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Added TallGrassPopulator
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@ -65,6 +65,10 @@ class NormalGenerator implements LevelGenerator{
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new OreType(new GravelBlock(), 10, 16, 0, 128),
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));
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$this->populators[] = $ores;
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$tallGrass = new TallGrassPopulator();
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$tallGrass->setBaseAmount(5);
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$tallGrass->setRandomAmount(1);
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$this->populators[] = $tallGrass;
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}
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public function generateChunk($chunkX, $chunkZ){
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@ -79,6 +83,10 @@ class NormalGenerator implements LevelGenerator{
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$patches[$i] = $this->noisePatches->noise2D($x + ($chunkX << 4), $z + ($chunkZ << 4), 0.03, 16, true);
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$patchesSmall[$i] = $this->noisePatchesSmall->noise2D($x + ($chunkX << 4), $z + ($chunkZ << 4), 0.5, 4, true);
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$base[$i] = $this->noiseBase->noise2D($x + ($chunkX << 4), $z + ($chunkZ << 4), 0.7, 16, true);
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if($base[$i] < 0){
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$base[$i] *= 0.5;
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}
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}
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}
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@ -25,9 +25,9 @@ class OrePopulator extends Populator{
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foreach($this->oreTypes as $type){
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$ore = new OreObject($random, $type);
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for($i = 0; $i < $ore->type->clusterCount; ++$i){
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$x = $random->nextRange($chunkX << 4, ($chunkX << 4) + 16);
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$x = $random->nextRange($chunkX << 4, ($chunkX << 4) + 15);
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$y = $random->nextRange($ore->type->minHeight, $ore->type->maxHeight);
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$z = $random->nextRange($chunkZ << 4, ($chunkZ << 4) + 16);
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$z = $random->nextRange($chunkZ << 4, ($chunkZ << 4) + 15);
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if($ore->canPlaceObject($level, $x, $y, $z)){
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$ore->placeObject($level, new Vector3($x, $y, $z));
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}
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70
src/world/generator/populator/TallGrassPopulator.php
Normal file
70
src/world/generator/populator/TallGrassPopulator.php
Normal file
@ -0,0 +1,70 @@
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<?php
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/**
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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class TallGrassPopulator extends Populator{
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private $level;
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private $randomAmount;
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private $baseAmount;
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public function setRandomAmount($amount){
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$this->randomAmount = $amount;
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}
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public function setBaseAmount($amount){
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$this->baseAmount = $amount;
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}
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public function populate(Level $level, $chunkX, $chunkZ, Random $random){
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$this->level = $level;
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$amount = $random->nextRange(0, $this->randomAmount + 1) + $this->baseAmount;
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for($i = 0; $i < $amount; ++$i){
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$x = $random->nextRange($chunkX << 4, ($chunkX << 4) + 15);
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$z = $random->nextRange($chunkZ << 4, ($chunkZ << 4) + 15);
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for($size = 30; $size > 0; --$size){
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$xx = $x - 7 + $random->nextRange(0, 15);
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$zz = $z - 7 + $random->nextRange(0, 15);
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$yy = $this->getHighestWorkableBlock($xx, $zz);
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$vector = new Vector3($xx, $yy, $zz);
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if($yy !== -1 and $this->canTallGrassStay($this->level->getBlockRaw($vector))){
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$this->level->setBlockRaw($vector, new TallGrassBlock(1));
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}
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}
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}
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}
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private function canTallGrassStay(Block $block){
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return $block->getID() === AIR and $block->getSide(0)->getID() === GRASS;
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}
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private function getHighestWorkableBlock($x, $z){
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for($y = 128; $y > 0; --$y){
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$b = $this->level->getBlockRaw(new Vector3($x, $y, $z));
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if($b->getID() === AIR or $b->getID() === LEAVES){
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if(--$y <= 0){
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return -1;
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}
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}else{
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break;
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}
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}
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return ++$y;
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}
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}
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