mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-05-15 10:19:39 +00:00
New Chunk objects / structure, Anvil region loader [WiP]
This commit is contained in:
parent
abccfeac37
commit
aa1de79337
@ -68,7 +68,7 @@ use pocketmine\network\raknet\Packet;
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use pocketmine\permission\PermissibleBase;
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use pocketmine\permission\PermissionAttachment;
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use pocketmine\plugin\Plugin;
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use pocketmine\pmf\LevelFormat;
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use pocketmine\level\format\pmf\LevelFormat;
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use pocketmine\recipes\Crafting;
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use pocketmine\scheduler\CallbackTask;
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use pocketmine\tile\Chest;
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@ -78,7 +78,6 @@ use pocketmine\tile\Spawnable;
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use pocketmine\tile\Tile;
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use pocketmine\utils\Binary;
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use pocketmine\utils\TextFormat;
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use pocketmine\utils\Utils;
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/**
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* Main class that handles networking, recovery, and packet sending to the server part
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@ -69,7 +69,7 @@ use pocketmine\permission\DefaultPermissions;
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use pocketmine\plugin\Plugin;
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use pocketmine\plugin\PluginLoadOrder;
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use pocketmine\plugin\PluginManager;
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use pocketmine\pmf\LevelFormat;
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use pocketmine\level\format\pmf\LevelFormat;
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use pocketmine\recipes\Crafting;
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use pocketmine\scheduler\CallbackTask;
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use pocketmine\scheduler\SendUsageTask;
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@ -41,7 +41,7 @@ use pocketmine\network\protocol\SetEntityMotionPacket;
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use pocketmine\network\protocol\SetTimePacket;
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use pocketmine\Network;
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use pocketmine\Player;
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use pocketmine\pmf\LevelFormat;
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use pocketmine\level\format\pmf\LevelFormat;
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use pocketmine\Server;
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abstract class Entity extends Position{
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@ -42,7 +42,7 @@ use pocketmine\nbt\tag\String;
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use pocketmine\network\protocol\SetTimePacket;
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use pocketmine\network\protocol\UpdateBlockPacket;
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use pocketmine\Player;
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use pocketmine\pmf\LevelFormat;
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use pocketmine\level\format\pmf\LevelFormat;
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use pocketmine\Server;
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use pocketmine\tile\Chest;
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use pocketmine\tile\Furnace;
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@ -23,7 +23,7 @@ namespace pocketmine\level;
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use pocketmine\level\format\PocketChunkParser;
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use pocketmine\nbt\NBT;
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use pocketmine\pmf\LevelFormat;
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use pocketmine\level\format\pmf\LevelFormat;
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use pocketmine\utils\Config;
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class LevelImport{
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@ -22,7 +22,7 @@
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namespace pocketmine\level;
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use pocketmine\level\generator\Generator;
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use pocketmine\pmf\LevelFormat;
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use pocketmine\level\format\pmf\LevelFormat;
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use pocketmine\Server;
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use pocketmine\utils\Binary;
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use pocketmine\utils\Random;
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@ -22,6 +22,7 @@
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namespace pocketmine\level\format;
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interface Chunk{
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const SECTION_COUNT = 8;
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/**
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* @return int
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@ -39,19 +40,72 @@ interface Chunk{
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public function getLevel();
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/**
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* Modifies $blockId and $meta
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*
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* @param int $x 0-15
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* @param int $y 0-127
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* @param int $z 0-15
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* @param int &$blockId
