41d9bf8a2e
PthreadsChannelWriter: remove unused import
2021-07-22 19:08:21 +01:00
832a156fc7
RakLib: split PthreadsChannelWriter into two implementations
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this gains a very small performance improvement by avoiding unnecessary !== null checks on every packet written in either direction. It's insignificant for sure, but I just found this code in an old stash, so what the heck.
2021-07-22 18:52:58 +01:00
c5abae9eaa
Fixed merge error in bbf3f4c476
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the corresponding code on PM3 was originally removed here: 485f573955 (diff-cf181dff0292664e4aa13c8a1731dc62131489fa404f4ac1357493d320264cceL2263)
2021-07-17 22:59:45 +01:00
17d0767db5
ChunkSerializer: implement support for persistent network chunk format
2021-07-17 18:45:04 +01:00
e5327a0f3e
ChunkSerializer: Extract serializeSubChunk() from main serialize() routine
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this will be used in the future for cache-based chunk sends.
2021-07-17 18:29:14 +01:00
a2e2196a90
Start using pocketmine/bedrock-protocol library
2021-07-14 20:32:15 +01:00
9f11be25cb
LevelSoundEventPacket: fixed bad null assignment in ::create()
2021-07-14 15:21:33 +01:00
c474aa42e5
ClientDataToSkinDataHelper: Remove SingletonTrait
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SingletonTrait is pointless here for multiple reasons:
1) the class is final
2) this is protocol-specific translation of types, no loss of data or alternative mutation of it needs to occur
Using SingletonTrait is an obstacle to separating the protocol library from the core code, so it has to go.
2021-07-14 14:50:59 +01:00
1ad38d499c
Deglobalize ItemTypeDictionary usage, at least for the protocol
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while this is a bit hacky outside of the protocol namespace, it makes it much easier to use the protocol library for alternative purposes, such as for a client or MITM proxy.
It also removes all but one remaining core dependency of the protocol library, making it very close to being able to be separated from the server core entirely.
2021-07-14 14:26:32 +01:00
28ede7273f
Fixed CS
2021-07-13 18:16:25 +01:00
f77da60dd3
Merge branch 'pm3-bedrock-1.17.10' into pm4-bedrock-1.17.10
2021-07-13 18:02:29 +01:00
b07000f613
Merge branch 'pm3-bedrock-1.17.10' into pm4-bedrock-1.17.10
2021-07-09 20:02:30 +01:00
9d1b2c839d
this managed to get lost in the merge
2021-07-09 19:39:15 +01:00
94e16f416d
Added KnownTranslationKeys (generated) and start using it
2021-06-29 22:46:04 +01:00
32d7b1e6af
Start using webmozart/pathutil for joining paths ( #4287 )
2021-06-29 19:40:43 +01:00
902ea515f7
Separate ID handling from GameMode
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the aliases of 0,1,2,3 remain for user-interface level compatibility.
2021-06-27 20:32:35 +01:00
b8ebf8936e
InventoryManager: fix container open callbacks not working
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this was reported to me on socials by multiple different people, but nobody reported an issue so I almost forgot. >.<
2021-06-26 21:21:23 +01:00
0910054c41
NetworkSession: Fixed InventoryManager nullability disaster
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fixes #4277
fixes #4275
fixes #3139
2021-06-26 17:44:42 +01:00
981b0285d1
Isolate config casting nastiness in one place
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this doesn't solve the underlying problem, but it does reduce the amount of noise made by PHPStan about it, as well as avoiding code litter.
2021-06-19 19:14:02 +01:00
61c59be299
Replace hardcoded block metadata shifts and masks with constants
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we might want to make these bigger than 4 bits in the future.
