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Bucket: implement MaybeConsumable, fixes #3306
this is a nauseating fix, but it's only needed for stable.
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@ -81,6 +81,7 @@ use pocketmine\item\Durable;
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use pocketmine\item\enchantment\EnchantmentInstance;
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use pocketmine\item\enchantment\MeleeWeaponEnchantment;
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use pocketmine\item\Item;
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use pocketmine\item\MaybeConsumable;
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use pocketmine\item\WritableBook;
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use pocketmine\item\WrittenBook;
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use pocketmine\lang\TextContainer;
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@ -2451,7 +2452,7 @@ class Player extends Human implements CommandSender, ChunkLoader, IPlayer{
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case InventoryTransactionPacket::USE_ITEM_ACTION_CLICK_AIR:
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if($this->isUsingItem()){
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$slot = $this->inventory->getItemInHand();
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if($slot instanceof Consumable){
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if($slot instanceof Consumable and !($slot instanceof MaybeConsumable and !$slot->canBeConsumed())){
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$ev = new PlayerItemConsumeEvent($this, $slot);
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if($this->hasItemCooldown($slot)){
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$ev->setCancelled();
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@ -38,6 +38,7 @@ use pocketmine\item\Durable;
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use pocketmine\item\enchantment\Enchantment;
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use pocketmine\item\FoodSource;
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use pocketmine\item\Item;
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use pocketmine\item\MaybeConsumable;
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use pocketmine\item\Totem;
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use pocketmine\level\Level;
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use pocketmine\nbt\NBT;
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@ -296,6 +297,10 @@ class Human extends Creature implements ProjectileSource, InventoryHolder{
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}
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public function consumeObject(Consumable $consumable) : bool{
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if($consumable instanceof MaybeConsumable and !$consumable->canBeConsumed()){
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return false;
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}
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if($consumable instanceof FoodSource){
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if($consumable->requiresHunger() and !$this->isHungry()){
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return false;
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@ -37,6 +37,7 @@ use pocketmine\item\Consumable;
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use pocketmine\item\Durable;
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use pocketmine\item\enchantment\Enchantment;
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use pocketmine\item\Item;
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use pocketmine\item\MaybeConsumable;
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use pocketmine\math\Vector3;
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use pocketmine\math\VoxelRayTrace;
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use pocketmine\nbt\tag\ByteTag;
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@ -359,6 +360,10 @@ abstract class Living extends Entity implements Damageable{
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* etc.
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*/
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public function consumeObject(Consumable $consumable) : bool{
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if($consumable instanceof MaybeConsumable and !$consumable->canBeConsumed()){
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return false;
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}
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foreach($consumable->getAdditionalEffects() as $effect){
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$this->addEffect($effect);
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}
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@ -33,7 +33,7 @@ use pocketmine\event\player\PlayerBucketFillEvent;
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use pocketmine\math\Vector3;
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use pocketmine\Player;
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class Bucket extends Item implements Consumable{
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class Bucket extends Item implements MaybeConsumable{
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public function __construct(int $meta = 0){
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parent::__construct(self::BUCKET, $meta, "Bucket");
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}
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36
src/pocketmine/item/MaybeConsumable.php
Normal file
36
src/pocketmine/item/MaybeConsumable.php
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@ -0,0 +1,36 @@
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<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\item;
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/**
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* Items which are sometimes (but not always) consumable should implement this interface.
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*
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* Note: If implementing custom items, consider making separate items instead of using this.
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* This interface serves as a workaround for the consumability of buckets and shouldn't
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* really be used for anything else.
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*/
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interface MaybeConsumable extends Consumable{
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public function canBeConsumed() : bool;
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}
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