||||
return "Location (world=" . ($this->isValid() ? $this->getWorld()->getDisplayName() : "null") . ", x=$this->x, y=$this->y, z=$this->z, yaw=$this->yaw, pitch=$this->pitch)";
|
||||
return "Location (world=" . ($this->isValid() ? $this->getWorldNonNull()->getDisplayName() : "null") . ", x=$this->x, y=$this->y, z=$this->z, yaw=$this->yaw, pitch=$this->pitch)";
|
||||
}
|
||||
|
||||
public function equals(Vector3 $v) : bool{
|
||||
|
@ -51,7 +51,7 @@ class ChestInventory extends BlockInventory{
|
||||
if(count($this->getViewers()) === 1 and $this->getHolder()->isValid()){
|
||||
//TODO: this crap really shouldn't be managed by the inventory
|
||||
$this->broadcastBlockEventPacket(true);
|
||||
$this->getHolder()->getWorld()->addSound($this->getHolder()->add(0.5, 0.5, 0.5), $this->getOpenSound());
|
||||
$this->getHolder()->getWorldNonNull()->addSound($this->getHolder()->add(0.5, 0.5, 0.5), $this->getOpenSound());
|
||||
}
|
||||
}
|
||||
|
||||
@ -59,7 +59,7 @@ class ChestInventory extends BlockInventory{
|
||||
if(count($this->getViewers()) === 1 and $this->getHolder()->isValid()){
|
||||
//TODO: this crap really shouldn't be managed by the inventory
|
||||
$this->broadcastBlockEventPacket(false);
|
||||
$this->getHolder()->getWorld()->addSound($this->getHolder()->add(0.5, 0.5, 0.5), $this->getCloseSound());
|
||||
$this->getHolder()->getWorldNonNull()->addSound($this->getHolder()->add(0.5, 0.5, 0.5), $this->getCloseSound());
|
||||
}
|
||||
parent::onClose($who);
|
||||
}
|
||||
@ -68,6 +68,6 @@ class ChestInventory extends BlockInventory{
|
||||
$holder = $this->getHolder();
|
||||
|
||||
//event ID is always 1 for a chest
|
||||
$holder->getWorld()->broadcastPacketToViewers($holder, BlockEventPacket::create(1, $isOpen ? 1 : 0, $holder->asVector3()));
|
||||
$holder->getWorldNonNull()->broadcastPacketToViewers($holder, BlockEventPacket::create(1, $isOpen ? 1 : 0, $holder->asVector3()));
|
||||
}
|
||||
}
|
||||
|
@ -105,7 +105,7 @@ class Bow extends Tool{
|
||||
}
|
||||
|
||||
$ev->getProjectile()->spawnToAll();
|
||||
$location->getWorld()->addSound($location, new BowShootSound());
|
||||
$location->getWorldNonNull()->addSound($location, new BowShootSound());
|
||||
}else{
|
||||
$entity->spawnToAll();
|
||||
}
|
||||
|
@ -94,7 +94,7 @@ class PaintingItem extends Item{
|
||||
$nbt->setInt("TileZ", $clickedPos->getFloorZ());
|
||||
|
||||
/** @var Painting $entity */
|
||||
$entity = EntityFactory::create(Painting::class, $replacePos->getWorld(), $nbt);
|
||||
$entity = EntityFactory::create(Painting::class, $replacePos->getWorldNonNull(), $nbt);
|
||||
$this->pop();
|
||||
$entity->spawnToAll();
|
||||
|
||||
|
@ -72,7 +72,7 @@ abstract class ProjectileItem extends Item{
|
||||
|
||||
$projectile->spawnToAll();
|
||||
|
||||
$location->getWorld()->addSound($location, new ThrowSound());
|
||||
$location->getWorldNonNull()->addSound($location, new ThrowSound());
|
||||
|
||||
$this->pop();
|
||||
|
||||
|
@ -346,7 +346,7 @@ class InGamePacketHandler extends PacketHandler{
|
||||
}else{
|
||||
$blocks[] = $blockPos;
|
||||
}
|
||||
$this->player->getLocation()->getWorld()->sendBlocks([$this->player], $blocks);
|
||||
$this->player->getLocation()->getWorldNonNull()->sendBlocks([$this->player], $blocks);
|
||||
}
|
||||
}
|
||||
|
||||
@ -539,7 +539,7 @@ class InGamePacketHandler extends PacketHandler{
|
||||
return false;
|
||||
}
|
||||
|
||||
$block = $this->player->getLocation()->getWorld()->getBlock($pos);
|
||||
$block = $this->player->getLocation()->getWorldNonNull()->getBlock($pos);
|
||||
try{
|
||||
$offset = 0;
|
||||
$nbt = (new NetworkNbtSerializer())->read($packet->namedtag, $offset, 512)->mustGetCompoundTag();
|
||||
|
@ -65,12 +65,12 @@ class PreSpawnPacketHandler extends PacketHandler{
|
||||
$pk->seed = -1;
|
||||
$pk->dimension = DimensionIds::OVERWORLD; //TODO: implement this properly
|
||||
$pk->worldGamemode = NetworkSession::getClientFriendlyGamemode($this->server->getGamemode());
|
||||
$pk->difficulty = $location->getWorld()->getDifficulty();
|
||||
$pk->difficulty = $location->getWorldNonNull()->getDifficulty();
|
||||
$pk->spawnX = $spawnPosition->getFloorX();
|
||||
$pk->spawnY = $spawnPosition->getFloorY();
