ded45bddfe
Release 3.12.1
2020-05-13 13:10:10 +01:00
b044550475
Player: duct tape for yet another login sequence bug in the shitty net architecture
2020-05-13 12:59:43 +01:00
bd1d7b8d75
asserts 👏 are 👏 not 👏 error 👏 checking
2020-05-13 12:39:55 +01:00
1513a0e092
VerifyLoginTask: beware wrong number of parts when splitting JWT
2020-05-13 12:39:53 +01:00
2f47597d75
BaseLevelProvider: stop crashing the server on invalid level.dat
...
broken userdata isn't a core bug, so it shouldn't be flooding our crash archives.
2020-05-11 15:34:53 +01:00
ef97c8f99e
Utils: fix parsing of single-line doc comments, closes #3388 ( #3469 )
...
* Utils: fix parsing of single-line doc comments, closes #3388
* correctly handle the empty doc-comment case, add another test case
* ignore an extra phpstan bug
2020-05-06 14:17:08 +01:00
06e8c6a3ad
Entity: new data flags
2020-05-04 21:58:44 +01:00
d9b0e373bb
Populator: fix return type of populate()
2020-04-26 00:04:17 +01:00
e6f64c609e
bootstrap: avoid making COMPOSER_AUTOLOADER_PATH having a possible false type
2020-04-25 11:04:09 +01:00
34a3e0d8b1
Level: fix sneaking use-item logic (thanks @95CivicSi)
...
inspired by, but closes #3403
fixes #3401
fixes #2539
fixes #1904
2020-04-19 15:38:12 +01:00
39d02a67d2
3.12.1 is next
2020-04-17 18:39:20 +01:00
77d45bf116
Release 3.12.0
2020-04-17 18:39:15 +01:00
f79182852b
Fixed typo in login handler (wrong variable to store persona pieces) ( #3422 )
2020-04-17 14:36:51 +01:00
a107ad7404
1.14.60 support ( #3407 )
2020-04-17 09:18:00 +01:00
7a072931df
Merge branch 'stable' of https://github.com/pmmp/pocketmine-mp into stable
2020-04-17 01:58:26 +01:00
f428a9bf52
protocol: rename some useless fields
2020-04-17 01:58:06 +01:00
2e720b48d9
AnimatePacket: added a new constant
2020-04-17 01:57:20 +01:00
a6e79bedf5
ActorEventPacket: plug some gaps
2020-04-17 01:56:56 +01:00
a5ba570fdf
StructureBlockUpdatePacket: Added encode/decode ( #3148 )
2020-04-17 01:11:16 +01:00
0d5164af02
LabTablePacket: updated type field and added constants
2020-04-16 22:03:36 +01:00
534af770f8
InteractPacket: new constant
2020-04-16 22:03:34 +01:00
20f3030709
3.11.8 is next
2020-04-14 02:54:41 +01:00
3aa58f54dc
Release 3.11.7
2020-04-14 02:54:40 +01:00
ec949840b2
Do not crash on failure to decompress region chunks
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this could happen when a chunk was partially overwritten with one of the same sector size.
2020-04-01 21:30:25 +01:00
d4dc1c8a0c
AttributeMap: be aware of possible NULL offset in ArrayAccess
...
reported by phpstan 0.12.17
2020-03-18 12:59:01 +00:00
517f9a3c3a
Player: fix weapons not taking damage from attacks (bug introduced by #3348 )
2020-03-18 12:51:05 +00:00
310de5a2b2
RCON: set SO_REUSEADDR to fix RCON start failure after restart ( #3357 )
2020-03-16 12:00:45 +00:00
b5dd147ec7
PlayerQuitEvent: fix types of quitMessage
2020-03-14 13:24:40 +00:00
330e93e5e3
Player: do not handle inbound ActorEvents that are not for self
2020-03-13 15:15:20 +00:00
456d9a722a
reduce some doc comments to single line
2020-03-10 12:36:19 +00:00
344c980cff
GlobalConstants: add strict_types
2020-03-10 12:35:13 +00:00
167492087f
Chunk: specify expected bounds for Y coordinates
2020-03-10 12:33:53 +00:00
db215283a2
Effect: add desc for color parameter
2020-03-10 12:28:44 +00:00
6a507bb149
further CS fixes
2020-03-10 12:18:16 +00:00
a72e6ee706
Player: be aware of held item changing during click-block
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this caused bugs if the inventory was cleared while using a hoe.
2020-03-10 12:10:01 +00:00
89ea7f0a76
Player: Stop setting held item post entity attack if changed ( #3348 )
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closes #3340
2020-03-10 10:09:31 +00:00
a6ca37429c
Player: do not set held item post block-break if changed ( #3345 )
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this usually happens when a plugin replaces the held item during BlockBreakEvent.
closes #2010
2020-03-09 13:45:58 +00:00
15d81154e6
PluginDescription: drop unenforceable type constraint on array keys
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the data that comes through here isn't validated, and there's also no guarantee that all the keys will be strings in spite of our best efforts even if it was validated, because PHP is fucking stupid and casts int-like string keys to int keys.
2020-03-05 19:53:01 +00:00
93e5c80962
MultiplayerSettingsPacket is bothways, close #3331
2020-03-03 12:32:57 +00:00
7aa8bd18d3
Revert "Item: restrict bounds of count to 0-255"
...
This reverts commit 10317527e4
.
this breaks user code which exceeds stack limits in legitimate
circumstances. For example, it should be OK to add 6000x diamond to a
player's inventory without being forced to manually split the count up
for addItem().
2020-02-25 20:42:03 +00:00
53067c26d7
BaseInventory: stop mutating item for no reason in canAddItem()
2020-02-25 20:30:37 +00:00
04581e2700
DataPacket: account for splitscreen header when decoding
2020-02-24 21:20:25 +00:00
93597dcd50
SkinData: fixed loss of data from packet decode
2020-02-24 20:48:03 +00:00
3cd1da196a
UpdateTradePacket: fix order of fields, closes #3327
2020-02-24 20:16:07 +00:00
365d4a1592
better fix for 1.14.30 movement bug
2020-02-23 19:31:32 +00:00
2d7f37ac47
avoid direct mutation of Item->count field, use Item->pop() instead
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I think this change was already applied on the master branch, but I don't remember for sure.
2020-02-23 17:37:25 +00:00
50fcdd6e7e
Item: fixed documentation of pop() return type (it's not fluent)
2020-02-23 17:32:50 +00:00
10317527e4
Item: restrict bounds of count to 0-255
2020-02-23 17:23:53 +00:00
46ac4cbca1
3.11.7 is next
2020-02-21 19:18:48 +00:00
cb9e79b398
Release 3.11.6
2020-02-21 19:18:48 +00:00