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* @param int &$meta
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*/
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public function getBlock($x, $y, $z, &$blockId, &$meta = null);
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/**
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* @param int $x 0-15
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* @param int $y 0-127
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* @param int $z 0-15
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* @param int $blockId, if null, do not change
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* @param int $meta 0-15, if null, do not change
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*/
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public function setBlock($x, $y, $z, $blockId = null, $meta = null);
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/**
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* @param int $x 0-15
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* @param int $y 0-127
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* @param int $z 0-15
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*
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* @return \pocketmine\block\Block
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* @return int 0-15
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*/
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public function getBlock($x, $y, $z);
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public function getBlockSkyLight($x, $y, $z);
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/**
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* @param int $x 0-15
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* @param int $y 0-127
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* @param int $z 0-15
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* @param int $level 0-15
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*/
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public function setBlockSkyLight($x, $y, $z, $level);
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/**
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* @param int $x 0-15
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* @param int $y 0-127
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* @param int $z 0-15
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*
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* @return int 0-15
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*/
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public function getBlockLight($x, $y, $z);
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/**
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* @param int $x 0-15
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* @param int $y 0-127
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* @param int $z 0-15
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* @param int $level 0-15
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*/
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public function setBlockLight($x, $y, $z, $level);
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/**
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* @param int $x 0-15
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* @param int $z 0-15
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*
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* @return int 0-127
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*/
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public function getHighestBlockAt($x, $z);
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/**
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* Thread-safe read-only chunk
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*
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* @return ChunkSnapShot
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* @return ChunkSnapshot
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*/
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public function getChunkSnapshot();
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@ -87,4 +141,28 @@ interface Chunk{
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*/
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public function unload($save = true, $safe = true);
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/**
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* Tests whether a section (mini-chunk) is empty
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*
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* @param $fY 0-7, (Y / 16)
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*
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* @return bool
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*/
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public function isSectionEmpty($fY);
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/**
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* @param int $fY 0-7
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*
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* @return ChunkSection
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*/
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public function getSection($fY);
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/**
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* @param int $fY 0-7
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* @param ChunkSection $section
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*
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* @return boolean
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*/
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public function setSection($fY, ChunkSection $section);
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}
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@ -0,0 +1,134 @@
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<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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namespace pocketmine\level\format;
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interface ChunkSection{
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/**
