Dylan K. Taylor
d9b0e373bb
Populator: fix return type of populate()
2020-04-26 00:04:17 +01:00
Dylan K. Taylor
e6f64c609e
bootstrap: avoid making COMPOSER_AUTOLOADER_PATH having a possible false type
2020-04-25 11:04:09 +01:00
Dylan K. Taylor
34a3e0d8b1
Level: fix sneaking use-item logic (thanks @95CivicSi)
...
inspired by, but closes #3403
fixes #3401
fixes #2539
fixes #1904
2020-04-19 15:38:12 +01:00
Dylan K. Taylor
39d02a67d2
3.12.1 is next
2020-04-17 18:39:20 +01:00
Dylan K. Taylor
77d45bf116
Release 3.12.0
2020-04-17 18:39:15 +01:00
Twisted
f79182852b
Fixed typo in login handler (wrong variable to store persona pieces) ( #3422 )
2020-04-17 14:36:51 +01:00
Twisted
a107ad7404
1.14.60 support ( #3407 )
2020-04-17 09:18:00 +01:00
Dylan K. Taylor
7a072931df
Merge branch 'stable' of https://github.com/pmmp/pocketmine-mp into stable
2020-04-17 01:58:26 +01:00
Dylan K. Taylor
f428a9bf52
protocol: rename some useless fields
2020-04-17 01:58:06 +01:00
Dylan K. Taylor
2e720b48d9
AnimatePacket: added a new constant
2020-04-17 01:57:20 +01:00
Dylan K. Taylor
a6e79bedf5
ActorEventPacket: plug some gaps
2020-04-17 01:56:56 +01:00
ナナチさん
a5ba570fdf
StructureBlockUpdatePacket: Added encode/decode ( #3148 )
2020-04-17 01:11:16 +01:00
Dylan K. Taylor
0d5164af02
LabTablePacket: updated type field and added constants
2020-04-16 22:03:36 +01:00
Dylan K. Taylor
534af770f8
InteractPacket: new constant
2020-04-16 22:03:34 +01:00
Dylan K. Taylor
20f3030709
3.11.8 is next
2020-04-14 02:54:41 +01:00
Dylan K. Taylor
3aa58f54dc
Release 3.11.7
2020-04-14 02:54:40 +01:00
Dylan K. Taylor
ec949840b2
Do not crash on failure to decompress region chunks
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this could happen when a chunk was partially overwritten with one of the same sector size.
2020-04-01 21:30:25 +01:00
Dylan K. Taylor
d4dc1c8a0c
AttributeMap: be aware of possible NULL offset in ArrayAccess
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reported by phpstan 0.12.17
2020-03-18 12:59:01 +00:00
Dylan K. Taylor
517f9a3c3a
Player: fix weapons not taking damage from attacks (bug introduced by #3348 )
2020-03-18 12:51:05 +00:00
marshall
310de5a2b2
RCON: set SO_REUSEADDR to fix RCON start failure after restart ( #3357 )
2020-03-16 12:00:45 +00:00
Dylan K. Taylor
b5dd147ec7
PlayerQuitEvent: fix types of quitMessage
2020-03-14 13:24:40 +00:00
Dylan K. Taylor
330e93e5e3
Player: do not handle inbound ActorEvents that are not for self
2020-03-13 15:15:20 +00:00
Dylan K. Taylor
456d9a722a
reduce some doc comments to single line
2020-03-10 12:36:19 +00:00
Dylan K. Taylor
344c980cff
GlobalConstants: add strict_types
2020-03-10 12:35:13 +00:00
Dylan K. Taylor
167492087f
Chunk: specify expected bounds for Y coordinates
2020-03-10 12:33:53 +00:00
Dylan K. Taylor
db215283a2
Effect: add desc for color parameter
2020-03-10 12:28:44 +00:00
Dylan K. Taylor
6a507bb149
further CS fixes
2020-03-10 12:18:16 +00:00
Dylan K. Taylor
a72e6ee706
Player: be aware of held item changing during click-block
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this caused bugs if the inventory was cleared while using a hoe.
