BlockFactory: better handling for dodgy IDs

I thought I'd already dealt with this, but it seems not.
This commit is contained in:
Dylan K. Taylor 2018-07-13 12:26:19 +01:00
parent 65e44364e5
commit d8cf835f92

View File

@ -25,7 +25,6 @@ namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\level\Position;
use pocketmine\utils\MainLogger;
/**
* Manages block registration and instance creation
@ -436,19 +435,12 @@ class BlockFactory{
* @return int
*/
public static function toStaticRuntimeId(int $id, int $meta = 0) : int{
if($id === Block::AIR){
//TODO: HACK! (weird air blocks with non-zero damage values shouldn't turn into update! blocks)
$meta = 0;
}
$index = ($id << 4) | $meta;
if(!isset(self::$staticRuntimeIdMap[$index])){
self::registerMapping($rtId = ++self::$lastRuntimeId, $id, $meta);
MainLogger::getLogger()->error("ID $id meta $meta does not have a corresponding block static runtime ID, added a new unknown runtime ID ($rtId)");
return $rtId;
}
return self::$staticRuntimeIdMap[$index];
/*
* try id+meta first
* if not found, try id+0 (strip meta)
* if still not found, return update! block
*/
return self::$staticRuntimeIdMap[($id << 4) | $meta] ?? self::$staticRuntimeIdMap[$id << 4] ?? self::$staticRuntimeIdMap[BlockIds::INFO_UPDATE << 4];
}
/**