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* @param int $x 0-15
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* @param int $y 0-15
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* @param int $z 0-15
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*
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* @return int 0-255
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*/
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public function getBlockId($x, $y, $z);
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/**
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* @param int $x 0-15
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* @param int $y 0-15
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* @param int $z 0-15
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* @param int $id 0-255
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*/
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public function setBlockId($x, $y, $z, $id);
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/**
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* @param int $x 0-15
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* @param int $y 0-15
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* @param int $z 0-15
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*
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* @return int 0-15
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*/
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public function getBlockData($x, $y, $z);
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/**
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* @param int $x 0-15
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* @param int $y 0-15
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* @param int $z 0-15
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* @param int $data 0-15
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*/
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public function setBlockData($x, $y, $z, $data);
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/**
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* Modifies $blockId and $meta
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*
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* @param int $x 0-15
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* @param int $y 0-15
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* @param int $z 0-15
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* @param int &$blockId
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* @param int &$meta
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*/
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public function getBlock($x, $y, $z, &$blockId, &$meta = null);
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/**
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* @param int $x 0-15
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* @param int $y 0-15
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* @param int $z 0-15
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* @param int $blockId, if null, do not change
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* @param int $meta 0-15, if null, do not change
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*/
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public function setBlock($x, $y, $z, $blockId = null, $meta = null);
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/**
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* @param int $x 0-15
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* @param int $y 0-15
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* @param int $z 0-15
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*
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* @return int 0-15
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*/
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public function getBlockSkyLight($x, $y, $z);
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/**
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* @param int $x 0-15
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* @param int $y 0-15
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* @param int $z 0-15
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* @param int $level 0-15
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*/
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public function setBlockSkyLight($x, $y, $z, $level);
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/**
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* @param int $x 0-15
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* @param int $y 0-15
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* @param int $z 0-15
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*
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* @return int 0-15
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*/
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public function getBlockLight($x, $y, $z);
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/**
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* @param int $x 0-15
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* @param int $y 0-15
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* @param int $z 0-15
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* @param int $level 0-15
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*/
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public function setBlockLight($x, $y, $z, $level);
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/**
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* Returns a id column from high y to low y
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*
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* @param int $x 0-15
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* @param int $z 0-15
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*
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* @return string[16]
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*/
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public function getBlockIdColumn($x, $z);
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/**
