Dylan K. Taylor
cb16f5c142
Merge commit '260ac47588c76a2e6814cfba46773a990fb8c5da'
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# Conflicts:
# resources/vanilla
# src/Server.php
# src/lang/Language.php
# src/network/mcpe/protocol/AddItemActorPacket.php
# src/network/mcpe/protocol/AddPlayerPacket.php
# src/network/mcpe/protocol/SetActorDataPacket.php
# src/network/mcpe/serializer/NetworkBinaryStream.php
# src/permission/Permission.php
# src/pocketmine/block/Leaves.php
# src/pocketmine/entity/DataPropertyManager.php
# src/pocketmine/entity/Entity.php
# src/pocketmine/item/Banner.php
# src/pocketmine/item/Item.php
# src/pocketmine/level/format/io/LevelProvider.php
# src/pocketmine/level/format/io/LevelProviderManager.php
# src/pocketmine/network/mcpe/protocol/AddActorPacket.php
# src/pocketmine/network/mcpe/protocol/LoginPacket.php
# src/pocketmine/tile/Banner.php
# src/scheduler/BulkCurlTask.php
# src/updater/AutoUpdater.php
# src/utils/Config.php
# src/utils/Utils.php
# src/world/generator/Flat.php
# src/world/generator/Generator.php
2020-01-31 21:07:34 +00:00
Dylan K. Taylor
465d8cda79
Merge commit 'a5764b3ae98a70fe8f20f9b403a4ab84b51b11d8'
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# Conflicts:
# resources/vanilla
# src/pocketmine/level/format/io/LevelProvider.php
# src/world/generator/Generator.php
# src/world/generator/GeneratorRegisterTask.php
2020-01-31 19:32:38 +00:00
Dylan K. Taylor
055b13a6cf
strip extra blank lines (php-cs-fixer)
2020-01-22 15:14:10 +00:00
Dylan K. Taylor
67bcc1c0fb
phpdoc armageddon for master, pass 1
2020-01-22 11:55:03 +00:00
Dylan K. Taylor
9c06c1a06f
Merge branch 'stable'
2020-01-11 22:36:57 +00:00
Dylan K. Taylor
cda1143a79
Merge branch 'stable'
2020-01-09 17:17:42 +00:00
Dylan K. Taylor
a9c09e4517
Merge branch 'next-minor'
2019-12-12 13:52:14 +00:00
Dylan K. Taylor
02ff8d671b
Mostly phase out EmptySubChunk
...
copy-on-write and zero-layer SubChunk objects are much easier to manage and have less cognitive overhead.
obviously, the goal is to get rid of EmptySubChunk completely, but right now it does still serve a purpose (filling in dummy values for reading out-of-bounds on chunks), and that's a problem that takes a little more work to fix.
2019-10-22 23:00:49 +01:00
Dylan K. Taylor
200bcb485e
Merge branch 'stable'
2019-08-14 18:20:55 +01:00
Dylan T
c533f6a0bd
Implemented partial chunk saving on LevelDB ( #3078 )
2019-08-07 17:39:36 +01:00
Dylan K. Taylor
5499ac620c
Removed pocketmine subdirectory, map PSR-4 style
2019-07-30 19:14:57 +01:00
Shoghi Cervantes
5ea31b57ce
First step to namespaces
2014-03-05 23:43:16 +01:00
Shoghi Cervantes
23b8fc32ff
removed DocBlock header for logo
2014-03-05 11:15:47 +01:00
Shoghi Cervantes
a529e7566a
Removed not needed network steps, corrected slot methods
2014-03-05 00:54:12 +01:00
Shoghi Cervantes
9cc9de8dae
New Random block update tick
2014-03-02 17:56:24 +01:00
Shoghi Cervantes
c9dfdc288d
Updated global Tile code
2014-02-27 12:23:22 +01:00
