7353 Commits

Author SHA1 Message Date
Dylan K. Taylor
52d0ad8a61 be yet more tolerant for on-ground checks on players 2017-10-26 23:23:11 +01:00
Dylan K. Taylor
bddd7e0eee Fixed no fall damage when falling 3-4 blocks, close #891 2017-10-26 23:23:08 +01:00
Dylan K. Taylor
883898682f Merge remote-tracking branch 'origin/master' into mcpe-1.2.5 2017-10-26 15:34:56 -04:00
Dylan K. Taylor
daf457213d Updated RakLib submodule 2017-10-26 16:35:33 +01:00
Dylan K. Taylor
bd2cb85861 changed type of EntityLink unknown field and added a constructor 2017-10-25 18:50:07 +01:00
Dylan K. Taylor
1d651046c9 Compute time in milliseconds once and use it for both firstPlayed and lastPlayed
fixes issues where lastPlayed can be a tiny fraction of time into the future of firstPlayed when players join for the first time
2017-10-25 17:12:17 +01:00
Dylan K. Taylor
1dea25d123 Fixed wrong translation key used for level generation errors 2017-10-25 16:42:49 +01:00
Dylan K. Taylor
b6264d188e Change Server->getConfigBoolean() to getConfigBool()
to be consistent, deprecated the original
2017-10-25 16:30:39 +01:00
Dylan K. Taylor
2635c85873 beware users putting garbage in pocketmine.yml 2017-10-25 12:54:53 +01:00
Dylan K. Taylor
3b85e558ce Fixed bad documentation on Level->checkSpawnProtection() 2017-10-24 18:56:38 +01:00
Dylan K. Taylor
d48880e31b Remove redundant assert 2017-10-24 17:40:22 +01:00
Dylan K. Taylor
93d60a9beb Updated DevTools submodule 2017-10-24 16:23:04 +01:00
Dylan K. Taylor
a82efc44aa wtf 2017-10-24 13:29:28 +01:00
Dylan K. Taylor
6daa0135d5 Cancel PlayerInteractEvent automatically on left-click block when spawn protection is triggered 2017-10-24 13:11:19 +01:00
Dylan K. Taylor
08092f17e0 Merge branch 'master' into mcpe-1.2.5 2017-10-24 10:24:37 +01:00
Dylan K. Taylor
716c1f29b4 Fixed slabs again 1.7dev-318 api/3.0.0-ALPHA9 2017-10-24 10:23:07 +01:00
Dylan K. Taylor
0072af95cb Bump version to 1.2.5.12 and protocol changes 2017-10-23 20:04:47 +01:00
Dylan K. Taylor
0df3b00de4 Fixed incompatible protocol message showing an empty pair of brackets when protocol is null
this happens if an exception occurs while or before trying to read the protocol version
2017-10-23 19:44:19 +01:00
Matt
13e5718463 Using BlockFactory instead of Block 2017-10-23 18:50:37 +01:00
Matt
270e0c076c Fixed items not removed when put in the lava 2017-10-23 18:50:37 +01:00
Dylan K. Taylor
3765511317 rename WritableBook->swapPage() to swapPages() 2017-10-23 17:55:01 +01:00
Dylan K. Taylor
8daa8deae9 Added Living->lookAt() 2017-10-23 17:29:20 +01:00
Frago9876543210
e055ce9526 Use translation for flight kick message (#1489) 2017-10-23 13:18:57 +01:00
Dylan K. Taylor
3ed8855894 fix drop chance of rotten flesh 2017-10-23 12:35:57 +01:00
Dylan K. Taylor
f25255e46c fix zombie drops 2017-10-23 12:24:34 +01:00
Dylan K. Taylor
7db8345424 Added rough support for reading entity saves with multiple save IDs (for PC 1.11 compatibility)
this will still always save using the legacy format to remain compatible with PC < 1.11.