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* Returns a data column from high y to low y
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*
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* @param int $x 0-15
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* @param int $z 0-15
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*
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* @return string[8]
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*/
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public function getBlockDataColumn($x, $z);
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}
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@ -65,15 +65,6 @@ interface ChunkSnapshot{
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*/
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public function getBlockSkyLight($x, $y, $z);
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/**
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* @param int $x 0-15
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* @param int $y 0-127
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* @param int $z 0-15
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*
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* @return int 0-15
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*/
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public function getBlockEmittedLight($x, $y, $z);
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/**
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* @param int $x 0-15
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* @param int $y 0-127
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@ -108,4 +99,19 @@ interface ChunkSnapshot{
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*/
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public function isSectionEmpty($fY);
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/**
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* @param int $Y 0-7
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*
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* @return ChunkSection
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*/
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public function getSection($Y);
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/**
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* @param int $Y 0-7
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* @param ChunkSection $section
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*
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* @return boolean
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*/
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public function setSection($Y, ChunkSection $section);
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}
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@ -57,6 +57,10 @@ interface LevelFormat{
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public function unloadChunks();
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public function loadChunk($X, $Z);
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public function unloadChunk($X, $Z);
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public function getName();
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/**
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@ -33,4 +33,9 @@ class Anvil implements LevelFormat{
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public static function isValid($path){
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return file_exists(realpath($path) . "region/");
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}
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public static function getRegionIndex($chunkX, $chunkZ, &$x, &$z){
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$x = $chunkX >> 5;
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$z = $chunkZ >> 5;
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}
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}
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@ -0,0 +1,87 @@
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<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
|
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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namespace pocketmine\level\format\anvil;
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use pocketmine\utils\Binary;
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class RegionLoader{
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const COMPRESSION_GZIP = 1;
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const COMPRESSION_ZLIB = 2;
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protected $x;
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protected $z;
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protected $filePath;
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protected $filePointer;
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protected $locationTable = array();
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public function __construct($path, $regionX, $regionZ){
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$this->filePath = $path . "r.$regionX.$regionZ.mca";
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touch($this->filePath);
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$this->filePointer = fopen($this->filePath, "r+b");
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flock($this->filePointer, LOCK_EX);
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stream_set_read_buffer($this->filePointer, 4096);
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stream_set_write_buffer($this->filePointer, 1024 * 16); //16KB
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if(!file_exists($this->filePath)){
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$this->createBlank();
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}else{
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$this->loadLocationTable();
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}
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}
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public function __destruct(){
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if(is_resource($this->filePointer)){