Shoghi Cervantes
7bdc48509e
things
2014-02-19 17:41:12 +01:00
Shoghi Cervantes
f1b5f83fd4
Lots of typos fixed, undefined variables, unused code
2014-02-19 01:55:42 +01:00
Shoghi Cervantes
d699a97bb7
small things
2014-02-15 01:39:37 +01:00
Shoghi Cervantes
63f4f87d37
Fixed PMFLevel bugs, crashes and weird methods
2014-02-14 13:17:05 +01:00
Shoghi Cervantes
da554fbf23
Fixed Trees
2014-02-14 00:25:44 +01:00
Shoghi Cervantes
715e51b7c5
Automatic population on side loading
2014-02-14 00:19:26 +01:00
Shoghi Cervantes
5d7198396d
Added TallGrassPopulator
2014-02-13 22:39:53 +01:00
Shoghi Cervantes
4fecbc2dbc
Added water sand and gravel
2014-02-13 22:05:50 +01:00
Shoghi Cervantes
5929b510d5
Better, faster world generation. Needs more things
2014-02-13 20:44:15 +01:00
Shoghi Cervantes
4d1adb98a8
Removed $i on WorldGenerator
2014-02-13 09:29:50 +01:00
Shoghi Cervantes
89e556755d
Updated WorldGenerator to use correct generation variables
2014-02-13 08:38:23 +01:00
Shoghi Cervantes
3e68972253
fix an include
2014-02-13 01:34:37 +01:00
Shoghi Cervantes
7f86746cbe
woo :D
2014-02-13 01:34:36 +01:00
Shoghi Cervantes
b7ed2f765c
Added PMFLevel upgrade
2014-02-13 01:34:33 +01:00
Shoghi Cervantes
f7b8ad0e37
Infinite generation, in-place chunk creation working. New PMF Format
2014-02-13 01:34:32 +01:00
Shoghi Cervantes
8377416f48
Nice generation :D
2014-02-13 01:34:30 +01:00
Shoghi Cervantes
f91e2a5cfe
Better parameters ^^
2014-02-13 01:34:29 +01:00
Shoghi Cervantes
2d88739005
normalize
2014-02-13 01:34:27 +01:00
Shoghi Cervantes
4e820ab89f
Use single Perlin noise
2014-02-13 01:34:26 +01:00
Shoghi Cervantes
1bc54dbc44
Such noise
2014-02-13 01:34:24 +01:00
Shoghi Cervantes
f8b270e33f
such fix. I even made a regular expression to find these
2014-01-28 12:50:24 +01:00
Shoghi Cervantes
4002d3013d
More OCD
2014-01-28 11:36:18 +01:00
Shoghi Cervantes
f5d69e6905
Fixed Level::getMiniChunk() parameter bug
2013-12-01 21:32:35 +01:00
Shoghi Cervantes
6e9b70c9cb
Better Tall Grass generation with bonemeal
2013-11-26 13:32:19 +01:00
Shoghi Cervantes
3968f3b298
Jungle Tree generation placeholder
2013-11-24 15:12:31 +01:00
Shoghi Cervantes
d41c30945b
Level optimizations
2013-09-09 10:44:50 +02:00
Shoghi Cervantes
b3c51c6d2e
Faster level generator
2013-09-09 03:32:24 +02:00
Shoghi Cervantes
a21bb5ab6d
Revert "Revert "Roll back""
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This reverts commit e1e804ffe35f9e6c6411b8ed6425af3f8e72f608.
2013-08-29 18:52:12 +02:00
Shoghi Cervantes
e1e804ffe3
Revert "Roll back"
...
This reverts commit 29504c09f263e73492c6ffecea201a81dcf3591d.
2013-08-28 20:55:58 +02:00
Shoghi Cervantes
093b86fa43
Fixed URL
2013-08-27 19:16:11 +02:00
Shoghi Cervantes
36ff8331b7
Updated headers
2013-08-27 18:16:57 +02:00
Shoghi Cervantes
393b57c535
Few level generation changes
2013-06-10 17:35:11 +02:00
Shoghi Cervantes
bda5e62788
Fixed syntax
2013-06-10 17:13:34 +02:00
Shoghi Cervantes
579175b3bc
Ore Generation
2013-06-10 17:11:04 +02:00