2021-06-16 12:48:09 +01:00
c22f793521
RakLibInterface: Log a message when a non-0xfe packet is received
2021-06-15 19:20:31 +01:00
2ee86f0edf
Improved UPnP exception handling
2021-06-13 23:02:42 +01:00
ec7ea98ead
UPnP: expose more functionality
2021-06-13 22:48:38 +01:00
80bf948588
Separate UPnPNetworkInterface from UPnP implementation
2021-06-13 22:41:36 +01:00
3d0b21f30c
Denoise NetworkSession with typed properties
2021-06-13 22:27:23 +01:00
e5dd5a5745
NetworkSession: Fixed missing nullable declarations
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phpstan doesn't report these because .. reasons .. @ondrejmirtes this is causing bugs to go unfound :(
I'm aware of the irony that I just silenced the bugs that were exposed by this commit .. that's an architectural problem for another day
2021-06-13 22:24:12 +01:00
04a6e89d6f
Change encryption to use CTR instead of GCM
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despite MCPE claiming to use GCM, it omits the auth tag, which defeats the whole point of using GCM.
CTR can be used instead, with the final 4 bytes of the IV being 0002.
2021-06-13 21:57:23 +01:00
0df2677464
EncryptionContext: Allow passing encryption algo as a constructor parameter
2021-06-13 19:57:48 +01:00
2bbb24fab7
Merge branch 'stable'
2021-06-08 20:00:08 +01:00
2d686e6dc0
Merge remote-tracking branch 'origin/stable'
2021-06-04 18:03:32 +01:00
7d99b0115c
Added a getName() override for RakLibServer
2021-05-29 23:51:46 +01:00
4bcc7e09cb
PacketSerializer: fix unnecessary FQN
2021-05-29 14:24:48 +01:00
8171b18002
Separate ItemTypeDictionary implementation from initialization
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we're not going to want implementation details like how it's setup getting in the way when we separate protocol from the core.
2021-05-29 14:24:05 +01:00
20197e6813
RakLibServer: clean up constructor parameters
2021-05-08 20:13:29 +01:00
1003fde2fc
RakLibServer: make all parameters mandatory
2021-05-08 20:11:16 +01:00
f9bfc0df73
NetworkSession: don't crash on teleporting to other world during PlayerLoginEvent
2021-05-07 22:47:06 +01:00
652de2632a
Rough OffHand implementation
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this doesn't do stuff like taking arrows from offhand yet.
2021-05-05 14:46:51 +01:00
4ca5558ec1
Merge remote-tracking branch 'origin/stable'
2021-05-05 11:14:01 +01:00
593a8ac529
Added Loom blocks
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these don't support doing patterns yet, but their inventories work.
2021-04-29 19:51:09 +01:00
8364bc51ac
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2021-04-27 14:47:11 +01:00
7ce77713dd
InventoryManager: add a mechanism to allow plugins to inject their own container open packet creators
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closes #4008
2021-04-27 14:40:43 +01:00
66fdf526d4
Remove GarbageServerboundPacket
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it's not the protocol implementation's job to decide what's garbage. It should only indicate that a packet MAY be sent by the client. It should then be up to the handler to decide what to do with it.
2021-04-19 01:07:21 +01:00
6845cbb2b3
Silence LevelSoundEventPacket noise
2021-04-19 01:02:22 +01:00
09a2402f01
Fixed precondition on double chunk send being useless
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this is messy, but necessary for now.
2021-04-19 00:50:43 +01:00
6d38922af0
Undo my -100IQ fuckup with chunk sending precondition
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the commit I reverted put the preconditions in the completion handler,
which is executed AFTER THE CHUNK IS SENT.
Revert "NetworkSession: allow Player to handle its own business in chunk sending"
This reverts commit a223d1cbf3
.
2021-04-19 00:36:13 +01:00
0251359179
ChunkCache: remove outdated TODO comment
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we don't set the entire chunk during lighting updates anymore, so updating light doesn't trigger onChunkChanged().
2021-04-19 00:20:03 +01:00
8d2ee516f0
Merge branch 'stable'
2021-04-16 18:26:33 +01:00
99ed87bc29
NetworkSession: changed misleading debug message in beginSpawnSequence()
2021-04-15 19:27:51 +01:00
66622defae
PacketSerializer: fix merge error
2021-04-11 16:49:57 +01:00
74d103a56f
Merge remote-tracking branch 'origin/stable'
2021-04-11 16:36:39 +01:00