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1992d3b6db4f3c2e993d7f5f2f0b4d69965508bc
this attempts to accommodate slots being set to themselves, which is a rare enough occurrence (only plugins will cause it) that it doesn't make sense to penalize every inventory update this way. attempting to avoid changing the itemstackID in this way is detrimental to performance, and it doesn't actually matter if we set a new itemstackID anyway.
A highly customisable, open source server software for Minecraft: Bedrock Edition written in PHP
Getting started
Discussion/Help
For developers
- Building and running from source
- Developer documentation - General documentation for PocketMine-MP plugin developers
- Latest release API documentation - Doxygen API documentation generated for each release
- Latest bleeding-edge API documentation - Doxygen API documentation generated weekly from
next-major
branch - DevTools - Development tools plugin for creating plugins
- ExamplePlugin - Example plugin demonstrating some basic API features
- Contributing Guidelines
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Licensing information
This project is licensed under LGPL-3.0. Please see the LICENSE file for details.
pmmp/PocketMine are not affiliated with Mojang. All brands and trademarks belong to their respective owners. PocketMine-MP is not a Mojang-approved software, nor is it associated with Mojang.
Description
Languages
PHP
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