Commit Graph

580 Commits

Author SHA1 Message Date
bb6ea8cbdc Do not call PlayerLoginEvent during the Player constructor
this closes a lot of loopholes in the login sequence that plugins were using to cause crashes.
2021-10-04 22:36:50 +01:00
356a49d225 NetworkSession: account for possibility of syncGameMode() being called before the player is ready to receive it
close #4323
2021-10-04 22:13:42 +01:00
8de30e8162 FastChunkSerializer no longer serializes light by default
the core doesn't use this anywhere.
serializeWithoutLight() has been renamed to serializeTerrain() to more accurately describe what it does.
2021-10-01 22:57:22 +01:00
5b818827db Chunk: stop exposing SplFixedArray<SubChunk> to the API
this fixes a large number of PHPStan errors, and also brings us a step closer to negative-build-height readiness.
2021-10-01 22:17:28 +01:00
b3e8314b9f PTHREADS_INHERIT_CONSTANTS is no longer needed for MainLogger to log exceptions
cleaned paths are now referenced from Filesystem instead of namespace constants.
2021-09-26 21:41:24 +01:00
8e2d06a880 ChunkSerializer: support writing 0 bpb palettes on the wire
these are now supported as of 1.17.30.
2021-09-25 01:17:32 +01:00
9490b78640 Move packet handler default implementations to BedrockProtocol
in many cases this will now require zero changes to PM at all to be compatible with a new protocol version.
2021-09-15 22:27:49 +01:00
3b7580688c Stop auto-translating string descriptions/usages for commands
Require usage of Translatable for translations.
2021-09-11 16:46:40 +01:00
7701e1ff98 InGamePacketHandler: fix regression in movement handling since 82c8fa696a
fixes #4291
fixes #4398
2021-09-10 16:52:46 +01:00
4111d92b98 Stop hardcoding chunk dimensions everywhere (#4443) 2021-09-10 16:13:25 +01:00
4a787769bf Merge branch 'stable' 2021-09-09 16:06:16 +01:00
11d2e1ef08 Require ext-chunkutils ^0.3.0 2021-09-07 22:53:50 +01:00
b4e23a57d2 CraftingDataCache: Replace hardcoded recipe block names with constants from BedrockProtocol 2021-08-29 16:26:18 +01:00
a012e7ccc0 VersionInfo: make static methods more constant-like
if we could have class constants declared at runtime, these would be constant.
2021-08-16 16:37:36 +01:00
5da90b9530 Stop auto-translating strings when not asked
fixes #4371
2021-08-15 20:44:27 +01:00
a81680c5c6 missed a few more hardcoded translation keys 2021-08-15 20:12:55 +01:00
039c59856d Remove % translation prefixes dotted around all over the place 2021-08-15 20:03:38 +01:00
58bc9332cd Workaround for offhand sync (#4359)
fixes #4231
2021-08-12 23:27:53 +01:00
27e0ecf7ee Implemented Blast Furnace and Smoker (#4362) 2021-08-12 23:27:05 +01:00
2293bd948d Added KnownTranslationFactory and use it in as many places as possible
this makes translation usage much more statically analysable.
The only places this isn't used are:
- places that prefix translations with colours (those are still a problem)
- places where server/client translations don't match (e.g. gameMode.changed accepts different parameters in vanilla than in PM)
2021-08-10 14:50:40 +01:00
01b48a21d9 Simplify NetworkSession ticking
we need to tick sessions every tick anyway, because other stuff is happening (e.g. sync attributes/entity metadata, batch buffer flush).
2021-08-02 14:32:00 +01:00
1bbf739385 the function stringToLegacy gives already null useless to put a default null (#4338) 2021-07-31 16:54:31 +01:00
2b5667a56b Move PHP minimum to 8.0 2021-07-26 20:29:39 +01:00
09eac0e129 Merge remote-tracking branch 'origin/stable' 2021-07-26 20:14:33 +01:00
58498c2b0b Merge remote-tracking branch 'origin/stable' 2021-07-23 16:40:19 +01:00
f89e10e684 Silence openssl_free_key() deprecation warnings on 8.0
we don't give a shit and these calls are currently needed for 7.4.
2021-07-23 16:30:22 +01:00
0eb4231b51 Use OpenSSL for ECDH during client login, drop mdanter/ecc (#4328)
This brings a significant performance improvement to login sequence handling, reducing CPU cost of `PrepareEncryptionTask` by over 90% and `ProcessLoginTask` by over 60%. It also allows us to shed a dependency.
2021-07-22 23:04:00 +01:00
41d9bf8a2e PthreadsChannelWriter: remove unused import 2021-07-22 19:08:21 +01:00
832a156fc7 RakLib: split PthreadsChannelWriter into two implementations
this gains a very small performance improvement by avoiding unnecessary !== null checks on every packet written in either direction. It's insignificant for sure, but I just found this code in an old stash, so what the heck.
2021-07-22 18:52:58 +01:00
c5abae9eaa Fixed merge error in bbf3f4c476
the corresponding code on PM3 was originally removed here: 485f573955 (diff-cf181dff0292664e4aa13c8a1731dc62131489fa404f4ac1357493d320264cceL2263)
2021-07-17 22:59:45 +01:00
17d0767db5 ChunkSerializer: implement support for persistent network chunk format 2021-07-17 18:45:04 +01:00
e5327a0f3e ChunkSerializer: Extract serializeSubChunk() from main serialize() routine
this will be used in the future for cache-based chunk sends.
2021-07-17 18:29:14 +01:00
a2e2196a90 Start using pocketmine/bedrock-protocol library 2021-07-14 20:32:15 +01:00
9f11be25cb LevelSoundEventPacket: fixed bad null assignment in ::create() 2021-07-14 15:21:33 +01:00
c474aa42e5 ClientDataToSkinDataHelper: Remove SingletonTrait
SingletonTrait is pointless here for multiple reasons:
1) the class is final
2) this is protocol-specific translation of types, no loss of data or alternative mutation of it needs to occur

