Dylan K. Taylor
f3ab45e7d5
Merged in 1.0.6 changes, added autogenerated data for 1.1.0.3 (doesn't work yet) and deliberately made the same merge error as Mojang
2017-04-14 13:00:43 +01:00
Dylan K. Taylor
9c25ec3afd
Some protocol changes for 1.1.0.0
2017-04-01 19:20:30 +01:00
Dylan K. Taylor
69ac80518c
some improvements to the horrendous mess that is the handling of joining and quitting, fixed some crashes, probably caused some other crashes
...
I can't fix this completely because it's just too much of a fucking mess. NEED to separate network stuff from Player.
2017-03-30 19:33:47 +01:00
Dylan K. Taylor
cb059ea713
fix some PhpStorm inspections
2017-03-30 12:10:59 +01:00
Dylan K. Taylor
52f2596dc5
Merge branch 'master' into api3/network
2017-03-28 12:27:40 +01:00
Dylan K. Taylor
2079e2fd88
Fixed entity visibility Player object memory leak, close #416
2017-03-28 12:26:02 +01:00
Dylan K. Taylor
940b20c191
Implemented Absorption effect
...
This is a little buggy due to a client-sided bug. https://bugs.mojang.com/browse/MCPE-20520
TODO: add attribute save/restore
2017-03-21 13:23:57 +00:00
Dylan K. Taylor
2d927db264
Implemented Instant Health and Instant Damage effects
2017-03-21 11:38:08 +00:00
Dylan K. Taylor
a5a51fb9c5
Merge branch 'master' into api3/network_mcpe-1.0.5
2017-03-21 10:47:41 +00:00
Dylan K. Taylor
b7a3230f73
Fixed botched effect override condition for equivalent amplifiers
2017-03-20 18:56:54 +00:00
Dylan K. Taylor
ab1150382a
Merge branch 'api3/network' into api3/network_mcpe-1.0.5
2017-03-18 16:30:06 +00:00
Dylan K. Taylor
8114ceaf68
Merge branch 'master' into api3/network
2017-03-18 16:29:38 +00:00
Dylan K. Taylor
92193fd27b
Use entity IDs in EntityDamageBy*EntityEvents, fixed memory leaks related to PvP/PvE/PvM ( #418 )
2017-03-13 10:30:31 +00:00
Dylan K. Taylor
955dc38be4
Fixed botch-job implementation of Health Boost, will now actually work and not crash the server
2017-03-12 20:06:39 +00:00
Dylan K. Taylor
6c5dbd7359
Merge branch 'master' into api3/network
2017-03-12 12:22:11 +00:00
Dylan K. Taylor
4f27bce5b3
Destroy NBT references when closing entities, alleviates memory issues on leaked Player objects
...
This does NOT FIX THE ACTUAL ISSUES, only eliminates some of the symptoms.
2017-03-12 10:53:27 +00:00
Dylan K. Taylor
c925845173
Added forceSend for attribute value setting, fixed slowness >= 7 removed client-side when sprinting
2017-03-09 21:33:55 +00:00
Dylan K. Taylor
08cd944e5d
Merge branch 'master' into api3/network
2017-03-09 18:12:37 +00:00
Dylan K. Taylor
f87b745771
New entity metadata and found some UpdateTradePacket fields
2017-03-09 17:55:26 +00:00
Dylan K. Taylor
c052ee5847
Set alpha value to 0xff, fixed potion bubbles, close #407
...
TODO: implement transparency
2017-03-09 12:26:24 +00:00
Dylan K. Taylor
56990eb28b
MCPE protocol gets its own namespace
2017-03-08 20:28:39 +00:00
Dylan K. Taylor
1ee689e759
Fixed mess of entity ID 0 for players, fixed emeralds
2017-03-02 11:04:00 +00:00
Dylan K. Taylor
c21197ef17
Removed entanglement between chunks and providers. WARNING: BREAKING API CHANGES.
...
- All entity and tile constructors now require a \pocketmine\level\Level instead of a \pocketmine\level\format\Chunk.
- Chunk->getProvider() and Chunk->setProvider() have been removed.
- Chunk::__construct() has had the $provider parameter removed.
- Chunk->unload() has had the unused $save parameter removed.