2020-03-10 12:10:01 +00:00
Andrés Arias
89ea7f0a76
Player: Stop setting held item post entity attack if changed ( #3348 )
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closes #3340
2020-03-10 10:09:31 +00:00
Andrés Arias
a6ca37429c
Player: do not set held item post block-break if changed ( #3345 )
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this usually happens when a plugin replaces the held item during BlockBreakEvent.
closes #2010
2020-03-09 13:45:58 +00:00
Dylan K. Taylor
15d81154e6
PluginDescription: drop unenforceable type constraint on array keys
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the data that comes through here isn't validated, and there's also no guarantee that all the keys will be strings in spite of our best efforts even if it was validated, because PHP is fucking stupid and casts int-like string keys to int keys.
2020-03-05 19:53:01 +00:00
Dylan K. Taylor
93e5c80962
MultiplayerSettingsPacket is bothways, close #3331
2020-03-03 12:32:57 +00:00
Dylan K. Taylor
7aa8bd18d3
Revert "Item: restrict bounds of count to 0-255"
...
This reverts commit 10317527e4012fb1dbb1661f2f7fc33b05a7a6d1.
this breaks user code which exceeds stack limits in legitimate
circumstances. For example, it should be OK to add 6000x diamond to a
player's inventory without being forced to manually split the count up
for addItem().
2020-02-25 20:42:03 +00:00
Dylan K. Taylor
53067c26d7
BaseInventory: stop mutating item for no reason in canAddItem()
2020-02-25 20:30:37 +00:00
Dylan K. Taylor
04581e2700
DataPacket: account for splitscreen header when decoding
2020-02-24 21:20:25 +00:00
Dylan K. Taylor
93597dcd50
SkinData: fixed loss of data from packet decode
2020-02-24 20:48:03 +00:00
Dylan K. Taylor
3cd1da196a
UpdateTradePacket: fix order of fields, closes #3327
2020-02-24 20:16:07 +00:00
Dylan K. Taylor
365d4a1592
better fix for 1.14.30 movement bug
2020-02-23 19:31:32 +00:00
Dylan K. Taylor
2d7f37ac47
avoid direct mutation of Item->count field, use Item->pop() instead
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I think this change was already applied on the master branch, but I don't remember for sure.
2020-02-23 17:37:25 +00:00
Dylan K. Taylor
50fcdd6e7e
Item: fixed documentation of pop() return type (it's not fluent)
2020-02-23 17:32:50 +00:00
Dylan K. Taylor
10317527e4
Item: restrict bounds of count to 0-255
2020-02-23 17:23:53 +00:00
Dylan K. Taylor
46ac4cbca1
3.11.7 is next
2020-02-21 19:18:48 +00:00
Dylan K. Taylor
cb9e79b398
Release 3.11.6
2020-02-21 19:18:48 +00:00
Dylan K. Taylor
2f1fad2745
Bucket: implement MaybeConsumable, fixes #3306
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this is a nauseating fix, but it's only needed for stable.
2020-02-21 17:49:55 +00:00
Dylan K. Taylor
44182dccbd
Human: an additional hack for MoveActor(Absolute|Delta)Packet on 1.14.30+
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before anyone asks, we still can't use this for regular player movement, because it would cause the player to receive their own movement. This was OK with MoveActor, but isn't OK with MovePlayer.
2020-02-21 12:35:17 +00:00
Dylan K. Taylor
8ac7f7f11f
Level: fix type of randomTickBlocks and friends
2020-02-17 15:13:40 +00:00
Dylan K. Taylor
7b7dfc36d1
Living: fixed broken @var tag
2020-02-14 08:17:51 +00:00
Dylan K. Taylor
d63d6b73f6
Player: workaround 1.14.30 movement bug
...
I can understand why this bug happened, but it doesn't mean I like it.
Fix it pls mojang, this sucks.
2020-02-13 19:40:31 +00:00
Dylan K. Taylor
2bb497b716
Chunk: flag hasChanged when changing generated/populated/light-populated flags
2020-02-11 08:26:12 +00:00
Dylan K. Taylor
613bd40601
PopulationTask: move setPopulated() call to make it more obvious what is going on
2020-02-10 18:22:19 +00:00