Commit Graph

14375 Commits

Author SHA1 Message Date
cc4bb91fcb Implemented IPv6 support (#4554) 2021-11-08 20:03:28 +00:00
eb9012401b Merge branch 'stable' 2021-11-08 19:53:56 +00:00
3b34268ed6 Human: try to trap this stupid float cast bug in the wild 2021-11-08 19:48:39 +00:00
4c07078586 Merge branch 'stable' 2021-11-08 19:01:08 +00:00
19a3efe893 ....... 2021-11-08 18:57:14 +00:00
a1ecdc27e5 Removed Vanilla*::fromString()
these were misbegotten and should never have existed.
If someone really needs these for some reason, they can use getAll()[name].
2021-11-08 18:52:14 +00:00
f93b5be789 Added new dynamic StringToEffectParser 2021-11-08 18:49:28 +00:00
1fb60b5b3a CS fix again 2021-11-08 18:45:05 +00:00
08420c2556 Added new dynamic StringToEnchantmentParser
this should be used instead of VanillaEnchantments::fromString(), because it allows registering custom aliases.
2021-11-08 18:44:15 +00:00
18f5fb66bb Abstract the base functionality of StringToItemParser 2021-11-08 18:37:05 +00:00
a6f6b60bed fix CS again 2021-11-08 18:02:24 +00:00
c6c992a1f0 Preparations for negative Y support 2021-11-08 17:28:22 +00:00
df39a1ca07 TeleportCommand: do not hardcode world bounds 2021-11-08 17:22:01 +00:00
be6d1843de Merge branch 'master' of github.com:pmmp/PocketMine-MP 2021-11-08 17:17:20 +00:00
2b0b9bd8ed Update composer dependencies 2021-11-08 17:16:57 +00:00
76dad46e13 Bump phpstan/phpstan from 1.0.2 to 1.1.1 (#4560)
Bumps [phpstan/phpstan](https://github.com/phpstan/phpstan) from 1.0.2 to 1.1.1.
- [Release notes](https://github.com/phpstan/phpstan/releases)
- [Commits](https://github.com/phpstan/phpstan/compare/1.0.2...1.1.1)

---
updated-dependencies:
- dependency-name: phpstan/phpstan
  dependency-type: direct:development
  update-type: version-update:semver-minor
...

Signed-off-by: dependabot[bot] <support@github.com>

Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2021-11-08 13:36:06 +00:00
eb3530b6e6 Use pmmp/setup-php-action to compile PHP 2021-11-07 23:13:56 +00:00
4131bcef08 Changed "Level" string to "World" in Position::__toString() method. (#4559) 2021-11-07 21:11:55 +00:00
b84f7c18ec Install ext/crypto from PECL 2021-11-07 19:18:09 +00:00
45edb94607 Crafting tables now work the same way as anvils and enchanting tables
Removing almost all special-case logic for crafting tables.
2021-11-07 16:20:07 +00:00
6b316dc29a PluginManager: Make declaration of duplicate permissions a load error 2021-11-06 17:05:37 +00:00
d9d37f7fa6 ResourcePacksPacketHandler: fixed a mistake from c773e43eda
fixes #4557

Note: you may need to clear your local pack cache in order to get it working again.
2021-11-06 16:45:14 +00:00
4cb6c7dc1e PluginManager: fixed plugins being able to alter groups of other plugins' permissions
this could happen if a plugin declared a permission already declared by another plugin, and then declared a different default for it (e.g. true instead of op).
2021-11-06 16:32:19 +00:00
b392651354 pocketmine.yml: always refer to worlds as worlds in config comments, not levels 2021-11-06 02:22:14 +00:00
f81c55ce6c 4.0.0-BETA12 is next 2021-11-06 01:17:03 +00:00
002feacf8e Release 4.0.0-BETA11 4.0.0-BETA11 2021-11-06 01:16:58 +00:00
b8523f7a18 Player: fix the fix which just degraded performance
if a chunk was requested for generation, count++ and count(activeRequests)++, which means that we would only get to submit half as many generation requests as we're allowed to.
Calculate the limit at the start and remember it instead.
2021-11-06 01:00:35 +00:00
640e88009b Player: fixed a mistake in generation rate limit
we don't want to allow sending further chunks when we haven't generated near ones, because we won't be able to see them anyway, and we might end up not needing them.
This now fully matches the results of PM3.
2021-11-06 00:57:37 +00:00
6cd272c9e1 Update transient composer dependencies 2021-11-06 00:55:13 +00:00
566c57bcd3 we no longer need submodules for these jobs 2021-11-06 00:35:39 +00:00
3c754b079c Move resources/locale to Composer dependency
all remaining submodules are now non-essential to running a server.
They are also versioned and updates can be done automatically using 'composer update'.

