7787 Commits

Author SHA1 Message Date
Dylan K. Taylor
4a24d7909e Release 3.0.11 3.0.11 2018-08-16 18:14:04 +01:00
Frago9876543210
a5e38576ef ItemEntity: fixed using -1 for infinite pickup delay not working
closes #2382 (squash-merge)
2018-08-16 15:52:05 +01:00
Dylan K. Taylor
a604e6835e CoalOre: fixed ignoring silk touch for XP drops, closes #2374 2018-08-15 13:48:29 +01:00
Dylan K. Taylor
b2ca364de0 SplashPotion: Don't apply effects to entities which are not alive
fixes #2372
2018-08-14 15:03:15 +01:00
Dylan K. Taylor
565373cee6 OfflinePlayer: remove unnecessary getName() usages 2018-08-13 13:22:00 +01:00
Dylan K. Taylor
c29723e3c4 OfflinePlayer: remove unnecessary strtolower() calls
closes #2371
2018-08-13 13:18:58 +01:00
Dylan K. Taylor
03f8fe62d4 Fixed structure of GuiDataPickItemPacket
this changed in 1.2.0.7 beta and I didn't spot it.
2018-08-11 19:36:53 +01:00
Dylan K. Taylor
8fa196efc9 FallingBlock: fixed state not being saved 2018-08-07 18:48:52 +01:00
Fris
69c54e789a Clear the title bar when the server shutdown. 2018-08-07 14:31:39 +01:00
Dylan K. Taylor
9e1fa453ad Level: Fixed leak of global packets when no players are online
If a global packet was broadcasted when no players were online, it would be held in memory indefinitely (until a player joined).
2018-08-06 18:44:53 +01:00
Dylan K. Taylor
70635d0870 DropItemAction: Consider invalid if the target item is null
it's not possible to drop a null item.
2018-08-05 11:32:50 +01:00
Dylan K. Taylor
7ad0aa56b1 3.0.11 is next 2018-08-04 16:39:53 +01:00
Dylan K. Taylor
1ff6f8846e disable dev flag 3.0.10 2018-08-04 16:30:23 +01:00
Dylan K. Taylor
87f458f9bd AsyncPool: remove now-unnecessary isTerminated() call 2018-08-03 20:07:37 +01:00
Dylan K. Taylor
5a7e575c3a AsyncPool: isCrashed() now returns true when a fatal error occurred
the fix for chunks earlier didn't fix...
2018-08-03 20:06:41 +01:00
Dylan K. Taylor
d6d98183ea MainLogger: Log messages and exception traces in a synchronized block
this ensures that stack traces are emitted coherently without messages from other threads landing in the middle.
2018-08-03 18:50:06 +01:00
Dylan K. Taylor
9ff5c65fb6 Level: Make async chunk sending aware of faults
Previously any random error could occur during an AsyncTask preparing a chunk, and the Level would never know about it and thus never send the chunk.

I don't know how many invisible-chunk bug cases this fixes, but I expect it's quite a lot.
2018-08-03 18:23:32 +01:00
Dylan K. Taylor
1532b0ef6d Level: Remove chunks from chunk send queue on unload
When a chunk request task crashes, these can get stuck and never get removed. This allows using /gc to collect the bad chunk in order to fix the bug.
2018-08-03 18:04:56 +01:00
Dylan K. Taylor
9ece971a2b Server: remove useless check from exceptionHandler()
this cannot be null... @shoghicp y u litter the code with these useless checks ???
2018-08-02 14:41:28 +01:00
Dylan K. Taylor
5546c88f88 Server: Fixed parse errors getting reported to CA
this changed to throwing errors as of PHP 7
2018-08-02 14:40:36 +01:00
Dylan K. Taylor
e8c7ae595d back to dev 2018-07-30 15:08:32 +01:00
Dylan K. Taylor
0d9f40873f disable dev flag 3.0.9 2018-07-30 14:57:51 +01:00
Dylan K. Taylor
a4aee98cba TimingsCommand: some code cleanup 2018-07-30 14:53:10 +01:00
Frago9876543210
a97c7d3132 Fix for timings 2018-07-30 14:42:16 +01:00
95CivicSi
4a1ed21e52 PluginManager: Fix patch level check to allow loading the plugin when the server's minor level is higher than the plugins declared minor level. 2018-07-27 11:46:24 +01:00
Dylan K. Taylor
1b053c7928 Clean up pointless checks in Thread/Worker 2018-07-26 14:20:55 +01:00
Dylan K. Taylor
c684f99cc4 Clean up Thread/Worker quit() 2018-07-26 14:17:01 +01:00
Dylan K. Taylor
695793795e PluginManager: Remove dead $pluginParentTimer left over from 9e4d88a85260999dba49add87dc1c800aed75639 2018-07-26 10:25:01 +01:00
A. Deynes
a4965842d6 Remove $handlerList from PlayerExperienceChangeEvent 2018-07-25 15:30:01 +01:00
Dylan K. Taylor
1ef6f5d166 ZippedResourcePack: Make manifest parse errors less useless 2018-07-21 09:53:16 +01:00
Dylan K. Taylor
eccc249009 KillCommand: clean up old shitcode 2018-07-20 19:44:41 +01:00
Dylan K. Taylor
dbaf7287bc back to dev 2018-07-20 12:20:24 +01:00
Dylan K. Taylor
b3b240e25b disable dev flag 3.0.8 2018-07-20 12:05:14 +01:00
Dylan K. Taylor
2b30ef1671 Revert "Living: fix knockback condition, take 2"
This reverts commit 0081e30a896a730f9598353353f6ee258803850e.