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flock($this->filePointer, LOCK_UN);
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fclose($this->filePointer);
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}
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}
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private function loadLocationTable(){
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fseek($this->filePointer, 0);
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for($i = 0; $i < 1024; ++$i){
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$index = Binary::readInt(fread($this->filePointer, 4));
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$this->locationTable[$i] = array(($index & ~0xff) >> 8, $index & 0xff);
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}
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}
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private function createBlank(){
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fseek($this->filePointer, 0);
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ftruncate($this->filePointer, 0);
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for($i = 0; $i < 1024; ++$i){
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$this->locationTable[$i] = array($i, 1);
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fwrite($this->filePointer, Binary::writeInt(($i << 8) | 1)); //Default: 1 sector per chunk
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}
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$data = str_pad(Binary::writeInt(-1) . chr(self::COMPRESSION_ZLIB), 4096, "\x00", STR_PAD_RIGHT);
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for($i = 0; $i < 1024; ++$i){
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fwrite($this->filePointer, $data);
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}
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}
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public function getX(){
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return $this->x;
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}
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public function getZ(){
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return $this->z;
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}
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}
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@ -0,0 +1,125 @@
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<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
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* @author PocketMine Team
|
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* @link http://www.pocketmine.net/
|
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*
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*
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*/
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namespace pocketmine\level\format\generic;
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use pocketmine\level\format\Chunk;
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use pocketmine\level\format\ChunkSection;
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use pocketmine\level\Level;
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abstract class BaseChunk implements Chunk{
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/** @var ChunkSection[] */
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protected $sections = array();
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protected $level;
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protected $x;
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protected $z;
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/**
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* @param Level $level
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* @param int $x
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* @param int $z
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* @param ChunkSection[] $sections
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*/
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public function __construct(Level $level, $x, $z, array $sections){
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$this->level = $level;
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$this->x = (int) $x;
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$this->z = (int) $z;
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$Y = 0;
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foreach($sections as $section){
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if($section instanceof ChunkSection){
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$this->sections[$Y] = $section;
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}else{
|
||||
trigger_error("Received invalid ChunkSection instance", E_USER_ERROR);
|
||||
return;
|
||||
}
|
||||
|
||||
++$Y;
|
||||
if($section >= self::SECTION_COUNT){
|
||||
trigger_error("Invalid amount of chunks", E_USER_WARNING);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public function getX(){
|
||||
return $this->x;
|
||||
}
|
||||
|
||||
public function getZ(){
|
||||
return $this->z;
|
||||
}
|
||||
|
||||
public function getLevel(){
|
||||
return $this->level;
|
||||
}
|
||||
|
||||
public function getBlock($x, $y, $z, &$blockId, &$meta = null){
|
||||
$this->sections[$y >> 4]->getBlock($x, $y - ($y >> 4), $z, $blockId, $meta);
|
||||
}
|
||||
|
||||
public function setBlock($x, $y, $z, $blockId = null, $meta = null){
|
||||
$this->sections[$y >> 4]->setBlock($x, $y - ($y >> 4), $z, $blockId, $meta);
|
||||
}
|
||||
|
||||
public function getBlockSkyLight($x, $y, $z){
|
||||
return $this->sections[$y >> 4]->getBlockSkyLight($x, $y - ($y >> 4), $z);
|
||||
}
|
||||
|
||||
public function setBlockSkyLight($x, $y, $z, $data){
|
||||
$this->sections[$y >> 4]->getBlockSkyLight($x, $y - ($y >> 4), $z, $data);
|
||||
}
|
||||
|
||||
public function getBlockLight($x, $y, $z){
|
||||
return $this->sections[$y >> 4]->getBlockSkyLight($x, $y - ($y >> 4), $z);
|
||||
}
|
||||
|
||||
public function setBlockLight($x, $y, $z, $data){
|
||||
$this->sections[$y >> 4]->getBlockSkyLight($x, $y - ($y >> 4), $z, $data);
|
||||
}
|
||||
|
||||