Finally, we can also put an end to the issue of translations being rendered incorrectly or being missing due to outdated submodules.
2021-11-06 00:32:58 +00:00
dbf9a33160 ChunkSelector: Improve algorithm to send chunks in proper circles, instead of squares
this ensures that the edge of loaded terain is always the same distance
away in any direction. This also means that when flying parallel to X or
Z axes, you now have about 12% more chunks directly in front of you,
instead of to your left and right, which gives the impression that
chunks are loading faster (they aren't, they are just being ordered in a
more sensible way).
2021-11-06 00:15:04 +00:00
07b1cff306 Bonemeal is no longer consumed when cancelling plant growth events (#4551) 2021-11-05 16:15:55 +00:00
0989c77037 Player: check that horizontal distance travelled is > 0 before adding exhaustion, or triggering a new chunk order
closes #4548
2021-11-05 15:46:55 +00:00
5107d0df4e Player: cap maximum number of active generation requests
this fixes the horrible spotty chunk loading seen in https://twitter.com/dktapps/status/1456397007946461190?s=20.
In practice, this made chunks invisible on teleport for several tens of seconds after teleporting. Having a larger chunks-per-tick with large render distance compounded to worsen the problem.
It wasn't really noticeable on small render distances, but very obvious on large ones with fast chunk sending and slow generation.

This also fixes #4187 (at least to the extent that it works on PM3, anyway).
2021-11-05 15:09:42 +00:00
579ef63663 EntityDataHelper: accept FloatTag for vector3 as well as Double
MCPE uses Float for entity positions.
2021-11-04 20:46:34 +00:00
8abc952c74 simulate-chunk-selector: do not reallocate colours on every frame 2021-11-04 19:38:40 +00:00
4c3a5fdd73 Clean PHPStan baselines from 1.0.2 2021-11-04 19:28:52 +00:00
54f287feb6 Merge branch 'stable' 2021-11-04 19:27:41 +00:00
84f8b3eb2d Move CrashDump to pocketmine\crash namespace 2021-11-04 19:23:45 +00:00
15fca84f3b remove some PHPStan error patterns 2021-11-04 19:22:49 +00:00
c60144210f Regenerate PHPStan bugs baseline 2021-11-04 19:18:29 +00:00
8ac999cbd4 Use object models for crashdump generation 2021-11-04 16:55:04 +00:00
4f8501ff34 Added a tool to visualise behaviour of ChunkSelector
I actually intended to write a tool for debugging generation, but it turns out this, as an intermediary step, is also useful and a whole bunch of fun to play with.
2021-11-04 14:14:55 +00:00
2405e45b35 Player: mark as not using item when held item slot is changed
closes #4538
2021-11-03 21:26:20 +00:00
e0b07ff308 Human: do not add more XP if totalXp limit was already reached
this matches the vanilla behaviour. For some reason it doesn't consider levels (so you can have a level higher or lower than this without actually having that amount of XP), but this matches Java behaviour as of 1.10.

fixes #4543
2021-11-03 20:45:55 +00:00
729f831b8f PHPStan 1.0.2 2021-11-03 20:26:32 +00:00
0356716e8e PopulationTask: do not expose internal fields as public
this code dates back to pthreads v2, when visibility on Threaded object fields meant different things (wtf, krakjoe??)
2021-11-03 15:23:43 +00:00
5c81b04813 PopulationTask: use typed properties 2021-11-03 15:22:49 +00:00
1ebb206762 World: fixed yet another edge case in drainPopulationRequestQueue() leading to assertion failure
really had to go fucking nuclear on it :(
2021-11-03 14:58:58 +00:00