The logic introduced by this commit is correct in MC JAVA 1.9+. Unfortunately, nobody likes 1.9+ for combat.
Some testing in MCPE vanilla made it apparent that this logic isn't correct for MCPE. The old logic is correct for pre-1.9 knockback.
2018-07-20 11:55:10 +01:00
Dylan K. Taylor
124ebf69c5 PlayStatusPacket: default to current protocol if not specified 2018-07-20 11:29:40 +01:00
Dylan K. Taylor
4274640845 Player: fixed on-ground state not being updated when walking horizontally
it's possible to walk off a tower while flying without moving vertically, and this code previously wouldn't detect that, leaving a gaping hole in the anti-cheat.
2018-07-18 15:14:18 +01:00
Dylan K. Taylor
58b665985e back to dev 2018-07-17 18:09:24 +01:00
Dylan K. Taylor
0f5c48e342 Disable dev flag for release 3.0.7 2018-07-17 16:59:00 +01:00
Dylan K. Taylor
08ad5db05b Config: remove useless switch cases
CNF is the same type as PROPERTIES (it's an alias) so these cases are useless.
2018-07-17 16:56:47 +01:00
Dylan K. Taylor
94e8623c75 Server: account for default provider being missing 2018-07-17 12:14:26 +01:00
Dylan K. Taylor
921f7e8f6a Level: remove useless check from populateChunk()
this is already checked at the top of the function.
2018-07-16 17:36:36 +01:00
Dylan K. Taylor
710e1d014d Entity: fixed 0-length motion vectors being passed to move()
this was an interesting bug.

This was discovered by making a projectile's drag 0, making its gravity a factor of its throw force (such that force / gravity = integer value), and then throwing it directly up. At the apex, an error would occur due to trying to do a ray trace with a zero vector.

This also led me to realize that there's an edge case in the current movement system - if an entity's motion reaches 0, it will stop getting movement updates. This can be undesirable when things such as gravity cause motion to become zero when throwing a projectile directly upwards. This will need to be fixed separately.
2018-07-16 12:08:13 +01:00
Dylan K. Taylor
7fc22d3227 Entity: fixed setNameTagAlwaysVisible()
mojang >.<

this doesn't fix the problem of invisibility making nametags hidden though.
2018-07-14 16:05:46 +01:00
Dylan K. Taylor
7bfe487ee5 ConcretePowder: fixed a missed usage of Block::get() 2018-07-14 10:35:05 +01:00
Dylan K. Taylor
d8cf835f92 BlockFactory: better handling for dodgy IDs
I thought I'd already dealt with this, but it seems not.
2018-07-13 12:31:22 +01:00
Dylan K. Taylor
65e44364e5 Added some debug for raw packets and Query handling 2018-07-13 10:07:11 +01:00
Dylan K. Taylor
ebbbc581ca Player: clean up cursor inventory when closing main inventory 2018-07-12 17:52:22 +01:00
Dylan K. Taylor
8aa8280a63
Level: Make spawn protection always active regardless of op count (#2290)
I don't care if this matches PC behaviour or not. bugs.mojang.com is full of bug reports about this. Just search for "minecraft spawn protection not working" and you'll see what I mean.

If you want to disable spawn protection, actually disable it. This behaviour is something that most users are not aware of and find astonishing when they discover it.

This behaviour was copied from Minecraft PC, and it's nearly as unexpected there as it is here.

This commit reverses the stupidity done in eb0525e892219508d0c0e4602e835d5ddbacaf45.
2018-07-12 17:25:05 +01:00
Dylan K. Taylor
6a637d9099 update pthreads version for travis 2018-07-12 17:23:52 +01:00
Dylan K. Taylor
06b80a9536 Level: Make getSafeSpawn() account for non-generated chunks
fixes #2295

There is still an issue in that the spawn point will not be offset if the chunk is not generated, but this is better than the spawn point being down at y=0. The other issue is a job for another time.
2018-07-11 10:17:59 +01:00