Commit Graph

437 Commits

Author SHA1 Message Date
0b176b3fe0 Implemented Channeled packet sending 2015-04-14 18:24:40 +02:00
5e2a21fc26 Added level-settings.auto-tick-rate property, added Level tick rate 2015-04-12 14:13:36 +02:00
3b6e10b759 More langs :D 2015-04-11 14:59:15 +02:00
0c041ebca3 Added base translation system 2015-04-11 01:32:08 +02:00
c9adc336ee Fixed items doing crazy things 2015-03-29 18:10:02 +02:00
d5ba2a72a5 Added strength, weakness, resistance effects, fixed entity area 2015-03-29 14:49:47 +02:00
e0522d8b1a Fixed data on generation, biome gradient 2015-03-27 12:42:59 +01:00
08f2b7f291 Moved chunk population to async tasks, and no more cut trees! 2015-03-27 01:57:08 +01:00
72c4c01542 Yay generation uses async tasks 2015-03-26 18:21:39 +01:00
668ddeeb13 Removed outdated Cache 2015-03-26 11:55:51 +01:00
962c28aaca BatchPacket, compress any packet depending on the size, really fast threaded chunk sending 2015-03-26 00:06:46 +01:00
4e934654ef More awesomeness, No AI flag! 2015-03-23 14:44:04 +01:00
38f3dda13b Oops! 2015-03-23 11:15:03 +01:00
9da26fdb88 World generation with biomes! 2015-03-22 22:57:40 +01:00
d2bf92c3ed New batched UpdateBlockPacket, added Level->sendBlocks() 2015-03-22 02:44:39 +01:00
add380c7ed A few fixes! 2015-03-21 00:45:29 +01:00
58253be0a0 Implemented swiftness, added invisible status to FloatingTextParticle 2015-03-20 17:19:06 +01:00
b42424eb22 Sounds! 2015-03-20 16:42:50 +01:00
c882df7465 Fixed destroyblock particle duplicating on clients 2015-03-19 08:30:07 +01:00
c2a3298a7e Particles. 2015-03-18 16:34:19 +01:00
b31604a536 Fixed data sending, more particles 2015-03-18 12:11:44 +01:00
c00370cfbf Added experimental particles 2015-03-18 08:51:38 +01:00
d5601b0c9f Generator works! 2015-03-15 16:40:18 +01:00
328cd585c0 Merge branch 'biome-generation' into mcpe-0.11 2015-03-14 15:52:38 +01:00
9e0b9a6e5b Added right and left click interaction events 2015-03-13 14:39:37 +01:00
e48a3e5713 Added some types of Particles, Block break particles 2015-03-13 14:24:19 +01:00
eb0525e892 Ignore spawn protection when no ops are set 2015-02-22 19:07:45 +01:00
3a157d0f02 Future workaround for #2626 2015-02-15 18:45:25 +01:00
9886eb4768 Return on Level->getSafeSpawn() in case of invalid position 2015-01-25 10:23:04 +01:00
9173f930ca Fixed #2541 server not saving chunks on chunk unloading 2015-01-24 10:35:08 +01:00
f30986d187 Block saving chunks too big 2015-01-11 15:48:08 +01:00
c61e4adcf1 Improved chunk ticking a bit more 2015-01-08 23:27:14 +01:00
5a55040ab9 Improved chunk ticking 2015-01-08 23:22:47 +01:00
a76be6cf38 First biome based generator iteration 2015-01-07 04:07:11 +01:00
042a143dd6 Unload unused regions after 5 minutes 2015-01-06 18:59:21 +01:00
f37e79b611 Added Level->getChunks(), fixed some Doc Comments 2015-01-04 23:16:03 +01:00
074c8b876d Cleaned up code 2015-01-03 16:07:49 +01:00
767800662c Added chunk check on Level 2014-12-30 15:54:12 +01:00
d800a21bd4 Higher chunk defaults 2014-12-28 02:58:17 +01:00
8d9fbec4ce Fixed memory leak issues on chunk generation under 32-bit hosts, fixed issue with generated chunks not having a provider. Closes #2419, fixes #2308, closes #2421 2014-12-28 02:22:13 +01:00
1ac17abec0 Fixed #2446 2014-12-24 23:00:11 +01:00
7ecac019a9 Bitmask block state 2014-12-23 13:58:30 +01:00
6cb88afe1a Improved block breaking time and event handling 2014-12-22 23:49:17 +01:00
a605e90dfc Added experimental LevelDB support, fixed a few issues with NBT, spawning and Binary R/W 2014-12-19 00:28:50 +01:00
8e47c93fbc Fixed some issues with chunks being generated on a loop 2014-12-16 02:57:44 +01:00
71d602a4cf Faster chunk setting on provider 2014-12-12 15:51:31 +01:00
fe900b417e Less calls! 2014-12-10 02:42:02 +01:00
4c30b6b8a1 Optimized Liquid spreading, optimized light updates, improved side block get/update, fixed raw set not cleaning Block cache (TNT explosions) 2014-12-10 00:37:04 +01:00
04ecbd1a76 Level optimization, added new chunk/block hashes 2014-12-09 14:55:21 +01:00
a4735eaf76 Replaced some instanceof to null checks 2014-12-09 02:22:18 +01:00