8359 Commits

Author SHA1 Message Date
Dylan K. Taylor
d9b0e373bb Populator: fix return type of populate() 2020-04-26 00:04:17 +01:00
Dylan K. Taylor
e6f64c609e bootstrap: avoid making COMPOSER_AUTOLOADER_PATH having a possible false type 2020-04-25 11:04:09 +01:00
Dylan K. Taylor
34a3e0d8b1 Level: fix sneaking use-item logic (thanks @95CivicSi)
inspired by, but closes #3403
fixes #3401
fixes #2539
fixes #1904
2020-04-19 15:38:12 +01:00
Dylan K. Taylor
39d02a67d2 3.12.1 is next 2020-04-17 18:39:20 +01:00
Dylan K. Taylor
77d45bf116 Release 3.12.0 2020-04-17 18:39:15 +01:00
Twisted
f79182852b
Fixed typo in login handler (wrong variable to store persona pieces) (#3422) 2020-04-17 14:36:51 +01:00
Twisted
a107ad7404
1.14.60 support (#3407) 2020-04-17 09:18:00 +01:00
Dylan K. Taylor
7a072931df Merge branch 'stable' of https://github.com/pmmp/pocketmine-mp into stable 2020-04-17 01:58:26 +01:00
Dylan K. Taylor
f428a9bf52 protocol: rename some useless fields 2020-04-17 01:58:06 +01:00
Dylan K. Taylor
2e720b48d9 AnimatePacket: added a new constant 2020-04-17 01:57:20 +01:00
Dylan K. Taylor
a6e79bedf5 ActorEventPacket: plug some gaps 2020-04-17 01:56:56 +01:00
ナナチさん
a5ba570fdf
StructureBlockUpdatePacket: Added encode/decode (#3148) 2020-04-17 01:11:16 +01:00
Dylan K. Taylor
0d5164af02 LabTablePacket: updated type field and added constants 2020-04-16 22:03:36 +01:00
Dylan K. Taylor
534af770f8 InteractPacket: new constant 2020-04-16 22:03:34 +01:00
Dylan K. Taylor
20f3030709 3.11.8 is next 2020-04-14 02:54:41 +01:00
Dylan K. Taylor
3aa58f54dc Release 3.11.7 2020-04-14 02:54:40 +01:00
Dylan K. Taylor
ec949840b2 Do not crash on failure to decompress region chunks
this could happen when a chunk was partially overwritten with one of the same sector size.
2020-04-01 21:30:25 +01:00
Dylan K. Taylor
d4dc1c8a0c AttributeMap: be aware of possible NULL offset in ArrayAccess
reported by phpstan 0.12.17
2020-03-18 12:59:01 +00:00
Dylan K. Taylor
517f9a3c3a Player: fix weapons not taking damage from attacks (bug introduced by #3348) 2020-03-18 12:51:05 +00:00
marshall
310de5a2b2
RCON: set SO_REUSEADDR to fix RCON start failure after restart (#3357) 2020-03-16 12:00:45 +00:00
Dylan K. Taylor
b5dd147ec7 PlayerQuitEvent: fix types of quitMessage 2020-03-14 13:24:40 +00:00
Dylan K. Taylor
330e93e5e3 Player: do not handle inbound ActorEvents that are not for self 2020-03-13 15:15:20 +00:00
Dylan K. Taylor
456d9a722a reduce some doc comments to single line 2020-03-10 12:36:19 +00:00
Dylan K. Taylor
344c980cff GlobalConstants: add strict_types 2020-03-10 12:35:13 +00:00
Dylan K. Taylor
167492087f Chunk: specify expected bounds for Y coordinates 2020-03-10 12:33:53 +00:00
Dylan K. Taylor
db215283a2 Effect: add desc for color parameter 2020-03-10 12:28:44 +00:00
Dylan K. Taylor
6a507bb149 further CS fixes 2020-03-10 12:18:16 +00:00
Dylan K. Taylor
a72e6ee706 Player: be aware of held item changing during click-block
this caused bugs if the inventory was cleared while using a hoe.
