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aa8a13c4a3
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Fix a bunch of block update bugs due to ancient code
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2016-12-16 17:08:38 +00:00 |
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0380c78926
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Remove redundant override in Fallable
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2016-12-16 16:33:31 +00:00 |
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6fc435da0e
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Imports rearrangement
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2016-10-03 00:43:46 +08:00 |
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7f8b39a63c
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Renamed NBT tags to have Tag in the name
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2015-08-23 00:25:29 +02:00 |
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0380e9009a
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Added block break tool type, fixed falling sand, fixed duplicated jungle leaves
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2015-07-27 20:31:55 +02:00 |
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b1edfd7631
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Improved Falling blocks physics, entity kill, chunk unserialize, fixed flat generator color, fixed nbt tags __toString(), fixed explosion offsets, fixed increased player interaction range in creative
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2015-05-13 12:18:59 +02:00 |
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9ec609d025
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Improved Player flight detection after setMotion(), other method improvement
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2015-05-03 13:42:54 +02:00 |
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a98da3bab1
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Renamed old getID() calls to getId()
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2014-12-07 15:21:32 +01:00 |
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a0d4bff385
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Block creating and property handling rewrite, part1
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2014-12-07 01:53:27 +01:00 |
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78f8d0280d
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Removed unused imports
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2014-10-29 01:14:09 +01:00 |
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b6f7ee20fc
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Added Error -> Exception handling
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2014-10-28 20:43:36 +01:00 |
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0fce83c671
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Fixed #2189
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2014-10-28 13:27:30 +01:00 |
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34ae760def
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New way to spawn entities/tiles using a global register table, allow overriding default entity/tile classes via classes
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2014-10-28 13:09:27 +01:00 |
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8e7077ff4b
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Update FallingBlock to new Anvil formats, possible fix for #2189
I don't have time to test yet, so I am not sure if it does fix it.
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2014-10-25 12:26:57 +08:00 |
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883f93cc8c
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Improved item drop spawning
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2014-10-13 22:45:04 +02:00 |
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62af784d37
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Removed unused imports
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2014-10-08 17:00:23 +02:00 |
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582c165479
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Implemented Explosion and PrimedTNT, closes #2139
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2014-10-07 17:46:01 +02:00 |
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31bb6d1a68
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Changed base block classes to abstract, closes #2159
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2014-10-06 09:27:44 +02:00 |
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5db45222c6
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Deprecated Level->getChunkAt() in favor of Level->getChunk()
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2014-09-26 10:31:32 +02:00 |
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98e0583f34
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Implemented Falling Sand
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2014-09-05 10:50:06 +02:00 |
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049103ab7a
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Improved Block selection and construction performance
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2014-08-25 16:39:47 +02:00 |
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c1546aac9c
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Updated Position to use Weak / strong references for Level objects
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2014-05-22 04:14:06 +02:00 |
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7cd29f0fcf
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Added block updates, correct block placing
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2014-04-02 05:36:45 +02:00 |
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dd17652aca
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Fixed wrong paths
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2014-04-01 05:06:12 +02:00 |
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