Dylan K. Taylor
3b11191043
Merge remote-tracking branch 'origin/minor-next' into major-next
2023-03-22 22:49:22 +00:00
Dylan K. Taylor
f978c1e9a0
Merge remote-tracking branch 'origin/stable' into minor-next
2023-03-22 22:45:41 +00:00
Dylan K. Taylor
0b8193aeb3
4.17.2 is next
2023-03-22 22:35:25 +00:00
Dylan K. Taylor
00286e761c
Release 4.17.1
4.17.1
2023-03-22 22:35:24 +00:00
Dylan K. Taylor
db59f71130
attempt to fix ghcr.io docker image push
2023-03-22 22:29:00 +00:00
Dylan K. Taylor
b11457d605
Fixed uncaught exception when retrieving a packet from the pool
2023-03-22 22:24:25 +00:00
Dylan K. Taylor
ea386c42d3
InGamePacketHandler: fixed dropping items from unselected hotbar slots
2023-03-21 14:45:18 +00:00
Dylan K. Taylor
043e81e737
4.18.0-ALPHA3 is next
2023-03-21 00:26:19 +00:00
Dylan K. Taylor
66a4c4c88b
Release 4.18.0-ALPHA2
4.18.0-ALPHA2
2023-03-21 00:26:19 +00:00
Dylan K. Taylor
1a9322c00a
ItemStackRequestExecutor: added some missing @throws
2023-03-21 00:23:31 +00:00
Dylan K. Taylor
c8d9477da1
ItemStackRequestExecutor: make non-final, and make some stuff protected
...
this allows for plugin extension, for example to implement anvils.
2023-03-21 00:22:21 +00:00
Dylan K. Taylor
08e8ef275f
remove comment
2023-03-21 00:17:24 +00:00
Dylan K. Taylor
e57fbff28c
ItemStackRequestExecutor: added a sanity check for recipe repetitions
2023-03-21 00:16:03 +00:00
Dylan K. Taylor
f90315c4a2
ItemStackRequestExecutor: harden against invalid item counts
...
these cases should all be impossible, but that's assuming that the core code doesn't start using them for a different purpose in the future.
2023-03-21 00:13:21 +00:00
Dylan K. Taylor
955f7944bb
ItemStackRequestExecutor: fixed another possible crash condition
2023-03-21 00:06:33 +00:00
Dylan K. Taylor
ccd288d7fa
Avoid repeated calls to getItemInHand() in drop item handler
2023-03-21 00:04:29 +00:00
Dylan K. Taylor
097632902a
InGamePacketHandler: fixed crash condition in drop item handler
2023-03-21 00:02:32 +00:00
Dylan K. Taylor
a4d34be6df
Merge branch 'minor-next' into major-next
2023-03-20 23:42:40 +00:00
Dylan K. Taylor
e7771d76f2
Cover buffered inventory sync in timings
2023-03-20 23:29:02 +00:00
Dylan K. Taylor
ecc830a689
InventoryManager: avoid calling TypeConverter::getInstance() in a loop
2023-03-20 23:24:52 +00:00
Dylan K. Taylor
ee72e80fbb
ItemStackResponseBuilder: removed incorrect code
...
the client expects that all itemstacks must be acked by ItemStackResponse, regardless of whether the server changed them to some other item.
We'll overwrite the item to the correct thing at the end of the tick anyway.
2023-03-20 23:21:24 +00:00
Dylan K. Taylor
63310cf764
Do not cache ItemStacks for every item
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this is very memory inefficient, and only provides a performance advantage in cold code anyway.
2023-03-20 23:18:43 +00:00
Dylan K. Taylor
1992d3b6db
InventoryManager: avoid useless work in trackItemStack()
...
this attempts to accommodate slots being set to themselves, which is a rare enough occurrence (only plugins will cause it) that it doesn't make sense to penalize every inventory update this way.
attempting to avoid changing the itemstackID in this way is detrimental to performance, and it doesn't actually matter if we set a new itemstackID anyway.
