bcf049a660
Remove obsolete methods from Chunk
2017-01-15 18:03:40 +00:00
8ba0b49022
Initial working R/W of 0.16 + 1.0 worlds, highly unstable
2017-01-15 17:26:20 +00:00
b28e38ab26
Move some exceptions out of utils into their relevant namespaces, move some Chunk methods to ChunkUtils for I/O, refactor "colour" -> "color"
2017-01-15 11:31:12 +00:00
946d301bc7
Fix lighting population, fix lighting issues when read by vanilla Minecraft
2017-01-13 11:33:55 +00:00
aaf549a469
Docs for Chunk
2017-01-06 17:57:00 +00:00
ad0553fbf8
Bump to API 3.0.0-ALPHA2 - READ DESCRIPTION!
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Refactored level\format\generic\GenericChunk -> level\format\Chunk.
Re-added support for async chunk sending
Refactored most Level IO into new namespaces for more organisation
Removed LevelDB loader completely (will be re-added at a later date)
2017-01-06 17:13:45 +00:00
d8908676ac
Refactor GenericChunk::fastSerialize() to be non-static, fix some unbelievable bugs, clean up some leftovers
2017-01-05 17:04:02 +00:00
1cb96d24ce
Some fixes, thanks PhpStorm
2017-01-04 11:29:24 +00:00
69061ba4ad
Removed the need for subchunks to know their Y coordinates
2017-01-01 14:12:58 +00:00
6ea45c5c4a
Formatting and doc comments, overall useless commit
2016-12-12 14:25:42 +00:00
aafe0c4f69
Remove biome colours and fix biome id arrays
2016-12-04 15:12:23 +00:00
ecabe945e6
Changes for more performance, fixed some crashes and hacked out dodgy light population
2016-11-29 14:46:48 +00:00
15f7cfb4f7
Add missing return value, fix blocks vanishing when placed
2016-11-27 21:57:59 +00:00
4c49db6036
New generic in-memory chunk format, fixed 0.17.0.1 chunk loading
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Terrible performance, needs profiling. TODO: fix this.
2016-11-27 21:57:59 +00:00
db7222976e
Code cleanup
2014-08-21 17:26:41 +02:00
016b08ecf2
Added block order detection, added support for non-sectioned level formats
2014-07-30 12:57:00 +02:00
cbaeec54ff
Added biomeIds and biomeColors to Anvil format
2014-06-13 20:04:07 +02:00
fa50cbf4b3
Working Threaded Generation
2014-06-10 20:45:09 +02:00
115b4cf4ac
Updated Levels :D
2014-06-09 11:35:52 +02:00
920e2a7c7e
Merge branch 'Level-Rewrite'
2014-06-07 23:33:49 +02:00
53749483c3
Implemented new Inventory windows on Player, Chest and Furnace
2014-05-23 20:53:06 +02:00
387677e957
Level rewrite middle step
2014-05-22 17:53:56 +02:00
c1546aac9c
Updated Position to use Weak / strong references for Level objects
2014-05-22 04:14:06 +02:00
aa1de79337
New Chunk objects / structure, Anvil region loader [WiP]
2014-04-10 05:05:36 +02:00
c0de004472
Moved binary methods from Utils to Binary
2014-04-07 13:52:01 +02:00