- ChunkEvents now take a Level parameter instead of going through the Chunk
API bump to 3.0.0-ALPHA4
2017-02-21 17:08:45 +00:00
Dylan K. Taylor
abffe1297d
Fixed crashes closing entities with unloaded levels
2017-02-15 17:51:41 +00:00
Sandertv
6dc6e32656
Added some very useless functions for easier size changing of entities. ( #348 )
2017-02-11 21:24:38 +00:00
Dylan K. Taylor
740a8ad436
Lock player position for delayed teleport, and add related assertions
2017-01-26 11:13:35 +00:00
Dylan K. Taylor
86dc8c48b9
Fix player burn time in creative
2017-01-06 20:01:21 +00:00
Dylan K. Taylor
096836faaa
Moved Entity initialization into Entity class
2017-01-03 22:24:41 +00:00
Dylan K. Taylor
55791e0819
Fix doc formatting from FullChunk -> Chunk mass-replace
2017-01-03 22:24:28 +00:00
Dylan K. Taylor
10c8632417
Fixed effect amplifier overflow crash, close #147 ( #191 )
2016-12-27 21:30:54 +00:00
Dylan K. Taylor
942b35ee4c
Some metadata flags
2016-12-26 16:59:52 +00:00
Dylan K. Taylor
2930cf80b4
Merge branch 'master' into mcpe-1.0
2016-12-16 10:29:58 +00:00
SOFe
175dd0efa6
PhpStorm inspections
...
Fixed some minor bugs and dropped some obsolete code
pocketmine\level\generator namespace is ignored in this commit
2016-12-14 21:49:35 +00:00
Dylan K. Taylor
5e6d452678
Fix TNT flashing, add explosion particles and add DATA_FUSE_LENGTH entity data constant
2016-12-09 17:20:07 +00:00
Dylan K. Taylor
4d121f7d84
Fix some entity metadata
2016-12-03 22:12:52 +00:00
Dylan K. Taylor
4c49db6036
New generic in-memory chunk format, fixed 0.17.0.1 chunk loading
...
Terrible performance, needs profiling. TODO: fix this.
2016-11-27 21:57:59 +00:00
Dylan K. Taylor
16d07e1f3d
Remove redundant return value for setImmobile()
2016-10-30 17:07:06 +00:00
Dylan K. Taylor
16d72c7f86
Remove redundant type-hint causing crashes
2016-10-30 17:03:29 +00:00
Dylan K. Taylor
ae1501884b
More metadata and some cleanup
2016-10-27 10:55:06 +01:00
Dylan K. Taylor
bfc77a772a
New entity data flags
...
@Intyre, you are beyond awesome
2016-10-27 10:55:05 +01:00
Dylan K. Taylor
6bcb3aeb26
Add new values for potion colour and ambient. TODO: bubble transparency.
2016-10-27 10:55:05 +01:00
Dylan K. Taylor
0f261b7baa
Fixed player flags (now can sleep!)
2016-10-27 10:55:05 +01:00
Dylan K. Taylor
ce72f634b0
Update some old code
2016-10-27 10:55:04 +01:00
Dylan K. Taylor
2ffbb452bb
Fix a bunch of metadata bugs, fixed air ticking and added some new API methods
2016-10-27 10:55:04 +01:00
Dylan K. Taylor
468b3e8d44
Flags now work on mobs, but not on players
...
This commit no doubt breaks something, somewhere
2016-10-27 10:55:04 +01:00
Dylan K. Taylor
869721a8ee
Add more unknowns
2016-10-27 10:55:04 +01:00
Dylan K. Taylor
787f6594b2
More new data properties
2016-10-27 10:55:04 +01:00
Dylan K. Taylor
867ec6b509
Fix leads, crashes
2016-10-27 10:55:03 +01:00
Dylan K. Taylor
b6e1a21566
Add new metadata type vector3f and correct metadata encoding. Result = client crash. TODO: new data values and flags.
2016-10-27 10:55:03 +01:00
SOFe
58ff381557
PhpStorm automated formatting ( #11 )
...
* PhpStorm reformatting
* Tuned PhpStorm reformatting
* Improved ItemIds and BlockIds formatting
* Tuned more PhpStorm reformatting
* Improved string concatenation
2016-10-03 19:05:48 +08:00