|
||||
$pk->spawnZ = $spawnPosition->getFloorZ();
|
||||
$pk->hasAchievementsDisabled = true;
|
||||
$pk->time = $location->getWorld()->getTime();
|
||||
$pk->time = $location->getWorldNonNull()->getTime();
|
||||
$pk->eduEditionOffer = 0;
|
||||
$pk->rainLevel = 0; //TODO: implement these properly
|
||||
$pk->lightningLevel = 0;
|
||||
|
@ -949,7 +949,7 @@ class Player extends Human implements CommandSender, ChunkLoader, ChunkListener,
|
||||
if(!($pos instanceof Position)){
|
||||
$world = $this->getWorld();
|
||||
}else{
|
||||
$world = $pos->getWorld();
|
||||
$world = $pos->getWorldNonNull();
|
||||
}
|
||||
$this->spawnPosition = new Position($pos->x, $pos->y, $pos->z, $world);
|
||||
$this->networkSession->syncPlayerSpawnPoint($this->spawnPosition);
|
||||
@ -2044,7 +2044,7 @@ class Player extends Human implements CommandSender, ChunkLoader, ChunkListener,
|
||||
}
|
||||
|
||||
if($this->hasValidSpawnPosition()){
|
||||
$nbt->setString("SpawnLevel", $this->spawnPosition->getWorld()->getFolderName());
|
||||
$nbt->setString("SpawnLevel", $this->spawnPosition->getWorldNonNull()->getFolderName());
|
||||
$nbt->setInt("SpawnX", $this->spawnPosition->getFloorX());
|
||||
$nbt->setInt("SpawnY", $this->spawnPosition->getFloorY());
|
||||
$nbt->setInt("SpawnZ", $this->spawnPosition->getFloorZ());
|
||||
@ -2117,7 +2117,7 @@ class Player extends Human implements CommandSender, ChunkLoader, ChunkListener,
|
||||
$ev = new PlayerRespawnEvent($this, $this->getSpawn());
|
||||
$ev->call();
|
||||
|
||||
$realSpawn = Position::fromObject($ev->getRespawnPosition()->add(0.5, 0, 0.5), $ev->getRespawnPosition()->getWorld());
|
||||
$realSpawn = Position::fromObject($ev->getRespawnPosition()->add(0.5, 0, 0.5), $ev->getRespawnPosition()->getWorldNonNull());
|
||||
$this->teleport($realSpawn);
|
||||
|
||||
$this->setSprinting(false);
|
||||
|
33
src/utils/AssumptionFailedError.php
Normal file
33
src/utils/AssumptionFailedError.php
Normal file
@ -0,0 +1,33 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\utils;
|
||||
|
||||
/**
|
||||
* This exception should be thrown in places where something is assumed to be true, but the type system does not provide
|
||||
* a guarantee. This makes static analysers happy and makes sure that the server will crash properly if any assumption
|
||||
* does not hold.
|
||||
*/
|
||||
final class AssumptionFailedError extends \Error{
|
||||
|
||||
}
|
@ -72,7 +72,7 @@ class Explosion{
|
||||
throw new \InvalidArgumentException("Position does not have a valid world");
|
||||
}
|
||||
$this->source = $center;
|
||||
$this->world = $center->getWorld();
|
||||
$this->world = $center->getWorldNonNull();
|
||||
|
||||
if($size <= 0){
|
||||
throw new \InvalidArgumentException("Explosion radius must be greater than 0, got $size");
|
||||
|
@ -24,6 +24,7 @@ declare(strict_types=1);
|
||||
namespace pocketmine\world;
|
||||
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\utils\AssumptionFailedError;
|
||||
use function assert;
|
||||
|
||||
class Position extends Vector3{
|
||||
@ -70,6 +71,20 @@ class Position extends Vector3{
|
||||
return $this->world;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the position's world if valid. Throws an error if the world is unexpectedly null.
|
||||
*
|
||||
* @throws AssumptionFailedError
|
||||
*/
|
||||
public function getWorldNonNull() : World{
|
||||
$world = $this->getWorld();
|
||||
if($world === null){
|
||||
throw new AssumptionFailedError("Position world is null");
|
||||
}
|
||||
|
||||
return $world;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the target world of the position.
|
||||
*
|
||||
@ -111,7 +126,7 @@ class Position extends Vector3{
|
||||
}
|
||||
|
||||
public function __toString(){
|
||||
return "Position(world=" . ($this->isValid() ? $this->getWorld()->getDisplayName() : "null") . ",x=" . $this->x . ",y=" . $this->y . ",z=" . $this->z . ")";
|
||||
return "Position(level=" . ($this->isValid() ? $this->getWorldNonNull()->getDisplayName() : "null") . ",x=" . $this->x . ",y=" . $this->y . ",z=" . $this->z . ")";
|
||||
}
|
||||
|
||||
public function equals(Vector3 $v) : bool{
|
||||
|
Loading…
x
Reference in New Issue
Block a user