Using SingletonTrait is an obstacle to separating the protocol library from the core code, so it has to go.
2021-07-14 14:50:59 +01:00
1ad38d499c Deglobalize ItemTypeDictionary usage, at least for the protocol
while this is a bit hacky outside of the protocol namespace, it makes it much easier to use the protocol library for alternative purposes, such as for a client or MITM proxy.
It also removes all but one remaining core dependency of the protocol library, making it very close to being able to be separated from the server core entirely.
2021-07-14 14:26:32 +01:00
28ede7273f Fixed CS 2021-07-13 18:16:25 +01:00
f77da60dd3 Merge branch 'pm3-bedrock-1.17.10' into pm4-bedrock-1.17.10 2021-07-13 18:02:29 +01:00
b07000f613 Merge branch 'pm3-bedrock-1.17.10' into pm4-bedrock-1.17.10 2021-07-09 20:02:30 +01:00
9d1b2c839d this managed to get lost in the merge 2021-07-09 19:39:15 +01:00
94e16f416d Added KnownTranslationKeys (generated) and start using it 2021-06-29 22:46:04 +01:00
32d7b1e6af Start using webmozart/pathutil for joining paths (#4287) 2021-06-29 19:40:43 +01:00
b8ebf8936e InventoryManager: fix container open callbacks not working
this was reported to me on socials by multiple different people, but nobody reported an issue so I almost forgot. >.<
2021-06-26 21:21:23 +01:00
0910054c41 NetworkSession: Fixed InventoryManager nullability disaster
fixes #4277
fixes #4275
fixes #3139
2021-06-26 17:44:42 +01:00
981b0285d1 Isolate config casting nastiness in one place
this doesn't solve the underlying problem, but it does reduce the amount of noise made by PHPStan about it, as well as avoiding code litter.
2021-06-19 19:14:02 +01:00
61c59be299 Replace hardcoded block metadata shifts and masks with constants
we might want to make these bigger than 4 bits in the future.
2021-06-16 12:48:09 +01:00
c22f793521 RakLibInterface: Log a message when a non-0xfe packet is received 2021-06-15 19:20:31 +01:00
3d0b21f30c Denoise NetworkSession with typed properties 2021-06-13 22:27:23 +01:00
e5dd5a5745 NetworkSession: Fixed missing nullable declarations
phpstan doesn't report these because .. reasons .. @ondrejmirtes this is causing bugs to go unfound :(
I'm aware of the irony that I just silenced the bugs that were exposed by this commit .. that's an architectural problem for another day
2021-06-13 22:24:12 +01:00
04a6e89d6f Change encryption to use CTR instead of GCM
despite MCPE claiming to use GCM, it omits the auth tag, which defeats the whole point of using GCM.
CTR can be used instead, with the final 4 bytes of the IV being 0002.
2021-06-13 21:57:23 +01:00