MultiplayerSettingsPacket is bothways, close #3331

This commit is contained in:
Dylan K. Taylor 2020-03-03 12:32:57 +00:00
parent 7aa8bd18d3
commit 93e5c80962

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@ -27,7 +27,7 @@ namespace pocketmine\network\mcpe\protocol;
use pocketmine\network\mcpe\NetworkSession;
class MultiplayerSettingsPacket extends DataPacket/* implements ServerboundPacket*/{ //TODO: this might be clientbound too, but unsure
class MultiplayerSettingsPacket extends DataPacket/* implements ClientboundPacket, ServerboundPacket*/{
public const NETWORK_ID = ProtocolInfo::MULTIPLAYER_SETTINGS_PACKET;
public const ACTION_ENABLE_MULTIPLAYER = 0;