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MultiplayerSettingsPacket is bothways, close #3331
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@ -27,7 +27,7 @@ namespace pocketmine\network\mcpe\protocol;
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use pocketmine\network\mcpe\NetworkSession;
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class MultiplayerSettingsPacket extends DataPacket/* implements ServerboundPacket*/{ //TODO: this might be clientbound too, but unsure
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class MultiplayerSettingsPacket extends DataPacket/* implements ClientboundPacket, ServerboundPacket*/{
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public const NETWORK_ID = ProtocolInfo::MULTIPLAYER_SETTINGS_PACKET;
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public const ACTION_ENABLE_MULTIPLAYER = 0;
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