public function getHighestBlockAt($x, $z){
|
||||
for($Y = self::SECTION_COUNT; $Y >= 0; --$Y){
|
||||
if(!$this->isSectionEmpty($Y)){
|
||||
$column = $this->sections[$Y]->getBlockIdColumn($x, $z);
|
||||
for($y = 15; $y >= 0; --$y){
|
||||
if($column{$y} !== "\x00"){
|
||||
return $y + $Y << 4;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
public function isSectionEmpty($fY){
|
||||
return $this->sections[(int) $fY] instanceof EmptyChunkSection;
|
||||
}
|
||||
|
||||
public function getSection($fY){
|
||||
return $this->sections[(int) $fY];
|
||||
}
|
||||
|
||||
public function setSection($fY, ChunkSection $section){
|
||||
$this->sections[(int) $fY] = $section;
|
||||
}
|
||||
}
|
@ -19,7 +19,8 @@
|
||||
*
|
||||
*/
|
||||
|
||||
namespace pocketmine\level\format;
|
||||
namespace pocketmine\level\format\generic;
|
||||
use pocketmine\level\format\ChunkSection;
|
||||
|
||||
/**
|
||||
* Stub used to detect empty chunks
|
||||
|
@ -19,4 +19,132 @@
|
||||
*
|
||||
*/
|
||||
|
||||
namespace
|
||||
namespace pocketmine\level\format\pmf;
|
||||
|
||||
class ChunkSection implements \pocketmine\level\format\ChunkSection{
|
||||
const METADATA_OFFSET = 16;
|
||||
const LIGHT_OFFSET = 24;
|
||||
const SKYLIGHT_OFFSET = 32;
|
||||
|
||||
private $section = "";
|
||||
|
||||
public function __construct($section = null){
|
||||
if($section !== null){
|
||||
if(strlen($section) !== 8192){
|
||||
trigger_error("Invalid ChunkSection generated", E_USER_WARNING);
|
||||
return;
|
||||
}
|
||||
$this->section = $section;
|
||||
}else{
|
||||
$this->section = str_repeat("\x00\x00\x00\x00\x00\x00\x00\x00", 1024);
|
||||
}
|
||||
}
|
||||
|
||||
public function getBlockId($x, $y, $z){
|
||||
return $b = ord($this->section{$y + ($x << 5) + ($z << 9)});
|
||||
}
|
||||
|
||||
public function getBlock($x, $y, $z, &$blockId, &$meta = null){
|
||||
$i = ($x << 5) + ($z << 9);
|
||||
$blockId = ord($this->section{$i + $y});
|
||||
$meta = ord($this->section{($y >> 1) + self::METADATA_OFFSET});
|
||||
}
|
||||
|
||||
public function setBlock($x, $y, $z, $blockId = null, $meta = null){
|
||||
$i = ($x << 5) + ($z << 9);
|
||||
if($blockId !== null){
|
||||
$this->section{$i + $y} = chr($blockId);
|
||||
}
|
||||
if($meta !== null){
|
||||
$i += ($y >> 1) + self::METADATA_OFFSET;
|
||||
$m = ord($this->section{$i});
|
||||
if(($y & 1) === 0){
|
||||
$this->section{$i} = chr(($m & 0xf0) | ($meta & 0x0f));
|
||||
}else{
|
||||
$this->section{$i} = chr((($meta & 0x0f) << 4) | ($m & 0x0f));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public function setBlockId($x, $y, $z, $id){
|
||||
$this->section{$y + ($x << 5) + ($z << 9)} = chr($id & 0xff);
|
||||
}
|
||||
|
||||
public function getBlockData($x, $y, $z){
|
||||
$m = ord($this->section{($y >> 1) + self::METADATA_OFFSET + ($x << 5) + ($z << 9)});
|
||||
if(($y & 1) === 0){
|
||||
return $m & 0x0F;
|
||||
}else{
|
||||
return $m >> 4;
|
||||
}
|
||||
}
|
||||
|
||||
public function setBlockData($x, $y, $z, $data){
|
||||
$i = ($y >> 1) + self::METADATA_OFFSET + ($x << 5) + ($z << 9);
|
||||
$m = ord($this->section{$i});
|
||||
if(($y & 1) === 0){
|
||||
$this->section{$i} = chr(($m & 0xf0) | ($data & 0x0f));
|
||||
}else{
|
||||
$this->section{$i} = chr((($data & 0x0f) << 4) | ($m & 0x0f));
|
||||
}
|
||||
}
|
||||
|
||||
public function getBlockIdColumn($x, $z){
|
||||
$column = "\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00";
|
||||
$i = ($x << 5) + ($z << 9);
|
||||
for($y = 15; $y >= 0; --$y){
|
||||
$column{15 - $y} = $this->section{$i + $y};
|
||||
}
|
||||
|
||||
return $column;
|
||||
}
|
||||
|
||||
public function getBlockDataColumn($x, $z){
|
||||
$column = "\x00\x00\x00\x00\x00\x00\x00\x00";
|
||||
$i = ($x << 5) + ($z << 9) + self::METADATA_OFFSET;
|
||||
for($y = 7; $y >= 0; --$y){
|
||||
$column{7 - $y} = $this->section{$i + $y};
|
||||
}
|
||||
|
||||
return $column;
|
||||
}
|
||||
|
||||
|
||||
public function getBlockLight($x, $y, $z){
|
||||
$l = ord($this->section{($y >> 1) + self::LIGHT_OFFSET + ($x << 5) + ($z << 9)});
|
||||
if(($y & 1) === 0){
|
||||
return $l & 0x0F;
|
||||
}else{
|
||||
return $l >> 4;
|
||||
}
|
||||
}
|
||||
|
||||
public function setBlockLight($x, $y, $z, $level){
|
||||
$i = ($y >> 1) + self::LIGHT_OFFSET + ($x << 5) + ($z << 9);
|
||||
$l = ord($this->section{$i});
|
||||
if(($y & 1) === 0){
|
||||
$this->section{$i} = chr(($l & 0xf0) | ($level & 0x0f));
|
||||
}else{
|
||||
$this->section{$i} = chr((($level & 0x0f) << 4) | ($l & 0x0f));
|
||||
}
|
||||
}
|
||||
|
||||
public function getBlockSkyLight($x, $y, $z){
|
||||
$sl = ord($this->section{($y >> 1) + self::SKYLIGHT_OFFSET + ($x << 5) + ($z << 9)});
|
||||
if(($y & 1) === 0){
|
||||
return $sl & 0x0F;
|
||||
}else{
|
||||
return $sl >> 4;
|
||||
}
|
||||
}
|
||||
|
||||
public function setBlockSkyLight($x, $y, $z, $level){
|
||||
$i = ($y >> 1) + self::SKYLIGHT_OFFSET + ($x << 5) + ($z << 9);
|
||||
$sl = ord($this->section{$i});
|
||||
if(($y & 1) === 0){
|
||||
$this->section{$i} = chr(($sl & 0xf0) | ($level & 0x0f));
|
||||
}else{
|
||||
$this->section{$i} = chr((($level & 0x0f) << 4) | ($sl & 0x0f));
|
||||
}
|
||||
}
|
||||
}
|
@ -19,7 +19,7 @@
|
||||
*
|
||||
*/
|
||||
|
||||
namespace pocketmine\pmf;
|
||||
namespace pocketmine\level\format\pmf;
|
||||
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\nbt\NBT;
|
||||
|
@ -21,9 +21,8 @@
|
||||
|
||||
/**
|
||||
* PMF (PocketMine Format) handling
|
||||
* TODO: Remove in favor of NBT
|
||||
*/
|
||||
namespace pocketmine\pmf;
|
||||
namespace pocketmine\level\format\pmf;
|
||||
|
||||
|
||||
class PMF{
|
||||
|
@ -73,7 +73,9 @@ class NBT{
|
||||
}elseif($len === true){
|
||||
return substr($this->buffer, $this->offset);
|
||||
}
|
||||
|
||||
if($len > 1024){
|
||||
return substr($this->buffer, ($this->offset += $len) - $len, $len);
|
||||
}
|
||||
$buffer = "";
|
||||
for(; $len > 0; --$len, ++$this->offset){
|
||||
$buffer .= @$this->buffer{$this->offset};
|
||||
|
@ -28,7 +28,7 @@ namespace pocketmine\tile;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\level\Position;
|
||||
use pocketmine\nbt\tag\Compound;
|
||||
use pocketmine\pmf\LevelFormat;
|
||||
use pocketmine\level\format\pmf\LevelFormat;
|
||||
use pocketmine\Server;
|
||||
|
||||
abstract class Tile extends Position{
|
||||
|
Loading…
x
Reference in New Issue
Block a user