2020-03-10 12:10:01 +00:00
Andrés Arias
89ea7f0a76
Player: Stop setting held item post entity attack if changed (#3348)
closes #3340
2020-03-10 10:09:31 +00:00
Andrés Arias
a6ca37429c
Player: do not set held item post block-break if changed (#3345)
this usually happens when a plugin replaces the held item during BlockBreakEvent.
closes #2010
2020-03-09 13:45:58 +00:00
Dylan K. Taylor
15d81154e6 PluginDescription: drop unenforceable type constraint on array keys
the data that comes through here isn't validated, and there's also no guarantee that all the keys will be strings in spite of our best efforts even if it was validated, because PHP is fucking stupid and casts int-like string keys to int keys.
2020-03-05 19:53:01 +00:00
Dylan K. Taylor
93e5c80962 MultiplayerSettingsPacket is bothways, close #3331 2020-03-03 12:32:57 +00:00
Dylan K. Taylor
7aa8bd18d3 Revert "Item: restrict bounds of count to 0-255"
This reverts commit 10317527e4012fb1dbb1661f2f7fc33b05a7a6d1.

this breaks user code which exceeds stack limits in legitimate
circumstances. For example, it should be OK to add 6000x diamond to a
player's inventory without being forced to manually split the count up
for addItem().
2020-02-25 20:42:03 +00:00
Dylan K. Taylor
53067c26d7 BaseInventory: stop mutating item for no reason in canAddItem() 2020-02-25 20:30:37 +00:00
Dylan K. Taylor
04581e2700 DataPacket: account for splitscreen header when decoding 2020-02-24 21:20:25 +00:00
Dylan K. Taylor
93597dcd50 SkinData: fixed loss of data from packet decode 2020-02-24 20:48:03 +00:00
Dylan K. Taylor
3cd1da196a UpdateTradePacket: fix order of fields, closes #3327 2020-02-24 20:16:07 +00:00
Dylan K. Taylor
365d4a1592 better fix for 1.14.30 movement bug 2020-02-23 19:31:32 +00:00
Dylan K. Taylor
2d7f37ac47 avoid direct mutation of Item->count field, use Item->pop() instead
I think this change was already applied on the master branch, but I don't remember for sure.
2020-02-23 17:37:25 +00:00
Dylan K. Taylor
50fcdd6e7e Item: fixed documentation of pop() return type (it's not fluent) 2020-02-23 17:32:50 +00:00
Dylan K. Taylor
10317527e4 Item: restrict bounds of count to 0-255 2020-02-23 17:23:53 +00:00
Dylan K. Taylor
46ac4cbca1 3.11.7 is next 2020-02-21 19:18:48 +00:00
Dylan K. Taylor
cb9e79b398 Release 3.11.6 2020-02-21 19:18:48 +00:00
Dylan K. Taylor
2f1fad2745 Bucket: implement MaybeConsumable, fixes #3306
this is a nauseating fix, but it's only needed for stable.
2020-02-21 17:49:55 +00:00
Dylan K. Taylor
44182dccbd Human: an additional hack for MoveActor(Absolute|Delta)Packet on 1.14.30+
before anyone asks, we still can't use this for regular player movement, because it would cause the player to receive their own movement. This was OK with MoveActor, but isn't OK with MovePlayer.
2020-02-21 12:35:17 +00:00
Dylan K. Taylor
8ac7f7f11f Level: fix type of randomTickBlocks and friends 2020-02-17 15:13:40 +00:00
Dylan K. Taylor
7b7dfc36d1 Living: fixed broken @var tag 2020-02-14 08:17:51 +00:00
Dylan K. Taylor
d63d6b73f6 Player: workaround 1.14.30 movement bug
I can understand why this bug happened, but it doesn't mean I like it.
Fix it pls mojang, this sucks.
2020-02-13 19:40:31 +00:00
Dylan K. Taylor
2bb497b716 Chunk: flag hasChanged when changing generated/populated/light-populated flags 2020-02-11 08:26:12 +00:00
Dylan K. Taylor
613bd40601 PopulationTask: move setPopulated() call to make it more obvious what is going on 2020-02-10 18:22:19 +00:00