TODO: entirely separate entity NBT format from entity implementation for proper multi-format compatibility
2017-10-22 10:16:24 +01:00
Dylan K. Taylor
bc7ba3b3c1 Found field of ShowProfilePacket 2017-10-21 14:53:49 +01:00
Dylan K. Taylor
1dd2203ee5 Fixed burning mobs not getting onfire data flag set when read from disk
they'd just flash red and take damage for no apparent reason
2017-10-21 12:36:30 +01:00
Dylan K. Taylor
554096953b Abuse property visibility to micro optimize CompoundTags
this produced a little less than 10% performance improvement under xdebug, and while the real-time benefit is negligible, it's harmless to have.
2017-10-20 20:07:54 +01:00
Dylan K. Taylor
55a1731da3 Remove redundant asserting function in Binary
If this was an inline assert, it would be harmless. Since it's in a function, it contributes to a 20% performance loss when using these functions on a large scale regardless of whether assertions are enabled or not.
Additionally, there's no need to assert that we have enough bytes since unpack() will raise warnings if there isn't, which will trigger exceptions, and for readByte(), an undefined offset notice will be raised, which will also trigger an exception.

TL;DR: This is simply wasting CPU time for no good reason.
2017-10-20 19:23:04 +01:00
Dylan K. Taylor
ba3fe20227 Fixed missing variant bitmask for Leaves, close #1478 2017-10-20 18:37:46 +01:00
Dylan K. Taylor
7b04049bb7 Throw exceptions when trying to add closed entities or tiles to levels 2017-10-20 18:22:28 +01:00
Dylan K. Taylor
30211bee82 Fixed excessive idle CPU usage for chunk ticking
"excessive" = 5%, after changes = 1.6% - YMMV, but that's my machine.
2017-10-20 15:54:22 +01:00
Dylan K. Taylor
e318dc12a5 missed target 2017-10-20 15:36:59 +01:00
Dylan K. Taylor
967ce99b03 Made incompatible PHP version messages more useful 2017-10-20 15:35:43 +01:00
Dylan K. Taylor
9bdda54aec Fixed PocketMine.php compatibility with < PHP7 2017-10-20 15:34:03 +01:00
Dylan K. Taylor
18e4e5364f Fixed getBlock() performance degradation caused by 781de3efabcd526281fd1adc8ce881d408471563, added Level->getBlockAt() to avoid creating vectors everywhere 2017-10-20 13:22:49 +01:00
Dylan K. Taylor
98cfd0b398 fix entity rotation changes not getting broadcast until the entity moves 2017-10-20 10:13:19 +01:00
Dylan K. Taylor
a245615531 fixed non-living entities lingering for a second after being kill()ed
only living entities should have death animation time
2017-10-19 20:51:50 +01:00
Dylan K. Taylor
0a19a2611a Re-organise some Entity methods 2017-10-19 19:03:11 +01:00
Dylan K. Taylor
50be26958a Added a helper function Entity->createBaseNBT() to cut down on boilerplate code 2017-10-19 17:36:51 +01:00
Dylan K. Taylor
67c6fca0ed Relocate a couple of Entity API methods and add some documentation 2017-10-19 17:05:27 +01:00
Dylan K. Taylor
d99e9513b0 Remove some redundant constructor overrides 2017-10-19 16:42:14 +01:00
Dylan K. Taylor
5a353012de Clean up some unused imports 2017-10-19 16:39:34 +01:00
Dylan K. Taylor
087badcb48 Remove deprecated effects methods from Entity 2017-10-19 16:35:44 +01:00
Dylan K. Taylor
d9769360fe Remove redundant code from Entity->entityBaseTick()
this will never be called because onUpdate() checks this and returns.
2017-10-19 16:32:45 +01:00
Dylan K. Taylor
9fb93985d6 Cleaned up Entity->spawnTo() 2017-10-19 16:13:09 +01:00
Dylan K. Taylor
2b22d5d8cc Added EntityIds interface with constants 2017-10-19 15:43:55 +01:00
Dylan K. Taylor
2db13bd114 added throwable eggs and refactor some projectile logic
close #1473
2017-10-19 14:12:50 +01:00
Dylan K. Taylor
11cc20972f extended death animation time 2017-10-19 13:39:51 +01:00