2023-03-20 23:08:17 +00:00
Dylan K. Taylor
035a0a4e9d
InventoryManager: specialize trackItemStack() to avoid useless lookups
2023-03-20 22:57:58 +00:00
Dylan K. Taylor
23ea721164
Reduce packets-per-batch limit to 100
...
this should be well in excess of requirements with the ItemStackRequest system in use.
2023-03-20 22:15:02 +00:00
Dylan K. Taylor
7cdab75b05
Merge branch 'minor-next' into major-next
2023-03-20 22:12:54 +00:00
Dylan K. Taylor
2bf7941aec
Merge branch 'item-stack-request-pm5' into major-next
2023-03-20 22:07:09 +00:00
Dylan K. Taylor
8408da8534
Merge branch 'item-stack-request' into minor-next
2023-03-20 22:05:50 +00:00
Dylan K. Taylor
453ad997e9
Merge branch 'item-stack-request' into item-stack-request-pm5
2023-03-20 22:05:12 +00:00
Dylan K. Taylor
c9601ae67d
Fixed crash when opening crafting table and other 'UI' inventories
2023-03-20 22:00:38 +00:00
Dylan K. Taylor
758b5ee500
InventoryManager: fixed armor slots hack
...
the correct condition for this should be an unsynced armor slot changed during a transaction, but conveying this information to syncSlot() is a bit of a hassle, so this will do for now.
2023-03-20 21:27:56 +00:00
Dylan K. Taylor
ca6d51498f
Buffer slot and content syncing until the end of the tick
...
we may receive multiple requests in one tick (e.g. crafting in a batch)
2023-03-20 19:16:00 +00:00
Dylan K. Taylor
e8085e22a0
Fixed crash when opening main inventory
...
the InventoryManagerEntry was getting overwritten, since we don't expect to open the same inventory with two different window IDs.
2023-03-20 18:40:18 +00:00
Dylan K. Taylor
a83fc85f1e
InventoryManagerEntry: fixed missing default
2023-03-20 17:32:44 +00:00
Dylan K. Taylor
3d70a169e1
Reduce chaos in InventoryManager
...
the information in these arrays is usually needed all at the same time, so it doesn't make sense to force multiple array lookups for it.
in addition, this (obviously) cleans up the code quite a lot.
2023-03-20 17:31:54 +00:00
Dylan K. Taylor
6ccb8f7373
git
2023-03-20 16:57:38 +00:00
Dylan K. Taylor
59bae9b077
Give InventoryManager internals clearer names
...
and stop mixing 'window' and 'inventory' terminology...
2023-03-20 16:53:57 +00:00
João
2751e1ec02
replacing new Vector3(0, 0, 0) with Vector3::zero() ( #5640 )
2023-03-20 12:54:28 +00:00
Dylan K. Taylor
c91168db66
...
2023-03-20 01:35:15 +00:00
Dylan K. Taylor
4e55433ed8
Fixed request rejecting
2023-03-20 01:35:03 +00:00
Dylan K. Taylor
eece6c4433
InGamePacketHandler: remove dead code
2023-03-20 01:28:18 +00:00
Dylan K. Taylor
67b7b60d18
..............
2023-03-20 01:19:07 +00:00
Dylan K. Taylor
804feedb67
Added some dumb limits
2023-03-20 00:54:33 +00:00
Dylan K. Taylor
d57aca1367
CS
2023-03-20 00:53:00 +00:00
Dylan K. Taylor
7b0816e42f
Properly handle transaction building errors instead of kicking the player
2023-03-20 00:52:26 +00:00
Dylan K. Taylor
4864444440
Added CraftingManager::getCraftingRecipeFromIndex()
2023-03-19 22:14:23 +00:00
Dylan K. Taylor
52ea4feac0
Updated pocketmine/locale-data
2023-03-19 16:53:02 +00:00
Dylan K. Taylor
01d557062a
Remove dead baseline
2023-03-19 16:41:01 +00:00
Dylan K. Taylor
a619fd2be6
Scrub PHPStan baselines
2023-03-19 16:37:38 +00:00
Dylan K. Taylor
05d9298958
PHPStan 1.10.7
2023-03-19 16:33:59 +00:00